Because Nintendo's Zelda games always get delayed, but for most fans its worth the wait anyways since they deliver amazing action adventure games with plenty of polish and unique game mechanics. BotW is Nintendo's most ambitious game, at least we aren't talking about a GTA VI here.The difference when its not XBox a studio delaying a game *rollseyes*.
I'm sorry?Content is an uncountable noun.
Waiting for the Switch Pro I guess.Been saying this game will get delayed into 2023, it's not making that spring release either.
If lucky. Open world might be the new "traditional Zelda".So next traditional Zelda 2030? Ok
The brief new clip cut out here:
The Master Sword has seen better days. Also Link's hand has claws/nails
exactly the same for me about the SwitchAHAHAHHAHAHAHAHAHAHA
FUKKKK
I bought a Wii U in 2015 cause I wanted it ready for when BOTW1 came out. All those delays only for it to finally get gimped so it would have parity with the Switch version. I was so pissed I told myself I wouldnt buy a Switch until BOTW2 was on the shelves. I still dont have a Switch and here we are. Wow.
This is the first time ive seen this take, but it makes a lot of sense. I always thought Switch was more powerful despite the difference in tflops because it was on a new generation of GPU.
But I have always wondered why the game was downgraded from the initial reveal despite it releasing on new hardware that was supposedly more powerful.
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The original Wii U Zelda demo looked stunning too. It was realtime and you could move the camera around. I get that it was an indoors demo compared to the open world BOTW but the difference is generational.
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So next traditional Zelda 2030? Ok
lol How does it take 6 years to make a direct sequel? It is not even a complete reboot like BOTW. IIRC, they mentioned how they would be reusing the same map as BOTW in addition to adding new areas.
So why has it taken a year longer than Horizon which itself took a 5 fucking years?
What is going on with these studios?
P.S Dont want to toot my own horn, but I brought this up in the Initiative thread. This is not a Microsoft problem. EVERYONE is struggling to put AAA games out. It's almost like they forgot to scale up from last gen.
It is literally the most traditional Zelda if we are talking about the way the series started.If lucky. Open world might be the new "traditional Zelda".
That is just from last release. We have no idea when things started for either game. Also Nintendo probably shut down for Covid. We don't really know.Elden Ring took 3 years and is way bigger than BOTW
6 years is insane for a direct sequel unless it's massively expanded from BOTW
Seriously I think they are gonna go nuts with the addons and powers. Different functions to shields. Different weapon move sets and gear.Fucking love that new Link design.
Elden Ring took 3 years and is way bigger than BOTW
6 years is insane for a direct sequel unless it's massively expanded from BOTW
Right. Who counts time to make as reveal to release? IElden Ring did not take three years.
I think everyone needs to learn from FromSoft and Insomniac because they are literally the only productive studios left in the business.Elden Ring took 3 years and is way bigger than BOTW
6 years is insane for a direct sequel unless it's massively expanded from BOTW
I think it's more along the lines that Elden Ring wouldn't have wanted to release the same Quarter as Zelda. Why else would it have been released in Q1? Q4 would have been suicide as Zelda carries more weight."Coming Spring 2023" I wouldn't want to release my game in a year with Elden Ring either
lmao who is having FUN in this thread. Everyone here is already depressed.
Let me wallow in everyones misery.
Same. And you can tell that the Sheikah Slate was absolutely supposed to be the Wii U GamePad. And I loved the Wii U GamePad (my preferred controller for Splatoon - even now). When I learnt that they even had it coded, I was a bit pissed. And we'll likely never see that code now.There was a graphical downgrade sure but I was referring more to the other things which were changed.
IE - removal of many gamepad features. You were supposed to control a lot more with the gamepad
"It wasn't a real email, but our back and forth with him followed a similar pattern," Fujibayashi said. Having to bring Breath of the Wild to Switch wasn't a huge surprise—"We knew about the hardware... We thought it's probably gonna come, oh and here it is."—but it was a big undertaking, and it meant that Nintendo had to scrap all of the ideas they had for the Wii U's GamePad controller, like a separate map and a different control scheme.
"When it was originally just for the Wii U, we had touch controls," said Fujibayashi. "But we had to remove them... Although it was not very flashy or exciting work, it was still time-consuming and difficult."
In Breath of the Wild, one of Link's main tools is the Sheikah Slate, a device that resembles the Wii U GamePad and allows Link to interact with the world. Originally, this Sheikah Slate was going to be far more connected to Wii U GamePad, to the point where Fujibayashi and the other developers had to overhaul parts of the story when they decided to bring Breath of the Wild to Switch as well.
"We felt that the way the Sheikah Slate is represented in the game and how we use the GamePad in real life synced really well," said Fujibayashi. "So when we had to remove it, I did feel like, 'Oh, it's too bad we had to do that.' And because it was so tied into the scenario, we did have to go back and redesign and rethink the scenario, which was a little bit [of] hard work."'
I dont care that they also wanted to release BOTW on the Switch. But to remove features which were developed just for the Wii U felt like a very low blow to the fans which actually bought a Wii U (the dozens of us). As a life long Nintendo fan I never really recovered from that.
Ok then, go play breath of the wild. Guess you don't need the sequel huh.That's the thing the games you want exist. You can play them right now.
Eh no. The Switch is more powerful than the Wii U and runs BotW better and at a higher resolution (just like most other games that have been ported between them). The game was never going to look like that initial reveal on any system.
What he meant (I assume) is that they removed a bunch of planned Gamepad features to make it work on the Switch. I personally think all "second screen" things are stupid, so nothing of value was lost to me, but to each their own.
Switch have a better GPU/VRAM than WiiU... now, CPU? Can't say much. ARM cpus are very weak in comparison with WiiU CPU.
And I can't say about 'run better', resolution are higher, but framerate? I never saw a comparison between those two, but are they minimal?
Was the Switch CPU that keep the console far behind even PS4/Xbox One (ARM vs Jaguar for slim notebooks), not the GPU.
Should've made a triforce joke.Just need Microsoft to issue some disappointing news today and we'll have the trifecta comment.
You don't know that.That's not a thing. The OoT clone era is over, deal with it.
Switch cpu is better for IPC (instructions per clock) and flops because the Wii U CPU is effectively a 1997 design with extra cores and overclocked to hellSwitch have a better GPU/VRAM than WiiU... now, CPU? Can't say much. ARM cpus are very weak in comparison with WiiU CPU.
And I can't say about 'run better', resolution are higher, but framerate? I never saw a comparison between those two, but are they minimal?
You don't know that.
If I survive another 20 years and people become sick of Open World I might get another chance!
It runs at a higher resolution and with a higher average framerate on Switch.
And it's not just the CPU that makes the Switch vastly inferior to the PS4, the GPU is also like a generation less powerful (although it's actually newer of course).
What? This game already has itThey are going to add maidens.
Hopefully never, BotW is light-years better than every Zelda game before it.So next traditional Zelda 2030? Ok