The Legend of Zelda: Breath of the Wild Sequel delayed to Spring 2023

The only thing I can think of is that I remember when Eji was a young dude working under Miyamoto.
Man we got old Eji.. we got old.
 
The difference when its not XBox a studio delaying a game *rollseyes*.
Because Nintendo's Zelda games always get delayed, but for most fans its worth the wait anyways since they deliver amazing action adventure games with plenty of polish and unique game mechanics. BotW is Nintendo's most ambitious game, at least we aren't talking about a GTA VI here.
 
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The brief new clip cut out here:


The Master Sword has seen better days. Also Link's hand has claws/nails
 
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AHAHAHHAHAHAHAHAHAHA

FUKKKK


I bought a Wii U in 2015 cause I wanted it ready for when BOTW1 came out. All those delays only for it to finally get gimped so it would have parity with the Switch version. I was so pissed I told myself I wouldnt buy a Switch until BOTW2 was on the shelves. I still dont have a Switch and here we are. Wow.
exactly the same for me about the Switch 😂. I really hope they release an Oled special edition that will be out of stock in 0.000001sec 😭 or a Switch "plus" like the New N3DS .
 
This is the first time ive seen this take, but it makes a lot of sense. I always thought Switch was more powerful despite the difference in tflops because it was on a new generation of GPU.

But I have always wondered why the game was downgraded from the initial reveal despite it releasing on new hardware that was supposedly more powerful.

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The original Wii U Zelda demo looked stunning too. It was realtime and you could move the camera around. I get that it was an indoors demo compared to the open world BOTW but the difference is generational.

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Eh no. The Switch is more powerful than the Wii U and runs BotW better and at a higher resolution (just like most other games that have been ported between them). The game was never going to look like that initial reveal on any system.

What he meant (I assume) is that they removed a bunch of planned Gamepad features to make it work on the Switch. I personally think all "second screen" things are stupid, so nothing of value was lost to me, but to each their own.
 
Actually quite pleased.

Was only ever expecting December this year, so the fact it's just a few months delay is fine.

Still want Odyssey 2.
 


Link's arm looks a bit like Sheikah tech.

Was the Master Sword destroyed during sealing the darkness?

Link's attire reminds me of the champions' attires, especially Mipha's.
 
Well, I believe in Nintendo dev team and Aonuma that they'll make a good game out of it.
It's a shame - but well... I'd rather have finished, polished game than buggy mess, any day, any time.
 
lol How does it take 6 years to make a direct sequel? It is not even a complete reboot like BOTW. IIRC, they mentioned how they would be reusing the same map as BOTW in addition to adding new areas.

So why has it taken a year longer than Horizon which itself took a 5 fucking years?

What is going on with these studios?

P.S Dont want to toot my own horn, but I brought this up in the Initiative thread. This is not a Microsoft problem. EVERYONE is struggling to put AAA games out. It's almost like they forgot to scale up from last gen.

Elden Ring took 3 years and is way bigger than BOTW

6 years is insane for a direct sequel unless it's massively expanded from BOTW
 
If lucky. Open world might be the new "traditional Zelda".
It is literally the most traditional Zelda if we are talking about the way the series started.

Elden Ring took 3 years and is way bigger than BOTW

6 years is insane for a direct sequel unless it's massively expanded from BOTW
That is just from last release. We have no idea when things started for either game. Also Nintendo probably shut down for Covid. We don't really know.

And since when does dev time matter in quality. If you just don't pay attention to these things and play a game it doesn't matter how long it takes to make.

Fucking love that new Link design.
Seriously I think they are gonna go nuts with the addons and powers. Different functions to shields. Different weapon move sets and gear.
 
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Elden Ring took 3 years and is way bigger than BOTW

6 years is insane for a direct sequel unless it's massively expanded from BOTW
I think everyone needs to learn from FromSoft and Insomniac because they are literally the only productive studios left in the business.

Even Naughty Dog which released 5 games from 2011 to 2020 has been completely MIA since.
 
I've said it before, this is going to be a cross console title, lets just hope the new Nintendo is a real contender for current gen(PS5/Series X|S)....

hope GIF
 
"Coming Spring 2023" I wouldn't want to release my game in a year with Elden Ring either
I think it's more along the lines that Elden Ring wouldn't have wanted to release the same Quarter as Zelda. Why else would it have been released in Q1? Q4 would have been suicide as Zelda carries more weight.
 
It's fine. I've got Kirby.

And never completed Breath of the Wild anyway.

lmao who is having FUN in this thread. Everyone here is already depressed.

Let me wallow in everyones misery.

You go make a better game for us then, big boy. You've got four years. Ready, steady, go!

There was a graphical downgrade sure but I was referring more to the other things which were changed.

IE - removal of many gamepad features. You were supposed to control a lot more with the gamepad

"It wasn't a real email, but our back and forth with him followed a similar pattern," Fujibayashi said. Having to bring Breath of the Wild to Switch wasn't a huge surprise—"We knew about the hardware... We thought it's probably gonna come, oh and here it is."—but it was a big undertaking, and it meant that Nintendo had to scrap all of the ideas they had for the Wii U's GamePad controller, like a separate map and a different control scheme.

"When it was originally just for the Wii U, we had touch controls," said Fujibayashi. "But we had to remove them... Although it was not very flashy or exciting work, it was still time-consuming and difficult."

In Breath of the Wild, one of Link's main tools is the Sheikah Slate, a device that resembles the Wii U GamePad and allows Link to interact with the world. Originally, this Sheikah Slate was going to be far more connected to Wii U GamePad, to the point where Fujibayashi and the other developers had to overhaul parts of the story when they decided to bring Breath of the Wild to Switch as well.

"We felt that the way the Sheikah Slate is represented in the game and how we use the GamePad in real life synced really well," said Fujibayashi. "So when we had to remove it, I did feel like, 'Oh, it's too bad we had to do that.' And because it was so tied into the scenario, we did have to go back and redesign and rethink the scenario, which was a little bit [of] hard work."'




I dont care that they also wanted to release BOTW on the Switch. But to remove features which were developed just for the Wii U felt like a very low blow to the fans which actually bought a Wii U (the dozens of us). As a life long Nintendo fan I never really recovered from that.
Same. And you can tell that the Sheikah Slate was absolutely supposed to be the Wii U GamePad. And I loved the Wii U GamePad (my preferred controller for Splatoon - even now). When I learnt that they even had it coded, I was a bit pissed. And we'll likely never see that code now.
 
Take whatever time you need. Honestly, and this extends past Nintendo, I personally am ok with delays to games as I am sure the result is a positive for the games. No need to rush it out when people will bitch about it either way.
 
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That's the thing the games you want exist. You can play them right now.
Ok then, go play breath of the wild. Guess you don't need the sequel huh. :D

There are many, many open world slogs like botw, and less games like older 3d zelda. Wish somebody shielded Skyrim and far cry from the eyes of Aonuma.

Better yet, I wish Koizumi had been at the head of Zelda development long ago and not him.

As I said before, I hope this sequel is much better. But the OG game is a turd padded with shrines and literal golden turds.
 
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Eh no. The Switch is more powerful than the Wii U and runs BotW better and at a higher resolution (just like most other games that have been ported between them). The game was never going to look like that initial reveal on any system.

What he meant (I assume) is that they removed a bunch of planned Gamepad features to make it work on the Switch. I personally think all "second screen" things are stupid, so nothing of value was lost to me, but to each their own.

Switch have a better GPU/VRAM than WiiU... now, CPU? Can't say much. ARM cpus are very weak in comparison with WiiU CPU.

And I can't say about 'run better', resolution are higher, but framerate? I never saw a comparison between those two, but are they minimal?

Was the Switch CPU that keep the console far behind even PS4/Xbox One (ARM vs Jaguar for slim notebooks), not the GPU.
 
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Just need Microsoft to issue some disappointing news today and we'll have the trifecta complete.
 
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This significantly increases the chances that the game will be a launch title for the Switch 2. Spring 2023 would be exactly 6 years after the Switch launched, so the time is right. Furthermore, the next Zelda game after BotW2 most likely won't come out before 2028 at the earliest, and by then the Switch successor will have been on the market for years. And I doubt Nintendo is eager to have another system without a Zelda game early in its lifecycle (the last one was the Wii U). The same goes for the next Mario Kart and 3d Mario; at this point I expect both of them to be released on the Switch successor too (though they might be cross-gen), otherwise Nintendo's next system would be without its biggest IPs for years.
 
Switch have a better GPU/VRAM than WiiU... now, CPU? Can't say much. ARM cpus are very weak in comparison with WiiU CPU.

And I can't say about 'run better', resolution are higher, but framerate? I never saw a comparison between those two, but are they minimal?

Was the Switch CPU that keep the console far behind even PS4/Xbox One (ARM vs Jaguar for slim notebooks), not the GPU.

It runs at a higher resolution and with a higher average framerate on Switch.

And it's not just the CPU that makes the Switch vastly inferior to the PS4, the GPU is also like a generation less powerful (although it's actually newer of course).
 
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Switch have a better GPU/VRAM than WiiU... now, CPU? Can't say much. ARM cpus are very weak in comparison with WiiU CPU.

And I can't say about 'run better', resolution are higher, but framerate? I never saw a comparison between those two, but are they minimal?
Switch cpu is better for IPC (instructions per clock) and flops because the Wii U CPU is effectively a 1997 design with extra cores and overclocked to hell :messenger_grinning_sweat:

Switch CPU is better for developers to easily utilize but it does have less cache so a few things might be harder on switch esp. since Wii U memory was lower latency as well. I hear that Mario kart 8 split screen runs worse on switch vs. wii U. Wonderful 101 runs worse on switch, ditto pikmin.

Breath of the wild runs a little bit smoother but not hugely, and it's 900p on switch vs. 720p Wii U and that's literally it. Anyone that played it on Wii U can say they didn't miss out on anything. I played and finished the game on Wii U no problem.
 
You don't know that.
If I survive another 20 years and people become sick of Open World I might get another chance!

The thing is that OoT obviously TRIED to be open world, but couldn't be because of technical limitations. With WW they actually made an open world, just a mostly empty one. TP was like OoT but larger. SS is the only one they for some reason decided to make super linear and non-interconnected.

So with BotW they finally realized what the series has really always tried to be, with a few exceptions. Why regress from that now?
 
It runs at a higher resolution and with a higher average framerate on Switch.

And it's not just the CPU that makes the Switch vastly inferior to the PS4, the GPU is also like a generation less powerful (although it's actually newer of course).

ARM CPUs are common very weak (in comparison with console gaming CPU), not to mention there is an optimization to play a role here. Average framerate don't tell much a tale about optimization at all. I remember Digital Foundry saying this on their DF Direct, about PS3 CPU > Xbox 360 CPU > Nintendo Switch CPU.

Nintendo Switch star is the GPU indeed, not more powerful than PS4, but probably caring all the others game in the back.
 
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