Are you sure you did everything correctly? DoQuoting myself:
both parts of the song show up in your menu when you press 1?
Are you sure you did everything correctly? DoQuoting myself:
I like the songs themselves, but in terms of gameplay they are a flop, I agree.The songs kind of suck. They don't do anything, and you can't play them outside of the scenes. And even those cutscenes aren't memorable. It's like Twilight Princess all over again.
Stupid question, but how do you defeat ain the third dungeon?Beamos
Quoting myself:
The flying theme is also great. My favorite piece so far is the tune that plays in the immediately post-dungeon areas.
I'm reading a lot of comments about how the combat is so accurate that it is comparable to a fighting game. If so, can you please give me some tips? I find that even the piranha plant that opens both vertically and horizontally to be annoyingly difficult.
For example, if my sword is on the right to begin with, and the plant opens vertically, I have to move my sword slowly to the bottom first, then swing up, but by the time I move it to he bottom, the mouth will have already closed. If I move the sword too quickly to the bottom, it would count as a swing, and i wont be able to do another swing upwards in time.
Hell no. Howling was fucking horrible in TP. The songs here may be kind of pointless and forgettable, but - as a friend of mine happened to say today - at least you aren't doing random high pitched howls for minutes until the game finally decides your whining resembles a classic Zelda song.The songs kind of suck. They don't do anything, and you can't play them outside of the scenes. And even those cutscenes aren't memorable. It's like Twilight Princess all over again.
They basicallyStupid question, but how do you defeat ain the third dungeon?Beamos
Hell no. Howling was fucking horrible in TP. The songs here may be kind of pointless and forgettable, but - as a friend of mine happened to say today - at least you aren't doing random high pitched howls for minutes until the game finally decides your whining resembles a classic Zelda song.
They basicallyhave the solution painted over them.
I also use the beetle against plants, even when they're on the ground.Well an easy way to deal with those plant is to let them lunge at you since they will always open there mouth again in the same position so you can easily prepare your swipe.
I'm reading a lot of comments about how the combat is so accurate that it is comparable to a fighting game. If so, can you please give me some tips? I find that even the piranha plant that opens both vertically and horizontally to be annoyingly difficult.
For example, if my sword is on the right to begin with, and the plant opens vertically, I have to move my sword slowly to the bottom first, then swing up, but by the time I move it to the bottom, the mouth will have already closed. If I move the sword too quickly to the bottom, it would count as a swing, and i wont be able to do another swing upwards in time.
Are you sure you did everything correctly? Doboth parts of the song show up in your menu when you press 1?
It's all part of the fun, even minor enemies like that have little tricks. if you get time to hit it, do it. If you don't get time to hit it, let it attack you and do a successful timed block instead of the easier but less effective dodge, which will stun it and make it easy to kill. Or throw a bomb at it, since it can't run away (or does it eat them, I forget). Or stand a little further away and kill it with the ranged attacks, as soon as it changes the mouth oriantation. Or whatever.I'm reading a lot of comments about how the combat is so accurate that it is comparable to a fighting game. If so, can you please give me some tips? I find that even the piranha plant that opens both vertically and horizontally to be annoyingly difficult.
For example, if my sword is on the right to begin with, and the plant opens vertically, I have to move my sword slowly to the bottom first, then swing up, but by the time I move it to the bottom, the mouth will have already closed. If I move the sword too quickly to the bottom, it would count as a swing, and i wont be able to do another swing upwards in time.
What's theYep,.both the forest and desert parts of the song are there (showing up as two broken pieces), and when I ask Fi what the next objective is she says that I have two parts of the song and that I should go to Eldin to get the last part
I really like the music that plays on the smaller islands.
What's thelast part you got? Have you tried going back there and talking to people, and then warping again to Eldin? Maybe something got messed up and this *could* help.
I really like the music that plays on the smaller islands.
Damn :/I did.Faron (the forest) first, and then Lanayru (the desert). I went back and talked to the desert dragon, but all he did was offer me to do the boss rush stuff
Well an easy way to deal with those plant is to let them lunge at you since they will always open there mouth again in the same position so you can easily prepare your swipe.
You dont have to wait until the sword is in position. Just act as if you were using the sword in real life. Do a horizontal swing, and if its deflected, go immediately into a vertical slash.
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It's all part of the fun, even minor enemies like that have little tricks. if you get time to hit it, do it. If you don't get time to hit it, let it attack you and do a successful timed block instead of the easier but less effective dodge, which will stun it and make it easy to kill. Or throw a bomb at it, since it can't run away (or does it eat them, I forget). Or stand a little further away and kill it with the ranged attacks, as soon as it changes the mouth oriantation. Or whatever.
I guess some of these might not be available yet if you're at the very beginning.
You know there's potions that can repair your shield?Yeah that works for sure, I guess I just don't have the patience to wait for it to lunge at me after killing so many of them lol.
The problem is, if its deflected, the plant will close its mouth and open at a random position again. And I won't have time to position my sword correctly if it opens at a different direction than where my sword is initially.
Like if I first swung from left to right, and then the plant opens vertically, I do this:
Code:|\ | \ | \ v \ --------->
And it will be too late, as I have to move my sword slowly to the upwards position.
Are you suggesting I do this instead?
Code:-------> | | v
I find the shield so much fun to use, but its such a huge pain to have to go all the way back up to skyloft to buy another one when it breaks, I just never bothered to.
If you do properly timed blocks (shield bash blocks) its durability doesn't decrease and you can keep it forever. Also, you can carry more than one I think, I'm not sure if of the same type, but it's probably possible... And you can get repair potions too.I find the shield so much fun to use, but its such a huge pain to have to go all the way back up to skyloft to buy another one when it breaks, I just never bothered to.
Uhm, are you sure the sidequest had even started? Did she have a speech bubble on her head?So, something else in this game just infuriated me.
So I felt like doing some sidequests (anything I can do to put off the next silent realm), so decided to do the pumpkin patch stuff. Did everything, carried pumpkins twice successfully after pulling my hair out a few times, did the lame song thing, got the heart piece, yadda yadda. Finally, she requested she needs someone to plow the patch (I think she secretly wants plowing). Anyway, knew I had to find a mogma. So went to eldin and spoke to every fucking mogma I could find in every corner of the volcano. Nothing. Finally, I gave up and went online, only to find out that it arbitrarily won't let you finish that quest until you beat the 6th dungeon. Oh, ok, fantastic. There is not a fucking indication anywhere in the game this is the case, they pretty much give you the go ahead to do the sidequest, but... it doesnt activate 'just cause', forcing you to wate your time with no indication that its impossible to do. Basically, being forced to consult the internet for something that makes no logical sense. Apparently, the mogma randomly becomes a dowsing target after this is done. Then why even have her ask you to do it? What a ridiculous artificial limitation, and the very opposite of intuitiveness. Am I holding this game to higher standards? No, I don't think so. I haven't experienced anything so idiotic in recent memory with any other game.
It will remind you that the boss key goes in the fucking boss door every fucking time, but leaves you utterly in the dark with shit like this. Inexcusable. At this point I just want to play the final dungeon/boss and have this game be over and done with. I have no more patience for the fetch quests and silent realms to come
This should work.Are you suggesting I do this instead?
Code:-------> | | v
With shield bashes it doesn't get damaged, and unless it breaks you can get it repaired for cheap whenever you happen to fly back to Skyloft to do other stuff.I find the shield so much fun to use, but its such a huge pain to have to go all the way back up to skyloft to buy another one when it breaks, I just never bothered to.
waiting to be done with my examsWhy don't you have this game yet?
So, something else in this game just infuriated me.
So I felt like doing some sidequests (anything I can do to put off the next silent realm), so decided to do the pumpkin patch stuff. Did everything, carried pumpkins twice successfully after pulling my hair out a few times, did the lame song thing, got the heart piece, yadda yadda. Finally, she requested she needs someone to plow the patch (I think she secretly wants plowing). Anyway, knew I had to find a mogma. So went to eldin and spoke to every fucking mogma I could find in every corner of the volcano. Nothing. Finally, I gave up and went online, only to find out that it arbitrarily won't let you finish that quest until you beat the 6th dungeon. Oh, ok, fantastic. There is not a fucking indication anywhere in the game this is the case, they pretty much give you the go ahead to do the sidequest, but... it doesnt activate 'just cause', forcing you to wate your time with no indication that its impossible to do. Basically, being forced to consult the internet for something that makes no logical sense. Apparently, the mogma randomly becomes a dowsing target after this is done. Then why even have her ask you to do it? What a ridiculous artificial limitation, and the very opposite of intuitiveness. Am I holding this game to higher standards? No, I don't think so. I haven't experienced anything so idiotic in recent memory with any other game.
It will remind you that the boss key goes in the fucking boss door every fucking time, but leaves you utterly in the dark with shit like this. Inexcusable. At this point I just want to play the final dungeon/boss and have this game be over and done with. I have no more patience for the fetch quests and silent realms to come
I really need help by someone who has beaten the game, since I'm totally stuck close to the end.
*SPOILERS, OBVIOUSLY*Am I missing something here, or WTF is going on? Is my game broken?I am learning the different parts of the Hero's Song from the dragons. I have learned the parts from the dragons in Faron and Lanayru, but when I go to Eldin to get the last part nothing happens. I've been running around there like crazy, to see if there's somewhere new I can go, but nope. Eventually, I gave up and looked at a guide (really didn't want to do this), and it seems like you're supposed to get a cutscene where you get imprisoned or something like that when you land? Well, nothing of the sort happens for me, I just land there as usual.
No, I'm pretty sure the part that's not triggering isI don't think that's a glitch, you are just stuckThe sequence you are waiting to happen won't happen until way later. You need to go to the top of the mountain and go past that area that is so hot it will burn your clothes, at the very top. To go through there you need a pair of flameproof earrings (I think they give you those after the spirit trial in Eldin, but I'm not sure). Oce you go past there you will do a few things and then meet the Fire dragon that will teach you the song
Like if I first swung from left to right, and then the plant opens vertically, I do this:
Code:|\ | \ | \ v \ --------->
And it will be too late, as I have to move my sword slowly to the upwards position.
Are you suggesting I do this instead?
Code:-------> | | v
I'm guessing she didn't have the "..." bubble above her head like all other times when you talk to people that gives you side quests. Because I also remember talking to her about that quest but since she didn't have that bubble I knew I couldn't start it yet.
All the sidequests unlock over time, to prevent the player from completing them all at once and guarantee he has new quests to do throughout the game.No, but I had no idea that was a requirement. Also, I'm fully upgraded and have every single piece of gear, ie. all capabilities. I don't see why need to arbitrarily wait till the end of the game to do a side-quest that has absolutely nothing to do with the main game. It's a silly artificial limitation, since whatever reward I will get will have no bearing on the game or my progress.
But he hasn't done theNo, I'm pretty sure the part that's not triggering isright before he can meet Eldin.
Just finished the pre-4th dungeon stuff.
I didn't find thesilent realm to be as bad as some of you guys have. It only took about 5-10 minutes and it got pretty tense a few times.
Also, one little thing I like about the story is:How Girahim is a consistently present threat. I like how we get to see him at least briefly after each dungeon. Unlike most games how you see Ganondorf maybe 3 times throughout the game.
He's talking about something different, not theBut he hasn't done theyet. How is he supposed to advance then? He's waiting for theDin's trialwhich won't happen until later. I know this because that's what I played yesterday andimprisoning sceneI met the dragon the day before it. When you go there to find the dragon everything is fine, it's not until later that the volcano goes crazy.
He just needs to do that, almost guaranteed.
You can see how it's done in these videos, there's no cutscene to trigger:
http://www.youtube.com/watch?v=YDzWsjnMr78
http://www.youtube.com/watch?v=6C4eM5WcanM
But he hasn't done theyet. How is he supposed to advance then? He's waiting for theDin's trialwhich won't happen until later. I know this because that's what I played yesterday andimprisoning sceneI met the dragon the day before it. When you go there to find the dragon everything is fine, it's not until later that the volcano goes crazy.
He just needs to do that, almost guaranteed.
You can see how it's done in these videos, there's no cutscene to trigger:
http://www.youtube.com/watch?v=YDzWsjnMr78
http://www.youtube.com/watch?v=6C4eM5WcanM
All the sidequests unlock over time, to prevent the player from completing them all at once and guarantee he has new quests to do throughout the game.
In this case, you rightfully guessed what you were supposed to do before time. When I played, I had no idea and assumed it was a minigame that would unlock later.
Damn, you are right I guess. I don't know the solution to that then :\Oh, I did that ages ago (well, a few days ago). I'm much further along in the game than that.
This is what is not triggering for me: http://www.youtube.com/watch?v=FmKkVVNWx34
(And look, there's a guy right there in the comments with the exact same problem!)