Hmm, all the spoilers that I shouldn't have highlighted, but did anyway because I'm way too curious, seem to say that the final boss puts up a tough fight. I pretty much already know who it is, so that's not really a spoiler to me anymore. However, I'm beginning t think that I should take my Master Quest approach to this, and be prepared. And in Master Quest, I got the invincibility spell after the Forest Temple. (Yes, you can do that.)
So... a few questions:
1. Bottles. How many? Are they hard to find?
2.Potion. When do I get to buy one? Can you carry multiple?Guardian
3. TheShield. Nice to have or need to have for that fight?Hylian
4. Heart Pieces. Are there any that are a pain to get? (Already got the, it was easy when you know the trick.)Fun Fun Island one
Basically, I want to step into the final area with the odds stacked in my favor as much as possible.
EDIT: I am about to figure out how to talk to(Post dungeon 6 spoiler.)the Thunder Dragon, but he looks kind of... dead.
Thanks!1. There are five Bottles total. They're not terribly difficult to find.
2. I'm pretty certain you can buy them as soon as you begin the game, and I don't think there is a limit to how many you can carry (outside of how many bottles you have).
3. It's not a necessity for anything provided you are good at shield bashing, but I'd be lying if I said it wasn't nice to have.
4. The ones you get for completing theandRickety Railsminigames can be kind of obnoxious if you're not good at them, but no Heart Piece is as bad as theArcheryone.Fun Fun Island
Is it really that bad? The one in TP was pretty good.Pre-dungeon six:escort mission
no just no
Is it really that bad? The one in TP was pretty good.
Pre-dungeon six:escort mission
no just no
The one in TP was way longer and worse.Is it really that bad? The one in TP was pretty good.
There was an escort mission in TP? Are you talking about the carriage?The one in TP was way longer and worse.
Hey, look on the bright side,Pre-dungeon six:escort mission
no just no
Yep.Are you talking about the carriage?
Good to hear then. For an escort mission it wasn't that bad, only when the carriage turned around would it get annoying.The one in TP was way longer and worse.
I didn't enjoy that part one bit, honestly.Good to hear then. For an escort mission it wasn't that bad, only when the carriage turned around would it get annoying.
I did it with that, and I felt like a badass jumping, shooting, sniping dudes everywhere. I became Robin Hood.I didn't enjoy that part one bit, honestly.
The scene Kev mentioned, besides being shorter, is a lot easier and can actually be fun if you use the right item ().the fully upgraded bow
Pre-dungeon six:escort mission
no just no
Hey, look on the bright side,But yeah, it is kind of annoying.you know you want to see Scrapper get beaten up. Now's your chance. I may or may not have let one of those big enemies with the shield beat up Scrapper...
I didn't see a way to give him commands, sohe went off and got himself killed and I had to do it ALL OVER AGAIN omg
It just doesn't make any sense because he canfly
This game is beautiful... except on my plasma. I have a PC capable of running it via Dolphin, but it's too much of a hassle to set up. I played Majora's Mask over the summer on the same TV, so I just have to keep telling my self that it could be worse.
Just got to the first dungeon. I am having a lot of trouble with the combat. Those monsters you fight in the beginning forest area take me forever to beat, but I think I have them figured out. Is it like this for most enemies in the game, learn their weak spots and aim your sword there, or am I just terrible?
Also, I keep seeing these bugs everywhere, but I have no idea how to catch them.. I assume I need a bug net or something?
^^^I thought thewas extremely easy, and therefore just unnecessary. So not a huge deal for me. I needed to climb up there anyway.escort mission
They're complaining because they feel boring, or not fun. Plain and simple.All of the padding is easy, people aren't complaining because they're hard. They're complaining because 9 times out of 10 they have NOTHING to do with your primary objective.
They're complaining because they feel boring, or not fun. Plain and simple.
You do plenty of stuff that has NOTHING to do with your primary objective in, well, any game, but it doesn't matter as long as it's fun.
Being pointless and adding nothing is different from having nothing to do with your objective, though.It's a mix of both. They're shitty and not fun...but they're also incredibly pointless and add nothing of value.
It disrupts the pacing byI honestly don't understand the problem with (pre-dungeon 6)the escort mission. It's not because it's easy, but because it's almost completely a shooting gallery and I just got my bow. It was fun to practice it in a situation where I was shooting up long distances. I didn't know you could possibly lose it until I heard here.
To each his own, though.
I honestly don't understand the problem with (pre-dungeon 6)the escort mission. It's not because it's easy, but because it's almost completely a shooting gallery and I just got my bow. It was fun to practice it in a situation where I was shooting up long distances. I didn't know you could possibly lose it until I heard here.
To each his own, though.
The event that occurs the next time you're to head to that area is much worse, imo.
[Nintex];33177840 said:Ah yes, that's also terrible. What's most strange about that is that in the Iwata Asks on Skyward Sword the developer who designed it said: "I'm not really good at making 3D action games so I made something that even I could do". :')
Being pointless and adding nothing is different from having nothing to do with your objective, though.
npc side-quest question:Where exactly is the fortune teller's house? I looked all over the east side of town and find nothing.
Actually, yeah, they should. And I don't like that part much, but I'd have liked toMy only problem with that is that it was over too quickly. They should have kept it going longer to get more uses out of the items.
Okay, I am just starting the third area, and WTF at all of the Fi complaints. Coming into playing this I thought she was going to be the worst NPC of all time, but she really hasn't bothered me at all as I've been playing. The only way I could see people hating her is if they called her every time her icon beeped. But I mean, no one's making you do that!
But do the rest of us the favor of assuming we're not just making shit up.
He didn't say that at all.
Can anyone link me to that game breaking glitch thread (I suck at finding stuff on the internets), the spoiler free one, I think I got to that point in the game and I dont want to screw things up, thanks.
Can anyone link me to that game breaking glitch thread (I suck at finding stuff on the internets), the spoiler free one, I think I got to that point in the game and I dont want to screw things up, thanks.
Oh I am I just saying, at the point I'm at in the game, I don't understand the complaints. Maybe later on I will agree. But I was under the impression, after reading some of the comments, that she was like Navi/Midna on crack or something. She probably has talked less than Midna thus far, as far as I can tell.So you haven't even reached the point most people have been complaining about, and you're coming in here to dispute the experiences of people who have completed the game?
No one is pressing the down button. Go back through the thread and read about the appearances people are complaining about: you'll see a lot of talk about one spoiled puzzle (two for some people), annoying beeping, and infantilizing recapitulation of NPC dialogue. You won't see much about people actually summoning Fi.
Look, I get that not everyone is bothered by Fi popping out, unsolicited, to explain where you should go next even though it was utterly obvious from the prior cutscene. But do the rest of us the favor of assuming we're not just making shit up.
Is it only me or does anybody else here really, REALLY hate thatshit?tears collection
That's every new Zelda game for meI beat it!
New best Zelda ever