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The Legend of Zelda: Skyward Sword |OT| Home of Punkin' Chunkin' Champion 2011

MechaX

Member
Are you fucking kidding me with this shit Nintendo?! A fucking
escort mission?!
I am about to lose my shit with this one.

*Pre-Dungeon 6 Spoilers*
"Oh sorry, I decided to try to beat Link down to the volcano myself because APPARENTLY I want to get into Robo-Fishnet-Stocking Woman's panties. But oh wait, she's a motherfucking sword AI and I'm some robo furry. Regardless, you are going to have to walk your ass up this entire goddamn mountain. Don't let the fact that I can fucking fly make you ask any questions! Oh, that short cut that would cut down 90% of this bullshit? NO, you CAN'T use it because I'm a flying robot who is too goddamn lazy to use a wind current that would essentially do all the work for me. Oh yeah, if you fight these lardass goblins, NO, I WILL NOT exercise basic rational thought like moving out of the fucking way. I will just continue to take their giant spears up the ass and bitch about it in the process, while not even attempting to actually move no matter how far away Link moves. In fact, I will also get stuck on various parts of the level geometry so that you essentially have to back track to find my ass. Oh, and if I have just enough health to "break down in need of repairs" right before the summit, so you get to walk up this entire mountain all over again!

Oh man, it has been awhile since a video game has gotten me this annoyed that fast.
 
Are you fucking kidding me with this shit Nintendo?! A fucking
escort mission?!
I am about to lose my shit with this one.

*Pre-Dungeon 6 Spoilers*
"Oh sorry, I decided to try to beat Link down to the volcano myself because APPARENTLY I want to get into Robo-Fishnet-Stocking Woman's panties. But oh wait, she's a motherfucking sword AI and I'm some robo furry. Regardless, you are going to have to walk your ass up this entire goddamn mountain. Don't let the fact that I can fucking fly make you ask any questions! Oh, that short cut that would cut down 90% of this bullshit? NO, you CAN'T use it because I'm a flying robot who is too goddamn lazy to use a wind current that would essentially do all the work for me. Oh yeah, if you fight these lardass goblins, NO, I WILL NOT exercise basic rational thought like moving out of the fucking way. In fact, I will also get stuck on various parts of the level geometry so that you essentially have to back track to find my ass. Oh, and if I have just enough health to "break down in need of repairs" right before the summit, so you get to walk up this entire mountain all over again!

Oh man, it has been awhile since a video game has gotten me this annoyed that fast.

Sorry but I don't get this(plenty of people have this complaint so I'm not singling you out), it took me all of 5 minutes to do this mission, really really easy.
 

MisterHero

Super Member
The volcano has some interesting moments for sure

Like when I just got the
Master Sword and one of the first things I do is lose it
 

Levyne

Banned
Are you fucking kidding me with this shit Nintendo?! A fucking
escort mission?!
I am about to lose my shit with this one.

*Pre-Dungeon 6 Spoilers*
"Oh sorry, I decided to try to beat Link down to the volcano myself because APPARENTLY I want to get into Robo-Fishnet-Stocking Woman's panties. But oh wait, she's a motherfucking sword AI and I'm some robo furry. Regardless, you are going to have to walk your ass up this entire goddamn mountain. Don't let the fact that I can fucking fly make you ask any questions! Oh, that short cut that would cut down 90% of this bullshit? NO, you CAN'T use it because I'm a flying robot who is too goddamn lazy to use a wind current that would essentially do all the work for me. Oh yeah, if you fight these lardass goblins, NO, I WILL NOT exercise basic rational thought like moving out of the fucking way. I will just continue to take their giant spears up the ass and bitch about it in the process, while not even attempting to actually move no matter how far away Link moves. In fact, I will also get stuck on various parts of the level geometry so that you essentially have to back track to find my ass. Oh, and if I have just enough health to "break down in need of repairs" right before the summit, so you get to walk up this entire mountain all over again!


Oh man, it has been awhile since a video game has gotten me this annoyed that fast.

Yeah I was pretty bummed at that part. If I hadn't been able to do it on my first try, I would have probably been exponentially more furious. As it was, I didn't mind it, only because I was lucky to not have to try it twice.
 

MechaX

Member
Sorry but I don't get this(plenty of people have this complaint so I'm not singling you out), it took me all of 5 minutes to do this mission, really really easy.

Every enemy could be replaced with earthworms that do 0% damage and it still wouldn't change the fact that this is an excessively padded filler event that could have been completely avoided by any one character exercising some semblance of rational thought.
 
Every enemy could be replaced with earthworms that do 0% damage and it still wouldn't change the fact that this is an excessively padded filler event that could have been completely avoided by any one character exercising some semblance of rational thought.

Its a 5 minute thing. I think picking up the thing is worse than the escort to be honest. It took longer.
 

Sadist

Member
Almost nearing the end... after dungeon six

The last Silent Realm and dungeon are in sight and man, this SR sucks. Just needed one more drop and I got hit :/ oh well, there is always next time
 

Papercuts

fired zero bullets in the orphanage.
Its a 5 minute thing. I think picking up the thing is worse than the escort to be honest. It took longer.

It took me about 30 minutes, I failed it three times
(I got knocked off a platform twice and was getting blocked from getting back up by his fat ass moving forward but NOT moving backwards with me, forcing him to bite it and have it restart), and the third he got ganged up by a lizard and then a final hit from one of the frog things in lava.
It was easily the worst part in the game to me, the completely asinine setup doesn't help it either.

I see a lot of "it only took ___" posts in this thread from a few parts, I don't really get why. Even if it only took you 5 minutes, it begs the question of why even have it if it's padding, and not even really adding anything? There wouldn't be a single thing lost in the game if you were able to drop at the normal spot and skip that sequence.

I was fine with most of the "padding" things people give flack, but this one didn't gel with me at all.
 

ivysaur12

Banned
It seems the more weapons I get, the more I'm recalibrating my Wii Remote. I had to do it at least two or three times in the sixth dungeon.
 

Electric Brain

Neo Member
It took me about 30 minutes, I failed it three times
(I got knocked off a platform twice and was getting blocked from getting back up by his fat ass moving forward but NOT moving backwards with me, forcing him to bite it and have it restart), and the third he got ganged up by a lizard and then a final hit from one of the frog things in lava.
It was easily the worst part in the game to me, the completely asinine setup doesn't help it either.

I see a lot of "it only took ___" posts in this thread from a few parts, I don't really get why. Even if it only took you 5 minutes, it begs the question of why even have it if it's padding, and not even really adding anything? There wouldn't be a single thing lost in the game if you were able to drop at the normal spot and skip that sequence.

I was fine with most of the "padding" things people give flack, but this one didn't gel with me at all.

Post dung6:
Lol, I didn't even know scrapper could die. For most of the journey up, I didn't even know he could get hit. He got stuck on geometry at one point, and I'm pretty sure I took advantage of that by running ahead and taking out enemies.

I mostly used the bow, even on the big fat guys. I think during lizalfosx2 did scrapper even get hit.

ALL of the game is essentially 'padding'. I didn't feel differently to this part than any other. It was fun, and a neat gameplay diversion.
 
K

kittens

Unconfirmed Member
The camera is driving my up the wall. Why can't the Wiimote have an analog stick, too? :-(
 

ASIS

Member
Sorry but I don't get this(plenty of people have this complaint so I'm not singling you out), it took me all of 5 minutes to do this mission, really really easy.

It's not about the length. I mean if it were longer it would have definitely changed my feelings towards the game. As it is now, it's really nothing to talk about but I remember I was feeling exactly as MechaX when I played it.

Every section in this game added something (for me at least). This one, however....eh.
 

shibbs

Member
What the F*CK is up with the
note collecting in faron woods
?! That is some tedious shit right there. And let me guess... more of that in eldin and lanaruya?
 
What the F*CK is up with the
note collecting in faron woods
?! That is some tedious shit right there. And let me guess... more of that in eldin and lanaruya?

All three sections of this part of the game are completely different from one another. Faron's is easily the worst.
 

ASIS

Member
All three sections of this part of the game are completely different from one another. Faron's is easily the worst.

I think I might be the only one who thinks this, but for
the last arch
I think Lanayru is the worst. Don't get me wrong it was still fun, I just enjoyed the other two more.

Yeah yeah I know it's weird.
 

MechaX

Member
Waaaaaah waaah
This is one of the easiest parts of the game and that says a lot. One of the more enjoyable escort portions of any game I've played(I liked shooting arrows up the mountain).

Again, difficulty doesn't mean a lick of difference when the game just starts wasting the player's time. And being an "enjoyable" escort mission is no better of praise than a particular form of torture being the "best" for a prospective victim. It took 5 minutes for some, and 30 minutes for others, but at this point, what value does this segment have when unlike revisiting any of the other previous areas (where there was significantly more to such areas that you could explore), the game is just like "Hey, run up this mountain. Don't argue, just do it. Oh yeah, put up with this companion that has some pretty bad AI and pathfinding, have fun."
 

Kard8p3

Member
I think I might be the only one who thinks this, but for
the last arch
I think Lanayru is the worst. Don't get me wrong it was still fun, I just enjoyed the other two more.

Yeah yeah I know it's weird.

Laynayru is the only section that has a new area to go to. It's like a test to see how quickly you can switch between and use your items. For me it was easily the best part. I did like the Eldin section too but I wasn't a fan of tadtones.
 

DarkKyo

Member
Again, difficulty doesn't mean a lick of difference when the game just starts wasting the player's time. And being an "enjoyable" escort mission is no better of praise than a particular form of torture being the "best" for a prospective victim. It took 5 minutes for some, and 30 minutes for others, but at this point, what value does this segment have when unlike revisiting any of the other previous areas (where there was significantly more to such areas that you could explore), the game is just like "Hey, run up this mountain. Don't argue, just do it. Oh yeah, put up with this companion that has some pretty bad AI and pathfinding, have fun."

Nobody is asking you to play/finish the game, you know. If you don't like it, don't do it. Pretty simple.
 

MisterHero

Super Member
Again, difficulty doesn't mean a lick of difference when the game just starts wasting the player's time. And being an "enjoyable" escort mission is no better of praise than a particular form of torture being the "best" for a prospective victim. It took 5 minutes for some, and 30 minutes for others, but at this point, what value does this segment have when unlike revisiting any of the other previous areas (where there was significantly more to such areas that you could explore), the game is just like "Hey, run up this mountain. Don't argue, just do it. Oh yeah, put up with this companion that has some pretty bad AI and pathfinding, have fun."
The people might have taken shorter times because they didn't have such an issue with bad AI or pathfinding?
 

MechaX

Member
Nobody is asking you to play/finish the game, you know. If you don't like it, don't do it. Pretty simple.

Are you actually getting offended that I didn't like this section nearly as much as you did?

Hell, you could use that line of thought to any poor section in any video game ever made. "Well, if you don't like that section, you can just stop playing the game!" It doesn't make it a good argument or discussion point, however.

The people might have taken shorter times because they didn't have such an issue with bad AI or pathfinding?

Well, yeah. It doesn't really invalidate the people who actually found the AI to be an issue or took longer either.
 

Sinthetic

Member
That pre dungeon 6 stuff was really boring, apart from those funny one liners from the bot.

Just did it now and I'm slogging through it, it seems.
 

ASIS

Member
Laynayru is the only section that has a new area to go to. It's like a test to see how quickly you can switch between and use your items. For me it was easily the best part. I did like the Eldin section too but I wasn't a fan of tadtones.

Going to a different area doesn't automatically make the section better. And I agree it was pretty fun switching items and killing the enemies. But in comparison to a great stealth mission done right, and an extremely ambitious take on faron woods.. This one became the bottom for me. I just played through it and yeah, that's really how I feel.

This is all in my opinion obviously.
 

MisterHero

Super Member
Well, yeah. It doesn't really invalidate the people who actually found the AI to be an issue or took longer either.
I do takes some of the criticisms lodged at the game as exaggerations though.

I failed the mission once because
I got cursed by the bats and couldn't stop them from going after Scrapper
. DAMN THIS GAME TO HELL
 

Papercuts

fired zero bullets in the orphanage.
I do takes some of the criticisms lodged at the game as exaggerations though.

I failed the mission once because
I got cursed by the bats and couldn't stop them from going after Scrapper
. DAMN THIS GAME TO HELL

I got knocked off the narrow bridge by the moblin, and with scrapper constantly moving up on your ass, he ended up blocking the edge and I could not get up again as the moblin destoyed him.

I think that was some shit.
 

Jive Turkey

Unconfirmed Member
Are you fucking kidding me with this shit Nintendo?! A fucking
escort mission?!
I am about to lose my shit with this one.

*Pre-Dungeon 6 Spoilers*
"Oh sorry, I decided to try to beat Link down to the volcano myself because APPARENTLY I want to get into Robo-Fishnet-Stocking Woman's panties. But oh wait, she's a motherfucking sword AI and I'm some robo furry. Regardless, you are going to have to walk your ass up this entire goddamn mountain. Don't let the fact that I can fucking fly make you ask any questions! Oh, that short cut that would cut down 90% of this bullshit? NO, you CAN'T use it because I'm a flying robot who is too goddamn lazy to use a wind current that would essentially do all the work for me. Oh yeah, if you fight these lardass goblins, NO, I WILL NOT exercise basic rational thought like moving out of the fucking way. I will just continue to take their giant spears up the ass and bitch about it in the process, while not even attempting to actually move no matter how far away Link moves. In fact, I will also get stuck on various parts of the level geometry so that you essentially have to back track to find my ass. Oh, and if I have just enough health to "break down in need of repairs" right before the summit, so you get to walk up this entire mountain all over again!

Oh man, it has been awhile since a video game has gotten me this annoyed that fast.

There are only two enemies that you can't take care of using
your bow or slingshot
. Nothing should ever come close to you or your escort.
 

MechaX

Member
There are only two enemies that you can't take care of using
your bow or slingshot
. Nothing should ever come close to you or your escort.

The main problem were not the long range enemies, but the big guys with the spear. It didn't make much sense to waste arrows on a big guy who has a large shield covering at least 60% of his body, but is also absurdly, extremely slow in close combat. At that point, why should your escort try to get in close range too, and most importantly, not budge? No matter what enemy it is, he freezes up. It wouldn't be a problem if he didn't have the habit of trying fly in close and then freezing up in front of an enemy. This could have been easily rectified by having a call or wait command.
 

Jive Turkey

Unconfirmed Member
The main problem were not the long range enemies, but the big guys with the spear. It didn't make much sense to waste arrows on a big guy who has a large shield covering at least 60% of his body, but is also absurdly, extremely slow in close combat. At that point, why should your escort try to get in close range too, and most importantly, not budge? No matter what enemy it is, he freezes up. It wouldn't be a problem if he didn't have the habit of trying fly in close and then freezing up in front of an enemy. This could have been easily rectified by having a call or wait command.

So instead of adapting to the situation you insist on banging your head against the wall because it wasn't working the way you think it should. Three arrows brings fatty down and nearly every enemy gives arrows out upon death. The game is telling you how to beat it.
 

Papercuts

fired zero bullets in the orphanage.
As non-sensible as it may seem, I found out later you can actually shoot Moblins right through the shield with an arrow.

I still had the same annoyances you had with it. He ONLY goes forward, never backward. If something gets you out of the way he will stay there completely unprotected.
 

blamite

Member
Okay, so I'm nearing the point where the game-breakign bug occurs, and I'd just like to make sure I have this clear.

Basically, once I go to Lanayru, the best way to avoid the bug is to
not talk to the Goron after the first time I have to talk to him?
 

MechaX

Member
So instead of adapting to the situation you insist on banging your head against the wall because it wasn't working the way you think it should. Three arrows brings fatty down and nearly every enemy gives arrows out upon death. The game is telling you how to beat it.

How is the game telling anyone how to beat it if you don't even fight those enemies by the time you get the bow until you get to the volcano? And yet for the past 20 hours, the game expected you to fight it the normal way? Plus, as mentioned already, when considering that you can't make him move backward, I don't see how "adapting" to the situation, while said enemy is having a fun time pounding on your escort, is like "Well, the sword doesn't work, but maybe an arrow will one shot him. I mean, it only really oneshots the grunt enemies you have been killing for the entire game with the same amount of effort, but hey!"

At least the enemies don't respawn if you fail the scrapper thing.

Oddly enough, the enemies in the Summit Cave respawn only if you exit and re-enter the area.
 

apana

Member
Just beat the game an hour ago! That
final battle with Girahim was intense as hell. Eventhough the final boss was harder I felt that the Girahim battle was better designed.
 
Okay, so I'm nearing the point where the game-breakign bug occurs, and I'd just like to make sure I have this clear.

Basically, once I go to Lanayru, the best way to avoid the bug is to
not talk to the Goron after the first time I have to talk to him?

Well, the best way to avoid the bug is by doing Lanayru last. But if you don't, then yeah, that's the best way.
 

Jive Turkey

Unconfirmed Member
How is the game telling anyone how to beat it if you don't even fight those enemies by the time you get the bow until you get to the volcano? And yet for the past 20 hours, the game expected you to fight it the normal way? Plus, as mentioned already, when considering that you can't make him move backward, I don't see how "adapting" to the situation, while said enemy is having a fun time pounding on your escort, is like "Well, the sword doesn't work, but maybe an arrow will one shot him. I mean, it only really oneshots the grunt enemies you have been killing for the entire game with the same amount of effort, but hey!"

What are you going on about? Shoot them before they ever see you. How is it really that hard to figure out?

Does the AI suck in that area? Yep. Do escort missions suck in general? You bet. Are you making this WAY harder than it should be? Absolutely. Again: The game tells you how to beat that section. Just because you're ignoring the clues and insisting on doing it the hard way isn't the game's fault.
 
Oh, I already did the other two areas. So I should be fine I guess? Good to know.

Yeah, there is absolutely no way to activate the glitch if you do Lanayru last. The glitch screws you over because it causes the events in the other two areas to not occur when you drop into them.
 

DarkKyo

Member
Are you actually getting offended that I didn't like this section nearly as much as you did?

Hell, you could use that line of thought to any poor section in any video game ever made. "Well, if you don't like that section, you can just stop playing the game!" It doesn't make it a good argument or discussion point, however.
I'm just at a loss as to how anyone can get so worked up over such an easy, quick portion of a video game. So worked up that you gotta go rant about it on the boards afterwards.
 

MechaX

Member
What are you going on about? Shoot them before they ever see you. How is it really that hard to figure out?

Does the AI suck in that area? Yep. Do escort missions suck in general? You bet. Are you making this WAY harder than it should be? Absolutely. Again: The game tells you how to beat that section. Just because you're ignoring the clues and insisting on doing it the hard way isn't the game's fault.

"This big guy who took a dozen sword slices to kill and has a large metal shield that you can't cut through and covers at least 2/3rds of his body? Oh yeah, he'll go down easy with just two or so arrows." Do you realize how ridiculous that sounds even in the confines of a Zelda game? The game hardly "tells" you that is the best way to deal with those particular enemies when considering that the last time you saw them, you didn't even have the bow yet! For the enemies, of course you are going to use long range for them; every enemy in that section outside of the spear guys have arrows themselves!

And even with all that notwithstanding, everything, everything could have been avoided by having the AI just "back up." Absolutely nothing would have been impeded if he simply was smart enough to keep his distance; spear guys are slow to turn around up close, and would be down in 20 seconds. End of story. He follows you decently enough everywhere else except the time where it would have been paramount the most?

I'm just at a loss as to how anyone can get so worked up over such an easy, quick portion of a video game. So worked up that you gotta go rant about it on the boards afterwards.

So basically, "I didn't encounter any problems with this. There is no feasible way any one else could have reached a different conclusion."
 
Zelda'd! Fuck those last few fights were awesome. They were actually HARD, too, in spots, which was nice. The last dungeon was very neat too.

Question regarding the post-credits unlock:
Is it possible to get the Hylian Shield outside of Hero Mode?
 

Mgoblue201

Won't stop picking the right nation
"This big guy who took a dozen sword slices to kill and has a large metal shield that you can't cut through and covers at least 2/3rds of his body? Oh yeah, he'll go down easy with just two or so arrows." Do you realize how ridiculous that sounds even in the confines of a Zelda game? The game hardly "tells" you that is the best way to deal with those particular enemies when considering that the last time you saw them, you didn't even have the bow yet! For the enemies, of course you are going to use long range for them; every enemy in that section outside of the spear guys have arrows themselves!
I don't see what is so ridiculous about assuming that you can shoot an enemy with an arrow where they are completely unprotected by a shield. This should be obvious to a Zelda veteran. I believe that it also took me five arrows with an upgraded bow and charged shot.
 
You can get it before beating the game. It's the prize for defeating 8 bosses in boss rush, not all of them.

Aww, I thought it was all of them. Serves me right for not taking the time to listen to that dude, I guess. I shall get it when I find a decent FAQ to sweep up the remaining heart pieces.
 

MechaX

Member
I don't see what is so ridiculous about assuming that you can shoot an enemy with an arrow where they are completely unprotected by a shield. This should be obvious to a Zelda veteran. I believe that it also took me five arrows with an upgraded bow and charged shot.

Not quite what I was getting at with that statement. What is ridiculous was that it went down with the claimed amount on the other page, two-three arrows, when it has been pretty much THE beefy enemy in the game. But 5 arrows with an upgraded bow at that only emphasizes my point in taking them on close range as to conserve arrows just in case the enemy didn't drop arrows (and when considering there were at least 20 bow enemies to 3 of the spear guys).
 
Zelda'd! Fuck those last few fights were awesome. They were actually HARD, too, in spots, which was nice. The last dungeon was very neat too.

Question regarding the post-credits unlock:
Is it possible to get the Hylian Shield outside of Hero Mode?

Yes.
Yes, you just have to beat 7 enemies at Lanayrus Battle game. Just visit him after you've rescued him. Just leave the area and return, and he'll challenge you.

I must say, the game had some weird moments of frustration for me. But mainly that frustration came from my own expectations. Zelda and how it should be played is so engraved in my mind, that it made some of the sections way too hard for me. That is until I started to think outside of my usual Zelda conventions.
I almost broke my controller at the last fight, because I was convinced that I had to evade the lightning and to hit his projectiles, until i accidentally held up my sword in preparation of an attack and that stupid lightning simply charged my sword... I felt so stupid in that moment

Overall I'd say this is by far my favorite Zelda yet. It's Metroid Prime mixed with Zelda and Wii Sports Resort... amazing, and what a ride right until the end.
 
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