Yay, Ys fans have good taste confirmed.
"Ys fan" and "having taste" go hand in hand
There are some issues still that have been covered elsewhere (drift and interpretation chief among them), of course, but it's worth noting that between the E3 demo to starting this game to the point where I re-challenged past bosses, I have personally made marked strides in accuracy using the Wii Remote Plus to swing the sword. It's really rather striking (get it?). It always felt better, of course, than thumbing a stick around, but I simply cannot imagine doing it any other way now. This is the way.
When I first started playing, I had several moments where I would just groan out loud and think "this would be much better with an analog stick or buttons" but the more I played and the more I learned, the better it got. Buttons and analog sticks are now the last thing on my mind.
It adds so much to the combat for me that I dont think I ever want to play a 3D Zelda game again that doesnt let me swing my Wii Remote like a sword.
Id say that my only major complaints with the game are swimming, the camera and jumping.
Tinker with swimming so that its not annoying (it needs an analog stick).
I wish there was a better way to focus the camera that didnt involve rapid pressing of Z. A second analog stick on the remote would do wonders but that will also be uncomfortable and probably wouldnt work.
The auto jumping near a ledge still works but I also die more than I care to admit because I just HAVE to grab that heart or rupee that landed right on the edge causing me to auto jump into the abyss below. Not sure how they can fix this without giving us a dedicated jump button.
On a funnier note, every time I jump from Skyloft and a knight has to rescue me, I love how they scold me and tell me that I wont be a good knight if I dont stop doing that. Im saving the world right now. Back the fuck off!