oatmeal said:
That's true in most cases.
But a lot of the complaints were voicing are the same ones we've been voicing for years. They give us the option to remove the HUD, why not give us an option to speed up dialogue boxes or turn off hints?
It's not a game-changing thing, it's just another option for the user. The game is built towards a new Zelda player, and for those of us who have been with the series for so long, it's really frustrating.
Oh, I thought talking about it for the last two pages was sufficient. And since I quote your saying "Every game can", there was context provided to what we' were talking about. Remember, you were in the conversation. Perhaps re-reading where the conversation was heading might help?
Anyways...problems that existed since OoT (the game that came out 13 years ago, just so we're clear):
- Annoying sidekick that forces their presence (Navi, so we're clear)
- NPC's with unskippable dialogue (Kaepora)
- Too much handholding
- etc.
Let me know if you need clarification. Thx.
Well thankfully I wasn't stuck in a conversation with you those two pages.
Of course, every game is going to have something that one person considers a flaw and others don't. Even 10/10 games. So, I'll say it again changing those few things to appease a few people is simply counter-productive, as in they wouldn't be viewed as flaws to the majority.
See, myself. I don't consider Navi, Midna, and I'm sure it will be the same with Fi to be an annoying side-kick that forces itself on me. I'm sure there are others who think the same thing.
Non-skippable dialogue is really not that bad of a thing, though I won't talk about it in relation to Skyward Sword as I haven't had the opportunity to play the game yet. In essence though, I've hated being able to skip through dialogue, especially on first run-throughs of a game. Because sometimes a finger will slip and you will miss something important.
This more than any Zelda before it I can actually understand why there would be hand-holdind, as the mechanics are so different than any game out there.
Off-topic:
I've always found it amusing how a negative vocal minority will always take every opportunity to complain about something, but then when a large group of people with different views appear they disappear.
We shall see if it holds through in here when the game releases in most of the world.