Lupin the Third
Member
So, no tips for easy Rupee acquisition, then?
I think it's the best Zelda soundtrack I've heard to date. That's just a very early impression, though. The instrumentation is beautiful.
Z-targeting the bugs is the key. It allows you to approch them slowly. Then use the net like a sword.
Old Zelda games dropped you into a dungeon in the first 5 minutes. New Zeldas are trending at 2-3 hours.
I appreciate some story setup, sure, but there has to be a better middle ground. 30 minutes to an hour should be more than adequate to set up the story points these intros are conveying.
The game does use the sensor bar for recalibration. You can do a test to verify this: open the menu and aim your cursor around while covering the front of the Wii remote. It will lose it's centering fairly quickly. Now, remove your hand from the front of the Wii remote while you're aiming it at the sensor bar and notice how it recenters itself on its own!
The same thing happens during sword combat, except there's no "Down to recalibrate" button in that case. The only way to recenter it is to look at the sensor bar.
This one is under an hour; juts one person said it took him 3 hours to arrive to the first dungeon.Old Zelda games dropped you into a dungeon in the first 5 minutes. New Zeldas are trending at 2-3 hours.
I appreciate some story setup, sure, but there has to be a better middle ground. 30 minutes to an hour should be more than adequate to set up the story points these intros are conveying.
So I've just finished the second dungeon.
Both this one and the first were good, but very short. I understand they are introductory ones, but do they get longer over the game? I love the feeling of going deeper and deeper into a dungeon and so far the first two ones have lacked that completely.
So, no tips for easy Rupee acquisition, then?
I'm not touching this game until Christmas, but quick question guys is this better than Twilight Princess more like the n64 ones or more like TP...
True, but I still like going into a big dungeon. The pre-dungeon sections are great, but they don't feel like dungeons. It's a different kind of satisfaction.Yep. The next two are immense.
Either way, you gotta bear in mind that the overworld sections are essentially dungeons too
I do this, the problem is when I swing it always misses.
I'm not touching this game until Christmas, but quick question guys is this better than Twilight Princess more like the n64 ones or more like TP...
Oh wow, BY FAR the fastest way to earn money isby farming Volcanic Ladybugs near the water spring on the Volcano Summit, where you need to get the water for the entrance to the Fire Sanctuary.
Just enter this area and directly to the right are 0 - 4 Ladybugs, catch them and re-enter the area. Rinse and repeat.
You can get over 20 Ladybugs per minute and sell them to Stricht for a fortune!
I'm not touching this game until Christmas, but quick question guys is this better than Twilight Princess more like the n64 ones or more like TP...
It seems like, outside of Ocarina, you can never have that perfect Zelda game where the overworld, dungeons and story are all great.The game isn't as good as TP outside of the dungeons and the lead up to them.
The dungeons are just as good as the series has ever been, and the structure of having a bit more involvement before getting to the dungeon varies from excellent (dungeon 3/5) to shit (1/2/4)
It seems like, outside of Ocarina, you can never have that perfect Zelda game where the overworld, dungeons and story are all great.
You have great gameplay and dungeons in this game, but a shit overworld (the sky) and a not so great story.
It's still a fantastic game, but if it had a stronger story and was set in a huge Hyrule it would undoubtedly topple Ocarina.
I do this, the problem is when I swing it always misses.
I disagree. I think the combination of sky plus underworld segments are the best zelda world with a link to the past. It's like having the great sea and ALSO an amazingly rich over world.
Breaking Dawn Part 1 was so relentlessly entertaining and now ZELDA
I think that's what I'm doing wrong. Thanks!Unlike the sword you have to turn the net so the "open" part hits the bug... it took me a while, but once I realized it works more realistic than I expected now is way easier.
Wait, GameStop is doing a midnight for this thing right?
A lot of them are not. Not enough people preordered the game at my Gamestop to warrant a midnight release. You should probably call them now to check.Wait, GameStop is doing a midnight for this thing right?
A lot of them are not. Not enough people preordered the game at my Gamestop to warrant a midnight release. You should probably call them now to check.
First-person shooter.i don't get how rage gets a midnight release, but skyward sword doesn't. especially when it's a saturday/sunday night and not during the week.
First-person shooter.
i don't get how rage gets a midnight release, but skyward sword doesn't. especially when it's a saturday/sunday night and not during the week.
I have a question about the road up to dungeon 2.I need to collect parts of a key, and 3 of those are easily found in the area nearby, only then you're blocked by heat. I went back a bit and found a bombable wall which should lead to a key part, but the bombs seems to be too far away to hit the rocks. There's not enough time to roll or throw it close enough. Is there a trick I'm missing?
First-person shooter.i can't imagine it had too many preorders though, unless 90% of the 550k it moved for all of october came from gamestop.
First dungeon was ... let's say that it wasn't the best Zelda dungeon in the series. However, the second one was sweet.
I hope, that it will get even better.
but it didn't review like a holiday-period fps usually does, there was barely any hype for it, and the people who made it put cilantro in everything.First-person shooter.
This was a bad bit of game design I felt. You can't bomb that wall from that side, you need to go through part of the "my clothes are on fucking fire" area.
The bossfights in this game... my God. Without a shadow of a doubt, the best in the series.Particularly Koloktos and the Imprisoned. Both really epic, for want of a better word. Stealing Koloktos' sword and taking him out at the legs was excellent fun.
This was a bad bit of game design I felt. You can't bomb that wall from that side, you need to go through part of the "my clothes are on fucking fire" area.