Has good taste, I can dig it.prominent shmupper (plays CAVE games), and participated/participates on cave-stg, shmups forums, and this thread.
Ohh,
That is a big box.
Kinda quiet on the LE for SDOJ. I'm sure hoping they do have one planned, though.
Have you turned Sound Effects off?I have an iPad 4 and the demo of espgaluda doesn't have sound. What should I do?
For 360 Mushihimesama Futari and Espgaluda 2. Akai Katana is released over here and so is Dodonpachi Resurrection. Muchi Muchi Pork/Pink Sweets is also region free.What are some good 360 region free shooters to get? How about ps3?
subbed-fantastic thread
seems I will be importing that cave box
best place to do so?
blackoak knocked out a translation of the entire interview. Worth a read, but if you're short on time:I ran it through Google translate quickly, and it sounded like there will be a "regular" limited edition, and a "special" limited edition. Couldn't make out the details though.
blackoak knocked out a translation of the entire interview. Worth a read, but if you're short on time:
SDOJ comes in three packages: Regular, Limited and Super-Limited.
Limited has the 360 AST and a B6 material collection (artbook, developer comments)
Super-Limited has the 360 AST, the arcade OST, an A4 material collection "and more".
The listing of the contents for the super-LE at the bottom of the Famitsu page is explicitly marked (temporary), so I guess they may actually end up putting more stuff in it. Price has yet to be determined. The arcade OST was previously only available directly from Cave, as a note.
Is the xbox360 Mushihimesama Futari DLC worth it? It's pretty expensive, and I've never caught it when it was on sale.
Is the xbox360 Mushihimesama Futari DLC worth it? It's pretty expensive, and I've never caught it when it was on sale.
blackoak knocked out a translation of the entire interview. Worth a read, but if you're short on time:
SDOJ comes in three packages: Regular, Limited and Super-Limited.
Limited has the 360 AST and a B6 material collection (artbook, developer comments)
Super-Limited has the 360 AST, the arcade OST, an A4 material collection "and more".
The listing of the contents for the super-LE at the bottom of the Famitsu page is explicitly marked (temporary), so I guess they may actually end up putting more stuff in it. Price has yet to be determined. The arcade OST was previously only available directly from Cave, as a note.
Cave Shooting Collection also comes with the OST for each game. Makes sense as the OSTs were often packaged with the superplay DVDs.
...Jesus. That sinking feeling when you're sold on something and realize now you're gonna have to scrounge up $400 from somewhere to get it... :|
SHOCKING NEWS: G-Gee has updated ESPGaluda II for Android. Sound works now. (Nexus 4)
Bonus: It looks like they've also made it compatible with the Nexus 7. Good job fellas, better late than never I suppose.
I saw that, unfortunately Espgaluda and Dodonpachi are still broken on Galaxy S3, I get a black screen same as before.
I hear the PGM1 and 2 versions have sprite and sound issues, and purchasing an actual arcade PCB seems like it'd be way out of my budget. I did find a PCB of the regular version for $700, but I don't own a cab. Is there another means of playing that's worth it, or should I get the 360 version and hope there's an easy way to make my console region free someday? I've got most of the major Cave titles on the 360 already, DOJ's taunting me >_>.
If you´re seriously considering going the PCB route you could buy or build a Supergun and play arcade PCBs in your TV, those usually are around $200 in ebay. Don´t pay too much though, lately I´ve seen some sellers trying to sell them for $500, for that kind of money and if you have the space you could get a nice cab.
I hope I'm not going too OT, but I've decided to look into your suggestion and found this. Don't need component inputs; the most important thing for me is to get RGB with stereo RCA jacks, and this offers them. Is it priced too high though?
I've been wary of collecting PCBs because I can't really name any that I would want to play. There's Valkyrie no Densetsu, but all of the Cave games I'm looking for I can find on consoles, and I already have a consolized MVS. I should probably look elsewhere, but do you have any arcade-exclusives that aren't fighting games that you can recommend?
On topic, I went ahead and purchased the Arika ports of Daioujou and Espgaluda. It's not Black Label, but close enough! Managed to snag a brand new Japanese 90000 PS2 to go with it, feels good to own one again!
how does android version hold up compared to xbox version, ie dondon resurrection.
full aracde experience or no
Well, it's the same as the regular edition. But it is lacking colours, indeed.Dat disc art![]()
For 360 Mushihimesama Futari and Espgaluda 2. Akai Katana is released over here and so is Dodonpachi Resurrection. Muchi Muchi Pork/Pink Sweets is also region free.
PS3 doesn't have a CAVE game on it. For 360, I would recommend getting Futari first.
So pink/muchi platinum is confirmed region-free as well like the original release?
Cheapest is play asia I suppose?
Edit: yes and yes (also free shipping)
Oh wow.. that non "The Best" version of Muchi Muchi/Pink Sweets has skyrocketed in price, hasn't it? I guess I lucked out by ordering it on release.
Hmm? I just bought my copy this morning for $40 and its the same price as of right now. Where are you seeing those prices at?
http://www.play-asia.com/Muchi_Muchi_Pork_Pink_Sweets_Cave_Best_Version/paOS-13-71-em-49-en-70-5u8b.html
That's a "The Best" version you bought.
The original release: Check eBay. I'm seeing $100-200-300+ listings.
Maybe "The Best" version will bring those prices down to reality, though.
Sorry, just noticed the "non" in your sentence. My bad!
EDIT: Totally past my bed time...ahahaha
I got a thing lately for bullethells that let me convert bullets on the screen into medals. Maybe its all that try and fail I did on Akai Katana. I'm not talking chain reaction the screen bullets though I'm talking make giant floating visual eye candy piles of money.
What Cave games have this sort of mechanic and visual aesthetic?
I think Espgaluda and its sequel embody the mechanic; slow time down to create denser fields of bullets on the screen, kill enemy while time slowed to convert all bullets it shot into gold (or in zetsushikai, into more bullets).
Not really the same, but MMP has a very satisfying system where killing enemies with the lard cannon causes the enemies themselves to convert into medals, which are then sucked in once you resume regular shot then the next enemy you kill with the lard cannon becomes -larger- medals.