To Far Away Times
Member
goddamn, I thought you mothafuckas said ESPGaluda was one of the easy ones
these boss fights are torture, my nigga
When talking about Cave games, maybe it should be said that it's less hard, rather than easier.
goddamn, I thought you mothafuckas said ESPGaluda was one of the easy ones
these boss fights are torture, my nigga
When talking about Cave games, maybe it should be said that it's less hard, rather than easier.
What I did is I would wait until I was almost trapped and then fire a bomb and quickly run to the side before it could hit him (so he wouldn't get healed), run back to the center and repeat. You should really only need to do that in the second half of the pattern when things speed up and get tighter, so it shouldn't take more than 1 life's worth of bombs. Most of the final boss's third health bar is a bitch, but the rest of the game should be fairly reasonable if you're familiar with it.Seriously, this last boss is just...stupid
You think he's dead after the third form, NOPE CRISSCROSSING BULLET PATTERN, NIGGA
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You're right, the only difference between Xbox mode and Arcade mode are the graphics, the game is exactly the same.
As for the scoring system, Original is very simple: you need to destroy the enemies with the right type of shot to get more gems. When the counter on the top left is green, use the normal shot, when the counter is blue, use the laser. The counter switches every 500 gems you pick up.
yup. I literally click on the thread every time just for that too.everytime this thread is bumped i'm hoping for new sdoj port news.. so hurting!
Not much to do with the games other than being a nerd, but here's something you can do with CarrierEditor:
I put this video up for those who are curious. It is some bizarre 50 second loop that comes on an unmarked DVD in the Mushi Tama PCB. I'd seen the disc before, but finally put it in the computer tonight. Strange:
http://www.youtube.com/watch?v=_ZnKNf0UVes&feature=youtu.be
Nice. But, you know what, I'm weirded out buy all those people drawings for some reason. The air ship in the sky, totally normal, the humans, super creepy. WTF?!
That illustration is from Tomahoru Saito right? I find Saito´s style particularly unnerving as well, perhaps it is the stare into the distance in thar particular illustration that makes it unnatural.
Too bad there´s not much more art to be found on the net, besides whats posted on World of Arcades.
Dang. I just google'ed his name, and it looks like he's the guy is responsible for my least favorite Cave art (Kizuna). Damn, I hate to talk shit about any artist, but his stuff just does not do anything for me, except induce vomit...
I really want to try a Cave shmup, but I don't have an Xbox 360... Is there a reliable way I can emulate one on my MacBook (running either Mac OS or Windows)?
I tried downloading MAME on Windows and a Rom of the Dodonpachi Black Label game, but it didn't work.
Please help me experience this legendary bullet hell. Thanks.
PS My experience with bullet hell is Ikaruga, Castle of Shikigami 3, Metal Torrent(dsiware), and eXceed series.
Do you have an iOS device? That's the other best way.
This. Just play the old stuff if you want to try their games, that's actually how I got into them in the first place around 12 years ago. I used to do the full MAME set thing back then and went through screenshots looking for neat looking stuff as a "ROM of the week" for some friends. One day I came across ESP.Ra.De's funky screenshot with a bunch of hand bullet things and got blown away.MAME can emulate older Cave stuff like DonPachi, DoDonPachi, ESP Ra.De, Dangun Feveron, and Guwange with ease. You can also get the PSX versions of DonPachi and DoDonPachi over PSN if you make a Japanese account. As well as the iOS stuff.
There was a version of Ketsui ported to the NDS, but it wasn't a full game, just a boss rush.
How do you guys even play a shmup on a tiny iPhone screen?
This. Just play the old stuff if you want to try their games, that's actually how I got into them in the first place around 12 years ago. I used to do the full MAME set thing back then and went through screenshots looking for neat looking stuff as a "ROM of the week" for some friends. One day I came across ESP.Ra.De's funky screenshot with a bunch of hand bullet things and got blown away.
(I also got really good at keyboard controls)
How do you guys even play a shmup on a tiny iPhone screen?
Aargh me too! Come on CAVE, Saidaioujou release date pls!
Kind an arbitrary question, but one that has been bugging me and hopefully a japanese speaker can clarify. In Mushihimesama, what is it that Princess Reco says as the game starts. I always here "Do me!" Wanna know what it really means.
I hear "junbi" 準備, which translates to "ready?"
iPad Mini is ideal. HD version look really great too (since they max out at 1024 res, not retina iPad res).
Hey Zeth!
I wish it was that way, but I'm rockin' a Mini and Cave's HD stuff is unplayable: 30fps and DDP:R is basically one huge slowdown. Night and day when compared with the performance you get from the iPhone/ Universal apps.
This has been naggin' me a LOT, I was really looking forward to play DDP:R HD and ESP2 HD on the Mini with that sweet form factor, sigh![]()
Really? I've played Galuda II and Daifukkatsu HD just fine on iPad2, which has very similar specs to the mini AFAIK. Both have performance akin to the 360 ports as far as I can tell.