Good for him! It is difficult for sure but I've not come across anything so far that was as difficult as Orphan of Kos or Maliketh the Blade, those two bosses were fucking horrible.I've not got around to the dlc yet. I'm trying to complete octopath traveller 2 first.
My son is currently playing it and he says it's amazing. He says its super tough but very rewarding.
Sounds amazing to me!
Is this a parody? If not I sure hope so.Entered DLC full of confidence with my 325 lv character (NG+4), full geared with good build(I don't play easy mod cheesy builds or weapons).......first naked enemy with Backhand Blade's wiped my ass in 3 hits...ty Miyazaki.
FUCKING BEST DLC I ever played in my life!!!
No,no,no this is not DLC.....this is a fuckin full AAA game. Till now 76h full blind playthrough chasing side quests & enjoying explorations & killing bosses. Amazing value for your money.
Actually I'm like it more then Elden ring, DLC has perfect passing & length.
I started the DLC with why the heck is this so hard!? Then it hit me... couse I'm in NG++
Looks to me like somebody excited about a game. Forum needs more of it.Is this a parody? If not I sure hope so.
What part for you is parody?Is this a parody? If not I sure hope so.
When did the game come out and you have 76 hours?? when did you shit brother.What part for you is parody?
YmmvFucking hell. Is it really that bad and I mean I've seen people posting to TikTok how they're getting curb stomped right off the bat but wow lol
Honestly don't think they should dial down the difficulty. We had the January 6th Capitol riots. We'll get another from Elden Ring fans.
Yeah...no more killing poor dragon for easy runes, respone him & killing him again & again & getting OP early so you can 3 hit bosses. This time you will need L2P for a change.FromSoft games are notoriously hard. The first Elden Ring had loads of very difficult zones and fights. But it appears Shadow of the Erdtree may have broken a significant amount of players, even longtime veterans.
Almost every negative review cites the difficulty, with players complaining their stats or level is not protecting them from getting 2-3 shot by early enemies. Some deem it not fun, others say it’s so bad they’re just quitting outright. Here’s a small sampling of loads of these reviews:
- “The gameplay makes the game hard to recommend - spastic bosses with jerky roll-catch movements and a plethora of physically nonsensical moves make the bosses in this DLC hard to put up with….As someone who beat all the Fromsoft games with gimped Lvl1 characters for fun (the base game included), I'll be calling quits on this one.”
- “While the world design and colors are really beautiful and a lot of enemy designs too, there's a big problem with balancing, right now even with 60 vigor you get bishotted by nearly every enemy that's not pure fodder.”
- “I really want to like this DLC but those enemies and boss fights are the worst parts of the whole game. I'm genuinely surprised whoever play tested this approved the golden hippo boss fight.”
- “Was able to beat it but the bosses were so overtuned and aggressive that even being almost maxed out with the Scadutree fragments didn’t make it any easier.”
"I love running for 20 minutes in an open area with absolutely nothing to pick up random consumables that I'll never use against bosses that are insanely tedious to fight. Very miserable experience," said one unhappy Tarnished.
"Game is literally unplayable," added another. "I've been trying since launch to open the game and I can't no matter what I do. I see many others having the same issue and there are no solid fixes yet just random individual fixes for every different person.Yes I have tried EVERYTHING."
"Kinda just feels like they just put all of the assets from the base game in a blender and hit pulse a few times," opined another disappointed player. "It is still fun overcoming the challenges, but I was hoping for more innovation out of this DLC and it's certainly not worth $40."
Source
Ah sorry was a tipo.....it is 56When did the game come out and you have 76 hours?? when did you shit brother.
That is straight bullshitLMAO no way somebody is claiming this is too hard yet also claims they've beaten each previous game with a level 1 character.
That’s his point.
You have to have a very specific build.
For me… gimme dem summons baby. Y’all are getting too wrapped up in this soloing thing
It really shouldn’t punish any build…. All should be viable. You literally have to go change your entire strategy if you are one of these builds it punishes… because…You don’t need a very specific build. It’s the opposite. The boss only punishes a handful of very specific builds. The vast majority of builds work just fine.
Not all builds are created equal and some builds are just objectively bad. It would be like putting all your stats into luck or running a party of only white mages.It really shouldn’t punish any build…. All should be viable. You literally have to go change your entire strategy if you are one of these builds it punishes… because…
I love Souls games (and Elden ring) but this is always my biggest issue and is incredibly irritating. (Monster hunter does this so much better… but, of course that’s a very different game)
I remember when Digital Foundry said they were "field testing" a video card.Beating difficult video games prepares you for war!? Fuck me I've heard everything now!
I find it annoying how criticism of From Soft games can just be handwaived away with "Lmao git gud scrub".
Yeah souls really don’t matter except to purchase boss gear.My issue is not the difficulty so much as the limitations the DLC places on the player to mitigate the difficulty.
Bottom line is that these are RPG's, gear, stats and experience level is how the player makes things easier or harder on themselves; tying it so strongly to the number of special items they've found undercuts that severely.
Not to mention that it flies in the face of what the game's taught us elsewhere. Which is a pretty big deal considering how the whole Souls risk/reward formula is based on death costing us EXP which in the long run costs character growth, which means more difficulty moving forwards, yada yada.
The point is that in SOTE, EXP doesn't matter and therefore EXP loss basically doesn't matter either.
Not saying that's the worst idea ever, just that its different.
Sure, but you get my point. There are a handful of builds that are popular and viable. To then say… nah… not those builds specifically for this fight… is bull shit.Not all builds are created equal and some builds are just objectively bad. It would be like putting all your stats into luck or running a party of only white mages.
Yeah not everything needs to reference war. Seems to be a very British and American thingI remember when Digital Foundry said they were "field testing" a video card.
Twats..FFS, it's a video card not a fucking rocker launcher.
This is actually one of my mottos in life.They should go full Itagaki.
Yup. I'm not even picking this up right now because I'm just not in the mood for a frustrating game. I will probably grab it at some point down the road. Aside from Elden Ring and Bloodborne I don't even like these kinds of games, soulslikes are usually Not For Me and that's fine, no shortage of other games to play.People just need accept the fact some games is just not for them,
Sure, but you get my point. There are a handful of builds that are popular and viable. To then say… nah… not those builds specifically for this fight… is bull shit.