http://www.newyorker.com/tech/elements/best-video-games-2015
2. Metal Gear Solid V (PlayStation 3 and 4, Windows, Xbox One and 360)
3. Her Story (iOS, Mac, Windows)
4. Splatoon (Wii U)
5. Bloodborne (PlayStation 4)
6. Kerbal Space Program (Linux, Mac, PlayStation 4, Wii U, Windows, Xbox One)
7. The Beginners Guide (Linux, Mac, Windows)
8. Xenoblade Chronicles X (Wii U)
9. Downwell (Android, iOS, Windows)
10. Darkest Dungeon (Linux, Mac, PlayStation 4 and Vita, Windows)
11. Everybodys Gone to the Rapture (PlayStation 4)
Honorable Mentions
Undertale (Mac, Windows)
Prune (Android, iOS)
Mushroom 11 (Linux, Mac, Windows)
Rocket League (Linux, Mac, PlayStation 4, Windows)
Galak Z (PlayStation 4, Windows)
Dr. Langeskov, the Tiger, and the Terribly Cursed Emerald: A Whirlwind Heist (Windows)
Please don't act like a crazy person when responding to Game of the Year lists.
1. Sunless Sea (Mac, Windows)When I was growing up, in the South London of the early nineteen-nineties, my local video-game store, Mad Andys, had enough space on its shelves to stock every new release. We young patrons may not have been able to afford more than a game a month on our paper-round wagesthis was before the coffee-shop plague, when barista was merely what people from Birmingham called lawyersbut we were allowed to try them out on Andys fourteen-inch television, which dangled in a corner. If we wanted to splurge and take one home for the weekend, there was always Blockbuster. By December, we had played most of the annual crop.
No more. Anyone who claims to have sampled a majority of this years new games is either a liar or a shut-in. Each day, new titles appear on Steam, the foremost digital shop for P.C. games. On the equivalent stores for smartphone systems, experimental gems jostle for attention beside Candy Crush knockoffs and Clash of Clans wannabes. Who has time to pan these releases, especially when todays games so often eschew traditional endings for the steady I.V. drip of new chapters, characters, and upgrades?
The democratization of game development, hastened by the availability of tools such as Unity and GameMaker, has swelled the number of annual releases to unchartable proportions. This is theoretically positive, in that it encourages a diversity of both creators and creations, broadening the mediums scope and variety. And yet video games remain, principally, conservative and iterative. They advance mainly along the narrow axes of graphics and technology, rarely in theme. Expanding bulk has not been matched with expanding variety. Critics and players, in the main, go along with the pretense of progress. Here, instead, are what I consider the years truly inventive offerings.
2. Metal Gear Solid V (PlayStation 3 and 4, Windows, Xbox One and 360)
3. Her Story (iOS, Mac, Windows)
4. Splatoon (Wii U)
5. Bloodborne (PlayStation 4)
6. Kerbal Space Program (Linux, Mac, PlayStation 4, Wii U, Windows, Xbox One)
7. The Beginners Guide (Linux, Mac, Windows)
8. Xenoblade Chronicles X (Wii U)
9. Downwell (Android, iOS, Windows)
10. Darkest Dungeon (Linux, Mac, PlayStation 4 and Vita, Windows)
11. Everybodys Gone to the Rapture (PlayStation 4)
Honorable Mentions
Undertale (Mac, Windows)
Prune (Android, iOS)
Mushroom 11 (Linux, Mac, Windows)
Rocket League (Linux, Mac, PlayStation 4, Windows)
Galak Z (PlayStation 4, Windows)
Dr. Langeskov, the Tiger, and the Terribly Cursed Emerald: A Whirlwind Heist (Windows)
Please don't act like a crazy person when responding to Game of the Year lists.