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The Official Sid Meier's Civilization Revolution Thread

DustinC

Member
Played a game with the Mongols last night and won by domination. I kinda felt bad taking out the Americans since they were the only ones that didn't try to insult my knowledge. The Egyptians can totally suck it though, snarky bastards were the first to get run over.

I started a new round with Rome that I'll play thru tonight probably, maybe try to go for a Tech victory this time around.
 

Zzoram

Member
I found from the demo that Chieftan is laughably easy and Warlord is not much harder.

How are King/Emperor/Diety in comparison? Is the difficulty curve smooth, or will King brick wall you?
 

Talamius

Member
cleveridea said:
park a defensive unit next to the city, then only attack the city with strong offensive units like the cannon. dont attack with defensive units like pikeman and rifleman.

when you attack the city, you can see both your unit and enemy units's relative attack and defense values, along with the modifiers (eg chieftan level adds 100% I think)

build a barracks to make your units stronger (veteran by default)

if enemy has city walls, you can try and take them down with a spy

longer term, keep researching your science and send in air units or tanks

It's also worth noting that once you tech up through steam power, you can build cruisers. Not only will they beat down any galleys in the water, but if you moor them next to an enemy city and then invade, the cruiser (or fleet, if you have that many) will bombard the city prior to your attack, knocking down the defender's strength.
 

bill0527

Member
Damn, I just lost for the first time. I stepped up to Warlord and used Ghandi to try and go for a technology victory. I got steamrolled by the Japanese around 1900 AD. The AI leaders get a helluva lot more aggressive in wanting your technology and they will declare war on you a lot quicker if you get too far ahead in any victory condition. I built minimal defenses and tried to use bribery and diplomacy to fend off everyone, but then the Japanese demanded about 90% of my gold and I had to refuse.
 

Gbeav

Banned
Just won a cultural victory on the 2nd lowest setting just to get used to things. Time to move up higher and try some online later tonight.
 

pringles

Member
Dax01 said:
Does anybody know the best way to win a technology victory? I can't seem to find the right way, I always run out of time.
Try to research the "right" technologies. Techs that the advisor says are "scientifically significant" are usually the ones that you should go for. Check the tech-tree and try to plan a few steps ahead. Building a galleon and exploring the sea is also a good idea, if you find atlantis you'll immediately unlock several techs.


Anyone have any idea how you're supposed to win a game by 1000AD? Seems completely impossible to me. I'm also having troube with the Curse Of The Drinking Class-achievment.. I usually only get up to about 150 Resources..
The game is totally awesome though, I find it almost impossible to stop when I've started a game.
 
I dunno if I shouldve gotten this. I beat the easy setting with Mongol domination and since then every attempt at some other victory has failed or been a chore.
 
pringles said:
Anyone have any idea how you're supposed to win a game by 1000AD? Seems completely impossible to me. I'm also having troube with the Curse Of The Drinking Class-achievment.. I usually only get up to about 150 Resources..
The game is totally awesome though, I find it almost impossible to stop when I've started a game.
Yeah, I was wondering that as well. That is going to be as hard as fuck.
 

Ding

Member
bill0527 said:
I think 4-5 cities is probably the sweet spot. Of course, you'll be picking up more if you are going for a domination victory and winning.

There's also the achievement where you have to win with only 1 city on King difficulty.
I was sorta going for one of those on my first play-through last night. (360) Although I didn't know about that "King" qualifier... That's good to know. Anyway, it's easy to not build new cities, but it's hard to avoid acquiring them via other means. Those cultural victory things, for instance: "You're so awesome, the city of Blahblah has decided to join your empire!"

"Dammit!"

So, how does one avoid that sort of thing? Keep your culture values low? Build your one city in an out-of-the-way spot? (It seemed like only "neighbor" cities were prone to changing sides.)
 

fortunzfavor

Neo Member
I found chieftain and the next one up to be waaaay too easy. Only one chieftain opponent built a second base, about 10 turns before I finished a domination victory.

I`m stepping up to deity and really hoping I get clobbered. Anyone with both notice any difficulty difference between DS and console? I`m using DS.

Edit: yeah, got my butt kicked. Aggressive, expansive, just like I'd hoped.
 

Hootie

Member
Slacker said:
No PS3 trophies but at least we have this:

features_image410.jpg

Yeah, I definitely did a double take when I first saw those things twirling around :lol


Also, this game is awesome. Nothing like destroying every society, then befriending Japan and then surprising them with a nice big nuke on their 2nd biggest city (not the capital because it can't be destroyed by a nuke). I quickly mopped up any opposition in the capital, Kyoto in the same turn and ended the game. I'm sure Tokugawa was pretty mindfucked at what had happened to him and how fast it all happened. :lol
 

Spruchy

Member
Well since I couldnt find out how much alike to the pc game and/or any specific differences I think im gonna check out Civ4 instead.

Thanks.
 

Tobor

Member
siamesedreamer said:
How is the DS version? Does it play basically the same way as the 360 version?

It plays exactly the same. The only differences being the UI, graphics, and a bit more streamlining(no civiliopedia).

The gameplay is essentially identical.
 

Deku

Banned
Just finished my first game on the DS while on a train :) Never thought I'd be Civving in such a way.

DS version is really fantastic with some omissions that keep it from being spectacular AAA. It's a solid A

some hits against it
-no civilopedia
-graphics look dithered
-advisors are poorly structured. I expected an advisor screen where I could go and meet and talk to them all. But you only really can access them when the game wants you to.
-the art could be better. I would have prefered GC portraits to the hand drawn heavily dithered 256 color art.

some great things
-identical game to the home versions
-great portable feel
-hotkeying/stylus control feels good
-it's Civilization !
 

Liberty4all

Banned
Ding said:
I was sorta going for one of those on my first play-through last night. (360) Although I didn't know about that "King" qualifier... That's good to know. Anyway, it's easy to not build new cities, but it's hard to avoid acquiring them via other means. Those cultural victory things, for instance: "You're so awesome, the city of Blahblah has decided to join your empire!"

"Dammit!"

So, how does one avoid that sort of thing? Keep your culture values low? Build your one city in an out-of-the-way spot? (It seemed like only "neighbor" cities were prone to changing sides.)

You can only win with 1 city to get the achievement right? Why not nuke any extra cities you have? (I haven't got up to ICBM's though I don't know if this is possible).

Alternatively you can use ICBM's to nuke your closest neighbor's cities, which has the added benefit of causing you to lose culture (thus making it harder for enemy cities to convert)
 

Seth C

Member
Has anyone checked out the game of the week leaderboards? On King difficulty someone has won in 2400BC? Cheating already?
 

Hammer24

Banned
Ghost said:
There is a civilopedia.

IIRC not in the DS version.

Can anyone give some hints and tips for the "win by 1000 AD" Achievement? I got all achievements but this and the great peolpe collection (missing one :/).
 

FlyinJ

Douchebag. Yes, me.
I broke down today and bought the DS version, even though I've had the 360 SKU for a month.

And I'm disappointed. Disappointed in the fact that there has never to this point been a portable version of Civilization.

I mean, come on. It's one of the best games ever created, and it took this long for someone to finally make one on a handheld? Or even a cellphone for that matter. I guess the NGAGE had one, but that doesn't count. The GBA could have done this.

It's rough around the edges, but it's Civ. And it's awesome that I can finally play this on my commute. Not only that, but it's a faster, tighter, but just as deep game reinvented by the man who created the game in the first place.

EDIT: Now, make Xcom. Come on, seriously. Xcom on the DS. Give that to me right now.
 
This game is amazing. Everything I could have asked for in a turn-based game, and came at just the right time: when I was starting to find 99% of games monotonous.

Just wanted to share how wonderful this title is and how thankful I am that its so easily accessible.

Easily lived up to all my expectations and more.

PS - I've never played a CIV game before, but I just spent the last 3 hours on my first game and I'm thinking about starting another one right now :lol
 

Seth C

Member
Seth C said:
Has anyone checked out the game of the week leaderboards? On King difficulty someone has won in 2400BC? Cheating already?

To answer my own question -- those scores are legit. Wow.
 

Ghost

Chili Con Carnage!
I suppose once you've worked out where everyone starts you can just make a straight sprint for a conquest victory.


Speed running this game removes all the fun for me though, that's why I think the way they're scoring GotW sucks. All the game win types should be scored separately:

Tech : Speed Run
Culture : Total Culture
Economic : Total Money
Conquest : Total Battle wins (or, even better, add up the attack/defence strength of every enemy you beat)
 
Ding said:
I was sorta going for one of those on my first play-through last night. (360) Although I didn't know about that "King" qualifier... That's good to know. Anyway, it's easy to not build new cities, but it's hard to avoid acquiring them via other means. Those cultural victory things, for instance: "You're so awesome, the city of Blahblah has decided to join your empire!"

"Dammit!"

So, how does one avoid that sort of thing? Keep your culture values low? Build your one city in an out-of-the-way spot? (It seemed like only "neighbor" cities were prone to changing sides.)

The requirement is only that you do not build extra cities any cities acquired by other means (Cultural, Captured etc) are allowed
 

Deku

Banned
I'd say CivRev is easily the best strategy game on the DS just because games like it just don't get made.

There's a lot of specialist strategy games, such as Advance Wars but a 4x empire game is new.
 

Diseased Yak

Gold Member
Got my first Cultural victory last night, using the Romans. It was awesome having so much sophistication that other Civ's towns defected to my sweet way of life. I also used a Great Person to steal a city away from the Indians. Nothing like having Gandhi declare war on you and begin amassing tanks at your border! :lol

Lovin' this game so very much. I think I need to step up from Chieftain now, since I won that Cultural victory without ever firing a shot (excluding killing barbarians, of course).
 

pr0cs

Member
Such a great game, the "just a few more rounds and I'll take their city then go to bed for the night" turns into an epic 3am affair.
I really hate the slowdown when new "opponents" appear or introduce themselves. I hope they fix or patch that because its my only complaint thus far, the slowdown can be brutal.
 

SCHUEY F1

Unconfirmed Member
I'm loving the game as well. Last night I was playing as the Greeks, shooting for a cultural or tech victory. It was getting late so I had to save, damn this games one more turn syndrome!

Looking forward to checking some the scenario's. I imagine down the road that there will be scenario pack DLC.
 
Thinking of picking it up tonight after work. Kinda hesitant tho.
Played lots of civ3. Then got civ4, but the been-there-done-that feeling hit me full force, and i did not enjoy it anywhere near as much as 3.

I've read some of the technical differences between 4 and rev, but could some civ4 players who picked this up comment on whether it does feel like something new enough to keep their attention for a while?
 

ronito

Member
I got the DS version here are my impressions:

Good:
Even the though the screen's a bit cramped it's still very good.
Amazingly somehow keep the Civ feel.
I liked how aggressive the other civs were.
Really they got 90% of it right.

Bad:
I really didn't like how the budgeting was done. It was so much easier done in the PC version especially for the research and culture set a simple percentage, and gave you so much more control. I found myself having to change my strategy to compensate.

You also seem very limited in what you can diplomatically with other Civs.

Cheiftain's way too easy but the next level up is quite a jump.

I hate the way cities just make more of the same unit unless you specifically tell them to make something else. There must be a setting for this somewhere.

The bonuses in the beginning of the game are really a bit much.

I HATE how with Democracy you can't just go and attack another civ. If America has shown us anything it's that the people can't stop squat. I really hated having to change governments to take out a few cities.

I like how much the other civs were aggressive, but they were really dumb about it. They've had like two or three cities and I'd have like 10 and a huge army and they'd be like "Give me writing....OR ELSE!" That's just silly.

Also some of the bonuses are crazy. Trying to take over a city with walls a Great General and all these defensive bonuses is a bit ridiculous. I had archers take out fighter planes no problem. Of course with enough bombardment it worked but still.

But the thing I hate most, that annoys me to no end and it by far the games biggest flaw is the lack of "Just one more turn!" Argh!!! I guess it's a testament to how good the game is, but every time I finish I'm just like COME ON just another turn.
 
ronito said:
I HATE how with Democracy you can't just go and attack another civ. If America has shown us anything it's that the people can't stop squat. I really hated having to change governments to take out a few cities.


You are aware that the USA is a federal republic and not a democracy, right?
 

Defcon

Banned
Fistwell said:
Thinking of picking it up tonight after work. Kinda hesitant tho.
Played lots of civ3. Then got civ4, but the been-there-done-that feeling hit me full force, and i did not enjoy it anywhere near as much as 3.

I've read some of the technical differences between 4 and rev, but could some civ4 players who picked this up comment on whether it does feel like something new enough to keep their attention for a while?

It really is Civ 4 lite. Much more focused on faster paced games with an emphasis on fighting. You can win via other means, but the AI becomes brutally aggressive on Warlord difficulty and above when you start to break away from the pack. The core game is there from Civ IV, but they did away with all of the tedious micromanaging and it's a much more stream lined affair. Firaxis absolutely nailed the control scheme and I love that the most. Just a really fun experience to lay back on the couch and play a strategy game like this on a console.

I definitely recommend it.
 
Defcon said:
It really is Civ 4 lite. Much more focused on faster paced games with an emphasis on fighting. You can win via other means, but the AI becomes brutally aggressive on Warlord difficulty and above when you start to break away from the pack. The core game is there from Civ IV, but they did away with all of the tedious micromanaging and it's a much more stream lined affair. Firaxis absolutely nailed the control scheme and I love that the most. Just a really fun experience to lay back on the couch and play a strategy game like this on a console.

I definitely recommend it.
Thanks for sharing your thoughts. I'll probably pick it up, even though i was hoping the game was closer to "civ4 alt/lite" than just "civ4 lite". I crave a new game to play and have no self-restraint (it's either this game or top spin, meaning it'll most likely be both). I also dig how napoleon goes: "number one" at the end of that trailer.
 

belvedere

Junior Butler
Quick question.

In multiplayer, is there a way to play with a friend against A.I. only opponents? Also, how much control do you get over the A.I.?
 

ronito

Member
MrNyarlathotep said:
You are aware that the USA is a federal republic and not a democracy, right?
Yeah but still. The lesson is you get around the people. In Civ4 you get war weariness, I think that was a better solution then limiting you outright.
 

Diseased Yak

Gold Member
Well, I went and did it: Picked up the DS version while out to lunch. Now I can get my Civ on whether on the shitter or while on my 360.
 

pringles

Member
Had an awesome game as the Mongols last night.
In one round, I had like 10 cities celebrating a "We Love The King Day" :lol:
Got around 1000 culture just that one round..
Their ability to turn barbarian villages into cities is just crazy powerful if you get a good map (sometimes the villages are placed in really bad locations).
 
pringles said:
Had an awesome game as the Mongols last night.
In one round, I had like 10 cities celebrating a "We Love The King Day" :lol:
Got around 1000 culture just that one round..
Their ability to turn barbarian villages into cities is just crazy powerful if you get a good map (sometimes the villages are placed in really bad locations).
Oh wow. Haha, didn't know that. I am going to boot up a game and do the Mongols right now.
Going to go for an economic victory!
 

pr0cs

Member
So I guess when you want to attack a city you can't really amass a monster army and steamroll the city, you still have to do single unit/army until all their defenders are dead right? You can't just tell the game, have my 50 unit/army combos attack the city at once.
 
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