I am sorry but thid was coming miles miiiiles ago... Since first gameplay showing actualy...
Dont know what RAD was thinking when they decided to design a game that has a fucking cutscene everytime you interact with a door/ladder/whatnot, or a melee/stealth system that is a complete qte cutscene.
Cinematic my ass. If they want to see how a cinematic game with qte is properly done, they should probably play TLOU 15 times, or watch a ceminar or something.
This is deserving of the rental tag 100%
Dont know what RAD was thinking when they decided to design a game that has a fucking cutscene everytime you interact with a door/ladder/whatnot, or a melee/stealth system that is a complete qte cutscene.
Cinematic my ass. If they want to see how a cinematic game with qte is properly done, they should probably play TLOU 15 times, or watch a ceminar or something.
This is deserving of the rental tag 100%