Not to sound like a dick, but I don't know how RaD expected anything different in today's gaming climate.
Releasing a 6 hour game, half of which is cut-scenes, with no replayability?
Setting yourself up for failure, IMO.
As a Ps4 owner without an XB1, how can you deny this at this point? I still have confidence Sony will get back on track but right now XB1 has stuff like Titanfall and SUnset Overdrive and Sony does not have games on that level.
They took what, 5 years to do The Order? Another 2-5 years for another... I doubt it gets the funding personally after this.
Something like that.What did they show you? The box? ;-)
Sony tends to get -2 review handicap because they don't strong arm publications and don't have the money to sweeten their relationships with them. Then there's the fact that they tend to be very hands off, and use their IPs as loss leaders. If they're not, all the better.
EA and Ubi have the deep pockets to market a mess of a game and find friendly eyes at the big sites. Not everyone does though. A better context would be they actually get a +2 handicap
FortGTGuy making this Review thread about a Sony 1st Party Exclusive a PS4vsXbox console war thread. Fighting for the Xbox rights. Defending its honor.It is....
It doesn't change the fact that what Gestault wrote is simply not true.
The Order is better received critically than Ryse by 6 points right now.
Shu is not having a good run right now with the PS4 games he has greenlit. He needs a win with Bloodborne.
Knowing how good the God of War PSP games are I am disappointed. I know they can make a great game but it feels like they lost their way with The Order.
It is....
The Videogamer.com rotating GIF score is the best thing I've seen in ages!
It doesn't change the fact that what Gestault wrote is simply not true.
The Order is better received critically than Ryse by 6 points right now.
And on top of that review after review goes on and on about how the story is a complete joke. How are you going to make a cinematic game in which the cinematic elements blow balls because the plot sucks and nobody wants to watch it 'cause of that?
What a beautiful game in which every other element is ugly it seems :/
I remember the outpouring of love when Titanfall and Ryse came out.Its "cool" to hate Sony exclusives. Oh well... getting it anyway. They are all wrong about Driveclub anyway.
You're saying The Order isn't a technical marvel? Have you ever worked on a game before ?This thread is delivering in spades, please continue
Yeah, I don't see this warranting a sequel. Since when do new IP's get a pass for laying the groundwork for a somehow miraculously better sequel that might come years down the line?
Remember when new IP's were not only much more commonplace but also good when they released? What a strange climate we're in where new IP's are so few and far between that we have to give mediocre/shitty games a pass simply for not being sequels.
Wishful after today's reviews. we'll see how it sells i guess.
As a Ps4 owner without an XB1, how can you deny this at this point? I still have confidence Sony will get back on track but right now XB1 has stuff like Titanfall and SUnset Overdrive and Sony does not have games on that level.
I've learned to grow weary for whenever demos, commentated or not focus more on visuals than actual gameplay.Most unfortunate, seems they weren't showing much of the gameplay for so long for good reason. Expected more from RAD.
Thread redeemed for this.Sony tends to get -2 review handicap because they don't strong arm publications and don't have the money to sweeten their relationships with them. Then there's the fact that they tend to be very hands off, and use their IPs as loss leaders. If they're not, all the better.
EA and Ubi have the deep pockets to market a mess of a game and find friendly eyes at the big sites. Not everyone does though. A better context would be they actually get a +2 handicap
Knew the game would be bad the moment they said they said the story was their main focus but I expected every review site to praise it as groundbreaking or some shit anyway lmao.
It sounds form reviews like the game play is lacking. Not bad, necessarily. Hardly any enemy variety is a major ball dropped in a game like this when so much of your time is spent watching this thing. It should be doing its best to entertain you on both fronts. Sounds like that won't be the case for me when I get around to it.It was a cutscene/convo heavy, graphical showpiece with a focus on story with various "press y to view awesome event" moments. It was most certainly cinematic. I don't think it's healthy for people to automatically see the word "cinematic" and think bad gameplay.
Sony tends to get -2 review handicap because they don't strong arm publications and don't have the money to sweeten their relationships with them. Then there's the fact that they tend to be very hands off, and use their IPs as loss leaders. If they're not, all the better.
EA and Ubi have the deep pockets to market a mess of a game and find friendly eyes at the big sites. Not everyone does though. A better context would be they actually get a +2 handicap
If I was to review games with retail prices I would give this a $34.99 out of $59.99.
This is way worse than expected. I think even Ryse had better scores.
Sony tends to get -2 review handicap because they don't strong arm publications and don't have the money to sweeten their relationships with them. Then there's the fact that they tend to be very hands off, and use their IPs as loss leaders. If they're not, all the better.
EA and Ubi have the deep pockets to market a mess of a game and find friendly eyes at the big sites. Not everyone does though. A better context would be they actually get a +2 handicap
It's because videogame writers and developers vastly overestimate their skill to tell a good story.
Based on what? He plays on PS and XB, and posts threads about both platforms' exclusives and news
Do people actually believe this?Sony tends to get -2 review handicap because they don't strong arm publications and don't have the money to sweeten their relationships with them. Then there's the fact that they tend to be very hands off, and use their IPs as loss leaders. If they're not, all the better.
EA and Ubi have the deep pockets to market a mess of a game and find friendly eyes at the big sites. Not everyone does though. A better context would be they actually get a +2 handicap
Yay. Now that this game has been decreed to be utterly mediocre hopefully both sides can just call it a day and spend their energy on something else :l
I don't get this either... why not include some quality weapon upgrade / item crafting systems... and carry that into a good New Game + mode. Unlockable costumes, hell, customizable costumes! Would be cool if all cutscenes are real time and you see your custom costume in use..
There are so many fairly simple ways they could have guaranteed people would want to play through the game at least twice...
while I still think MS Xbox exclusives are destroying Sony so far, this was one of the few I was jealous of not getting Here's hoping Bloodborne lives to the hype. I may just watch a walkthrough of this game
Yay. Now that this game has been decreed to be utterly mediocre hopefully both sides can just call it a day and spend their energy on something else :l
Sony tends to get -2 review handicap because they don't strong arm publications and don't have the money to sweeten their relationships with them. Then there's the fact that they tend to be very hands off, and use their IPs as loss leaders. If they're not, all the better.
EA and Ubi have the deep pockets to market a mess of a game and find friendly eyes at the big sites. Not everyone does though. A better context would be they actually get a +2 handicap
Sony tends to get -2 review handicap because they don't strong arm publications and don't have the money to sweeten their relationships with them. Then there's the fact that they tend to be very hands off, and use their IPs as loss leaders. If they're not, all the better.
EA and Ubi have the deep pockets to market a mess of a game and find friendly eyes at the big sites. Not everyone does though. A better context would be they actually get a +2 handicap
Ratchet and Clank is a heavy hitter now?
If you're not interested in a cinematic third-person shooter, then this game is probably not for you. With an average playing time of eight to ten hours, this is a game that only fans of the cinematic approach will appreciate. The story is a double edged sword. The way they tell it is impressive, but the story itself has a lot of inconsistencies and is only really good as a foundation for a potential sequel. The gameplay is standard third-person shooter stuff with a noticeable lack of challenge and a few minor faults like a disappointing melee system and a few animations (such as rolling) you can only use when the game wants you to. In terms of presentation, it is a clear winner. Far above all other games. It is an aspect that rightly deserves praise and hopefully it will encourage other developers to reach a similar level of detail. It makes the future of this generation look promising. As a whole, The Order 1886 is definitely worth playing and it turns out to be a nice introduction to a franchise we hope will have a bright future ahead of it. However, this game is not without its faults and we simple cannot deny the fact this game is a bit light on the content side. It is obvious this game has paid a heavy price to reach the immensely high production values. It is up to the player to decide whether it was worth it.
Gears was cinematic? I guess I never think of it that way. I enjoyed the shit out of the game play, though. The feedback from shooting enemies has yet to be out done to me in a TPS.