cormack12
Gold Member
Someone suggested we break this out into a separate thread, so why are some high profile sequels being dismissed as 'DLC', 'expansions', 'lazy' or 'iterative instead of innovative'. It seems to be striking a large number of games these days and no one is safe. These arent my person opinion just an example of all games that came under flak for their delivery
God of War
Hellblade II
Doom: The Dark Ages (Eternal was also divisive)
Monster Hunter Wilds
Halo Infinite (but let's face it, guardians could be here too)
Mario Kart World
Tears of the Kingdom (divisive)
Spider-Man 2
Forbidden West
Dragon's Dogma II
Greedfall II
Life is Strange
Ghost of Yotei (immediate reactions)
Veilguard
Many others as well, but what is happening? Are we all just too cynical these days? Is the quality suffering? Are you expecting sequels to change things up a lot more (e.g. Helldivers)
God of War
Hellblade II
Doom: The Dark Ages (Eternal was also divisive)
Monster Hunter Wilds
Halo Infinite (but let's face it, guardians could be here too)
Mario Kart World
Tears of the Kingdom (divisive)
Spider-Man 2
Forbidden West
Dragon's Dogma II
Greedfall II
Life is Strange
Ghost of Yotei (immediate reactions)
Veilguard
Many others as well, but what is happening? Are we all just too cynical these days? Is the quality suffering? Are you expecting sequels to change things up a lot more (e.g. Helldivers)

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