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The Witcher 2: Assassins of Kings |OT| Plough 'Em All

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thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
GlamFM said:
Thinking about getting a PC just for this. Is it everything I wanted Dragon Age II to be?
Basically, yes.
 

Van Buren

Member
GlamFM said:
Thinking about getting a PC just for this. Is it everything I wanted Dragon Age II to be?

Something awesome does indeed happen when buttons are pressed. It's even got QTEs to train us in the act.

Joking aside, based on the Prologue and a part of Chapter 1, it's been an incredible sequel to what was one of the most refreshing RPGs in years. Unless this game drives off a cliff in the second-half, it ought to match the highs of the first game at the very least.
 

~Kinggi~

Banned
What the fuck? My retail copy is giving me that Cyclic redundancy error on install. I got this shit form Amazon.

There better be a fix for this. All retail copies must be fucked. Anyone?
 

Deadly

Member
Chiggs said:
For the love of God, can someone please tell me where the fucking post box is in Flotsam?
In the house of the guy who you report the bounties to, opposite of the inn, at the place where they hang people
 
Chiggs said:
For the love of God, can someone please tell me where the fucking post box is in Flotsam?

In the house of the man who gives you the reward for monster contracts, right next to exit gate from the town.
 

Snuggles

erotic butter maelstrom
I was just thinking, someone needs to do a time lapse video of this ASAP. Flotsam would be the perfect location for one.
 

Zeliard

Member
Van Buren said:
Something awesome does indeed happen when buttons are pressed. It's even got QTEs to train us in the act.

Joking aside, based on the Prologue and a part of Chapter 1, it's been an incredible sequel to what was one of the most refreshing RPGs in years. Unless this game drives off a cliff in the second-half, it ought to match the highs of the first game at the very least.

I enjoy it more so far than the first. Combat is far more engaging and actually puts some emphasis on player skill, and limiting potions to outside of combat was a beautiful move. The crafting, leveling up, and general customization mechanics seem to be more fleshed out and varied. It's much prettier and better-written; the characters and all of the individual world elements are just more vividly realized.

Only slight concern I have is the length based on RPS' review, but I typically take my time with every RPG anyway, so I'm sure it will still feel lengthy when I'm done (plus the reviewer there mentioned he sort of rolled through it). The prologue itself wasn't that short and I imagine Chapter 1 is much longer. And I'm in no hurry at all - I spend a lot of time just staring at the incredible detail on everything and soaking in the atmosphere.
 
Chiggs said:
For the love of God, can someone please tell me where the fucking post box is in Flotsam?

On the desk of the guy who takes the two monster contracts (Nekkers and... Endrega?), you will need to Jedi mind-trick him.

Zeliard said:
Only slight concern I have is the length based on RPS' review, but I typically take my time with every RPG anyway, so I'm sure it will still feel lengthy when I'm done (plus the reviewer there mentioned he sort of rolled through it). The prologue itself wasn't that short and I imagine Chapter 1 is much longer. And I'm in no hurry at all - I spend a lot of time just staring at the incredible detail on everything and soaking in the atmosphere.

At the end of the day I'd rather a tightly focused 15 - 20 hours than a meandering 50 hours, and TW2 seems to be bringing that to the table. I haven't encountered a single bit of fat and I've apparently being playing for 17 hours 0.o
 

Chiggs

Gold Member
Deadly said:
In the house of the guy who you report the bounties to, opposite of the inn, at the place where they hang people

Castor Krieg said:
In the house of the man who gives you the reward for monster contracts, right next to exit gate from the town.

jim-jam bongs said:
On the desk of the guy who takes the two monster contracts (Nekkers and... Endrega?), you will need to Jedi mind-trick him.

Thanks, guys. :)
 

careksims

Member
Got to the 1st chapter... SO GOOD!!! I know I'll replay this when I'm get a better card just to see it in full glory. As of now, I'm quite happy with it and I know I'm going to be playing this for awhile.
 

Riposte

Member
Why would you want Dragon Age 2 to be focused on a single character? Dragon Age was about playing a team, like Baldur's Gate and other old CRPGs.
 

natkingcoleslaw

Neo Member
Gully State said:
RPS: Wot I Think: Witcher 2 Review

Surprisingly in line with my impressions of the game so far...I am disappointed about the length (although I'm exploring every nook and cranny so it'll take me much longer) and the ending (another person not satisfied with the ending, not good- although I'm hoping that there'll be a meaty expansion pack).

Also, apparently the combat gets easier later on...

The game seems long enough for me. The reviewer makes it clear, that

1. He rushed through the game, didn't do any side quests
2. Probably on easy, as indicated by his lack of alchemy/magic use

Also, in an earlier interview, the devs say that this is a story driven game. There are people who just want the story. For example, on a second play through, in the alternate location. The easy setting is meant for them to rush through.

I'd rather wait for the Eurogamer or GT or GB or IGN reviews.
 
D

Deleted member 10571

Unconfirmed Member
Got it now, it kinda 'clicked' and suddenly the game is all kinds of awesome. But hard. But awesome.
 
Kyaw said:
Where do i get the Diagram for the 'Grapeshot' bomb to explode the nekker nests?

I've checked with almost buying outlets in Flotsam apart from that merchant who yells at you when you try to talk to him at the entrance of Flotsam.

From Cedric, dude in the lookout spot who you need to speak to for the Krayan quest.
 

Zeliard

Member
natkingcoleslaw said:
The game seems long enough for me. The reviewer makes it clear, that

1. He rushed through the game, didn't do any side quests
2. Probably on easy, as indicated by his lack of alchemy/magic use

Also, in an earlier interview, the devs say that this is a story driven game. There are people who just want the story. For example, on a second play through, in the alternate location. The easy setting is meant for them to rush through.

I'd rather wait for the Eurogamer or GT or GB or IGN reviews.

He could have very well played on Normal. After all, in the first game the alchemy stuff wasn't required unless you played on Hard, and the game itself told you that. Either way, he ultimately gave Witcher 2 a very glowing review:

Jim Rossignol said:
Yet none of this really matters, because of what The Witcher 2 manages to do overall. It creates a sinister, cogent, violent, colourful world that is routinely affected by your actions within it. The game comes to life as it is merged with your decisions and articulates a story that is at once overwhelming and engrossing. I’ve enjoyed this collision of combat and story more than I have with any RPG since Vampire Bloodlines. It dissolves my lack of interest in fantasy games with its intensity.

That's clearly a man who likes the game a whole lot. He just brought up some of what he felt are faults as well.
 

Durante

Member
GlamFM said:
Thinking about getting a PC just for this. Is it everything I wanted Dragon Age II to be?
It's a fantastic game. But I wanted DA2 to be a tactical party-based RPG and it's not that.
 

Van Buren

Member
Zeliard said:
I enjoy it more so far than the first. Combat is far more engaging and actually puts some emphasis on player skill, and limiting potions to outside of combat was a beautiful move. The crafting, leveling up, and general customization mechanics seem to be more fleshed out and varied. It's much prettier and better-written; the characters and all of the individual world elements are just more vividly realized.

Only slight concern I have is the length based on RPS' review, but I typically take my time with every RPG anyway, so I'm sure it will still feel lengthy when I'm done (plus the reviewer there mentioned he sort of rolled through it). The prologue itself wasn't that short and I imagine Chapter 1 is much longer. And I'm in no hurry at all - I spend a lot of time just staring at the incredible detail on everything and soaking in the atmosphere.

I'm in the same boat, like most here, in that I'm loving the game to bits despite my high expectations for the sequel. I'm just being conservative in recommending a game that most here have not finished.

Regarding length though, the sequel does not have a lot of the fetch quests, though well-written, that populated the first game - that ought to shorten the length considerably. Most side quests have some sort of a choice element to them as well, and another playthrough is warranted at the very least to experience them. That, and reviews mention that the second act diverges quite a bit based on choices. As long as the choices and consequences are well done, I would be happy with even a 20-hour game like Alpha Protocol.
 
Durante said:
It's a fantastic game. But I wanted DA2 to be a tactical party-based RPG and it's not that.

I'd actually say it's probably closer to playing DA:O with a Rogue and soloing every encounter with traps, CC and swordplay.
 

Zeliard

Member
The biggest problem with Dragon Age II - and it has countless - is its game world. Kirkwall is simply a terrible setting and it feels so much worse now looking back after playing The Witcher 2. I actively hated Kirkwall while playing through DAII and now I hate it even more after witnessing TW2's game world.

I'm still somewhere in Act 2 in my DAII playthrough and I don't know if I'll ever go back to it. The thought of re-entering Kirkwall fills me with dread.

Van Buren said:
Regarding length though, the sequel does not have a lot of the fetch quests, though well-written, that populated the first game - that ought to shorten the length considerably. Most side quests have some sort of a choice element to them as well, and another playthrough is warranted at the very least to experience them. That, and reviews mention that the second act diverges quite a bit based on choices. As long as the choices and consequences are well done, I would be happy with even a 20-hour game like Alpha Protocol.

Ditto. It seems lean and mean.
 

Kyaw

Member
I doubt its going to be a 20 hour game if you do all the side quests. I've already been sidetracked many times by exploring. (and dying MANY times)

Also is there a quicksave button?

@ Purg3: Just like the Witcher 1 then? :D
 

purg3

slept with Malkin
Kyaw said:
I doubt its going to be a 20 hour game if you do all the side quests. I've already been sidetracked many times by exploring. (and dying MANY times)

Also is there a quicksave button?

F5 quicksaves
 

TheExodu5

Banned
natkingcoleslaw said:
The game seems long enough for me. The reviewer makes it clear, that

1. He rushed through the game, didn't do any side quests
2. Probably on easy, as indicated by his lack of alchemy/magic use

Also, in an earlier interview, the devs say that this is a story driven game. There are people who just want the story. For example, on a second play through, in the alternate location. The easy setting is meant for them to rush through.

I'd rather wait for the Eurogamer or GT or GB or IGN reviews.

Yeah, honestly, that's a nearly perfect length for me. I'm playing the first game at the moment, and it just drags on too much. The first game would be far better if they had trimmed the fat.
 

Lafiel

と呼ぶがよい
Regarding length though, the sequel does not have a lot of the fetch quests, though well-written, that populated the first game - that ought to shorten the length considerably. Most side quests have some sort of a choice element to them as well, and another playthrough is warranted at the very least to experience them. That, and reviews mention that the second act diverges quite a bit based on choices. As long as the choices and consequences are well done, I would be happy with even a 20-hour game like Alpha Protocol.
Yeah, some of the best role-playing games of all time are like 25-30 hours in length anyway such as vampire bloodlines. Or even shorter like fallout 1.

That said I'm interested in how it holds up in replays, and if chapter 2 really diverges based on your decisions in chapter 1. I'm hoping they don't disappoint in that area.
 
D

Deleted member 17706

Unconfirmed Member
Jerk said:
I plan to buy this tonight. I have an 6970, is it safe?

Also, GOG or Steam?

6970? Nah man, one of the single most powerful video cards in existence today is definitely not powerful enough to run this game. We are all running quad-SLI GTX 580s and barely breaking 20fps.

/sarcasm

I'd recommend getting it from GOG. No DRM, easy access to the extras, which can be downloaded individually, more money to the developer, etc... The only benefit the Steam version has Achievements, but that's subjective (I think they are less than worthless).
 
D

Deleted member 17706

Unconfirmed Member
GlamFM said:
Thinking about getting a PC just for this. Is it everything I wanted Dragon Age II to be?

I don't think so, unless you wanted Dragon Age II to be even more of a different game from Dragon Age: Origins than the real Dragon Age II turned out to be. I wanted DA:O taken even further, with more depth and complexity. I got a dumbed down piece of crap with a ridiculous(ly bad, too) story.

The Witcher 2 is a third person action-heavy RPG with a really cool world, story, and plenty of opportunities to see the results of your actions and decisions play out.
 

Lafiel

と呼ぶがよい
Am I the only one that is somewhat amused that the most impressive PC exclusive in ages is basically a console game with insane graphics?
I think this game is a good example of being console-influenced in a positive way, the combat in particular, considering one of it's clear influences is demon souls, one of the best action rpgs of all time.

And it has all the choice, customization, and detail you'd expect from a quality pc role-playing game.
 

Minsc

Gold Member
For some reason I find it annoying that the available DLC lists english VA and subtitles as undownloaded when they clearly function in the game. I'm compelled to download them to get check marks, but CDP's servers are swamped, haven't been able to connect twice all day.
 

~Kinggi~

Banned
Im surprised there arent more posts about people getting cyclic redundancy errors. I tried the retail disc on 2 seperate dvd drives now and i got the same error in different spots.

This is a disaster release. Their whole fucking retail line is incompatible with whole brands of dvd drives. What the fuck. These things might as well be coasters now.
 

Exuro

Member
I dunno, chapter 1 was pretty brutal but chapter 2 has been a lot easier. Kind of disappointed that I've only died like 5 times compared to the 100 or so from chapter 1.
 
D

Deleted member 17706

Unconfirmed Member
Zeliard said:
I predict the people who don't enjoy Demon's Souls' combat will have the same complaints about TW2, heh

You can turn the game down to easy and just go hack on dudes until they die, apparently.

Also, if you don't like the sword action, you can go the magic/alchemy route and make plenty of bombs and traps to use in conjunction with your magic.
 
TheExodu5 said:
Man I am absolutely in love with the interface of this game. Probably the nicest interface I've seen in any game, ever.

I do too. However, I wish there was more labels for controlling the menus with a controller. A lot of the time, I dont know what the buttons do in the inventory.
 

Zeliard

Member
Exuro said:
I dunno, chapter 1 was pretty brutal but chapter 2 has been a lot easier. Kind of disappointed that I've only died like 5 times compared to the 100 or so from chapter 1.

You playing on Hard?
 

Zeliard

Member
Zefah said:
You can turn the game down to easy and just go hack on dudes until they die, apparently.

Also, if you don't like the sword action, you can go the magic/alchemy route and make plenty of bombs and traps to use in conjunction with your magic.

Yeah the game gives you some nice combat options.

People just need to be careful about leveling up their talent trees because you ultimately get far fewer points than there are nodes.
 

Lafiel

と呼ぶがよい
Exuro said:
I dunno, chapter 1 was pretty brutal but chapter 2 has been a lot easier. Kind of disappointed that I've only died like 5 times compared to the 100 or so from chapter 1.
Most role-playing games are always kinda like this when it comes to difficulty, i mean a good example is fallout 1/2 those start off almost kick-to-the-balls hard, but as you get level up, get more skills, get better weapons etc, the game gets a lot easier then what it started off initially.
 
Zefah said:
You can turn the game down to easy and just go hack on dudes until they die, apparently.

Also, if you don't like the sword action, you can go the magic/alchemy route and make plenty of bombs and traps to use in conjunction with your magic.
On hard it isn't either/or, even if you specialise into swords you still have to use everything to survive tough encounters.
 

RedSwirl

Junior Member
Jesus black dick Christ. This could potentially turn out to be the best action RPG I've ever played, Japanese or Western. I actually wouldn't feel bad playing this on a console either. Interested in seeing how the 360 version turns out.

I'm still not done with the prologue yet, but medium difficulty feels like a freaking Super NES game. The combat definitely feels like Arkham Asylum, but I still haven't gotten parrying down. I figured out that the right analog stick does targeting, but when I'm in the thick of it up on one guy, I can't get Gerault to turn to another guy and parry in time. Protips?
 

Deadly

Member
Apparently there are abilities you can only get from the prologue. And one of them gives additional weight. Fucking A. I'm contemplating restarting now, great.
 
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