Would be great. I'm not sure what kind of plans CDPR has. If they could make an expansion pack that adds more quests in general and severely extends the 3rd act as well as fix bugs/design issues that would be lovely.Kyaw said:Enhanced Edition?
Would be great. I'm not sure what kind of plans CDPR has. If they could make an expansion pack that adds more quests in general and severely extends the 3rd act as well as fix bugs/design issues that would be lovely.Kyaw said:Enhanced Edition?
Exuro said:The game screams expansion packs. I don't want to say the game is rushed or unfinished(well the end feels like that) but there are a lot of things that could be filled. I'm replaying it with different choices and have notice a lot of doors that don't do anything in Flotsam. I could easily see them adding side quests that make buildings/doors available with a side quest giver inside. The 3rd act though seriously needs more content. The way the beginning of the game progresses is great but near the end it become too fast pace and talents and armor and weapons don't feel as important. If it were possible I'd want them to restructure the main quest line in chapter 3 and extend it a bit. It was just too short.
I would agree with this, but chapter 3 is so bad if they could redesign some stuff I'd want them to do that instead. I'm actually really enjoying replaying through chapter 1 with different decisions. Crazy how some choices extend/stop certain quests.Alextended said:I think I'd prefer DLC adds whole new areas you can play stand alone (possibly with your end game statistics and inventory, and being able to add all you do in the DLC to it for the next DLC/expansion) rather than replay from the beginning (or load a save if you have one) and find those quests where they weren't be4 and move on from there with no real consequences to the main game, as just another random quest, maybe with some loot... Design issues and bugs etc should just be in updates/patches.
Exuro said:Would be great. I'm not sure what kind of plans CDPR has. If they could make an expansion pack that adds more quests in general and severely extends the 3rd act as well as fix bugs/design issues that would be lovely.
Exuro said:The game screams expansion packs. I don't want to say the game is rushed or unfinished(well the end feels like that) but there are a lot of things that could be filled. I'm replaying it with different choices and have notice a lot of doors that don't do anything in Flotsam. I could easily see them adding side quests that make buildings/doors available with a side quest giver inside. The 3rd act though seriously needs more content. The way the beginning of the game progresses is great but near the end it become too fast pace and talents and armor and weapons don't feel as important. If it were possible I'd want them to restructure the main quest line in chapter 3 and extend it a bit. It was just too short.
Anyone? I fear for my life! I want to be able to do Notice-board sidequests.Easy_D said:Odd, there's nothing there. I picked 2 sidequests up at the noticeboard too. Do I have to advance in the story to unlock them or did I suffer a terrible bug?
Yeah something must be wrong then, there's nothing in my inventory or the Journal.Snuggler said:Notice board quests are supposed to be listed in your journal.
Why doesn't he install the CE on his laptop? SecurROM allows infinite installs and 5 active at the same time.Hawk269 said:Steam Edition Question:
My friend bought the CE Edition from Amazon and his friend gave him the DLC code from the Besy Buy. For some reason, he now wants the Steam version as well. He plans to play the game on his laptop when he travels and the other one on his home PC.
If he gets the Steam version can he also apply his 2 DLC Codes that he already used from his CE Edition?
Jenga said:ENDGAME SPOILER DISCUSSION:
That's because the game's looting context requires that you're in front or besides it, not on top of it.Coldsnap said:Why is it so hard to loot stuff in this game (playing with controller)? It's one of my few gripes with the game, I'm standing directly above the damn thing let me loot it!
oh. didn't notice it what with the 5 poststhetrin said:Why doesn't he install the CE on his laptop? SecurROM allows infinite installs and 5 active at the same time.
There's a thread for this.
mercenar1e said:[/B]
an enhanced edition that id want to see is an Expansion that focuses on what happens after the ending.. 16 hours play through and many added side quests for the Witcher 2 along with bug fixes and DX11 support
Well, the game did JUST come out. You're probably going to get more traction with whatever you were talking about in that thread, regardless.Jenga said:oh. didn't notice it what with the 5 posts
thetrin said:Why doesn't he install the CE on his laptop? SecurROM allows infinite installs and 5 active at the same time.
There's a thread for this.
I initially thought this as well but the Troll DLC works well in game, so I don't see why they don't add more quests in game as mod adventures make said dlc feel irrelevant for the most part.Jenga said:I'm thinking the DLC will work like the extra mod adventures from enhanced edition. Another little side menu that lets you access them. I'm curious whether or not it'll be self-contained, or help modify the end save for Witcher 3.
Well, I think the issue is that many games are measured in length by how long a single playthrough takes, rather than how much content is actually there. Witcher 2 will benefit from repeat playthroughs, as you get completely different quest hubs and story branches depending on who you trust and help. They could have done away with REAL moral choices and put all of the quest hubs in a row, but I think that takes away a lot of the impact the game prides itself on.Hawk269 said:I have not beat the game, not even close so I cant speak to how long it is. But reading here and otehr places, outside of some of the tech issues, the biggest thing I have read has been that the game needs to be longer and Chapter 3 was really not even a chapter. I think this is something they could add to the game easily with DLC and like I said maybe 1 really big paid DLC pack.
because if they add in dlc in whatever specific chapter i'll have to either replay or reload to get to that point just to play itExuro said:I initially thought this as well but the Troll DLC works well in game, so I don't see why they don't add more quests in game as mod adventures make said dlc feel irrelevant for the most part.
I don't mind the length at all. My problem is the pacing at the end. The Prologue is longer than or nearly the same length as chapter 3. If the game was structured as Prologue, Chapter 1, Chapter 2 and Epilogue I wouldn't had felt so bad. Calling Chapter 3 a chapter made me feel that I was in for at least another 10+ hours like the earlier two chapters.thetrin said:Well, I think the issue is that many games are measured in length by how long a single playthrough takes, rather than how much content is actually there. Witcher 2 will benefit from repeat playthroughs, as you get completely different quest hubs and story branches depending on who you trust and help. They could have done away with REAL moral choices and put all of the quest hubs in a row, but I think that takes away a lot of the impact the game prides itself on.
What's wrong with replaying the game? I understand the concern but mod adventure type dlc seems like such a waste. It would be hard to fit into the core game lore wise and they would have to make a new region unless it's just copy pasta terrain, but then it might as well be part of the game. I just don't like the idea myself.Jenga said:because if they add in dlc in whatever specific chapter i'll have to either replay or reload to get to that point just to play it
The point of choices in something story driven like this is to shape the story how you want to shape it and make it your own. If it was all about 100% it then they might as well make it one longer linear story that takes you through roughly all the quests in slightly different context and design (since the different quests can be contradicting when done with choices) or with some of them as side quests that you can choose to do regardless of your choices. Granted if you really really love the game you'll want more of it and go back and replay it anyway before a sequel or expansion is out but yeah, that doesn't really fix pacing issues and what not either.thetrin said:Well, I think the issue is that many games are measured in length by how long a single playthrough takes, rather than how much content is actually there. Witcher 2 will benefit from repeat playthroughs, as you get completely different quest hubs and story branches depending on who you trust and help. They could have done away with REAL moral choices and put all of the quest hubs in a row, but I think that takes away a lot of the impact the game prides itself on.
thetrin said:Well, I think the issue is that many games are measured in length by how long a single playthrough takes, rather than how much content is actually there. Witcher 2 will benefit from repeat playthroughs, as you get completely different quest hubs and story branches depending on who you trust and help. They could have done away with REAL moral choices and put all of the quest hubs in a row, but I think that takes away a lot of the impact the game prides itself on.
toasty_T said:Is there a way to find the ingredients to remove the tattoo in or around Vergen?
ColonialRaptor said:Didn't you tell me a few pages back that it could only be done in Chapter 1?
Coldsnap said:Question about Kayran:I got the iron frame for a trap? during the mission where you sneak behind the barracks. What am i suppose to do with it? There's no quest for it in the journal
Lime said:I think plough is my new favourite word.
Stahsky said:You are going to need to craft an item with it
Coldsnap said:Was i suppose to get a plan too? Don't see any plan in my inventory, just the frame.
I NEED SCISSORS said:You need to come to the UK then.
Zeliard said:Yeah Cedric sells that diagram
I aard spammed him and did two strong hits between each, ran around until my vigor went back up, repeat.DSN2K said:how do you beatLetho lol
I barely make scratch on him, dead so quickly.
DSN2K said:how do you beatLetho lol
I barely make scratch on him, dead so quickly.
CabbageRed said:Ugh, found the non-locked sewers. I wish games wouldn't train you to overlook what needs to be done. If you throw a ton of doors at me, all clones of one-another, and lock them all but a few, don't secret a quest behind one because theres a good chance that I've learned to quit trying to open them because they're "all" locked. Grumble.
Coldsnap said:Krayen fight:Thought getting the potion and the trap would help but after chopping off all the tentacles, I just get pelted with rocks too death because Im standing around like an idiot unsure of what to do next.