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The Witcher 2: Assassins of Kings |OT| Plough 'Em All

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Snuggles

erotic butter maelstrom
How About No said:
I don't wanna look through trailers at the moment, can anyone tell me if they changed Dandelion's English VA? Please tell me they did.

It seems like both Dandelion and Zoltan have new voice actors.
 

Acosta

Member
Your order (received November 19, 2010)
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Qty Item Price Delivery Subtotal

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Amazon.co.uk items (Sold by Amazon EU S.a.r.L.):

1 The Witcher 2 - Collector'... £66.78 1 £66.78

Dispatched via MRW (estimated arrival date: May 19, 2011).

Fuck yeah!
 

JohngPR

Member
Corky said:
It's really inevitable, one is a pretty mature rpg whereas the other is a more ( even though I'm still gonna buy the shit out of it ) mainstream "gta-game" ( yeah I know I know ).

It really isn't though. Reviews suggest that it's more of a next gen adventure game than it is a GTA game.
 

loganclaws

Plane Escape Torment
I bought both the GOG and Steam version. Now I'm not sure which to play. I'm thinking steam since it tracks the play time but GOG has preload... Hmmm decisions decisions.
 

Snuggles

erotic butter maelstrom
Exuro said:
The Witcher series has too many little items for a grid system to be effective imo.

Yeah. I disliked that each bottle of liquor took up it's own spot, it all felt a little too cluttered for me. I'll take a weight limit if that means we can group items.
 
I have the Collectors Edition coming tomorrow! Oh yeah! However, I won't be able to play much as I'm off to see a concert in the evening. All in all though, a good day!! :)
 
Collector's Edition SHIPPING CONFIRMED!!!

Why aren't we getting a pre-load deal with Steam?! UGH! :mad:

Snuggler said:
It seems like both Dandelion and Zoltan have new voice actors.
POLISH VOICE OPTION FOR ME CONFIRMED. It's the only proper way to play The Witcher, after all!
 

Zeliard

Member
Weight limits are good unless they're made absurdly strict. They can add another layer to the decision-making. They basically serve as another form of choice & consequence - you see some awesome item that weighs a shit ton, and you have to make a decision based on the weight it adds vs. its usefulness to you.

Sn4ke_911 said:

Good god why would anyone watch that now

or ever :p
 
I'm really hoping there is a a piece of music in the Withcher 2 that sets up a dark atmosphere like the piece that played when you were in Vizima. It was absolutely fantastic hearing that piece of music play every time you went back into the city.
 

zonezeus

Member
Quick impressions, Polish CE version:

- game has awesome (AWESOME) atmosphere - thick, brooding, serious. Combination of landscapes, music, VA, background lore etc. is almost perfect. For me this is probably the strongest point of Witcher 2. Plus, being from Eastern Europe I feel at home ;)
- combat system is great, comparisons to Batman: AA are justified. Also, game IS hard - I started playing it on Hard, quickly changed to Medium after getting my ass kicked in the goddamn Prologue (!). I can even see myself changing it to Easy for some boss fights, I'm getting to old for difficult games ;)
- lots of loot, from weapons to armor, and that's only the beginning of the 1st chapter. Also SHITLOAD of alchemic and crafting ingredients, lots or recipes as well.
- in general, game throws a lot on you and expects you to keep up. "Here's a tutorial for you, I thought it might help! What? Too fast? Fuck you!".
- can't say much about graphics, my poor laptop struggles to play it on Low.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
WarMacheen said:
Goddamn, finally

Thanks Sn4ke


also the dude streaming sounds like he's having sex.

My pleasure. For anyone who watches the stream. On the top left corner there is a switch to widescreen. It's much better. (bigger screen)
 
Can anyone tell me or link me to an article that says the size of the game world? Compare it to the Oblivion game world, for instance. Also how long will the game be in terms of story alone and also story+side quests?


Complistic said:
Seriously. No better way than to make your first play through feel like your second. Its < 24 hours away. Just wait it out.


Well, if you go to the homepage here:

http://en.thewitcher.com/

and divide the number of seconds left by 3600 it will be about 10 hours left. So itll be about 2am EST when it unlocks for me.
 

Fox318

Member
Lord Fruity said:
Quick impressions, Polish CE version:

- game has awesome (AWESOME) atmosphere - thick, brooding, serious. Combination of landscapes, music, VA, background lore etc. is almost perfect. For me this is probably the strongest point of Witcher 2. Plus, being from Eastern Europe I feel at home ;)
- combat system is great, comparisons to Batman: AA are justified. Also, game IS hard - I started playing it on Hard, quickly changed to Medium after getting my ass kicked in the goddamn Prologue (!). I can even see myself changing it to Easy for some boss fights, I'm getting to old for difficult games ;)
- lots of loot, from weapons to armor, and that's only the beginning of the 1st chapter. Also SHITLOAD of alchemic and crafting ingredients, lots or recipes as well.
- in general, game throws a lot on you and expects you to keep up. "Here's a tutorial for you, I thought it might help! What? Too fast? Fuck you!".
- can't say much about graphics, my poor laptop struggles to play it on Low.
Can Geralt carry more loot than in the Witcher 1?
 

Exuro

Member
Lord Fruity said:
Quick impressions, Polish CE version:
- lots of loot, from weapons to armor, and that's only the beginning of the 1st chapter. Also SHITLOAD of alchemic and crafting ingredients, lots or recipes as well.
How much armor/weapons have you seen so far? I'm assuming much more than TW1 but less than say Diablo. But are you finding different jackets/pants/gloves/boots?


neva- said:
how large is the steam download?
16GB which includes the extra content. Going to suck dling it tomorrow.
 

Zeliard

Member
Lord Fruity said:
Quick impressions, Polish CE version:

- game has awesome (AWESOME) atmosphere - thick, brooding, serious. Combination of landscapes, music, VA, background lore etc. is almost perfect. For me this is probably the strongest point of Witcher 2. Plus, being from Eastern Europe I feel at home ;)
- combat system is great, comparisons to Batman: AA are justified. Also, game IS hard - I started playing it on Hard, quickly changed to Medium after getting my ass kicked in the goddamn Prologue (!). I can even see myself changing it to Easy for some boss fights, I'm getting to old for difficult games ;)
- lots of loot, from weapons to armor, and that's only the beginning of the 1st chapter. Also SHITLOAD of alchemic and crafting ingredients, lots or recipes as well.
- in general, game throws a lot on you and expects you to keep up. "Here's a tutorial for you, I thought it might help! What? Too fast? Fuck you!".
- can't say much about graphics, my poor laptop struggles to play it on Low.

Cool, thanks for the impressions.

How big do the environments seem so far? The exploration aspect of Witcher 2 might be the thing I'm most curious about.
 

RedSwirl

Junior Member
Lord Fruity said:
Quick impressions, Polish CE version:

- game has awesome (AWESOME) atmosphere - thick, brooding, serious. Combination of landscapes, music, VA, background lore etc. is almost perfect. For me this is probably the strongest point of Witcher 2. Plus, being from Eastern Europe I feel at home ;)
- combat system is great, comparisons to Batman: AA are justified. Also, game IS hard - I started playing it on Hard, quickly changed to Medium after getting my ass kicked in the goddamn Prologue (!). I can even see myself changing it to Easy for some boss fights, I'm getting to old for difficult games ;)
- lots of loot, from weapons to armor, and that's only the beginning of the 1st chapter. Also SHITLOAD of alchemic and crafting ingredients, lots or recipes as well.
- in general, game throws a lot on you and expects you to keep up. "Here's a tutorial for you, I thought it might help! What? Too fast? Fuck you!".
- can't say much about graphics, my poor laptop struggles to play it on Low.

I honestly didn't really like the Arkham Asylum fighting system. Felt too simple, not enough control in the player's hands. It was basically a rhythm thing where I pressed one button in the enemy's direction with the occasional parry. I'm confident that TW2 won't be that dumbed down, but still.
 

Exuro

Member
Confidence Man said:
It's a real dick move. I should be excited about the game coming out, but really I'm grumpy because of this.
I am too. It's not a bonus for GoG, it's a huge negative for every other DD. Really irked.
 

Minsc

Gold Member
Confidence Man said:
It's a real dick move. I should be excited about the game coming out, but really I'm grumpy because of this.

GOG users were supposed to be able to unlock and play tonight too, but that got ruined as well. Seems only retail purchases didn't get screwed over.

Exuro said:
I am too. It's not a bonus for GoG, it's a huge negative for every other DD. Really irked.

It's completely irrelevant in a couple days though, let's not blow it out of proportion, GOG users have far more to complain about imo, I should be playing right now! :)
 

Snuggles

erotic butter maelstrom
Zeliard said:
How big do the environments seem so far? The exploration aspect of Witcher 2 might be the thing I'm most curious about.

Also, is it true that you can go "anywhere" from the start? I read a preview or something that said that the whole map would be available from the start, unlike TW1, and that there was no level scaling as well.
 

zonezeus

Member
"Can Geralt carry more loot than in the Witcher 1?"

I can't remember how much stuff exactly you could carry in Witcher 1, but I think the answer is "yes". Definitely more weapons/armors and more alchemic ingredients.

"How much armor/weapons have you seen so far? I'm assuming much more than TW1 but less than say Diablo. But are you finding different jackets/pants/gloves/boots?"

At the beginning of 1st chapter I'd say ~10 types of swords, some minor weapons like pikes, clubs, hammers and daggers, ~5 jackets + some narrow selection of pants, gloves and boots (let's say 3 of each) Definitely not Diablo-level ammount of loot, but still a huge improvement from Witcher 1.

"How big do the environments seem so far? The exploration aspect of Witcher 2 might be the thing I'm most curious about."

Don't know, didn't leave the first town yet. Bigger than Witcher 1, for sure, although Prologue is basically one big corridor.
 

Zeliard

Member
RedSwirl said:
I honestly didn't really like the Arkham Asylum fighting system. Felt too simple, not enough control in the player's hands. It was basically a rhythm thing where I pressed one button in the enemy's direction with the occasional parry. I'm confident that TW2 won't be that dumbed down, but still.

Well we shouldn't exactly pretend the sword combat in the first was anything to write home about. The mechanics of it were exceedingly simple, though they were meant to be. I didn't dislike the concept of timing-based clicks but after a point that aspect in TW1 just became overly repetitive and easy.

Snuggler said:
Also, is it true that you can go "anywhere" from the start? I read a preview or something that said that the whole map would be available from the start, unlike TW1, and that there was no level scaling as well.

Very curious about this as well, especially given there are only supposed to be four loading screens. I'm wondering how the entire aspect of traveling around works in TW2, and what limits are set on it, etc. I'm expecting the opening prologue stuff to be quite linear like in the first but I don't know about after.
 

larvi

Member
RedSwirl said:
I honestly didn't really like the Arkham Asylum fighting system. Felt too simple, not enough control in the player's hands. It was basically a rhythm thing where I pressed one button in the enemy's direction with the occasional parry. I'm confident that TW2 won't be that dumbed down, but still.

Ugh, yeah, I couldn't stand Batman AA, rented it and only could play a couple of hours of it. Hopefully there is more depth to combat in this game than that.
 

Chiggs

Gold Member
I have successfully completed a near-perfect media blackout of this game. Only 20 more hours until this game unlocks! I cannot wait.

Oh, and the developers rock for including controller support.
 

RedSwirl

Junior Member
Zeliard said:
Well we shouldn't exactly pretend the sword combat in the first was anything to write home about. The mechanics of it were exceedingly simple, though they were meant to be. I didn't dislike the concept of timing-based clicks but after a point that aspect in TW1 just became overly repetitive and easy.

TW1 is a point n' click game - the challenge is all in the decision-making and setup, not the action. TW2 from what I understand has turned into a full-fledged action RPG with direct button-to-action combat.
 

Zeliard

Member
Chiggs said:
I have successfully completed a near-perfect media blackout of this game. Only 20 more hours until this game unlocks! I cannot wait.

Oh, and the developers rock for including controller support.

Geralt dies at the end.
 

Corky

Nine out of ten orphans can't tell the difference.
Chiggs said:
I have successfully completed a near-perfect media blackout of this game. Only 20 more hours until this game unlocks! I cannot wait.

Oh, and the developers rock for including controller support.

same here, I've basically only seen some non spoilery media shots of the beginning of the game.
 

Minsc

Gold Member
Zeliard said:
Very curious about this as well, especially given there are only supposed to be four loading screens. I'm wondering how the entire aspect of traveling around works in TW2, and what limits are set on it, etc. I'm expecting the opening prologue stuff to be quite linear like in the first but I don't know about after.

Well, the game takes place over such a large area that there's no way you just walk from one side of the world freely to the other, it's not that kind of game. I'm sure the different chapters put you in opposite ends of the map, there's no way you literally walk across 3 or 4 kingdoms wherever you want. I'm expecting it to be a lot like the first, without the loading screens. I'll be very surprised if you're free to travel anywhere in the entire game at any point.

larvi said:
Ugh, yeah, I couldn't stand Batman AA, rented it and only could play a couple of hours of it. Hopefully there is more depth to combat in this game than that.

Try and get a perfect 3-batarang score on the first challenge room. The game's combat is nearly flawless imo, it's just to bad the game part of AA doesn't actually show it off. I can see what you're saying about wanting more depth, but I think a lot of people who have a bad taste from AA never actually saw what the game could be like if it were a lot harder.

Zeliard said:
Geralt dies at the end.

Definitely Triss, if any one dies. FFVII all over again.
 
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