It is relevant, because the new consoles price may be lower than the PS5 but there's no guarantee it will be lower than the PS5D since the article clearly says that it has the same specifications. If it does the only cost savings will be what's around the internals.
it's not another option, you have PS5 and PS5D now, you are removing one option, and then removing a feature from the first one and charging more for it if people want to have what they could have gotten before the revision. Some defenses I see with these consoles sometimes are truly baffling, they could rob you blind and you'll say it's a choice or a reasonable option.
No it doesn't, what are you talking about? Modules didn't even work with phones which is the platform you think it would work with. What you're defending is similar to Apple removing the charging cable, and making you use wifi charging, otherwise you have to pay $200 for a lightning cable to be able to charge your phone without a wireless pad even though they created new charging cables that work with the phone, and are better for the battery and are more optimized for charging than the wifi pad. Now you are losing out on a key feature of a game consoles that the original PS5 launched with, taking it out and charging a premium for it when you could have just brought a PS5 before they did it without the premium.
No one argues this you made it up.
The issue is the people who make up a sizable amount of the industry that use physical, which are still most countries I'd say. and even countries like the US and others with the tech, are not going to buy a digital consoles because it's not either possible or feasible compared to getting a disc.
You also like many people misread the industry percentages of "digital" yes much of the industry is "digital" that doesn't mean that everyone is downloading digital games, that means many games are released digitally, and you can look at steam or the eshop to see the varying quality of these digital games, same with mobile where physical isn't even an option. Physical games still sell 10's of millions and bring in billions of revenue especially on consoles. You're acting like that 80% of the industry game sales being digital means that 80$ of consumers are buying digital, this is a fundamental misunderstanding of statistics.