GlamFM
Banned
Im up to
the plane crashing after fixing the radio tower
How far am I into the game, don't want it to end lol
1/4 I´d say. Lots more ahead of you.
Im up to
the plane crashing after fixing the radio tower
How far am I into the game, don't want it to end lol
1/4 I´d say. Lots more ahead of you.
Is this game's story really like Lost? Sorta makes me wana check it out more.
The main narrative is very much so.
Be strong, Skilletor
You beat NG3/10, remember?
Is this game's story really like Lost? Sorta makes me wana check it out more.
The main narrative is very much so.
This is true. I will channel the strength I used to tolerate sub 30fps drops during the shattered remnants of a series I love so much.
I guess that's what Tomb Raider is. Without framedrops, at least.
I CAN MAKE IT!
Not sure what Jarmel is referring to. It's nothing remotely like Lost. It is an excellent game though, so check it out anyway.
Can anyone off the top of their head throw out the number of enemies they think appear in the game? I'm just trying to do the trophy math in my head and whether or not reloading sections is required.
This part of the game is actually pretty cool. Lots of platforming and in a pretty open area. I wish more of the game was like where I'm at right now.
Oh jesus, is that all? I just finished that part.
I don't think I'll make it through this game.
Man that gave me some hope,especially coming from you.
Then i read your next post:
:/
Combat is the worst part of the game, no doubt. Traversal is much more enjoyable.
I got up there by jumping the lower part of the rock on the right, then to the short wood thingies, then to the ledge. Needed a few tries and I am sure, there is a more correct way of doing it.
On second thought. Above this area there is a lake, I think. There should be swimming a red ballon wrapped in rope. Maybe you could drop it from the lake down to this area, then use it to jump to the ledge.
The whole narrative is a pretty straight ripoff of LOST.
(deleted)
How is that not LOST?
Stopped around midnight. Love it so far. I was sitting literally on the edge of my couch from when it first started until I finished for the night. A game hasnt done that to me for awhile. Also, Im finding myself actually slowly walking around the environment looking over everything and listening to the sounds. The level at which this game bleeds atmosphere is right up there with the best.
For those that finished the game, what were your highlights?
It's all a blur to me outside of theship frame with the gondolas which was absurdly ridiculous on a level Ihaven't seen before and there's that The Descent section which was kind of interesting if not limited
What blew you all away?
Great, it looks like the grand CD tradition of making me like the game for about half of it, and then starting to make me progressively hate it more and more as it gets near the end will continue. I pretty much wanted to throw the Underworld disc out the window by the time I died 100th time due to garbage camera and controls on the last level.The gondola level and the final level are absolutely ridiculous in the worst way possible. Everybody just going straight for the meat grinder that is Lara.
How much would you rate the puzzles and platforming (based on challenge) in this game?
There are no puzzles in this game. There's a couple of weight based physics challenges in the optional tombs but they take about a minute at most to solve.
Yeah that was a total bummer for me Hope they bring back the puzzles for TR2, cause the puzzles are Uncharted-level braindead so farThere are no puzzles in this game. There's a couple of weight based physics challenges in the optional tombs but they take about a minute at most to solve.
I know almost nothing about the gameplay itself right now, but I just want to know: they didn't gut the puzzle-solving did they?
The main reason I even played the recent Tomb Raider games was because the franchise was almost the last one I could depend on for good environmental puzzle design outside of Zelda.
In fact to be honest, when I first heard "open-world Tomb Raider," my first thought was that it might be a sort of Zelda clone. That wouldn't be a bad fit for the franchise if you ask me.
There are no puzzles in this game. There's a couple of weight based physics challenges in the optional tombs but they take about a minute at most to solve.
FUCK.
Then what the hell is in this game that even makes it "Tomb Raider?"
FUCK.
Then what the hell is in this game that even makes it "Tomb Raider?"
The gondola level and the final level are absolutely ridiculous in the worst way possible. Everybody just going straight for the meat grinder that is Lara.
Seriously. Someone protect these islanders from Lara.Don't know why but that made me lol.
So, most important part, does Lara get sweaty in this game too?
So, most important part, does Lara get sweaty in this game too?
Damn.
How's the platforming?Are there any tricky/difficult jumps?Also are there any good traps in the game?
If you're facing the right way, you'll make any jump. Sometimes you'll have to press a button to steady your grip but you've got a prompt the to tell you when
No traps from what I recall
Then what the hell is in this game that even makes it "Tomb Raider?"
If you're facing the right way, you'll make any jump. Sometimes you'll have to press a button to steady your grip but you've got a prompt there to tell you when
No traps from what I recall
So it's LAU all over agin.
....
The title.
So it's a complete and utter reboot? Not even following the core gameplay philosophies?
Lara Croft in Tomb Raider 2013 is quickly becoming one of my favorite female gaming protagonists, ever.This is starting to sound like it contains none of the reasons I even played Tomb Raider in the first place. Still might be a good game, just no reason to call it Tomb Raider.