So yeah here is my final thoughts.
Game is lacking in almost all fronts, everything the game does is just not good enough ,not in the same level of quality of the other games in the market or the games that "inspired" this one, like the open gameplay, explorations,shooting,story and everything,weirdly enough it share many of AC3 issues, if AC3 had a lost sister then it's TR2013.
-Story is predictable mess and full of cliches, C-grade storytelling,dialogue and characters ,if The Asylum ever made a straight to DVD ripoff of Indiana Jones this will be it, it bizarre but it sound like the main story was an afterthought here or at least it was changed completely at some point during the development because many things that happened don't match with eachother, the ending also was completely rushed, did they run of budget or something?
-The new Lara, one of the main focus on this game was the new Lara and how different she is and very real compared to the old one, but honestly aside from the look they both really non-human,if the old Lara was a robot then this one is not a cyborg but a psycho humanoid, the new Lara was just another Hollywood style action hero,that go from a lil girl to untouchable monster in no time, she is still shallow shell,her emotion and how she grew up is completely non realistic.
-Also game got really weak supporting cast/villains, I cant even remember anyone ,it's pretty sad really..even the annoying characters in Legend/Underworld like Zip,Amanda,Natla,yeah it's really pathetic job from the writers here(if the focus on Lara was good one may ignore this, but the focus on Lara was also bad).
-The pacing is all over the place,it start fast then slow down and stay like that till the very end when it just go crazy fast like it need to wrap this as fast as possible same.
-game structure suffer too much, since it forced me to do the same thing over and over, it's you need to go here then here then kill waves of enemies,sneak and get that thing then kill tons of enemies anyway and repeat, its really a boring way to design any video game(sadly many games have this issue)
-Variety problem is also return with the enemies, you fight the same dude over and over again, it's really boring and wasn't a people of any older Tomb Raider games since they used change the type of enemies completely each level.
-while the shooting feel nice, the entire combat stay the same,it's really an average shooter to its core because you don't need to be creative or use the environments for you advantage or anything like that,and because of that I didn't enjoy the long fights at all, they almost feel like a work.
I don't mind the QTE(I'm a Shenmue fan after all)they don't bother me,but the problem on where they throw them at you and here they just take the control from you in the wrong moments
-It is really damn boring game, forced me to stop playing many time,I can't even play for a full hour without stopping, this is also the same problem that I have with Assassin Creed3,there is just nothing that keep me interest here, the way they made the story feel disconnected to the free play/side activities is just wrong and just killed my experience here,they should've learn a thing or two from RDR or New Vegas of how they can mix the two and keep the player going.
-Way to easy,there is no challenge here, they try to cover this by making the fights last for too long but they just made the tons of shooting parts just too long and repetitive as hell, and there is no fun doing them just Shoot,dodge,take cover,shoot and repeate all the time, the stupid AI also hurt it too much, there is just no satisfaction for anything you do, there is just none of it.
-Can't believe myself saying this because I'm a pro long games,but this is one of few games that needed to be shorter, it just overstayed its welcome,I really wanted it to end after 5 hours.
-Exploration, how I can say this..it's umm a horizontal game, the design of the areas just feel completely flat.
I wont compare it to the classic Tomb Raider games because it's just unfair since this game is not a classic Tomb Raider(let be honest here they are from different genre of games),but let say to game that let you explore stuff like Assassins Creed games or even Demon's Souls/Dark Souls and even compared to them this game do bad job, really limited exploration you can't go up and down and climb everything, the design of the area is just..again..completely flat, in Souls series you can see how complex and layered the areas are that force you to go and look but here they are not like that.
The other problem is the design of the island itself, as someone who live on an island with see everywhere this is really a poor design,the different areas look the same most of the time, there is not enough variety of locations,hell even the island in Risen 1 was more interesting than this,islands can be cool place for a video game..not here tho..really missed opportunity.
-Collectables,optional "tomb" and side stuff are useless and sadly there is no satisfaction of doing any of them.
-Really jerky animations in many places (not sure if this is a PC port problem)
and speaking of the PC port..PC port was total garbage, crashed on me just too many times,too many problems and bugs,it remind my of the bad era of PC ports (like in 2005-2008) the worst port by Nixxus so far.
and please tone down the damn TressFX ffs, it's unrealistic, real long hair don't move like this(it move like team of angry snakes on Lara's head)kept breaking the immersion experience, and it impact the framerate too much,had to disable it.
uninstalled it,because I don't see myself playing it again anytime soon if maybe ever I wont buy any future DLC or anything.
5/10 No depth in gameplay or shooting,lacking everything it try to do,it's just not fun.
sigh