Don't give away the sequel.Bride of Vigo the Carpathian?
Ots pure Die Hard stuff. I see no problem with it. Obviously they fixed the stupider plot ideas before release. Lara is already a Croft and we are made to think shes at least got some knowledge of things.
Generally I find the game uses intelligence than regen health; which btw doesn't last long. She seems believable within the context.
Do they make it clear that it's a point of no return?Hi gang, so I'm at the point of no return, I've done all the tombs, but not all the other bits, I'm just wondering if there any other things that are hidden that are worth checking out? Or are all those other bonus things just burning posters and opening boxes?
I guess that's possibly a spoiler, but yes, they say it.Do they make it clear that it's a point of no return?
What does this have to do with TR lol?Path of Exile stuff
Hey man I beat Tomb Raider when I was a kid! The 10-11 year old in me would scoff at this new Tomb Raider.Yeah but the problem is no main Tomb Raider game has been a 10 hour romp. Tomb Raider has always been about challenge. They threw that out the window and designed a game that kids can complete without any trouble.
I don't mind all the punishment Lara takes in this. I've seen enough of the same or worse in movies and games. Would be nice to keep some of the scars visible in future games.
Hey man I beat Tomb Raider when I was a kid! The 10-11 year old in me would scoff at this new Tomb Raider.
Yeah, but the dissonance with how the marketing and a lot of people view the game as being "more realistic and grounded" is annoying. This game is way more over the top than any previous Tomb Raider.
Cool, cool, cool.I guess that's possibly a spoiler, but yes, they say it.
This game is about as realistic and grounded as RE4.Yeah, but the dissonance with how the marketing and a lot of people view the game as being "more realistic and grounded" is annoying. This game is way more over the top than any previous Tomb Raider.
Hi gang, so I'm at the point of no return, I've done all the tombs, but not all the other bits, I'm just wondering if there any other things that are hidden that are worth checking out? Or are all those other bonus things just burning posters and opening boxes?
What does this have to do with TR lol?
Everyone can like different types of games.
Danny-boy said:Well said. The praise for this game is most likely coming from people who like games that aren't very challenging and can be completed in a few sittings.
Finished it, really enjoyable game, unfortunately I was thinking to myself earlier, how I'd finish the game, and it's exactly what they did, so I kind of spoiled myself a little, but that final moment was still really great.
Can't wait for Tomb Raider 2.
I honestly don't know what the hell they were thinking with the pre-release marketing for this game, but I'm ultimately glad that it ended up unapologetically conforming to normal videogame conventions. I wasn't really interested in hunting and cooking animals to stay alive, or stitching up wounds or some other nonsense that would bring the action and adventure to a halt. Nor am I interested in Lara having some crisis of conscience after she kills someone the first time.
I'd like to think that the developers were honest, and that all the survival nonsense just got thrown out within the last 9-12 months because it wasn't working all that well. They probably just should have removed more of it -- no animal hunting, and don't have Lara get impaled in the first 5 minutes unless it's going to be an actual issue in the story/gameplay.
Finished it, really enjoyable game, unfortunately I was thinking to myself earlier, how I'd finish the game, and it's exactly what they did, so I kind of spoiled myself a little, but that final moment was still really great.
Can't wait for Tomb Raider 2.
I didn't mean the 'twist',The only person who couldn't figure out where the plot was going was Lara. I can't believe they thought they had a plot twist.
I don't think they will be doing the survival gimmick again but I really, really want to see the Bow return. Slowly crafting the bow from a simple weapon to a killing machine yet making it a great companion for exploring/traversing was about the only thing that felt like a unique experience in TR compared to other AAA games.
I feel like this whole thread was designed for that. Spec Ops is more antitrop's territory.
This made me roll my eyes so hard. Let's shoot at random thug guy and not the leader.
Well if they do the survival theme again then they better flesh out the survival elements this time around.I dunno based onit seems like they might do another survival island theme for the sequel. Count me out if that happens.the book she's holding at the end
He already gave it a 4/10.So Derrick01, what do you think of Tomb Raider? Rate it a 7?
This made me roll my eyes so hard. Let's shoot at random thug guy and not the leader.
He already gave it a 4/10.
Well if they do the survival theme again then they better flesh out the survival elements this time around.
He already gave it a 4/10.
I don't think they will be doing the survival gimmick again but I really, really want to see the Bow return. Slowly crafting the bow from a simple weapon to a killing machine yet making it a great companion for exploring/traversing was about the only thing that felt like a unique experience in TR compared to other AAA games.
Oh and hopefully Lara learns to swim in the next game and doesn't get her head crushed by a sea rock when trying to swim.
Well if they do the survival theme again then they better flesh out the survival elements this time around.
He already gave it a 4/10.
Definitely the funniest death in the game. It basically retcons the way you fell into the water so she can hit her head. So awkward.
I agree about the your other points as well. The bow's utility over the game was pretty satisfying. I preferred it in general combat as well, over the guns.
No, they need to cut them out completely. It was pretense here, but it'd be even worse if they try it again; it would make absolutely no sense.
Or perhaps the origin story/prequel to Far Cry 3 of how Lara Croft and her crew find Rook Island, with Vaas going insane and murdering all of them except for Lara.They also need to make the next game just be about Lara and not have that god awful crew following her around. I hope they show in the next game that the crew thinks Lara is nuts for going out on an expedition again despite almost getting killed so many times in this one.
They also need to make the next game just be about Lara and not have that god awful crew following her around. I hope they show in the next game that the crew thinks Lara is nuts for going out on an expedition again despite almost getting killed so many times in this one. At least that's what I thought when I saw the ending...
*Goes through hell on an island and narrowly escaping death at every turn.
*"Yeah I am going on another ghost island next... before my wounds have even properly healed"
Lara is clearly portrayed as an adventure addict/thrill seeker by the time the game ends. I mean that's the only way I can explain her action at the end.
Ah OK I didn't really feel that in the game with the way they told the narrative but I guess I can buy that more.That's part of the problem with the narrative. She's already an adventurer and thrill seeker BEFORE THE GAME. The scared lack of confidence parts feel forced. The only thing that really changes about her personality by the end of the game is her skepticism.
Ah OK I didn't really feel that in the game with the way they told the narrative but I guess I can buy that more.
They also need to make the next game just be about Lara and not have that god awful crew following her around. I hope they show in the next game that the crew thinks Lara is nuts for going out on an expedition again despite almost getting killed so many times in this one. At least that's what I thought when I saw the ending...
I was responding to this
I love the desperate, desperate elitism in this thread.
Sold.Ideal Tomb Raider narrative
Lara Croft enters a tomb
"Fuck yeah lets raid this bitch"
But how will I relate to Lara if I don't have numerous unskippable cutscenes forced on me?Ideal Tomb Raider narrative
Lara Croft enters a tomb
"Fuck yeah lets raid this bitch"
Rest of the game only has about a paragraphs worth of dialogue; some dialogue explaining the nature of the artifact/relic you're after, and one or two little shit comments like "OH FUCK ME I'M FALLING TO MY DEATH BECAUSE PLATFORMING ACTUALLY MEANS SOMETHING IN THIS GAME AHHHH"
Wrap it up in a bow; narrative is automatically better than all these try-too-hard nonsense games.
He would also make a hella bad game reviewer. Even the harshest objective (yeah I know...) reviewer couldn't give it less than a 6/10. I can't remember ever playing a game that was even a 5/10 ever, and this isn't anywhere near that bad. If all you're doing is comparing it to past Tomb Raider games and coming in with these gigantic expectations (hype), instead of reviewing it for what it is, you're doing it wrong.
Oh how utterly delightful probably a bit too high for my tastes, you gotta link to his post?
Wait, the magic of thread searching is upon us now... *searches*
But how will I relate to Lara if I don't have numerous unskippable cutscenes forced on me?
Derrick01 said:http://www.neogaf.com/forum/showpost...postcount=6532
They would never relegate cutscenes to an optional feature simply because they spend too much time and resources on it.
They don't, not all of them. A lot of the cutscenes are there to mask the loading time so if the game hasn't loaded yet you are forced to watch them.In all fairness, at least they let you skip them on the first playthrough.
They don't, not all of them. A lot of the cutscenes are there to mask the loading time so if the game hasn't loaded yet you are forced to watch them.
They don't, not all of them. A lot of the cutscenes are there to mask the loading time so if the game hasn't loaded yet you are forced to watch them.
KefkaPalazzo said:Great game so far...sad to see its bringing out the worst of some of GAF and making Pachter look justified in his hate.