Wonder if we should level them up in battle or something? Because I have the same problem atm.
Maybe you are expanding too quickly and upkeep cost is killing you? I am 100 odd turns in and I've maintain +1000-ish income through out. Garrison an army in the town to get a boost in public order, while you are saving money to build the growth or public order building, your vampiric corruption is building up, so that helps. Vampire agent gives growth and wight king gives public order when deployed.I have a problem where I can't get my main building chain up, it says I need more growth. I need more money but my public order was low and even if I turned taxes off it only went up +2 tops, but I needed money to make a building to get growth....so confusing.
Just can someone tell me when starting out a good way to get growth and public order up without breaking your entire bank in the process?
Apparently some lords abilities have levels? How did I miss this?!
Apparently some lords abilities have levels? How did I miss this?!
Is there some trick to moving Vampire Lords far away from home territory? I have a quest that requires me to send an army into Orc territory halfway across the world. Even if I could seize that much territory and not collapse from having too large of an empire, just setting up sufficient vampiric corruption would take probably a hundred turns.
Is there some trick to moving Vampire Lords far away from home territory? I have a quest that requires me to send an army into Orc territory halfway across the world. Even if I could seize that much territory and not collapse from having too large of an empire, just setting up sufficient vampiric corruption would take probably a hundred turns.
I wonder what race expansions they'll do. I'd love High/Dark Elves, but they live on a different continent so it would be hard to integrate them into the main campaign.
Wood elves would be difficult to add since lore-wise they live in woods and don't build a massive empire.
Skaven seem like a good idea that could be implemented quite easily, same with Chaos Dwarves. Brettonia and Kislev could also be unlifted into major factions.
yep, I heard the same about the bretonnia singleplayer campaign. Skaven would be fun.They said they were planning on expanding the world wap along with the expansions in a modular way, so I'm guessing the New World will happen eventually. So Elves and Lizard Men will definitely happen. Bretonnia is already playable as it's own faction in skirmish mode, and I THINK they've said their campaign would be a free expansion a few months down the line. I'm personally waiting for Skaven.
yep, I heard the same about the bretonnia singleplayer campaign. Skaven would be fun.
I could see the Skaven having an interesting under-empire system along with the dwarves.
Really the hard part would be Tomb-Kings. While they do engage in Total War style empire building it is usually among themselves on their own separate land and they only venture into the Old World to right some wrong or retrieve a stolen treasure. It would be nice to see Araby or the other countries which border there lands fleshed out though, Its known that they were considered for an army at one time and there was background work but nothing public has ever been revealed.
Yeah I don't know how the ai can field so many heroes...
CA have said that each standalone expansion will expand the map so i fully expect them to add the elves kingdom and introduce naval battles.After all the good reviews I decided to buy it.
The game seems really good so far, though I've barely scratched the surface.
Despite the "everything is overpowered" nature of Warhammer, I think the game reminds me most of Shogun 2.
The units (as Empire) seem to have clear roles and it's easy to understand their purpose (swords beat spears, spears beat cavalry/large, halberds beat armour, Cavalry do it from behind).
So far, the unit balance seems good. The tougher units like Trolls are nasty, but not undefeatable, and I haven't seen any of the animation bugs that have plagued previous TW games (i.e. where a unit literally does nothing because his attack animation can't trigger).
I love the simplification of settlement building. Rome 2 went stupid in having tons of buildings that were useless and/or gimped your settlements, while making it really hard to figure out what the 'right' choice was.
TW:W gives you interesting and difficult choices (do I choose growth, money, defence, order or soldiers) rather than the stupidly obfuscated choices of Rome2/Attilla.
Despite this streamlining, there is still a huge amount of stuff to do. It doesn't feel dumbed down at all. The mission structure seems really good and it looks like they're integrating a bunch of set-piece battles into the campaign (at least based on the scripted ambush battle mission I just did). That really helps to bring some variety into the game.
The map also makes the game pretty hard. In most TW games, the best strategy is simply to maximise your 'area' while minimising your borders - making sure that you aren't fighting on too many fronts. The land-locked Warhammer map with tons of factions means that you 're always at risk of wars on multiple fronts.
I wonder what race expansions they'll do. I'd love High/Dark Elves, but they live on a different continent so it would be hard to integrate them into the main campaign.
Wood elves would be difficult to add since lore-wise they live in woods and don't build a massive empire.
Skaven seem like a good idea that could be implemented quite easily, same with Chaos Dwarves. Brettonia and Kislev could also be unlifted into major factions.
Those damn Tempelhof bastards. I forced them into an attrition area but they kept moving away from my army. I decided to set up an ambush outside one of my settlements and they sprang the trap. I wiped out a 2000 man army losing like 40 of my guys. Felt so good.
I think the problem with Chaos is that I felt I was always chasing people, spending all my money trying to get places and find fights I could win and then the agents were following me the whole time so by the time I got to a place I could sack my guys were half dead, barely hanging on.
I need a computer for this. Someone pick a computer on line for me that can run this on high and I'll buy it. Price limit 1000
Build your own computer, it will be better and cheaper, yadda yadda, it's not that hard, etc etc, check the NeoGAF thread, blah blah
Really though.
But if you're dead set on getting a pre built, there was that really nice deal on a prebuilt HP Envy 750 floating around for a while
Is there no quicksave button?
Also, in the battle screen where you choose if you fight , autoresolve or flee there is a button that will quick saveIs there no quicksave button?
I'd still recommend a custom build. There are plenty of GAFers that will help build you the best PC you can get for your budget in the PC thread.Build your own computer, it will be better and cheaper, yadda yadda, it's not that hard, etc etc, check the NeoGAF thread, blah blah
Really though.
But if you're dead set on getting a pre built, there was that really nice deal on a prebuilt HP Envy 750 floating around for a while
Finally got a dwarf campaign going well. Just took out the greenskins and i'm holding off the vampire counts. Although it turns out Im no where near finished since you have to get all the lands to the west .
Templehof is such a little bitch, talks big game til I smash his army. Then it's all Peace Treaty this, Peace Treaty that.
I need a computer for this. Someone pick a computer on line for me that can run this on high and I'll buy it. Price limit 1000
You've already been added to the Book of Grudges for cooperating with the hated enemy.So as the Dwarves I've made Peace with the Greenskins early on and we've coexisted peacefully since then allowing me to focus on uniting the northern dwarves and making the Vampire Counts irrelevant. It's kinda of funny actually. The Greenskins had like two Waaagghhh armies and I though they were going to attack me but they just marched past and attacked the Border Princes. Maybe I'll just end up joining hands and uniting with them against the forces of Chaos.
I've seen the AI adjust and adapt their own formations to try and avoid being flanked themselves. That's a good improvement. And that's on normal difficulty.The AI actually flanks and stuff, it's nice. They don't feel as dumb.
The AI actually flanks and stuff, it's nice. They don't feel as dumb.
The AI actually flanks and stuff, it's nice. They don't feel as dumb.
CA have said that each standalone expansion will expand the map so i fully expect them to add the elves kingdom and introduce naval battles.
My Dwarves getting REKKED by the Goblin Wolf Riders. They'll just flank and fuck me up every single time.
Is GMG the cheapest to get this game right now?
I had a quest to send a Dwarf Thane all the way across the map, read it carefully what does it say? Deploy? If so then you literally just need to walk them across the map and then click the eye icon at the bottom when you arrive. It's shitty that they make you walk all the way across the map, but eh.
If you're talking about the actual quest battles, you can just select the battle, then click the little button in the bottom right to temporarily teleport your army there for a fee, no need to walk all the way.
You don't need to send the whole army. Send just your agent (A Banshee, if it's the one I think you are talking about) down to the quest area, deploy them, and wait for the quest to complete.
Once it does, you can then WARP your army straight to the quest point by paying a fee (5000 bucks, I think). You can fight the battle then get sent straight back home without taking attrition. This works for all races, no need to walk at all beyond that initial hike your agent takes.