Turn 10 turns 10 with Forza Motorsport

Yes. They stated the Ring from previous Forzas was out of wack in accuracy. As was the case with some of the other tracks they omitted. For the first time in the series, it was laser scanned.

For the first time in any game it was laser-scanned.

It was the first time Nurburgring was ever laser-scanned.
 
Can't wait to drive this beast:

tJeiP6N.jpg
 
That's what I need to hear. If the 918 Spyder, 919 Le Mans racer and the latest 991-era 911s are in the game, I'll be happy.

I thought I've read somewhere, years ago, that EA's exclusivity deal with Porsche was to run out in 2015. Already hoped for Porsche DLC for Horizon 2. ...but even if "2015" is accurate, who knows if it's not by the end of the year, which would probably mean Porsche DLC for FM6 sometime in 2016.

EDIT: Oh and yeah, congrats to Turn 10. FM5 took my affinity for car simulation to another level.
 
Rumour n the grape vine is that their name means once they turn 10, they disband. That's why MS has been farming out the IP to developers Playground.

Playground are being lined up to take over the IP after this year. Horizon 1 was the audition, Horizon 2 was the sealer and won them the contract.

No, congratulations to Turn 10, I'm not a fan of Mainline, but it's nice to see a studio reach such a milestone. Seems to becoming a rarer thing in the industry.
 
Thanks for the kind words everyone! We're all massively excited for E3 and the Forza Motorsport 6 reveal :)

So new infos not until E3?
Thats such a long time xD

PS: Congratz for this superior franchise =D spent quite some enjoyable hours in your games.
 
Nice job, chaps. Forza Motorsport (1) was the first birthday present my wife ever bought me, all that time ago. I'd like to think that's why we've stayed together.
 
So is it 10 years since there was a Forza game with local leaderboards then? For me that would be the biggest announcement for FM6. Above the removed tracks returning, above Porsche seemingly returning, I just want to be able to see my top 5-10 times for each track in each class like I could with FM1.
 
Congrats! Forza 4 and 5 was/is awesome, can't wait to get my hands on Forza 6 later this year. Great job Turn 10!
 
Great studio, great games. I wish the gimmicky shit like bowling and soccer was never sanctioned though. It cheapened the brand and the resources would have been better spent elsewhere. It was a sad day when I learned my Fanatec wheel rig would never work with FM5 as that effectively ended my long relationship with the Xbox brand and Forza Motorsport.

Project CARS seems to be ticking a lot more actual motorsport boxes than Forza ever did but I'll always have nothing but fond memories of my time with the franchise.

I'll be watching the MS presentation at E3 as keenly as ever though. The FM reveals are always the highlight for me.
 
Forza Motorsport 4 was last gen's Gran Turismo 3 in my opinion. Such a great game.

I really hope that I will feel the same about Forza Motorsport 6. Can't wait to finally get some footage and details about the game.
 
Forza Motorsport 4 was last gen's Gran Turismo 3 in my opinion. Such a great game.

I really hope that I will feel the same about Forza Motorsport 6. Can't wait to finally get some footage and details about the game.

Totally agree.
I think FM5 also got such a "bad" reception, because 4 was such a masterpiece.
To me calling FM5 a bad game is like saying Guardiolas first season at Bayern was a bust. They only won 2 trophies, when in 2013 they won the triple.
 
Great studio, great games. I wish the gimmicky shit like bowling and soccer was never sanctioned though. It cheapened the brand and the resources would have been better spent elsewhere. It was a sad day when I learned my Fanatec wheel rig would never work with FM5 as that effectively ended my long relationship with the Xbox brand and Forza Motorsport.

Project CARS seems to be ticking a lot more actual motorsport boxes than Forza ever did but I'll always have nothing but fond memories of my time with the franchise.

I'll be watching the MS presentation at E3 as keenly as ever though. The FM reveals are always the highlight for me.

It's funny how Forza Motorsport fails to live up to Motorsport subtitle, and Project CARS fails to satisfy on the Cars bit.
 
Totally agree.
I think FM5 also got such a "bad" reception, because 4 was such a masterpiece.
To me calling FM5 a bad game is like saying Guardiolas first season at Bayern was a bust. They only won 2 trophies, when in 2013 they won the triple.

No. That would only be a correct analogy if Bayern failed to win a title in his 1st season in charge.
 
Totally agree.
I think FM5 also got such a "bad" reception, because 4 was such a masterpiece.
To me calling FM5 a bad game is like saying Guardiolas first season at Bayern was a bust. They only won 2 trophies, when in 2013 they won the triple.
No FM5 is a poor game, it had a low number of cars had tons of microtransactions and really just was dissapointing in every sense of the word.
 
Totally agree.
I think FM5 also got such a "bad" reception, because 4 was such a masterpiece.
To me calling FM5 a bad game is like saying Guardiolas first season at Bayern was a bust. They only won 2 trophies, when in 2013 they won the triple.

Not at all. If anything, Forza 5 deserves more criticism.

FM5 is lacking not only cars and tracks (sort of understandable) but it's also missing a huge amount of basic features from previous games. The game is almost completely dead online as a result.

It's the worst game in the series by far, and I say that as someone who absolutely loves Forza.
 
Not at all. If anything, Forza 5 deserves more criticism.

FM5 is lacking not only cars and tracks (sort of understandable) but it's missing a huge amount of basic features from previous games. The game is almost completely dead online as a result.

It's the worst game in the series by far, and I say that as someone who absolutely loves Forza.

Apparently you never played Forza Motorsport 2.

Exactly what are the huge amounts of basic features is it missing?

No FM5 is a poor game, it had a low number of cars had tons of microtransactions and really just was dissapointing in every sense of the word.

Forza 5 is the largest racing game to ever be released at the launch of a console. No other racing game on next-gen beat it's car list until Forza Horizon 2. When Project CARS releases Forza Motorsport 5 will have the 2nd largest car list on next-gen consoles with Horizon 2 being number one. It has more than twice the vehicles than any racing game ever release on the PS4.

Saying Forza 5 is disappointing in every sense of the word is beyond silly.

It has by far the best AI ever in a racing game, it has the first ever laser scanned version of Nurburgring; being only one of two games in existence with a laser scanned version of Nurburgring, and the best physics engine in a Forza title.

Does Forza 5 have its issues? Of course it does. Is it the biggest and best launch racing title ever released? Definitely.
 
Forza 5 is the largest racing game to ever be released atthe launch of a console. No other racing game on next-gen beat it's car list until Forza Horizon 2. When Project CARS releases Forza Motorsport 5 will have the 2nd largest car list on next-gen consoles with Horizon 2 being number one. It has more than twice the vehicles than any racing game ever release on the PS4.

Saying Forza 5 is dissapointing in every sense of the word is beyond silly.

It has by far the best AI ever in a racing game, it has the first ever laser scanned version of Nurburgring and still only one of two games in existence with a laser scanned version of Nurburgring and the best physics engine in a Forza title.

Does Forza 5 have it's issues? Of course it does. Is it the biggest and best launch racing title ever released? Definitely.

Are you for real? I didn't realize developers threw out everything whenever they make a new game. There are still glitches in Forza 5 that were present in the exact same form on Forza 4 by the way.

The game sucks. Apart from better graphics and improved physics (which I love) Forza 5 is a major step backwards in almost every way from previous games. The list of missing features and disappointing changes is enormous.

AI? Almost everyone playing the game online doesn't give a shit about the (Still terrible) AI. I would rather have working, clean leaderboards with telemetry in replays and a not terrible online racing experience.

I didn't realize we were supposed to be grateful to Turn 10 for giving us Nurburgring, which has been in every Forza from the start, especially when Forza 5 shipped with so few tracks.

Your posts sound like poorly executed PR as it's clear you haven't the slightest idea what you're talking about when it comes to actually playing the game.


Edit: Features missing from Forza 5:
Telemetry in replays
Custom public lobbies
Auction House
Storefront (The sharefront is garbage, don't even go there)
Gifting
Spectating online races
Unlimited space for tunes and paints
Overall leaderboards
Overall Class leaderboards
The ability to sell your own car back to the game for credits
Garage organization/grouping
Most of the rivals leaderboards from Forza 4
Car clubs

Just to name a few
 
I'm with FordGTGuy and think that for a launch title it was much better than you are giving it credit for.

It's the first next-gen Forza and a next gen launch title and as such I wouldn't expect it to have every feature from it's previous gen cousin.

In terms of the racing, sound, graphics and AI I personally thought it was great and enjoyed many hours with it.

Roll on Forza 6!
 
Apparently you never played Forza Motorsport 2.

Exactly what are the huge amounts of basic features is it missing?



Forza 5 is the largest racing game to ever be released at the launch of a console. No other racing game on next-gen beat it's car list until Forza Horizon 2. When Project CARS releases Forza Motorsport 5 will have the 2nd largest car list on next-gen consoles with Horizon 2 being number one. It has more than twice the vehicles than any racing game ever release on the PS4.

Saying Forza 5 is disappointing in every sense of the word is beyond silly.

It has by far the best AI ever in a racing game, it has the first ever laser scanned version of Nurburgring; being only one of two games in existence with a laser scanned version of Nurburgring, and the best physics engine in a Forza title.

Does Forza 5 have its issues? Of course it does. Is it the biggest and best launch racing title ever released? Definitely.

Dude, I know you are in love with these games, but seriously I sometimes wonder if I'm playing a different game to you.

The AI is awful. On every difficulty level. Its just bumper cars in a lot of instances. If I wanted that, I would play online.

And stop with the tired launch excuses. Nobody but Microsoft forced them to be a launch title. I'm sure none of the fans would have minded if they had to wait a while longer if it meant a better game.

Career mode I awful, Ai is awful, it generally lacks features and 70% of the cars are American cars.

Its not just about the number of cars, its about the minute to minute racing. Its not a dick wagging contest.
 
Great studio and really great series.
I would like to see some more features like night/day cycle and bigger emphasis on motorsport aspect though.
I can't wait to see what they will show us at this E3 as I really loved Forza 5 despite lack of content.
For me it was best game in the series gameplay wise. Drivatars made races a lot more interesting. Driving model was super fun and it also had best atmosphere from all previous games. It wasn't that "sterile".
 
And stop with the tired launch excuses. Nobody but Microsoft forced them to be a launch title. I'm sure none of the fans would have minded if they had to wait a while longer if it meant a better game.
Not this fan. I was perfectly happy with F5 (framed as a launch title) and I'm glad it was out there straight away, even if it had an impact on the game. At least it's out there and playable, as opposed to the other 'big' console franchise which is absolutely nowhere to be seen.

Thank fuck for Forza 5 and Forza Horizon 2. If it wasn't for those two, the gap between the new consoles launching and Project Cars releasing would've been agony.
 
Are you for real? I didn't realize developers threw out everything whenever they make a new game. There are still glitches in Forza 5 that were present in the exact same form on Forza 4 by the way.

The game sucks. Apart from better graphics and improved physics (which I love) Forza 5 is a major step backwards in almost every way from previous games. The list of missing features and disappointing changes is enormous.

AI? Almost everyone playing the game online doesn't give a shit about the (Still terrible) AI. I would rather have working, clean leaderboards with telemetry in replays and a not terrible online racing experience.

I didn't realize we were supposed to be grateful to Turn 10 for giving us Nurburgring, which has been in every Forza from the start, especially when Forza 5 shipped with so few tracks.

Your posts sound like poorly executed PR as it's clear you haven't the slightest idea what you're talking about when it comes to actually playing the game.


Edit: Features missing from Forza 5:
Telemetry in replays
Custom public lobbies
Auction House
Storefront (The sharefront is garbage, don't even go there)
Gifting
Spectating online races
Unlimited space for tunes and paints
Overall leaderboards
Overall Class leaderboards
The ability to sell your own car back to the game for credits
Garage organization/grouping
Most of the rivals leaderboards from Forza 4
Car clubs

Just to name a few
None of those are gameplay elements. They're a team on a very tight time scale, they made sacrifices and the right ones at that. As someone who's also played FM religiously since the 1st, I don't get the hate it receives. They added so much more than they get credit for, like, F1.

You preach about online, but were the last 4 on dedi's with 16 player racing? Hell no. That's the most important aspect to me, which made racing actually enjoyable online on FM.

Also, overall leader boards? The game has them and uses them. Every race you did in a class on a track was the same leaderboard.

God praise you T10 for the updated Nurburgring, that thing is godly.

Although, if you miss out any of these points in FM6 and dont include weather. Damn you.
 
No FM5 is a poor game, it had a low number of cars had tons of microtransactions and really just was dissapointing in every sense of the word.

Hah, low amount of cars? Compared to what? Driveclub had 50, PCars isn't far ahead, should I remind that GT5 (6 years in the making) launched with 200 cars? FM5 today has 320 cars, several times more than any other racer on currentgen. That was a year ago, should we make a guess how many cars FM6 will have? I'd say closer to 500, and a hundred more added through DLC.
And micro transactions talk again? Please tell me again how you were forced in any way to use them or any content that was locked behind a paywall.
 
And stop with the tired launch excuses. Nobody but Microsoft forced them to be a launch title. I'm sure none of the fans would have minded if they had to wait a while longer if it meant a better game.

Sim racer at launch was a big reason why I got the Xbox One instead of the PS4. While I agree that Forza 5 wasn't as good as 4 was (especially during its time), I honestly don't think I would have liked waiting for too long.

Forza Motorsport 6 should make Forza 5 look like a last gen game though. Really pumped for it.

___________________

Thank fuck for Forza 5 and Forza Horizon 2. If it wasn't for those two, the gap between the new consoles launching and Project Cars releasing would've been agony.

100% agree.
 
I purchased the Forza 5 launch bundle so for me it was THE launch game. I still have lovely memories of unpacking the box and (after a ridiculous length of time) being able to play it for the first time.

I'd take the missing features over that experience but each to their own I guess.
 
Are you for real? I didn't realize developers threw out everything whenever they make a new game. There are still glitches in Forza 5 that were present in the exact same form on Forza 4 by the way.

There are glitches that are also not present that were present in Forza 4.

The speedometer on the Ford GT being one, for the most part everything was thrown out.

The game sucks. Apart from better graphics and improved physics (which I love) Forza 5 is a major step backwards in almost every way from previous games. The list of missing features and disappointing changes is enormous.

Step backwards?
  • Realistic materials for painting.
  • Most advanced AI in a racing game.
  • Every car is now ForzaVista
  • Laser-scanned tracks including Silverstone, Long Beach, Road America, Nurburgring, Spa and more.
  • Benchmark readings in tuning menu.

It's a launch title on a brand new console man, give it a little bit of a break.

AI? Almost everyone playing the game online doesn't give a shit about the (Still terrible) AI. I would rather have working, clean leaderboards with telemetry in replays and a not terrible online racing experience.

Did you honestly just say that AI isn't important in a racing game?

The AI was so good in Forza 5 I didn't even play online in the game for over a month after launch.

The AI is definitely not terrible.

I didn't realize we were supposed to be grateful to Turn 10 for giving us Nurburgring, which has been in every Forza from the start, especially when Forza 5 shipped with so few tracks.

Do you even realize that Nurburgring has never been laser-scanned before and how awesome that truly is?

Forza, let alone any other racing title in existence when the game launched, has ever had a laser-scanned Nurburgring.

Your posts sound like poorly executed PR as it's clear you haven't the slightest idea what you're talking about when it comes to actually playing the game.

I've only been playing the series since the beginning but sure.. I have no idea what I'm talking about.


Auction House
Storefront (The sharefront is garbage, don't even go there)

The Auction House and Storefront were garbage, filled with crap and scam paintjobs and even more crap and scam tunes.

The Sharefront is much better, you are actively engaged to review paints that you use and every time you use it the creator gets paid.

The ability to sell your own car back to the game for credits

This had to do with the economy, every single Forza title the community managed to find a exploit that took advantage of selling your vehicles, this stopped this from happening for good

Most of the other features you named were clearly missing due to a lack of development time and changes to the economy in the game.
 
Forza Motorsport 6 should make Forza 5 look like a last gen game though. Really pumped for it.
I'm really hoping this is the case. Like FM2 > FM3, that jump was insane, graphically and in gameplay.

Since they showed FM5 running on DX12 at that first event, I fully imagine FM6 being one of the first DX12 game on the box. Could that mean more people in the races? Could it mean its easier to implement weather effects? I sure hope so.
 
None of those are gameplay elements. They're a team on a very tight time scale, they made sacrifices and the right ones at that. As someone who's also played FM religiously since the 1st, I don't get the hate it receives. They added so much more than they get credit for, like, F1.

You preach about online, but were the last 4 on dedi's with 16 player racing? Hell no. That's the most important aspect to me, which made racing actually enjoyable online on FM.

Also, overall leader boards? The game has them and uses them. Every race you did in a class on a track was the same leaderboard.

God praise you T10 for the updated Nurburgring, that thing is godly.

Although, if you miss out any of these points in FM6 and dont include weather. Damn you.

If you want to talk about gameplay elements, we can talk about how most of the classes in the game are ruined due to broken engine swaps.

The 1.6L turbo dominates C, B, and A class. Many S class cars require the V12 engine swap to be good. 9 out of 10 cars in the lower classes are faster with an engine swap, which destroys the uniqueness of the diverse car list.

You can't even compete in P class, a class that has been in every Forza, unless you buy the $20 VIP car pack to get the Mazda 787B.

Forza 4 had 16 player lobbies, and custom public lobbies as well.

There is still lag in FM6 multiplayer, and the hopper system has severely degraded the quality of online racing due to an increase in crashers/griefer and reduced communication among players.

There are no overall leaderboards or overall class leaderboards. In previous Forza games there was an overall leaderboard for each class, as well as one for all classes combined.
 
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