Sixfortyfive
He who pursues two rabbits gets two rabbits.
Going to be on XBL for a while. Drop me an invite if any of you want to get something going.
anyone have tips for getting weskers special off after you shoot someone on the ground? for some reason it just doesn't work for me!
example: i air combo a guy, crush him to the ground, shooting him on the ground so he comes up, then i try the special all in one motion but the special just doesn't register. should i have a helper come in first to extend the combo and THEN do it? i could have sworn i saw people do it against me where they just shoot and segue into the special
Has anyone gone up against someone using the She-Hulk infinite? I literally could not do anything as he destroyed all my characters, could not x-factor, move or do anything during the whole thing.
Things like this make me regret purchasing this game.
Immediately after the gunshot do a team hyper combo (press both assist buttons at the same time).
I guess that was it, could not do anything at all. Could not break the grab, x-factor or anything, so basically an infinite.
So many people do this online.Nope. Just stop jumping up in the air, lol.
You should put Hsien-Ko on second slot. She is not meant to be played on point unless your reflexes are godlike.Awesome post, Zissou. Hmm, well let's see. Max's video came out at a good time, because I'm stupidly loyal to my team of Hsien-Ko, Phoenix Wright and Amaterasu, each of them being representatives of my favourite Capcom series (in this game, anyway).
I usually start with Hsien-Ko on point. I know that Phoenix Wright seems to be a natural for point position, but I thought Hsien-Ko's powered up Senpu Bu would be a big help. When the battle starts, I usually try to fight with her a bit to build up meter so I can DHC into the Maya Samurai Smelting super to give Wright time to search for evidence. Of course...there are times where Hsien-Ko gets beaten and doesn't get to use her assist. I'm focused on getting Wright safely in, but my defense is lacking, I'll admit.
Ammy's Cold Star is an option, but for some reason I feel nervous using it. It feels like I never use it in the right spot, and she seems to get punished very easily. Since she's my anchor, it's difficult for me to use her often because I need all of her health when she's the last one in. Ammy's an amazing anchor, especially with level 3 X-Factor as many people know. I've thought of having Ammy in the second spot instead to back up Wright with the Team Hyper Combo or even having her on point to use the Vale of Mist...but Hsien-Ko as an anchor? It might catch people off guard who have no experience facing her, but I can't see it being a very consistent option compared to Ammy's versatility.
I know that I definitely need to work on making longer combos/execution and blocking better. I've got pretty poor reflexes, so even if, for example I can see that the opponent is going to attack me from the air, I'll block high, but as soon as they land down...I'm still blocking high, not low. It's difficult for me, and it's probably a big reason why I'm so nervous playing these sort of fighters online compared to say...Smash Brothers or either of the Naruto series.
One thing's for sure, though. I really want to make this team work, no matter what. As silly as it is, it's my reason for even playing this game. If I can't play as my favourite Capcom characters (and I do enjoy all of their movesets), then there's no point in playing this game personally.
Man...that felt good to type out, haha.
I guess that was it, could not do anything at all. Could not break the grab, x-factor or anything, so basically an infinite.
Anyone got the highlight clips of Combofiend near death hitting that incredible zipline into bionic arm to beat out doom lasers? That shits the new "OTG Bionic AAAAAAAAARM! " comeback moment for UMVC3 IMO.
Ship, dammit, ship!
MY COPY NEEDS TO SHIP! :3
Anyone got the highlight clips of Combofiend near death hitting that incredible zipline into bionic arm to beat out doom lasers? That shits the new "OTG Bionic AAAAAAAAARM! " comeback moment for UMVC3 IMO.
Knowledgeable Phoenix players will be mashing left/right and S, though.Edit: and I love how the meter-depleting air cross-over makes Phoenix irrelevant.
Ship, dammit, ship!
MY COPY NEEDS TO SHIP! :3
*twitches*
Nova has two loops in XF3. His lance loop and his centurion arts M causes a loop due to the fact that it doesn't count it as your ground bounce.
His centurion arts H goes through projectiles, he has a reset glitch with the lance, can set up several mixups via his trijump options and gravimetric pulse H.
Then can zone the rushers with grav pulse H and lance spam.
Yeah...... considering he was one of Nitsuma's fav marvel chars, looks like favoritism came into effect. And we wondered why he doesn't have a beam assist.
Nova is looking to be so awesome.
Knowledgeable Phoenix players will be mashing left/right and S, though.
thus guaranteeing a quick 5 meters for the other guy.
She's truly a burden now. She was a weight on a team before...but now, it's just...you've really gotta love Phoenix.
Was I playing against you earlier?Dunno what it is about this game, but I keep getting blown up my Task and Felicia and Hawkeye... Fuck I beast a whole team and Im left with a Hawkeye with 5 Bars... and X factor... I swear he alone has got to be anti dark phoenix.
Only by accident, personally.So, since this game has been out, do you think anyone has ever used a hawkeye hyper other than "always on target"?
That shit is as cheap as they come.
So, since this game has been out, do you think anyone has ever used a hawkeye hyper other than "always on target"?
That shit is as cheap as they come.
So, since this game has been out, do you think anyone has ever used a hawkeye hyper other than "always on target"?
That shit is as cheap as they come.
Nope. Just stop jumping up in the air, lol.
It's not an infinite because it is escapable. Were they doing the regular anti-air grab or her hyper combo grab? What is your team?
I was not jumping in the air, the combo puts you into the air then immediately back to the ground/repeat until dead.
I don't know what any of She-Hulks moves are other than that she has a bunch of grabbing moves. All I know is that I lost all control of my character when I was put into the combo. Like I said, I could not xfactor, or anything, not even any whiffed attacks.
It is too bad you can't record matches.
Yo. Here we go. TRAINING MODE TIME. http://www.neogaf.com/forum/showthread.php?t=452880
spindashing, it's on.
This right here is why when I was learning stick (still am to some degree) I never used shortcuts, as said hit training mode and practice them tiger knees
wait centurion rush H goes through projectiles? does it have projectile invincibilty or armor, and is it safe on block?
Are you talking about the cancel into Maximum Wesker? You can cancel the OTG gunshot into a Team Super (by pressing both assist buttons at once.)
If you want to go into an extended combo, I believe you need an assist to hit after the gun to give Wesker enough time to recover and start hitting the opponent again.
Yo. Here we go. TRAINING MODE TIME. http://www.neogaf.com/forum/showthread.php?t=452880
spindashing, it's on.
So, since this game has been out, do you think anyone has ever used a hawkeye hyper other than "always on target"?
That shit is as cheap as they come.
I do use that shit randomly, but I use scatter shot to DHC after biohazard rush cause it does more damage, and his level 3 when I want to finish things. I should look into scatter shot as a "get off me" utility hyper.So, since this game has been out, do you think anyone has ever used a hawkeye hyper other than "always on target"?
That shit is as cheap as they come.
Do you know if this is this her first vs. game?Marvel Kayo?!
Still trying to get used to playing with assist characters. She says she wants to use Ghost Rider and Phoenix Wright.