shaowebb
Member
I hope this glitch doesn't get patched.
I hope this one Desk showed off does get patched though.
I hope this glitch doesn't get patched.
Lol, swiss cheese infinite. Does that work on everyone?
A truly "cheesy" move.Lol, swiss cheese infinite. Does that work on everyone?
Everything.
Granted, I'm not an expert on Arcade Stick usage yet (and I'm maining Iron Fist just to forcefully learn to properly do Hadouken/Shoryuken motions), but compared to slower paced games like SFIV, MVC3 is a nightmare to learn with.
Wavedashing, tri-dash, super long combos. It doesn't help that the CPU is basically psychic and mostly block any rushdown you try 80 % of the time and knows the precise timing of invulnability frames and such, adding to the frustration.
I'd do fine if I just stuck around training mode with an immobile dummy but in a real game where shit fly everywhere...I really miss my controller.
Who knows, maybe I'd do better online where there's no psychics.
A truly "cheesy" move.
Kind of funny that he got an infinite off of a "nerf".
I'm betting till its patched it'll be fun to use Wolverine+ Frank West as an easy way to setup lvl 5 Frank off of this infinite. Patching this move will change Wolverine's hitbox on the move a lot though...maybe they could patch in a hit limit to the move that induces a spiral state after so many hits from Swiss Cheese connect? That way it'd nerf the infinite, but not the hitbox, because I'd hate to go for a crossup and see a slash go through a guy and the move not connect with them when it clearly hit all due to the need to remove an infinite. This isn't like Akuma's tatsu here...the hit box nerf that'd be needed to end this infinite would be pretty big. That or it'd have to have different hit boxes during different frames so that folks could fall or tech out...
lol, with Wolverine you could get Frank West to 10th prestige.
The other thing I'm looking to learn with Vergil is something to DHC from Zero. I know about this: http://www.youtube.com/watch?v=uQp307jv7Lo
But that's way beyond my execution level to use in a match. Is there a simpler followup for Vergil that's practical?
Don't you just do astral vision with Morrigan and have Strider do the wall cling to do the glitch? It's so easy to do that it'd be stupid of them to not patch it D:I hope this glitch doesn't get patched.
Dimension slash . But yea, I've been wanting to learn this combo too. The first part, j.MMH and sj.HS are easy enough. Maybe skip the wall bounce and do the rest of the combo there like he does with Iron Man at 2:00 and get that down before trying to work in the second round trip.
I haven't actually tried the infinite and I don't use Wolverine or Frank.
Everything.
Granted, I'm not an expert on Arcade Stick usage yet (and I'm maining Iron Fist just to forcefully learn to properly do Hadouken/Shoryuken motions), but compared to slower paced games like SFIV, MVC3 is a nightmare to learn with.
Wavedashing, tri-dash, super long combos. It doesn't help that the CPU is basically psychic and mostly block any rushdown you try 80 % of the time and knows the precise timing of invulnability frames and such, adding to the frustration.
I'd do fine if I just stuck around training mode with an immobile dummy but in a real game where shit fly everywhere...I really miss my controller.
Who knows, maybe I'd do better online where there's no psychics.
Doesn't have to be Strider. Any wall cling can fuck things up.Don't you just do astral vision with Morrigan and have Strider do the wall cling to do the glitch? It's so easy to do that it'd be stupid of them to not patch it D:
you should probably ask frantic to do it since he uses spencer and frank and i'm sure he knows how to use wolverine some.Here's hoping someone goes for it. It'd be worth it just for Kadey's highlight reel of it. Maybe Smurf, or Ultimo will give it a shot sometime just for the laughs. :]
So what are the changes to dante aside from increased hitstun scaling? They changed j.qcf+L>j.qcf+L to just j.qcf+L>L and gave him a triple jump in devil trigger mode right? Is that pretty much it?
Lol, swiss cheese infinite. Does that work on everyone?
Doesn't have to be Strider. Any wall cling can fuck things up.
ffs when is the first major i'm going nuts theorycrafting
It's every other week, the next pack is next week. Check OP's FAQ section for full DLC schedule.Any DLC today? I must have gotten lucky because I downloaded the Evil Twin pack last week and according to the schedule on Eurogamer it's not due till December 6th.
I'll try and join soon. Are there any spots left?Kadey's got the stream lobby going on Live right now. Come join in!
http://www.justin.tv/kadeybaybe#/w/2157601600
Ultimate Marvel vs. Capcom 3 Tricks and Tech: Novas Javelin Tags
Not only does Nova hit like a grown man, but he's got your teammates covered too.
Ugh, I had Nova's jumping H loop down yesterday, but today, I keep messing it up and accidentally doing Human Rocket Punch. Fuck.
mission mode?Everything.
Granted, I'm not an expert on Arcade Stick usage yet (and I'm maining Iron Fist just to forcefully learn to properly do Hadouken/Shoryuken motions), but compared to slower paced games like SFIV, MVC3 is a nightmare to learn with.
Wavedashing, tri-dash, super long combos. It doesn't help that the CPU is basically psychic and mostly block any rushdown you try 80 % of the time and knows the precise timing of invulnability frames and such, adding to the frustration.
I'd do fine if I just stuck around training mode with an immobile dummy but in a real game where shit fly everywhere...I really miss my controller.
Who knows, maybe I'd do better online where there's no psychics.
Ugh, I had Nova's jumping H loop down yesterday, but today, I keep messing it up and accidentally doing Human Rocket Punch. Fuck.
What are the notations?
Yeah, funny enough is when I got my muscle memory, I pressed S and then H faster, so it registered as "fly" and then "human rocket punch" with one QCB. It's rage inducing.
The basics is launch, sj, H, fly, H, unfly, H
What are the notations?
Yeah, this is my exact problem. I'll get the flight cancel, but he'll do the Human Rocket Punch right after. I dunno, it seems like I'm having a far bigger problem with accidental inputs in Ultimate than I did in Vanilla. :/Yeah, funny enough is when I got my muscle memory, I pressed S and then H faster, so it registered as "fly" and then "human rocket punch" with one QCB. It's rage inducing.
Was already a top contender. Whatever demons that made him think Nemesis was gonna be good have been cleansed.well, if combofiend is using nova/hawkeye/spencer, he just won evo 2012
So are most characters really, the ease of execution is all that varies. Combo plays get in that ass characters, Nemesis is not that.Nemesis is a 1-reset kill character. I almost never saw Combofiend try for the command grab, the anti-air ones have INSANE range. His jab rocket slam is designed for this.
I'm not saying he's the greatest, but Combofiend was far from using him at his full potential. I
So are most characters really, the ease of execution is all that varies. Combo plays get in that ass characters, Nemesis is not that.
Combofiend was using him solely for damage and as a meatshield, and didn't go for a single thing that Nemesis could do. Nemesis can easily get in there, Combo just wasn't trying to.