this is amazing, though they should replace nerdjosh with pr rog: http://shoryuken.com/2011/12/05/ultimate-mvc3-1000-showmatch-2-saturday-700-pm-et/
this is amazing, though they should replace nerdjosh with pr rog: http://shoryuken.com/2011/12/05/ultimate-mvc3-1000-showmatch-2-saturday-700-pm-et/
You stole my post! LOLLOL @ that pic of Marlin Pie.
Anyways, indication #588373583 we won't be getting DLC characters. End of the line, folks. Capcom is in your budget, extracting the gems.
Hey guys, looks like CrossCounter is letting people download the Season's Beatings EC vs. WC 5v5 for free from here.
http://www.facebook.com/SoundBlasterGaming?sk=app_167310730016267
You need a Facebook account. The download they give you is a torrent. I recommend everyone who didn't watch this to do so. It's extremely hype, especially since you are able to here Combofiend and Filipino Champ miced up as they are in the crowd.
Cross-posting from the NEC thread, but adding some more notes, too. I've tested this with Wesker, Ryu, and Wolverine on a single team. When I try to DHC out of Maximum Wesker with a QCF super, I consistently get Ryu/Wolverine's level 3 supers. However, if I do the same thing but start with Wolverine or Ryu and DHC into Wolvy/Ryu, I get what I want. I'm not waiting any longer after the flash, I'm not holding directions/buttons. I really have no idea what is going on here.I tested it with Frank's Shopping Cart super and Wolvy's Weapon X. Weapon X only came out when I held forward. Gonna try Wesker and Ryu just to see if it's an isolated case.
Edit: Wow, I think this may be something legitimate. I'm getting Ryu's level 3 consistently.
Hawkeye is a much better fit. Black Panther would've been too similar to Taskmaster.This is cool. I'll just use Spider-Man's black alt, fill my H&H deck with three Black Panther cards, and pretend.
....
.....Will it ever stop hurting guys? :'(
Saved for Pringles edition.Wesker patch incoming? So soon?
Anyways, indication #588373583 we won't be getting DLC characters. End of the line, folks. Capcom is in your budget, extracting the gems.
But no one asked about H&H? SMH.
MarlinPie and Josh are going to be pot monsters. Even though I want MarlinPie to take it all, he's not ready yet and is still trying to get away with year-long combos.this is amazing, though they should replace nerdjosh with pr rog: http://shoryuken.com/2011/12/05/ultimate-mvc3-1000-showmatch-2-saturday-700-pm-et/
this is amazing, though they should replace nerdjosh with pr rog: http://shoryuken.com/2011/12/05/ultimate-mvc3-1000-showmatch-2-saturday-700-pm-et/
watSRK said:Twitch.tv channel this Saturday at 7 PM ET, 10 PM PT.
Hawkeye is a much better fit. Black Panther would've been too similar to Taskmaster.
sorry bro
Then the clear solution is to take Taskmaster's bitch ass out the game.
UMvC3: Wakanda Edition. Holla at me, Capcom. I got another $40 with your name on it, brahs.
Does a tiger knee motion fix the issue?Cross-posting from the NEC thread, but adding some more notes, too. I've tested this with Wesker, Ryu, and Wolverine on a single team. When I try to DHC out of Maximum Wesker with a QCF super, I consistently get Ryu/Wolverine's level 3 supers. However, if I do the same thing but start with Wolverine or Ryu and DHC into Wolvy/Ryu, I get what I want. I'm not waiting any longer after the flash, I'm not holding directions/buttons. I really have no idea what is going on here.
Then the clear solution is to take Taskmaster's bitch ass out the game.
Does a tiger knee motion fix the issue?
For the second super, nope. You can even do a 360 motion for the second super and you'll still get the dragon punch super.Couldn't you do like a HCF motion to mitigate that?
Also it's the games stupid input system.
This is a pretty funky oversight on Capcom's part. It seems that Wesker really does need a patch, but for more than just his sunglasses. It seems that if you try to DHC immediately out of Maximum Wesker, the next character will do their SRK-motion super. I've been testing it now for the past 10+ minutes with various characters. I didn't have trouble DHCing into QCF-motion supers if they didn't involve Wesker, but if he starts the chain, it fucks everything up.
Can anyone else test it? I know Parallax Scroll has been working on it, but I would like to hear from others as well.
Hey guys, looks like CrossCounter is letting people download the Season's Beatings EC vs. WC 5v5 for free from here.
http://www.facebook.com/SoundBlasterGaming?sk=app_167310730016267
You need a Facebook account. The download they give you is a torrent. I recommend everyone who didn't watch this to do so. It's extremely hype, especially since you are able to here Combofiend and Filipino Champ miced up as they are in the crowd.
can you write that apology letter to Chris G for ever doubting him now
Your condescension is inappropriate. It's just a game, remember to treat it like one.
I don't think some of you understood what I ment when I said Chris G plays Marvel like Guilty Gear, it's a huge ass complement. He's only going to get better, and yes Ultimate has some fucking messed up input issues on some stuff I notice it from time to time.
watching you mash and getting two hypers simultaneously never gets old q!
Taskmaster is alright once you figure out how predictable he is/his approaches are. Far more "high tier" (inb4everyoneishightier) characters are more annoying.
I don't think some of you understood what I ment when I said Chris G plays Marvel like Guilty Gear, it's a huge ass complement. He's only going to get better, and yes Ultimate has some fucking messed up input issues on some stuff I notice it from time to time.
The inputs issues exist in Vanilla too, sometime you'd end up doing a SRK Super with Akuma instead of the Hadoken one and it was a pain in the ass to burn your X Factor just to save Akuma.
Apparently this thread in Shoryuken has the solution(s) for the DHC input problem.
http://shoryuken.com/forum/index.php?threads/gimlet-dhc-input-bug.149514/#post-6148852
That thread has a lot of useful info, but the posters in the thread can't agree on all the specifics, and they're too busy calling each other idiots with bad execution to reach any kind of consensus.
Letting go of the direction is the safest thing for me, since I'm awful at TKing. Hawkeye also has the same problem as Wesker.OK, here are my own conclusions based on testing Phantom Dance -> Shinkuu Hadoken DHC in training mode with input display on, Xbox version of UMVC3, using a TE stick with stock parts.
- If you're holding a direction when the super flash for Phantom Dance starts, that direction will stay in the input buffer.
- If that direction was Towards, and you input a QCF super during the super flash, you will always get a dragon punch super instead if there's enough meter.
- If you're holding a direction other than Towards when the super flash starts, or the stick is in neutral, you'll be able to do Ryu's QCF super normally.
- I've found 2 ways to consistently get Shinkuu Hadoken:
Option 1: Do Phantom Dance with a tiger knee motion. Watch the input display. As long as the up-forward (or any direction other than forward) is the final direction before the super flash, you can do the Shinkuu Hadoken normally.
Option 2: Instead of doing Phantom Dance as 236+PP, do it as 2365+PP. As in, let the stick return to neutral before you push PP. This way Ryu can come in with no directions already buffered.
Sounds like the internet to me!That thread has a lot of useful info, but the posters in the thread can't agree on all the specifics, and they're too busy calling each other idiots with bad execution to reach any kind of consensus.
Hey guys, looks like CrossCounter is letting people download the Season's Beatings EC vs. WC 5v5 for free from here.
http://www.facebook.com/SoundBlasterGaming?sk=app_167310730016267
You need a Facebook account. The download they give you is a torrent. I recommend everyone who didn't watch this to do so. It's extremely hype, especially since you are able to here Combofiend and Filipino Champ miced up as they are in the crowd.
at least we know on gaf that people don't have bad execution, they're just bad in general, amirite?
Well there's the stream archived version. But that doesn't have the miced up players. Or the player cam.Is there an SD link to this? 3.6 Gigs is way too much for me to download.
Then the clear solution is to take Taskmaster's bitch ass out the game.
UMvC3: Wakanda Edition. Holla at me, Capcom. I got another $40 with your name on it, brahs.
OK, here are my own conclusions based on testing Phantom Dance -> Shinkuu Hadoken DHC in training mode with input display on, Xbox version of UMVC3, using a TE stick with stock parts.
- If you're holding a direction when the super flash for Phantom Dance starts, that direction will stay in the input buffer.
- If that direction was Towards, and you input a QCF super during the super flash, you will always get a dragon punch super instead if there's enough meter.
- If you're holding a direction other than Towards when the super flash starts, or the stick is in neutral, you'll be able to do Ryu's QCF super normally.
- I've found 2 ways to consistently get Shinkuu Hadoken:
Option 1: Do Phantom Dance with a tiger knee motion. Watch the input display. As long as the up-forward (or any direction other than forward) is the final direction before the super flash, you can do the Shinkuu Hadoken normally.
Option 2: Instead of doing Phantom Dance as 236+PP, do it as 2365+PP. As in, let the stick return to neutral before you push PP. This way Ryu can come in with no directions already buffered.
As long as Wesker can be used as an anchor, nobody will see this problem, mirite? DON'T NERF GLASSES!
Yeah I read that, I was just joking around.It applies to other characters/supers as well. Someone claimed that the number of frames on the super before the flash is a factor.
OMG Nova's energy javelin was destroying my Phoenix Wright. Most of the time I can just sit back and carefully block and push to collect my evidence and keep people off of me with Hulk's Gamma Charge Up assist and knock people away with Ryu's hurricane kick. This one move was destroying my team. I like this team and don't wanna change it just yet. Any tips?