ViewtifulJC
Banned
How many (viable) characters have command grabs? Wesker, Morrigan?
Doesnt God beard play Thor?
How many (viable) characters have command grabs? Wesker, Morrigan?
Just got home from a night of drinking and I'm slooooowly reading through this thread, but like, what do you think about Wesker? Also, I'm going to be back in NYC on around the 27th. What are the spots to go to? I know there was Chinatown Arcade, but didn't that get shutdown? I WANNA GET SOME GAMES IN.Zero is the best in the game, Phoenix Wright is the worst... I am about 90% sure of this at this stage. Characters in the S class are so top they deserve a couple of nerfs (Zero/Viper rightfully deserve a reduction in their max scaling damage on their special moves).
One effect is Primary and the other is Secondary. You have to choose the Primary card in your "deck" and 2 Secondaries. Primary effects are always the more powerful effect.i dont get something about the cards, i mean there are 2 effects for 1 card right, are both always on or do i choose which effect i want? if so, then how do i choose the effect
He's top 5. Without going into too much detail. Great set of normals, dominant spammy projectile, easy mode movement/teleport/combo options, god tier command throw, solid easy damage output, out zones heavies, rushes down zoners, godly reset/mix up game, ridiculous cross up hyper that shouldn't be in the game, extremely difficult to react to/defend against in XF + glasses off and kills off of every touch very fast, glasses mechanics overrides some nerfs of Wesker, staple OTG/combo extender assist of the game, great health, best launcher in the game, no hit confirm requirement and some more stuff. There are characters that are technically above Wesker in terms of match ups and general power of tool.. but no character has it as easy as Wesker does right now.what do you think about Wesker?
I thought there was tech that came out with the snapbacks just before UMvC3 launched that was the reason for the nerf?Thor and Wesker blow up XF guard cancels. Not many people know about this especially about Wesker but when they do they will start complaining. One of my buddy abuses it and now I am restricted to only XFC against him in the air (like j.S). Against Thor you can't do against him at all.
I also have a working theory on why they made snapbacks 2 frame instead of 1. I believe that getting hit by a physical attack 1 frame after X factor cancel while cause you to get hit by the attack anyway. I have been unable to test this correctly because I don't know how I can do a 1 frame attack. It doesn't work against projectile based attacks so you can safely do XFC against a beam attack.
lol i got one in about 10 minutes...and nothing happens. Oh well, I'm having a lot of fun with this. I played around 350 matches of ultimate marvel 3 today(close to 14 hours of fighting games). Still no Fin Fang Foom or all attacks do chip cards :-(
Cards have a main effect and a secondary effect. One card in your deck can be set to main effect while the other two are on secondary.i dont get something about the cards, i mean there are 2 effects for 1 card right, are both always on or do i choose which effect i want? if so, then how do i choose the effect
How many (viable) characters have command grabs? Wesker, Morrigan?
But completing extra hit lists gives you nothing.. doesn't it? Though I'm aware you can keep playing more matches vs. the CPU to get cards per match.You can keep grinding out the hit list on cleared stages.
edit: oh, I got a new title for beating H&H.
But completing extra hit lists gives you nothing.. doesn't it? Though I'm aware you can keep playing more matches vs. the CPU to get cards per match.
Exactly. Another reason: Wesker in Ultimate.Re: tiers
To be honest, one of the biggest reasons my eyes just slide off the page whenever I read theory fighter tier list bullshit is because tiering a 3-v-3 game with assists is pointless outside of the small handful of characters that dictate the pace of a match all on their own (e.g. Vanilla Phoenix). The "proper" way to tier a game like MvC3 is to lay out every possible team/assist/order combination and lay out the match-ups that way... and that is unfeasible for obvious reasons.
Isn't that the card that gives you a health boost EVERY time you drop under 5%, not a one-time thing?Luke Cage on a secondary slot is kinda hilarious. One card turns Dante from a 900k health character to a 1.1 million character. Spencer goes from 1.05 to a little over 1.3million. Two turns Dante into a 1.3 million, and Spencer goes to 1.5+ Pairing it with a regenerating health card just makes it even better.
Funnily enough, Phoenix goes from 375k to a little under 600k with two cards. Shame. I was hoping to troll with a Phoenix that could actually survive a combo without Healing Field!
Eh, that's kind of pointless imo. You can't learn much from an opponent with godlike reactions but no competent strategy.I try to challenge myself by playing rushdown and not doing stuff that exploits the AI.
That's usually free 400K with Gamma Wave afterwards. Not sure why this was necessary.Another Change: Distance Hulk throws opponents is different
http://www.youtube.com/watch?v=dDsa79lTgS8&feature=player_embedded
Reposting from this thread: http://shoryuken.com/forum/index.php?threads/heroes-heralds-buff-for-haggar.151280/
Fully mashed Haggar Rapid Fire Fist after the H&H update does 57 hits now. It used to be 45.
Total damage is 438,600... according to The Bible the damage for the 45-hit one was 414,700.
Yeah, this isn't a huge change, but an extra 24k? Sure, why not. Wonder if he got any other buffs?
That's Nick Fury. Luke Cage gives "Increased Vitality[LVL 2]". I think Luke Cage is the only one that has it on secondary, which makes his card rather awesome.Isn't that the card that gives you a health boost EVERY time you drop under 5%, not a one-time thing?
You want to hear something really stupid? I got Hulkbuster Armor four times in a row after I had already maxed that card out. I wanted to throw my controller across the room.I'm always getting the same goddamn cards in offline H&H. I really think certain cards only appear in certain locations.
If someone wants to check it out...I'm pretty damn sure that Kingpin and Blade drop like crazy in Demon Village Redux, same for Hideo in Asgard: Sea of Space.
I wasn't paying super close attention but I do agree that certain cards had a tendency of dropping on specific stages multiple times.I'm always getting the same goddamn cards in offline H&H. I really think certain cards only appear in certain locations.
If someone wants to check it out...I'm pretty damn sure that Kingpin and Blade drop like crazy in Demon Village Redux, same for Hideo in Asgard: Sea of Space.
You can still get the same card even when you have 9 copies of it?You want to hear something really stupid? I got Hulkbuster Armor four times in a row after I had already maxed that card out. I wanted to throw my controller across the room.
That's Nick Fury. And it's pretty cheap with Sakuya and other regen health/tank cards.Isn't that the card that gives you a health boost EVERY time you drop under 5%, not a one-time thing?
I got 4 Blades on Demon Village Redux [Heroes]. You may have something going here.I'm always getting the same goddamn cards in offline H&H. I really think certain cards only appear in certain locations.
If someone wants to check it out...I'm pretty damn sure that Kingpin and Blade drop like crazy in Demon Village Redux, same for Hideo in Asgard: Sea of Space.
I think my game bugged out, because I've maxed out a couple other cards and have yet to get them again. I was especially pissed off when I got Hulkbuster for winning... and then Hulkbuster for clearing the area. :/You can still get the same card even when you have 9 copies of it?
...Why?
Wesker ain't exactly rare online.Hulk nerfs prove that Capcom is more concerned about balancing this game around online play than high level tournament play.
The nerfbat is going to come. Probably by the time the next major revision shows up.Wesker ain't exactly rare online.
I think I've settled on a team of Iron Fist/Spencer/Strider. I think its good in theory, but I'm just going off bits and pieces I can steal from better theory fighter pros like Deviljin and Dahbomb
That's usually free 400K with Gamma Wave afterwards. Not sure why this was necessary.
I usually exploit the Super Armor of Sent to the AI. It's far too easy, but I only do that on the bonus stages. Try to switch it up with the regular stages so I don't kill myself.
Never really understood the hype. He seems generally easy to read, block, and punish. Not that he isn't solid.So did anyone else notice the lack of Nova at SCR? Even Yipes dropped him for Mags. He's tailing off, as I predicted. There might be another surge for him because he still has tech yet to be abused with Assists, which raises his ceiling a bit, but otherwise, once you learn how to block him he has to work really hard.
Throw Tech patch hurts him a lot too. No more mindless forward Air Dash -> 6H OS -> to Air Grab -> Dead Character. Thank fucking God.
So, like, are you SUPPOSED to be able to parry while getting combo'd? People are doing it to throw off my timing while I murder them and it's really aggravating.
Like, they still get hit, but it adds stutters to the combo.
just wait till combofiend gets back from china and starts winning tournaments with nova. people always copy so there will plenty of novas.So did anyone else notice the lack of Nova at SCR? Even Yipes dropped him for Mags. He's tailing off, as I predicted. There might be another surge for him because he still has tech yet to be abused with Assists, which raises his ceiling a bit, but otherwise, once you learn how to block him he has to work really hard.
Throw Tech patch hurts him a lot too. No more mindless forward Air Dash -> 6H OS -> to Air Grab -> Dead Character. Thank fucking God.
So did anyone else notice the lack of Nova at SCR? Even Yipes dropped him for Mags. He's tailing off, as I predicted. There might be another surge for him because he still has tech yet to be abused with Assists, which raises his ceiling a bit, but otherwise, once you learn how to block him he has to work really hard.
Throw Tech patch hurts him a lot too. No more mindless forward Air Dash -> 6H OS -> to Air Grab -> Dead Character. Thank fucking God.
Didn't see your edited post.Dahbomb, respond to my post man. What makes Zero better than Wesker?
I think it gives you LVL3XF at the start of the round and with Fou Lo essentially 3 XFLVL3 come back characters. Could be wrong haven't played around with it. Plus it gives you random passive boosts too. The fact that you can't use assists, DHCs or any other team mechanic really hurts it though.Multiple Man is a terrible card; why does anyone use it?
He's solid for sure, I think Magneto is better than him in the long run. Yipes tried out new characters, felt his older characters were better so stuck with them instead.So did anyone else notice the lack of Nova at SCR? Even Yipes dropped him for Mags. He's tailing off, as I predicted. There might be another surge for him because he still has tech yet to be abused with Assists, which raises his ceiling a bit, but otherwise, once you learn how to block him he has to work really hard.
Throw Tech patch hurts him a lot too. No more mindless forward Air Dash -> 6H OS -> to Air Grab -> Dead Character. Thank fucking God.
I keep hearing folks mentioning the tech glitch is gone, but I don't know what they're talking about. I can still start a match pressed chest to chest with someone and start mashing and we'll tech forever trying to throw each other once the match starts.
Are folks talking about something else?
Seriously, that's a great post. Thank you. I still feel that the barrier for entry with Zero is much higher, and with Wesker it's literally the easiest stuff you can possibly imagine. For top players I can understand that train of thought, for sure. However, Wesker can literally bbcs bbcs gunshot s bbc super you to death, and that's stupid.big ass long Zero post