Karsticles
Member
Personally, I would rather not sit around fighting the AI for specific cards, and I'm a Herald online, so I need to play as a Hero offline to get them.
The offline AI is terrible. Like...really bad. It doesn't understand super armor, or much of anything else about the game.
Hence, I put together the following deck:
Grandmaster (Main)
Mephisto
Fin Fang Foom
This gives me permanent X-Factor for a damage boost, 3 bars of meter to start out with, and Grandmaster gives me HC regeneration just in case the computer TACs or something, plus level 3 vitality regeneration. As I type this, the AI just lost to my team, and I still had full health.
All I did was set Launcher and Assist 1 to Turbo, and set my Nintendo DS on the buttons.
This will make your controller scroll through all the menus automatically. Since A1 is set to Turbo, your second character will sometimes be your point character.
You will do nothing but spam launchers, and the AI will get hit by them, over and over. The AI simply doesn't know how to do enough damage fast enough to kill a character between X-Factor regeneration and Vitality Healing Lvl 3.
Assuming you are P1, your team will always be:
Ryu (Shoryuken)
Frank West (Shopping Cart)
Strider Hiryu (I don't care enough to look up how to spell this)
A1 is held down because Shopping Cart is a really good assist.
This is probably a better deck, but I don't have all the cards to make it work yet:
Kaijin No Soki (Main)
The Watcher
The Watcher
Also, giving assists super armor/stun is a good idea, as is maybe poison induction via assist. The AI doesn't know how to handle assists very well either. Of course, once again my team is about to win at full health as I finish typing this, so maybe my deck is good as it is. Frank West died once though - you could remove the A1 rapid fire and still get good results probably, maybe even better. None of the wins have been time outs. The AI is so terrible that it literally dies to Launcher and A1 mashing.
In conclusion, the AI just X-Factored into Iron Avenger, and by the time I stopped typing this sentence Frank West was back to full health and mashing S like the eternal warrior he is.
I hope this helps people cut down on the drag of grinding these cards - we can all do something more enjoyable and productive with our time until we get the cards we want so this mode can truly be enjoyed. Aaaand I just got Shun Goku Satsu'd, followed by a victory!
Oh, and sometimes Frank's launcher combos into Ryu's SRK assist for "big damage" - haha.
The offline AI is terrible. Like...really bad. It doesn't understand super armor, or much of anything else about the game.
Hence, I put together the following deck:
Grandmaster (Main)
Mephisto
Fin Fang Foom
This gives me permanent X-Factor for a damage boost, 3 bars of meter to start out with, and Grandmaster gives me HC regeneration just in case the computer TACs or something, plus level 3 vitality regeneration. As I type this, the AI just lost to my team, and I still had full health.
All I did was set Launcher and Assist 1 to Turbo, and set my Nintendo DS on the buttons.
This will make your controller scroll through all the menus automatically. Since A1 is set to Turbo, your second character will sometimes be your point character.
You will do nothing but spam launchers, and the AI will get hit by them, over and over. The AI simply doesn't know how to do enough damage fast enough to kill a character between X-Factor regeneration and Vitality Healing Lvl 3.
Assuming you are P1, your team will always be:
Ryu (Shoryuken)
Frank West (Shopping Cart)
Strider Hiryu (I don't care enough to look up how to spell this)
A1 is held down because Shopping Cart is a really good assist.
This is probably a better deck, but I don't have all the cards to make it work yet:
Kaijin No Soki (Main)
The Watcher
The Watcher
Also, giving assists super armor/stun is a good idea, as is maybe poison induction via assist. The AI doesn't know how to handle assists very well either. Of course, once again my team is about to win at full health as I finish typing this, so maybe my deck is good as it is. Frank West died once though - you could remove the A1 rapid fire and still get good results probably, maybe even better. None of the wins have been time outs. The AI is so terrible that it literally dies to Launcher and A1 mashing.
In conclusion, the AI just X-Factored into Iron Avenger, and by the time I stopped typing this sentence Frank West was back to full health and mashing S like the eternal warrior he is.
I hope this helps people cut down on the drag of grinding these cards - we can all do something more enjoyable and productive with our time until we get the cards we want so this mode can truly be enjoyed. Aaaand I just got Shun Goku Satsu'd, followed by a victory!
Oh, and sometimes Frank's launcher combos into Ryu's SRK assist for "big damage" - haha.