Insane Metal
Member
OMG OMG
Yoboman said:I don't agree. Look at how Bethesda approaches it, even with a property that wasn't big at all like Fallout.
SolidSnakex said:http://i.imgur.com/nZFih.jpg[IMG][/QUOTE]
I want a poster of a textless Edge cover.
SolidSnakex said:
All we saw of FO3 for almost a year was that brief teaser, the game was only shown in any expansive form the E3 a few months before it was releasedarne said:what are you talking about? bethesda didn't spend longer than 3 months max without anything coming out over a 1.5 year campaign for Fallout 3. FNV had a story or something every month in the 10 months immediately prior to release.
you just have to be strategic with the content of the reveals and stories, but that doesn't mean you can go away for an extended period of time.
arne said:while that's ideal, that type of thing doesn't effectively work in this day and age unless you're a gorilla in the room mega-seller, which are far and few in between. the key is sustaining the campaign and building awareness -- and you can't do that without something coming out on a regular basis.
Yoboman said:All we saw of FO3 for almost a year was that brief teaser, the game was only shown in any expansive form the E3 a few months before it was released
RDR (and Rockstar games in general) went through a similar sort of unveiling, we knew about that for a long time but only close to release did they start showing anything more than teases
BowieZ said:Nate and Sully look noticeably fake compared to the environments. Their lighting looks all wrong or something.
We seen 2 minutes of footage from that level,but base on Eurogamer description it sounds really intense.REMEMBER CITADEL said:To be honest, I'm underwhelmed, but I bet it's just a matter of a poorly chosen segment. Still one whole year to go, too.
Rapping Granny said:Is it just me or does the shooting look worse than Uncharted 1.
Guevara said:The environments look REALLY AWESOME, Nate and Sully look the same as Uncharted (1)
StarEye said:Well, they could do some special chase sequences, and make it a story-driven mission-based racing/karting game where every race is a cinematic setpiece, not unlike those seen in the Uncharted games already (only this time, you do the driving), or the Indiana Jones movies. Kinda like the game Stuntman, but with Naughty Dog magic.
Sounds good. Demo please!arne said:what are you talking about? bethesda didn't spend longer than 3 months max without anything coming out over a 1.5 year campaign for Fallout 3. FNV had a story or something every month in the 10 months immediately prior to release.
you just have to be strategic with the content of the reveals and stories, but that doesn't mean you can go away for an extended period of time.
I NEED SCISSORS said:Those flames in the first couple of shots look rough.
BeeDog said:The animation seems much better than in UC2, especially when Drake is behind cover. The fire effects are also very impressive, but overall this is not the best area to show off. Also, is there a new lighting system in place? It looks much nicer and it looks like HDR is running now.
Glad someone else said it.dwebo said:Seriously.
I don't even like Sully that much. Good god, I hope he's not the sidekick for the entire game to facilitate co-op.
Kittonwy said:They've always had HDR since Uncharted 1 and Uncharted 2, Uncharted 2 added SSAO, it looks like the HDR has improved in quality.
expy said:
These ones look kind of rough too, and they're real.
I NEED SCISSORS said:If the point being made in linking to a 640x512 image is that they look low resolution, then yeah I agree.
Majine said:Where.
Is.
Elena!?
jett said:Still the best goddamn fire I've seen in a video game.
so awesomeRichmond discussed the desire to better 'ground the characters' in the environments, leading to the development of "touch points". Exactly like they sound, these spots allow characters to casually interact with their surroundings the way people naturally do--leaning against a post or nonchalantly holding a handrail for instance.
Original: http://www.raytownfire.com/images/house_ablaze.jpgI NEED SCISSORS said:If the point being made in linking to a 640x512 image is that they look low resolution, then yeah I agree.
Fixed, but yea, they're not "perfect" but I'm sure there will be improvements in one year's time when this game releases.I NEED SCISSORS said:In motion it looks a lot better, and if it can dissipate as much as people are hyping it up to be able to, sure, but the base effect us still quite low-res regardless. It shows in the v.0.14 screenshots. It's similar to the smoke in GT5 (quite good if you don't dissect it in screens).
badcrumble said:so awesome
jett said:Watch it in motion, I NEED SCISSORS: http://www.youtube.com/watch?v=vvsHMBg6hjg&feature=youtu.be&hd=1
It's you, well, it's you and two other things. There's no blood and no hit-reaction animation from the enemies in the video, that's a sign of just how early the game is at this point.
rexor0717 said:For some reason, I'm just not excited about this game. :/
Compressing JPEG with quality 10 will do that. Just look at the armchair on second screen. Screen four seems to be compressed better and you can already see how much more detail there is in the fire effect.I NEED SCISSORS said:Those flames in the first couple of shots look rough.
Lord Error said:Compressing JPEG with quality 10 will do that. Just look at the armchair on second screen. Screen four seems to be compressed better and you can already see how much more detail there is in the fire effect.
highluxury said:Times twice. Wanna see that handrail holding in motion!
And I loved the first two games too. Its just, it looks like more of the same. Which is totally fine, they had a winning formula with U2. Its just nothing I'm getting hyped for.beast786 said:Time to quit video games.
rexor0717 said:And I loved the first two games too. Its just, it looks like more of the same. Which is totally fine, they had a winning formula with U2. Its just nothing I'm getting hyped for.
Elios83 said:Looks already great but realistically it's just a standard in room gun-play section and the game shows how early it is in this state, there's clearly no polish in any aspect of the game.
I'm glad they have showed a bit of the game instead of making us wait until next E3 but that's when we are going to see some incredible action section from the game.
wouwie said:UC2's first screenshots looked a lot better and more impressive than these, as far as i remember.
Not sure what they were trying to show with this particular part of the game. It's underwhelming unless we were meant to be impressed with the fire effect. The UC2 reveal was a lot more impressive.
Anyway, i'm going on a media blackout from now until november. Game is going to be awseome anyway and look stellar by the time it's finished.
Well I have always wanted a pregnant side kick, so here's for hoping.-PXG- said:Kidnapped, pregnant or both.