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Upscalers, CRTs, PVMs & RGB: Retro gaming done right!

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Heero5

Member
Picked up another PVM for $20. Nice little 14L2. They let me test it on-site. I did SNES S-video with 240p Suite and a quick look at Mario World. Geometry, color, convergence etc. are in better shape than the 20M4U. The latter actually looks blurry and tired next to it.

They had some of those tiny CRTs and a bunch of 20L1s in great cosmetic condition. Tempting but I need RGB/Component if I get another 20" set.

They also had a massive PVM-2950q. If I had the space...
29inchs is definitely a space eater, I'd love to see a 36inch or above RGB video monitor in person, biggest I've had my hands on is a 33inch Barco
 

Heero5

Member
that's the one I got for $20 at a flea market. Takes up a bit of space, but is worth it. Even a bit overkill seeing what others are happy to pay more for, and what I had to play these games on as a kid.
That's a great flea market find!! Does anyone know if JVC or Ikegami made RGB monitors above 20in?
 

Dizzy-4U

Member
What do you guys think of a receiver being used as a "switch box" instead of the consoles being connected directly to the CRT TV?.

Any loss of video quality? Input lag?
 

Heero5

Member
What do you guys think of a receiver being used as a "switch box" instead of the consoles being connected directly to the CRT TV?.

Any loss of video quality? Input lag?
It will largely be based on the quality of the switch, I've had some that absolutely kill the quality and others that are flawless.
 

Madao

Member
i'm gonna test today if my HDTV can see 240p with any input. looking back, i never tested that.
the Wii2HDMI dongle is gonna be useful since that's the only 240p capable device i have that can go HDMI.
 

Mega

Banned
I will hunt down a 29+ monitor when I have a bigger place.

They are.

That is extremely weird. Any magnets nearby?

No magnets around from what I can tell. I really think it's the bigger set since the problem is gone immediately when I power off its screen and the problem is lessened when I move the smaller one away from it.

It may just be an issue with 14L5's component function being susceptible to interference, or rather the third-party Monoprice component cable purchased back in 2010. The top left and right corners have some slight distortion in games and test patterns that completely vanishes when I plug is an S-video source. I also don't recall seeing the scrolling in s-video but it may just be harder to see with the lower quality image. I'll have to test further.

I did discover one other little flaw with the 14L5. It doesn't seamlessly switch between 240p and 480i in games that have both video modes. My test was Resident Evil 2 on N64 with expansion pack. Most of it is 480i, except for the menu and a few specific shots such as outside the police station and a part of a hallway. The resolution switch triggers a flicker like the display was quickly powered off/on. The 20M4U is flawless at switching.

Oh, I also saw a couple of these Checkpoint brand CRT monitors? Anyone have any experience with those?
 

Kyle

Member
Hey guys, accidentally posted this in a different thread and was kindly directed by televator over to this thread.

I just recently picked up a KV-27FV300 and have some questions about it. When playing my AV Famicom it looks like still sprites are wiggling/moving around. The only way I can describe it is if the picture is 'vibrating' almost. Any idea what the cause of this would be and what I can do to correct it?

I've also noticed the picture seems off-center and the top left corner curves inward. Is this something I can fix via the service menu? I just ordered a brand new remote for the TV for $7 so I can start playing with it as soon as I get my remote.

Anyone else here with a FV300 or FV310? I am curious what general menu settings I should be using on the set as there is a ton of them.

Thanks all!
 

Madao

Member
Are you sure that the output signal of the Wii2HDMI is still 240p? It might upscale.

i made sure to get the adapter that doesn't upscale. it sends whatever the Wii is set at.

which brings me to...

4BB6zZo.jpg

it does work on my TV and this is a pretty cheap Samsung model (46" $600)
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Pretty cool.

720x240p60 is part of the HDMI standard, after all, but I've always been curious as to how widely supported it actually is.
 

Jebusman

Banned
Pretty cool.

720x240p60 is part of the HDMI standard, after all, but I've always been curious as to how widely supported it actually is.

A surprising amount of the lower end Samsung models support it, I only noticed this when playing a PS1 game on my PS3 (I think?) and it switched to 720x240.

Or it might have actually been my Wii2HDMI too. I forget. Either way, yeah, surprisingly widespread.
 

Madao

Member
the one thing is that in 240p mode, the signal gets eaten up a bit more on top and bottom compared to 480p.
it's too bad my TV can't display 1:1 pixels for these resolutions (it only does for HD stuff).
 
I have been looking around for a CRT with composite video or a 4:3 monitor and can't find one that isn't astronomically priced.

I'm sick of playing my old games on my 50" plasma. It can look tremendously blurry.
 

televator

Member
Hey guys, accidentally posted this in a different thread and was kindly directed by televator over to this thread.

I just recently picked up a KV-27FV300 and have some questions about it. When playing my AV Famicom it looks like still sprites are wiggling/moving around. The only way I can describe it is if the picture is 'vibrating' almost. Any idea what the cause of this would be and what I can do to correct it?

I've also noticed the picture seems off-center and the top left corner curves inward. Is this something I can fix via the service menu? I just ordered a brand new remote for the TV for $7 so I can start playing with it as soon as I get my remote.

Anyone else here with a FV300 or FV310? I am curious what general menu settings I should be using on the set as there is a ton of them.

Thanks all!

A page or two back a poster had a similar problem as you with a jittery picture. I think the response was that it might be a bad capacitor in the set. That would entail going inside the set and changing caps. I might be remebering wrong.
 

Mega

Banned
I just recently picked up a KV-27FV300 and have some questions about it. When playing my AV Famicom it looks like still sprites are wiggling/moving around. The only way I can describe it is if the picture is 'vibrating' almost. Any idea what the cause of this would be and what I can do to correct it?

I've also noticed the picture seems off-center and the top left corner curves inward. Is this something I can fix via the service menu? I just ordered a brand new remote for the TV for $7 so I can start playing with it as soon as I get my remote.

If it's not just usual ugly Composite and the picture is unusually bad, then make sure you're using a good cable and PSU. Did you test with other consoles or inputs to make sure it's the TV itself? It may just be an old set on its way out.

You will need to go into your set's service menu and adjust horizontal and vertical screen position and size to fix the off-centered image. Keep in mind that each system, and sometimes individual games on the same system, will look different on the screen and won't always be perfect. I calibrate for what generally looks good across the board.

The top left curve may be fixed in the service menu's geometry settings.

I have been looking around for a CRT with composite video or a 4:3 monitor and can't find one that isn't astronomically priced.

I'm sick of playing my old games on my 50" plasma. It can look tremendously blurry.

Have you checked Craigslist, or ebay with item location limited to your area so you can do local pickup?
 

Peltz

Member
What do you guys think of a receiver being used as a "switch box" instead of the consoles being connected directly to the CRT TV?.

Any loss of video quality? Input lag?

I think it's a bad idea. Pre-HDMI receivers are really not good for gaming. They add input lag and may not process 240p correctly. Plus, both the ones I've used (Onkyo and Denon) made the image softer and less vibrant.

I'd strongly urge for an unpowered passive switchbox instead.
 

Madao

Member
so, i'm wondering...

is the calibration done using the 240p suite usable for HD games?
i calibrated my TV using the 240p suite to display things like they should according to the instructions but i dunno if those settings are good for HD games and other stuff. my TV can't save separate profiles so that's why i'm asking.
 

Kyle

Member
A page or two back a poster had a similar problem as you with a jittery picture. I think the response was that it might be a bad capacitor in the set. That would entail going inside the set and changing caps. I might be remebering wrong.

If it's not just usual ugly Composite and the picture is unusually bad, then make sure you're using a good cable and PSU. Did you test with other consoles or inputs to make sure it's the TV itself? It may just be an old set on its way out.

You will need to go into your set's service menu and adjust horizontal and vertical screen position and size to fix the off-centered image. Keep in mind that each system, and sometimes individual games on the same system, will look different on the screen and won't always be perfect. I calibrate for what generally looks good across the board.

The top left curve may be fixed in the service menu's geometry settings.

Thanks guys. I tested it with a few other consoles and it appears to only be an issue with both my AV Famicom and NES. I also have my Dreamcast and Saturn hooked up to the TV via S-Video and I don't see the same effect at all, so maybe it's just NES + Composite = doodoo?

I've also noticed my zapper doesn't work with this set. Is that to be expected? Just wanted to play duck hunt :(
 

Funky Papa

FUNK-Y-PPA-4
FUCK FUCK FUCK FUCK

I was checking the usual channels for a new monitor when I found a Sony PVM 2130QM FOR €30. I'd have to take a drive to get there, but at that price, IDGAF. My question is, how hard would it be to hook it to my laptop in order to run Hyperspin? I'm very wary of Hz fuckery using PVMs.
 

televator

Member
Thanks guys. I tested it with a few other consoles and it appears to only be an issue with both my AV Famicom and NES. I also have my Dreamcast and Saturn hooked up to the TV via S-Video and I don't see the same effect at all, so maybe it's just NES + Composite = doodoo?

I've also noticed my zapper doesn't work with this set. Is that to be expected? Just wanted to play duck hunt :(

I should have taken the time to read yor post more properly. Yeah, NES composit video is terribly noisy. So seeing crazy artifacts is part of the deal there unless you mod for RGB.

Don't know why the zapper wont work. As far as I can see from a quick google, it's a 480i CRT. Can you test the zapper on another CRT?

On a separate conversation entirely:
I looked up the Wiki on the HDMI spec, and sure enough 720 (1440) x 240p is part of the secondary specifications.
 

Mega

Banned
Did you try the NES Zapper with an NES? It doesn't work with AV Famicom.

FUCK FUCK FUCK FUCK

I was checking the usual channels for a new monitor when I found a Sony PVM 2130QM FOR €30. I'd have to take a drive to get there, but at that price, IDGAF. My question is, how hard would it be to hook it to my laptop in order to run Hyperspin? I'm very wary of Hz fuckery using PVMs.

Possibly doable with something like Soft15Khz that makes your computer run at the low resolutions needed by your monitor. However it could be a huge hassle and may not work depending on your laptop's internals. You may end up down a rabbit hole of sifting through old posts on other forums, troubleshooting stuff mysteriously not working, tweaking settings for individual games, having to get extra hardware/cables to get the low-res VGA-to-CRT picture showing up properly, etc.

I'm doing something similar with my old HTPC but using CRT Emudriver. It's easier to set up, but I had to downgrade to Windows 7 and buy a used Radeon card on their list of supported hardware. It only works with XP/7 and some of the old ATI cards up to the 4xxx series.

It may be a little pricey up front, but if you're just starting out and not fixated on arcade games, it's much easier to just buy original console hardware and a few games to start. Maybe get an Everdrive down the line if there's one for your system of choice and games are hard to find or crazy expensive.
 

Funky Papa

FUNK-Y-PPA-4
Did you try the NES Zapper with an NES? It doesn't work with AV Famicom.



Possibly doable with something like Soft15Khz that makes your computer run at the low resolutions needed by your monitor. However it could be a huge hassle and may not work depending on your laptop's internals. You may end up down a rabbit hole of sifting through old posts on other forums, troubleshooting stuff mysteriously not working, tweaking settings for individual games, having to get extra hardware/cables to get the low-res VGA-to-CRT picture showing up properly, etc.

I'm doing something similar with my old HTPC but using CRT Emudriver. It's easier to set up, but I had to downgrade to Windows 7 and buy a used Radeon card on their list of supported hardware. It only works with XP/7 and some of the old ATI cards up to the 4xxx series.

It may be a little pricey up front, but if you're just starting out and not fixated on arcade games, it's much easier to just buy original console hardware and a few games to start. Maybe get an Everdrive down the line if there's one for your system of choice and games are hard to find or crazy expensive.
Just as I imagined. The price is ridiculously low, but given that I'd have to drive around 400 km and spend some real cash on gas (not to mention an entire day on the road) I'm going to ponder this very slowly. A comparable computer CRT costs about the same and it's essentially plug and play for all intents and purposes. Still, those scanlines...
 

Balb

Member
Are there any good, readily available SCART switches these days? The ones that are often recommended seem to be discontinued or at least hard to track down.
 
Are there any good, readily available SCART switches these days? The ones that are often recommended seem to be discontinued or at least hard to track down.

Someone mentioned earlier in the thread that the Elro switches on ebay are just rebranded Hama ones so they should be good.
 

Mega

Banned
Someone mentioned earlier in the thread that the Elro switches on ebay are just rebranded Hama ones so they should be good.

Was it this post?
I got this one, shipped quickly to US:
http://www.ebay.com/itm/ELRO-Silver...301?pt=LH_DefaultDomain_0&hash=item4ad5399f85

It's the rebranded "Hama" switch, and was the only one I could find also. No noticeable drop in picture quality, only drawback is that the hum or buzz in audio from SCART cables is a bit more noticeable, but not a deal breaker

I almost got the Elro scart switch until I read a post on the shmups forum about the Elro having audio feedback, which the above Gaffer mentions. I have a Hama and there's no buzzing (two actually but haven't tested the other yet). They may not be the same on the inside.

Others seem to confirm this:
http://www.skooterblog.com/en/2015/...-metal-com-3-entradas-e-1-saida/#.VeY26LVUWUl
On eBay there are several clones of Hama 100S, but it is known that many are bad, while others work perfectly.

And from the comments section of this Hama review (which mentions no buzzing):
http://www.videogameperfection.com/2014/06/28/selector-100s-review/
Q: Are the hama 100s, the vivanco sbx84, and philips swv2052w the same product?
all three products seem to be the same
A: No, unfortunately they look the same but can perform quite differently.

Frankly the scart switch situation is quite shit now and I'm leaving it behind. I'll soon be fully up and running with a 12-input, 8-output Extron matrix switch. I'm up to seven devices and have two monitors now so it makes even more sense than sticking with the Hama.
 
Wait, the NES Zapper doesn't work with AV Famicom? I have been assuming all NES controllers and all FC controllers worked on an AV FC since both types of controller ports are present.
 

Mega

Banned
Doesn't work. I tried a few games with the official Zapper, and a third-party Tomee gun to make sure my ancient Zapper wasn't just busted.

http://famicomworld.com/workshop/tech/nes-zapper-on-av-famicom/

The AV Family Computer is a great system. It plays all your Famicom and Disk System games perfectly, it’s got native AV output, and the best of all, it works standard NES controllers! But if you try to play Duck Hunt or any other light gun game with a standard NES Zapper plugged into the second controller port like you do with your NES, you’ll quickly find out that the Zapper will not respond. Is your AV Famicom or Zapper broken? No, the AV Famicom is expecting a Famicom light gun plugged into the 15-pin expansion port at the side, just like a regular Famicom does. The necessary connections haven’t been made to the NES controller port, since the Zapper wasn’t sold in Japan.

Bapho is RGB modding my AV Famicom and I requested the Zapper mod.
 

BONKERS

Member
Are there any good, readily available SCART switches these days? The ones that are often recommended seem to be discontinued or at least hard to track down.

You are best off buying one of these when the boards are done being patched and the the batches are available
http://assemblergames.com/l/threads/gscartsw-automatic-8-1-scart-rgb-switch.52513/
A surprising amount of the lower end Samsung models support it, I only noticed this when playing a PS1 game on my PS3 (I think?) and it switched to 720x240.

Or it might have actually been my Wii2HDMI too. I forget. Either way, yeah, surprisingly widespread.

It wouldn't be PS3. The PS3 at it's lowest can output at 480i, even with PS1 games.
 
That now makes perfect sense about the Zapper, thanks. Bit of a bummer, but since I'll most likely be doing all my retro gaming on a modern TV via Framemeister when I finally get one, I had already planned on the fact light gun games were not going to playable for me. I don't foresee a chance to have a CRT setup any time in the near future. However, if I ever have a FC modded for RGB it would make sense to toss the gun mod in the mix, just in case.

The More You Know (TM) ......
 

televator

Member
Thinking about some more... I would wager that any HDTV or devise made after or supports HDMI spec at least as far back as 1.3a can recognize 240p.
 
Just a FWIW. Me and the wife donated to Savers the other day (second-hand chain store for those who don't have 'em) and there was a Sony XBR for sale for <$20. Tube TVs are dirt cheap, if not free, and definitely worth getting for older games. That's if you have the room for that kind of setup anyway.

People mentioned geometry testing. It's good to have some kind of test of geometry but keep in mind that very few if any tubes will have perfect geometry like an LCD. Moreover, sometimes you can actually fix geometry issues by finding the service manuals and adjusting those settings via the remote.

If you do this though, definitely take notes on the original settings before you adjust. I did this with an old samsung, and the picture looked awesome afterwards. It was a sad day when that TV finally crapped out.
 

televator

Member
BenQ XL2420T. It's a nice low latency panel and even though its fairly small I use it more often for old games because the latency is so low.

Yeah I'm starting to think I'm way off on my hunch. 1080p60 is also listed as a secondary timing on the wiki for 1.3a. Still... There's gotta be a way to tell if a device with HDMI can do 240p aside from hooking up to it.
 

Kawika

Member
Hey Gaf,

I am kind of a RGB noob and I was hoping to get some help. I picked up a PVM 14m2u about 6 months ago and finally got around to acquiring a SNES. For a while I was playing VC games from my Wii in 240p using component cables.

Last week I picked up some recommended cables from a Florida based ebayer and scart to bnc cables that were recommended by retrorgb.com.

I was always able to fine tune the chroma/phase via the dials on the front of the PVM but once I got the SNES hooked up via RGB it no longer allowed me to adjust even the contrast and the brightness levels via those face dials. I finally messed with the menus enough to allow the face dials to adjust contrast and brightness again (I still don't know how). But phase and chroma can't be adjusted and when I try to change chroma levels in the menus nothing changes.

Is there something about RGB that doesn't work right with phase and chroma. Super Metroid in S-Video actually looked better due to slightly over-saturated colors. With RGB, its much clearer picture but the colors have no pop.

TLDR:I need help from a PVM expert. My PVM14m2u won't let me use the face dials to adjust chroma/phase via rgb like I could with Component/S-Video. How do I turn that on again?
 
TLDR:I need help from a PVM expert. My PVM14m2u won't let me use the face dials to adjust chroma/phase via rgb like I could with Component/S-Video. How do I turn that on again?

With RGB, as far as I know, you don't. Adjusting it in the internal menus doesn't do anything on RGB either. With RGB getting your contrast right along with brightness will add the extra "pop".
 

D.Lo

Member
Chroma and Phase are I'm guessing for adjusting the colour of combined colour signals, like Composite.

I'm guessing chroma means the amplitude of the chrominance, phase will be the phase of the chrominance. It's for the separate colour brightness (saturation)and hue signals carried in composite.

RGB bypasses this as each colour has its own luminance (it's the whole signal) and hue is irrelevant, as it's all one colour.
 
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