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Upscalers, CRTs, PVMs & RGB: Retro gaming done right!

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Sixfortyfive

He who pursues two rabbits gets two rabbits.
My card: AVerMedia Game Recorder -C985 Live Gamer HD. Game Capture/ Live Stream HD 1080p

I'd be capturing every system that has a RCA output (Yellow, White, and Red). NES, Genesis, obscure stuff like phones with a video out.

My advice would be to get a new capture card. You could get a Framemeister or XRGB-3 upscaler instead, and those would be worthwhile for other purposes as well, but they'd also be a bit more expensive.

An HDMI-only capture card is incredibly limiting for retro systems. Quite frankly, that one isn't even good for modern systems either since it doesn't support 1080p60. There are plenty of capture cards in the same price range that support other connections and more resolutions.
 

Lettuce

Member
ThatsMytrunks said:
I don't have a bunch of money, but I'd like to start doing some better capture from actual systems, and most of them being RCA

My card: AVerMedia Game Recorder -C985 Live Gamer HD. Game Capture/ Live Stream HD 1080p

I'd be capturing every system that has a RCA output (Yellow, White, and Red). NES, Genesis, obscure stuff like phones with a video out.

If your console only have 'composhite' connections then its a waste of your time to try and get better captures, the picture quality you will get from the capture will not be great whatever you do I'm afraid

In which case your better of getting something like a cheap StarTech USB S-Video and Composite Video Capture Device

black-startech-com-usb-s-video-and-composite-video-capture-cable-with-audio-480-mbps-model-svid2usb2-ds-dh-1.gif
 

Huggers

Member
Yeah I did the first couple of Chalice dungeons to get the bone ash armour. That was enough for me.

Talking capture. Is there any easy, elegant way for me to capture RGB scart that won't cost me an arm and a leg and is idiot proof?
 

Timu

Member
Talking capture. Is there any easy, elegant way for me to capture RGB scart that won't cost me an arm and a leg and is idiot proof?
Startech and Micomsoft capture cards do RGB(though you need a Sync Strike or X-sync 1), plus Avermedia Game Broadcaster HD can capture it with a GBS 8200 board.
 

Huggers

Member
Startech and Micomsoft capture cards do RGB(though you need a Sync Strike or X-sync 1), plus Avermedia Game Broadcaster HD can capture it with a GBS 8200 board.

I'm well out of my depth already. What does a sync strike do exactly? Are those devices you listed all internal cards?
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Any suggestions?

If you're only going to be using composite video, something like what Lettuce posted would probably be good enough. I know that Dazzle brand devices are popular budget choices as well, but I don't have any experience with them.

If you want higher quality captures, then you need to look into higher quality video outputs for your consoles. The image in the OP lays out what you can get without modding:

console_formats.png


Talking capture. Is there any easy, elegant way for me to capture RGB scart that won't cost me an arm and a leg and is idiot proof?

I don't know of any capture device that takes SCART straight-up. Your best bet is to find something that takes VGA, DVI-A, or component, and convert SCART to one of those formats.

You can convert SCART to VGA with either a Micomsoft XSYNC-1 (if you have Japanese RGB cables) or an ArcadeForge Sync Strike (if you have European RGB cables).

DVI-A and VGA are interchangeable. You just need a passive adapter to convert one to the other.

SCART-to-component converters are viable for cards that accept low resolutions over component. You might have to do some research to confirm if a component card can actually accept resolutions lower than 480p.

There are Micomsoft and Startech cards that will work if you go the VGA/DVI route. I can't personally verify any component card, although I know some are out there.
 

Timu

Member
I'm well out of my depth already. What does a sync strike do exactly? Are those devices you listed all internal cards?
Sync strike lets you connect scart to vga to your capture card. As for the capture cards:

Internals:

Avermedia Game Broadcaster HD(requires GBS 8200)

Startech Pexhdcap

Startech Pexhdcap60L

Micomsoft SC-512N1-L

Micomsoft SC-512N1

External:

Startech USB3HDCAP

Micomsoft XCAPTURE-1
 

Huggers

Member
Thank very much both you guys, this thread never disappoints. I might have to go the Wii VC route outputting via component to make things easier. Always prefer real hardware but in this instance it may save money etc
 

Timu

Member
Thank very much both you guys, this thread never disappoints. I might have to go the Wii VC route outputting via component to make things easier. Always prefer real hardware but in this instance it may save money etc
Yep, though I found it worth it, definitely when it comes to Sega Genesis. Once I got my Sync Strike along with my Startech Pexhdcap the difference between composite and RGB was night and day, like I never knew the Genesis can look that good.

This makes me want to post screenshots for comparisons.
 

Huggers

Member
Yep, though I found it worth it, definitely when it comes to Sega Genesis. Once I got my Sync Strike along with my Startech Pexhdcap the difference between composite and RGB was night and day, like I never knew the Genesis can look that good.

This makes me want to post screenshots for comparisons.

I bet. The Mega Drive/Genesis rgb output looks super sharp.

So if I were to buy the Startech USB3HDCAP external. I'd need an sync strike to change RGB to vga and I'd be all set? Also, what does the device output to the screen via what cable when I'm actually playing?
 

Timu

Member
I bet. The Mega Drive/Genesis rgb output looks super sharp.

So if I were to buy the Startech USB3HDCAP external. I'd need an sync strike to change RGB to vga and I'd be all set? Also, what does the device output to the screen via what cable when I'm actually playing?
Yep. And you need a VGA cable to connect from the sync strike to the capture card.
 

Timu

Member
And to get the image to appear on both my PC and my CRT do I get some sort of splitter for the rgb output?
You'll probably need a GBS 8200 for PC, and probably CRT if it can't support 240p. Thankfully the GBS 8200 has 2 VGA outputs so you can hook both PC and CRT with VGA to them.
 

Huggers

Member
You'll probably need a GBS 8200 for PC, and probably CRT if it can't support 240p. Thankfully the GBS 8200 has 2 VGA outputs so you can hook both PC and CRT with VGA to them.

Cheers for your help Timu. Will get on it when funds allow.
 

Lettuce

Member
You'll probably need a GBS 8200 for PC, and probably CRT if it can't support 240p. Thankfully the GBS 8200 has 2 VGA outputs so you can hook both PC and CRT with VGA to them.

Has there been a redesign then as the one I have only has 1 vga output?
 

Madao

Member
My card: AVerMedia Game Recorder -C985 Live Gamer HD. Game Capture/ Live Stream HD 1080p

I'd be capturing every system that has a RCA output (Yellow, White, and Red). NES, Genesis, obscure stuff like phones with a video out.

heh i'm on this thing and want to upgrade badly but have no money to get the micomsoft card.

it does require to be paired with something that converts old systems to HDMI. i have the FM which takes care of that and my receiver used to do the job before i had the FM.
 

Timu

Member
heh i'm on this thing and want to upgrade badly but have no money to get the micomsoft card.

it does require to be paired with something that converts old systems to HDMI. i have the FM which takes care of that and my receiver used to do the job before i had the FM.
What's your budget? You can go Startech which has the same exact cards as Micomsoft(except for 1, though it does the same exact things as the other one).
 
Anyone know if Sony PVM 20L5 has a hidden option to save geometry settings to a slot? It would be nice, since I have specific settings for my GBP/PSP, but if not then that's ok I guess.
 

Huggers

Member
When you get to BVM levels it starts to look like a crt shader for Retroarch

Yeah dude. Unreal picture. I'm on the hunt for a spare

Oh yeah, and Huggers, if you ever get one of these, be sure the scart cable has composite sync, or else you'll end up with half a picture.

Okay thanks, I have a feeling all my cables are composite sync as opposed to C-Sync but I'll have to check somehow

i know, breaks my heart that i have a BVM in a warehouse storage as i don't have any room in my apartment for it at the moment :E

Ah that sucks, although awesome to have one for the future at least. They are huge units
 

Dachande

Member
Hey all,

I'm on the march to buy a Pikachu N64 for my partner for Christmas, and while they aren't a huge retro geek gamer like me, I do want to make sure I can get the best quality picture out of it for them (as I'll get annoyed if I don't when I'm inevitably playing MK64 or something else).

Do note that I'm in the UK and specifically looking at the PAL Pikachu N64 here.

So the console I've picked up from Ebay comes with the standard composite cable and SCART block for UK TVs, and fuck that nonsense. But I keep reading conflicting things about the RGB and cable support for N64s and I'm not sure where I stand now.

I've found Retro Gaming Cables, who seem to be saying (albeit very confusingly) that the RGB SCART cable is only going to work on NTSC N64s with an RGB mod.

This is backed up by this blog post, which recommends an S-Video cable instead. However, I'm also reading that some PAL N64 models don't output S-Video! Offending models are apparently the smoky clear models and the Pokemon models like I'm getting. :( (Also, I'm not sure my partners' TV has an S-Video port to start with...)

Meanwhile, Consolegoods.co.uk stocks a SCART cable that they claim is specifically wired for PAL models. What's the deal with this? I presume it's not a proper RGB signal - is it just a composite signal wired into a SCART block? Should I even bother?

Anyone know what the situation is and what my options are here?
 

Huggers

Member
Hey all,

I'm on the march to buy a Pikachu N64 for my partner for Christmas, and while they aren't a huge retro geek gamer like me, I do want to make sure I can get the best quality picture out of it for them (as I'll get annoyed if I don't when I'm inevitably playing MK64 or something else).

Do note that I'm in the UK and specifically looking at the PAL Pikachu N64 here.

So the console I've picked up from Ebay comes with the standard composite cable and SCART block for UK TVs, and fuck that nonsense. But I keep reading conflicting things about the RGB and cable support for N64s and I'm not sure where I stand now.

I've found Retro Gaming Cables, who seem to be saying (albeit very confusingly) that the RGB SCART cable is only going to work on NTSC N64s with an RGB mod.

This is backed up by this blog post, which recommends an S-Video cable instead. However, I'm also reading that some PAL N64 models don't output S-Video! Offending models are apparently the smoky clear models and the Pokemon models like I'm getting. :( (Also, I'm not sure my partners' TV has an S-Video port to start with...)

Meanwhile, Consolegoods.co.uk stocks a SCART cable that they claim is specifically wired for PAL models. What's the deal with this? I presume it's not a proper RGB signal - is it just a composite signal wired into a SCART block? Should I even bother?

Anyone know what the situation is and what my options are here?

Pretty sure if you want RGB scart out of an N64 it needs modding man

Yeah that was my plan :D got one for cheap so i just stashed it until i get a bigger place where i can have a proper retro-setup for it. PVM 14" is fine until that day comes.

Awesome. And a 14 inch PVM in the mean time is pretty fucking good in its own right
 

SegaShack

Member
I was going to ask about capture cards, but looks like people already have been asking recently. Would the same apply to RGBs out on a PVM? Also would the same cards capture component as well?

Anyone know if Sony PVM 20L5 has a hidden option to save geometry settings to a slot? It would be nice, since I have specific settings for my GBP/PSP, but if not then that's ok I guess.

I believe there is a save and load in the service menu.
 
I was going to ask about capture cards, but looks like people already have been asking recently. Would the same apply to RGBs out on a PVM? Also would the same cards capture component as well?



I believe there is a save and load in the service menu.

Are you maybe referring to "User Memory" in the user control section? It seems like have 3 options: Standard, Memory1 and Memory2. In any case, I'll try it out. Thanks for bringing that to my attention.

Edit: Nevermind, that seems to only affect contrast, etc and not actual geometry but that's okay I guess. It's not super necessary and I can live without it.
 

Madao

Member
Hey all,

I'm on the march to buy a Pikachu N64 for my partner for Christmas, and while they aren't a huge retro geek gamer like me, I do want to make sure I can get the best quality picture out of it for them (as I'll get annoyed if I don't when I'm inevitably playing MK64 or something else).

Do note that I'm in the UK and specifically looking at the PAL Pikachu N64 here.

So the console I've picked up from Ebay comes with the standard composite cable and SCART block for UK TVs, and fuck that nonsense. But I keep reading conflicting things about the RGB and cable support for N64s and I'm not sure where I stand now.

I've found Retro Gaming Cables, who seem to be saying (albeit very confusingly) that the RGB SCART cable is only going to work on NTSC N64s with an RGB mod.

This is backed up by this blog post, which recommends an S-Video cable instead. However, I'm also reading that some PAL N64 models don't output S-Video! Offending models are apparently the smoky clear models and the Pokemon models like I'm getting. :( (Also, I'm not sure my partners' TV has an S-Video port to start with...)

Meanwhile, Consolegoods.co.uk stocks a SCART cable that they claim is specifically wired for PAL models. What's the deal with this? I presume it's not a proper RGB signal - is it just a composite signal wired into a SCART block? Should I even bother?

Anyone know what the situation is and what my options are here?

the pikachu N64 is an abomination anyway since it cut out the 64DD plug.
 
I'm planning to get a Projector this boxing day
Canada's Black Friday
( I'm getting the budget-conscious Benq w1080ST) for my XB1/PS4/WiiU. However I sort of want to connect my older consoles to it too, as I have been doing with my current TV which the projector will be replacing.

I realize blowing up most older 2D and even 3d games to 1080p and 80 inch+ sizes might be a bit much for an upscaler, so I was wondering if it would be worth getting an upscaler still. I do replay my older consoles quite a bit(particularly my SNES, Gamecube and Xbox)

Does anyone here have a projector/upscaler setup for their old consoles like that and do you think it was justifiable getting an upscaler for your projector?
 

Khaz

Member
I don't know how modern projectors work, but 240p looked ok with old analogue projectors. If it can display 240p natively then you should be fine, it's usually the poor upscaling that kills the picture quality and adds tremendous amounts of lag.
 

Peltz

Member
I went to the arcade again last night. Seeing all those monitors in action and seeing how differently each one handles 240p is like straight up porn.

Each one looks unique and special like priceless 200 year old violins or something.

Some gorgeous Contra pics from my visit will be posted in the scanline screenshots thread. Stay tuned.
 

Lettuce

Member
I saw that on Ebay too. He's got 250 or best offer. I'd say offer 150 and see what happens. I'd be interested in it but Rochdale is a long way from me

Yeah, i offer £125 but he came back with £230!!......i know its a PVM and it has a massive screen but there isnt a lot of geometry settings you can alter, just V hold and screen position, you cant alter the screen size or pincushion for example with out opening the monitor up and messing around with pots.

And as you said its like a 3hr drive from me and just dont think its worth it even if i could get it for £100!
 

SegaShack

Member
Has anyone got any experience with one of these? http://www.skooterblog.com/en/2015/01/16/ebay-switch-scart-rgb-de-metal-com-3-entradas-e-1-saida/

I recently picked up a Hama AV Selector 100S and while it appears to be a well functioning switch, the aesthetic and build quality leave a lot to be desired.

Given that the above appears to be a clone of it, with a nicer aesthetic and build quality I was thinking about picking one up.

I say go for the Bandridge 5 Scart box (the one that lets you manually select). It even has its own audio out.
 

SegaShack

Member
Does anyone have experience using a sync strike? How does the power work? I am confused from all the options on the site. I'm trying to potentially go from PVM RGBs outputs to syncstrike to a capture card.
 

Timu

Member
Does anyone have experience using a sync strike? How does the power work? I am confused from all the options on the site. I'm trying to potentially go from PVM RGBs outputs to syncstrike to a capture card.
I do, been using it over a year. Basically, there are 2 ways to power it up. 1 is to use power from a GBS 8200. But the easiest and best way is to use scart itself, yes, it powers on automatically through a scart cable.
 

SegaShack

Member
I do, been using it over a year. Basically, there are 2 ways to power it up. 1 is to use power from a GBS 8200. But the easiest and best way is to use scart itself, yes, it powers on automatically through a scart cable.

Thank you, I appreciate it. So in this case I wouldn't need a US power adapter option as well? Do you have any scart selectors or anythings before you introduce the sync strike?

I'm trying to figure out whether power will be carried by the time RGB is output by my PVM.
 
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