GTAIV with ENB is still one of my favorite looking games:
You could destroy a bench piece by piece with a gun...
BUT the BEST thing in GTA was when I hit a person who walked by and he hit me back and a Police officer saw that he hit me (but he didn't saw me beating the other guy). Funny thing is the officer wanted to arrest the guy but he ran away and the officer went afterwards BUT he gave up cause the officer was fat. Tried the same situation but with a thin officer. He got the guy...
Such detail is unmatched.
Rockstar are GODS.
GTAIV with ENB is still one of my favorite looking games:
I can never figure out if people like the gigantic AAA budgets or not, but if you're going to need this kind of detail to be impressed, everyone really needs to get on R*s level. Get to spending publishers.The bugdet for watch dogs compared to GTA 4 is also something to consider.
GTA 4: 100,000,000
Watch Dogs: 68,000,000
http://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop
Lol that's so sick.
I have lots of these stories...
Man GTA 4 is so awesome... Especially online.
Coming first place in a GTA race with 1 tire left is beyond words...
Rockstar are masters of open-world creation, but they're not masters of making that world fun to play in, in my opinion.
GTAIV with ENB is still one of my favorite looking games:
So Watch Dogs is not using a real time reflection, but a baked in one?
Ladies and gentlemen, the next generation is here.
Is Watch Dogs more playable though? GTA IV's movement was horrible.
Riding over people makes no fun in Watch Dogs.
This video made me realize how bad Watch Dogs is.
If this is indeed possible with such a small tool, why didn't they do it?
Same thing can be said about Watch Dogs.GTAV seemed to be going much much more at once. that would have been at the expense of certain effects.
No it really can't. Gta V was doing much more on the ps360, watch dogs on the. Ps4 isn't even doing as much stuff as gta iv talk less of gta V.Same thing can be said about Watch Dogs.
Same thing can be said about Watch Dogs.
Anyone else find these sort of posts in this topic irrelevant? I totally agree that GTAIV doesn't play very well but this is a thread about the level of world detail between the two games, why bring up how they play?
I know I expected much more from Watch Dogs considering the development time and team size. It's fairly disappointing that GTAIV, a 6 year old game, is better in this aspect than one of the most hyped next gen games, but that also shows just how good Rockstar is.
All of those details are only in the PC version of GTA IV, right? I always thought that the PC port of GTA IV was kinda bad but I never knew that it actually had all of these cool little details that the console versions lacked.
512MB
The PC port was horrendous. Took years before that game actually ran properly on mid-range systems.
So Watch Dogs is not using a real time reflection, but a baked in one?
Ladies and gentlemen, the next generation is here.
All of those details are only in the PC version of GTA IV, right? I always thought that the PC port of GTA IV was kinda bad but I never knew that it actually had all of these cool little details that the console versions lacked.
All of those details are only in the PC version of GTA IV, right? I always thought that the PC port of GTA IV was kinda bad but I never knew that it actually had all of these cool little details that the console versions lacked.
Er..yes? 25+ million sold a piece, rave reviews, massive hype. This is like the least shocking thing ever. GTA being popular ain't exactly a new development.People really enjoyed GTA IV and V that much?
nah, most (or all) are in the console version, too, I think.
All these little details are on the console versions too afaik.
Er..yes? 25+ million sold a piece, rave reviews, massive hype. This is like the least shocking thing ever. GTA being popular ain't exactly a new development.
Really? That's even crazier. People were saying that GTA V is missing some of these details so I figured that was because it's on consoles only. But if GTA IV also had these details on consoles, then I'm wondering why they removed them.
For a while it seemed as if GAF consensus on GTA IV was that it was a disappointment – that's certainly the way I felt. I didn't see that reflected in this thread. Guess I was off.
Ah I misread your post. If we're talking about GAF only then I would guess most people didn't like GTA IV. People in here are probably just admiring the attention to detail and world building, not necessarily the entire game.For a while it seemed as if GAF consensus on GTA IV was that it was a disappointment that's certainly the way I felt. I didn't see that reflected in this thread. Guess I was off.
It's really weird to see how Rockstar knows better how to put detail on their games.
On the side note, GTAV is "worse" than GTAIV in certain aspects: Car deformation, indestructibles tires, less pronounced car explosion, inferior rain effects etc.
Don`t really know how this happens
Why would you match the budget for a GTA for a new IP?
GTA can have a 250,000,000 dollar budget because it is going to get a return in its investment easily.
WD wont.
It's really weird to see how Rockstar knows better how to put detail on their games.
On the side note, GTAV is "worse" than GTAIV in certain aspects: Car deformation, indestructibles tires, less pronounced car explosion, inferior rain effects etc.
Don`t really know how this happens, but...
Anyhow, Ubisoft is still learning how to do a proper real-world simulation... Let's see in the next years.
I fucking love R*
Dat obsessive simulation thirst.
GTA5 Remaster is going to destroy WD in every measurable way.
Wow. GTAIV looks way better than I remember. That must be the PC version.
Well, yeah. There's no such thing as running console games at "max settings" since there are no image quality settings to adjust*.
* Vsync and the like aside.