You and me both. Actually I really have no idea how to fight Akira at all. That guy just seems ridiculous.
How'd does that one throw move with Goh work? I swear it takes off like 50%. There has to be a way to break it.
Which one? The one where he grabs you by the arms and drags you? If it's that one, you can either break the initial grab or break the grab when he tries to drag you. In the earlier games, if you did the latter, you had to move in the opposite direction of wherever the Goh player was going to drag you - if Goh was going to go left, for example, you'd have to go right - but I don't know if it's the same way now.
evo is next week! its time to shock japan!!! WE CAN DO IT!!!
Akira gets you on the angles. He appears really linear, but that's only if you're both in the same lines, and he steps off of them very subtly. So, you end up punching air while he turns ears and ribs into pudding. He's also really good at immediately closing distance and if you don't catch him in the first few frames of his movements, your attempts to counter end up being him countering you.You and me both. Actually I really have no idea how to fight Akira at all. That guy just seems ridiculous.
Is it possible to input multiple throw escape commands like you could in VF4 and evade 3 possible throw attempts? I think that's how it worked before. Or does it only count one throw escape input?
I'm pretty sure my record would be more like won 2 lost 73, so you're a better man than I.Out of my first 75 fights online, I won 25 and lost 50. Which isn''t too bad a ratio as far as I'm concerned. Someone's gotta make you guys look good.
Out of my first 75 fights online, I won 25 and lost 50. Which isn''t too bad a ratio as far as I'm concerned. Someone's gotta make you guys look good.
That's how I started. With AH3 I was like 10-90 to start. If you're learning you'll turn that record around eventually.
I tried out Jeffery, using the guide that was posted here a few pages back. I dunno about him. Too many losses due to my long shitty startup, and my damage compared to Taka... it just isn't the same. Definietely more losses than wins.
I love the animation on his backbreaker throw though. So good.
Yeah the one that goes on for like 8 seconds.
Is better and easier if you hold the direction of the throw.I just got a chance to try it out in training mode, and I was wrong on one point. The initial grab can't be broken if it catches you, although you can duck it or counterattack on anticipation.
I was right about the directions used to break it, though. The timing is pretty lax, so you can mash a direction and it will still register as a throw break if the right direction is used.
Against Jean when he charges up an attack at the end of a string, is it best to block,counter, evade or even throw?
Because even though I see the delay, I always seem to get caught by that last shot.
Thanks, so playing turtle is a definite no-no.I'd at least say you definitely do not want to block. He's at advantage after those charge moves, so it can lead to trickier setups.
Man, got so in each fight against AfroCole but couldn't close it.. I gotta get a better pad for 360 conversion and hit the combos for real damage. I dropped some guaranteed damage in there which sucked ass. Still went 2-2 tonight though, hurray.
I am finding the netcode of the psn version to be pretty much perfect. i play mostly with people from other countries since the game is probably dead in here and I get almost lag free matches with 1 bar and sometimes even with 0 bars.Shouta, you're located in the Northwest part of the country?
If so, I need to play you in order to test connection- I'm trying to see if cross-coast can play acceptably on PSN. I had one bad experience (which was a real shame), trying to figure out if it was PSN or her connection.
I'm seriously considering getting a 360 just for being able to play this game correctly online.
"So is this also the general consensus about the X360 version being the better version regarding online play?"
Nope.
That's what I'm trying to figure out. Some VFDC folks have flat-out said that the 360 version has better netcode, others have disagreed. I'm looking for west coasters to play to prove or disprove this. That connection last night felt like I was playing KOF, I'm trying to figure out why- I never had that problem with any American on vanilla VF5 on 360 years ago.
As stated before, I live in Japan and have had some damn fine matches with folks from the states on 1 to 2 bar matches. Some of them even with fellow gaffers here. That's not something I can say for too many other fighting games. As far as I'm concerned the netcode for vf5fs simply godlike and I truly hope TTT2 can match it.