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Virtua Fighter 5 Final Showdown |OT| Top Tier Fighting, Top Tier Pricing

Hitokage

Setec Astronomer
Oh wow, while toying around with some Brad combos I suddenly remembered his step knee (46K+G) was a good combo ender in VF4 Evo and apparently still is.
 

bob_arctor

Tough_Smooth
You and me both. Actually I really have no idea how to fight Akira at all. That guy just seems ridiculous.

heh Yeah, he's definitely ridiculous. I've only fought Grifter's Akira and he was either tossing me around or smashing me with elbows and palms. Really tough to gauge his attacks. Generally for me though it's just a total lack of knowledge of movesets/attacks though, i.e. I need to play much, much more than I do now. Brad was killing me the other day online. It was terrible. It's possible I dislike him more than Jerky right now actually.
 
How'd does that one throw move with Goh work? I swear it takes off like 50%. There has to be a way to break it.

Which one? The one where he grabs you by the arms and drags you? If it's that one, you can either break the initial grab or break the grab when he tries to drag you. In the earlier games, if you did the latter, you had to move in the opposite direction of wherever the Goh player was going to drag you - if Goh was going to go left, for example, you'd have to go right - but I don't know if it's the same way now.
 

LakeEarth

Member
Which one? The one where he grabs you by the arms and drags you? If it's that one, you can either break the initial grab or break the grab when he tries to drag you. In the earlier games, if you did the latter, you had to move in the opposite direction of wherever the Goh player was going to drag you - if Goh was going to go left, for example, you'd have to go right - but I don't know if it's the same way now.

Yeah the one that goes on for like 8 seconds.
 

Shidosha

Means "Shirt on Head" in Japanese
evo is next week! its time to shock japan!!! WE CAN DO IT!!!
pf8PB.jpg
 

Shouta

Member
Man, got so in each fight against AfroCole but couldn't close it.. I gotta get a better pad for 360 conversion and hit the combos for real damage. I dropped some guaranteed damage in there which sucked ass. Still went 2-2 tonight though, hurray.
 
Online is so full of fradulence. Fought a ppp D+K lau earlier tonight. Beserker rank no less. Just spammed it and with three bars of lag i couldn;t even block the sweep in time.

Offline = sex
Online = jerking it
 

GungHo

Single-handedly caused Exxon-Mobil to sue FOX, start World War 3
You and me both. Actually I really have no idea how to fight Akira at all. That guy just seems ridiculous.
Akira gets you on the angles. He appears really linear, but that's only if you're both in the same lines, and he steps off of them very subtly. So, you end up punching air while he turns ears and ribs into pudding. He's also really good at immediately closing distance and if you don't catch him in the first few frames of his movements, your attempts to counter end up being him countering you.

It's actually better to be patient and watch him (and, yeah, you'll get beat a few times) before you really try to actively beat on him. You may get hollared at for being passive, but ignore that noise. If you stand too still, you will get tossed around, but that's the case with anyone. Additionally, if Akira whiffs, he has a long recovery time for any of the lunging palms, and he's not going to track your sidesteps like Lau, Pai, or Kage will, unless you move too early.
 

Haeleos

Member
Is it possible to input multiple throw escape commands like you could in VF4 and evade 3 possible throw attempts? I think that's how it worked before. Or does it only count one throw escape input?
 
You only get one throw escape now. You can hold guard then p and a stick direction to escape one throw. You can even hold the.stick like that indefinitely to escape that one direction (weird but true). I.read that evade crouch.dash guard throw escqpe is the thing to do now ECDTEG on VFDC.COM
 
Is it possible to input multiple throw escape commands like you could in VF4 and evade 3 possible throw attempts? I think that's how it worked before. Or does it only count one throw escape input?

Yeah, in Final Showdown only one throw escape input is registered during throws. However, instead of performing the entire input, you press P+G and back, forward or neutral, depending on the last input of the throw you're trying to escape. This video goes into a bit more detail about this stuff, at about 25:30

Sega of America has some small tutorial videos on their YouTube channel too, although they're unlisted for some reason.
http://www.youtube.com/watch?v=4Tlc0RoWwx4 (throw escapes are covered at about 6:45)

Edit: Guess I took too long to respond.
 

LakeEarth

Member
I tried out Jeffery, using the guide that was posted here a few pages back. I dunno about him. Too many losses due to my long shitty startup, and my damage compared to Taka... it just isn't the same. Definietely more losses than wins.

I love the animation on his backbreaker throw though. So good.
 

Shidosha

Means "Shirt on Head" in Japanese
I tried out Jeffery, using the guide that was posted here a few pages back. I dunno about him. Too many losses due to my long shitty startup, and my damage compared to Taka... it just isn't the same. Definietely more losses than wins.

I love the animation on his backbreaker throw though. So good.

yea jeffry is no longer the high risk high reward character he used to be. you gotta make those reads man! but jeffry is still extremely fundamental so if its the basics you want, he's the man that will show you the way
 
Yeah the one that goes on for like 8 seconds.

I just got a chance to try it out in training mode, and I was wrong on one point. The initial grab can't be broken if it catches you, although you can duck it or counterattack on anticipation.

I was right about the directions used to break it, though. The timing is pretty lax, so you can mash a direction and it will still register as a throw break if the right direction is used.
 
I just got a chance to try it out in training mode, and I was wrong on one point. The initial grab can't be broken if it catches you, although you can duck it or counterattack on anticipation.

I was right about the directions used to break it, though. The timing is pretty lax, so you can mash a direction and it will still register as a throw break if the right direction is used.
Is better and easier if you hold the direction of the throw.
 
To a new starter I would recommend Jacky I guess. Spam quick long range mids. People won't be able to block on reaction or step online very well if at all and you'll be able to interrupt their attacks more often than not (especially if there's 3 bars or less for connection quality).

There's lots of shenanigans online that wouldn't stand up offline so nobody get upset when you lose or feel a spammer is getting the best of you and you can't counter their technique. Just have fun with it and try and get to a meetup for competitive vf if that's your thing.
 

bob_arctor

Tough_Smooth
Still losing hardcore online Ranked and not giving a good goddamn. Too much awesomeness. Those few moments where I really put something together offensively really makes it all worth it.

I think I like Vanessa's OS a lot more than DS btw.
 
Against Jean when he charges up an attack at the end of a string, is it best to block,counter, evade or even throw?

Because even though I see the delay, I always seem to get caught by that last shot.
 

Malajax

Member
Against Jean when he charges up an attack at the end of a string, is it best to block,counter, evade or even throw?

Because even though I see the delay, I always seem to get caught by that last shot.

I'd at least say you definitely do not want to block. He's at advantage after those charge moves, so it can lead to trickier setups.
 
Anyone looking to get bodied by a non fradulent Akira on XBL? Find puertoricanstyl Dude's Akira hits like a ton of bricks. I got bodied between a few wins. Pure aggression then he starts the guardbreaks.
 

alstein

Member
Man, got so in each fight against AfroCole but couldn't close it.. I gotta get a better pad for 360 conversion and hit the combos for real damage. I dropped some guaranteed damage in there which sucked ass. Still went 2-2 tonight though, hurray.

Shouta, you're located in the Northwest part of the country?

If so, I need to play you in order to test connection- I'm trying to see if cross-coast can play acceptably on PSN. I had one bad experience (which was a real shame), trying to figure out if it was PSN or her connection.
 

Kerrinck

Member
Shouta, you're located in the Northwest part of the country?

If so, I need to play you in order to test connection- I'm trying to see if cross-coast can play acceptably on PSN. I had one bad experience (which was a real shame), trying to figure out if it was PSN or her connection.
I am finding the netcode of the psn version to be pretty much perfect. i play mostly with people from other countries since the game is probably dead in here and I get almost lag free matches with 1 bar and sometimes even with 0 bars.
 

alstein

Member
That is not my experience at all on PSN

3 bars is fine
2 bars is usually pretty good, some 2 bars are bad (the person I'm referring was a bare mininum 2 bar connection)

1 bar is like playing KOF online 2-3 bars.

I'm seriously considering getting a 360 just for being able to play this game correctly online.
 

MightyKAC

Member
As stated before, I live in Japan and have had some damn fine matches with folks from the states on 1 to 2 bar matches. Some of them even with fellow gaffers here. That's not something I can say for too many other fighting games. As far as I'm concerned the netcode for vf5fs simply godlike and I truly hope TTT2 can match it.
 

alstein

Member
"So is this also the general consensus about the X360 version being the better version regarding online play?"


Nope.

That's what I'm trying to figure out. Some VFDC folks have flat-out said that the 360 version has better netcode, others have disagreed. I'm looking for west coasters to play to prove or disprove this. That connection last night felt like I was playing KOF, I'm trying to figure out why- I never had that problem with any American on vanilla VF5 on 360 years ago.
 
Played a few matches online on PS3, can't say that there's any obvious lag. Plays perfectly fine to me. Probably varies depending on the region.
 
That's what I'm trying to figure out. Some VFDC folks have flat-out said that the 360 version has better netcode, others have disagreed. I'm looking for west coasters to play to prove or disprove this. That connection last night felt like I was playing KOF, I'm trying to figure out why- I never had that problem with any American on vanilla VF5 on 360 years ago.

There's no difference I can feel playing 360 vs PS3. Both consoles are wired, too.
 
As stated before, I live in Japan and have had some damn fine matches with folks from the states on 1 to 2 bar matches. Some of them even with fellow gaffers here. That's not something I can say for too many other fighting games. As far as I'm concerned the netcode for vf5fs simply godlike and I truly hope TTT2 can match it.

Namco is supposed to be using SCV netcode with TTT2, so it should also be godlike.
 

alstein

Member
You can't expect low bars to be good.

That said, I don't think the netcode on PSN is bad now- got to be destroyed by LA Akira just a few moments ago, and the connection was fine. Cross-country play is possible- now blaming the person I was playing. (which is funny because I figured everyone in SF would have excellent broadband, socialist paradise and all)- showed as 2 bars and played like 2 bars, which is pretty good.
 

LakeEarth

Member
I have nothing but good things to say about the PSN code. Almost no laggy matches.

Getting better with Jeff. Still trying to figure out how to deal with characters with fast chains that bring their bodies lower than my standing jabs. Other than down punching to oblivion.
 

Shouta

Member
Well, there are other games where Low Bar isn't too bad at all, Gundam even at low connections is still very playable and at high bars, it's absolutely perfect, like they're sitting next to you. Though, the requirements on the netcode are a bit different for it than say SC or VF.
 

Endo Punk

Member
Wow I had the most fruitful session of ranked matches in VF5. Played like 20 and won at least 16. My Lau/Lion are getting better, even named ranked players quiver before me >:]
 

Hinomura

Member
Anyone in EU? I'm drunk and my connection is horrible... choose your destiny!

Add me by quote:
[email="MrYo][/email]

Lau/Akira/Wolf/Goh/Sarah

PS: my connection will be great as soon as my mate go to sleep ^__^ ;D
 

Hinomura

Member
Where are the 300k gamers? :(

ps: They lose and they refuse playing :( and it's just a player match! :(

"Disconnected from other players." how horrible :(

Edit: well... had a couple of matches... good night :/
 
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