I should start working on the OT soon. Anyone interested in collaborating?
isn't the game like a year away from release?
It's supposed to come out October/November.isn't the game like a year away from release?
Assisting making the OT. I signed up for in the Volunteer thread.and what exactly does collaborating mean?
It's supposed to come out October/November.
Assisting making the OT. I signed up for in the Volunteer thread.
Once the beta testing begins in October and once we have enough feedback from testing, we can evaluate where were at and set a new release date. By that stage, over ten thousand of our backers will have gotten to play the game with us. In the end, quality comes before everything and fortunately the backers have been in line with us to make sure we get it right.
The game isn't coming out in October.
usual OT stuff like making banners, writing shit and scavenging for screenshots, spellcheck, etc.and what exactly does collaborating mean?
yeah I wouldn't count on any kickstarter game making their original release dates
well maybe project eternity since the guys at obs game themselves like 2 years time
usual OT stuff like making banners, writing shit and scavenging for screenshots, spellcheck, etc.
In April 2014, we might get a beta version of Eternity but I doubt we'll get the full game until Q3 2014.
The game will have between 40 and 50 "maps" (they're compared to Fallout 2's 23 locations, so it might as well be referring to the overall number of places to visit).
The main storyline will take 20 hours to complete, without side quests or alternative solutions factored in.
32 skills will be present in the game
Another faction, the Robinsons, are based on American motivational speakers like Dale Carnegie and Tony Robbinsons. Basically, think positive.
Finally, the target sales are 200,000 - 300,000 copies, which will allow inXile to continue work on their games throughout the year.
Wasteland3Guru has a rundown of the Gamestar info: http://www.wasteland2guru.com/news/25243-wasteland-2-gamestar-preview
just a few tidbits (more at the site):
love this.Energy weapons deal damage proportional to the amount of metal in the opponent's armor. The more, the higher the damage.
Finally, the target sales are 200,000 - 300,000 copies, which will allow inXile to continue work on their games throughout the year.
Brian Fargo just posted a link to a new article over on RPS: Wasteland 2′s Delay: All About Making Choice Matter which explains a bit about what they're up to. Sounds rather ambitious, hope it works out as well as they intend.
I'd be very pleased if this game sells 300k copies
I dunno how much shadowruns sold, it'd be a good metric to compare it againstKickstarter hype + decent price + demand for this kind of game + DD makes 300k a very feasible number.
Anyone know how much this is going to be for non-pledgers?
I'm guessing it will be $40.
yea 30 is my bet
Kickstarter hype + decent price + demand for this kind of game + DD makes 300k a very feasible number.
Everything regarding reactivity and consequence is awesome! Wasteland on steroids, indeed. Where's the update detailing skills? Is there an update planned to talk about the flow of combat as it pertains to permadeath/health system (UNC/SER/CRT/MRT) and skills?
Combat skills: Blunt Weapons, Bladed Weapons, Anti-Tank-Weapons, SMG, Shotguns, Energy Weapons, Assault Rifles, Sniper Rifle, Handguns
Scientific skills: Picklock, Safecrack, Alarm Disarm, Toaster Repair, Computer Tech, Synth Tech, Demolitions, Brute Force
General skills: Silent Move, Salvaging, Hard Ass, B.S. Detector, Outdoorsman, Evasion, Leadership, Folklore, Animal Whisperer, Field Medic, Surgeon, Weapon Smithing, Field Stripping, Perception, Barter
Looks good except for the guy in the lower left corner. Think he has some broken bones in his left leg
We recently went to talk with EA to try and get it out in a different, separate format, and they accommodated our idea. Weve now inked a new deal where well be able to release Wasteland 1 separately. After getting the game in our hands and ensuring it runs on modern machines, we plan to distribute it FOR FREE to all our backers before Wasteland 2s release, as well as sell it on GOG.com and Steam for anyone else interested in trying out this classic RPG