I would just ask anyone who thinks we need a $600, $700, $800, whatever new console to consooooooom, if they are bothered by the "900p" because they think it actually looks bad or because they watched the DF video and think that number is too low. Because the whole point of FSR/DLSS is to render at subnative and still retain high IQ. As I mentioned before, DLSS is not just operating at a subnative res but also generating fake frames, and it works fine enough that people with high-end GPUs use it in every game. I'd also add that the high-end GPU I am talking about costs $1600, even at $800 for a console what type of gains are we looking at? The differences are not even going to be as much as the jump from PS4 to PS4 Pro. You'll get a higher base resolution but FSR will still be used, raytracing will still be minimal, etc.
These are consoles, they're not meant to be high-end boxes that push everything in super fancy ways. I really think that console gamers are losing the plot here on expecting these consoles to do high-end PC stuff, especially as the gap between console price and high-end PC has exploded the past five years. But I also recognize that it's partly of the console makers' own doing, in that they push this stuff in their marketing.