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What we know so far about the Nintendo NX with sources

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atbigelow

Member
Kinda like the GC and GBA for the few games (4 swords and paceman)

Correct. But with the advent of wireless standards, it doesn't even need to be a piece of Nintendo hardware to work. In the case of something like Jackbox, all you need is a touchscreen and you're good to go. The upcoming My Nintendo mobile apps would then facilitate this.

Could theoretically even funnel in physical buttons if your mobile hardware had a gamepad attached. Which is a lot of layers, for sure, but sounds feasible.

I hope it isn't so reliant on me needing to gather friends to make things fun, that online basics and traditional gaming are hurt .
It might be that their online network lets you attach all these things together. The game wouldn't know/care if your friend was attached in the same room or across the continent. My Nintendo attaches you to the game session regardless of its locality (same room, across the world, etc.) or hardware (NX handheld, NX console, iPhone, etc.).
 

KingSnake

The Birthday Skeleton
If the handheld and the console don't share most of the games, especially the big ones, with a lot of resources put into their development or the handheld and the console launch more than few months apart, Nintendo will hit the same development issue they faced with 3ds and WiiU. I really hope they learnt from that.
 

EDarkness

Member
If the handheld and the console don't share most of the games, especially the big ones, with a lot of resources put into or the handheld and the console launch more than few months apart, Nintendo will hit the same development issue they faced with 3ds and WiiU. I really hope they learnt from that.

I think I've come to the conclusion that if they don't share all games, I'm probably not gonna bother. I don't want to be worrying about whether a game is going to be handheld or console only. Seems like it would just defeat the purpose of a unified system.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
I'm obviously reaching for ideas. The Gamepad does have a pretty short range, however, so neither of those ideas would work that well on Wii U.
I was thinking something along the lines of a 3d scanner - the hh scans, erm, a player's head, sends the raw data for processing over to the console (or to the supplement/cloud) and your next mii is.. uncanny.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I think I've come to the conclusion that if they don't share all games, I'm probably not gonna bother. I don't want to be worrying about whether a game is going to be handheld or console only. Seems like it would just defeat the purpose of a unified system.
Yeah, go big or go home they can justify confusing customers with some games running on both whole others don't.

Nintendo has some of the biggest IPs in gaming yet their software economic system is the weakest. NX is the solution to fix that issue and I'm sure they gonna Kickstart it with NX, as well as all upcoming systems being backwards compatible to 1.st gen NX.
 
Yeah, go big or go home they can justify confusing customers with some games running on both whole others don't.

Nintendo has some of the biggest IPs in gaming yet their software economic system is the weakest. NX is the solution to fix that issue and I'm sure they gonna Kickstart it with NX, as well as all upcoming systems being backwards compatible to 1.st gen NX.

Plus, we've reached a point where console and handheld installments are separated only by power (Mario 3D Land and World, NSMB 2 and U, Donkey Kong 3D and Tropical Freeze, Mario Kart 7 and 8).

The effort that went into creating new installments for portables can instead go into DLC.
 

Neoxon

Junior Member
Plus, we've reached a point where console and handheld installments are separated only by power (Mario 3D Land and World, NSMB 2 and U, Donkey Kong 3D and Tropical Freeze, Mario Kart 7 and 8).

The effort that went into creating new installments for portables can instead go into DLC.
In addition to the bolded, Nintendo could also diversify their line-up with the freed-up development time.
 
I was thinking something along the lines of a 3d scanner - the hh scans, erm, a player's head, sends the raw data for processing over to the console (or to the supplement/cloud) and your next mii is.. uncanny.

That's actually a guess that I had yet to hear. Nice! I wonder if they can get the price down on such a device. I've actually been pondering an IR array along the entire perimeter of the controller. They could then include an IR camera similar to the one in the Wii Remote to be set up in front of the tv. This is basically what they talked about in that "3D Viewing on 2D Display" patent, but instead of a wearable as it describes, Nintendo could just put the IR points along the outer edge of the controller. It wouldn't be anything revolutionary, but we've seen some similar implementations w/ the coming VR controllers. The Gamepad is hurt by it's lack of absolute position detection and it would be cheaper to ship one IR camera w/ the console rather than pack one in every controller.
 

Cuburt

Member
I hope people realize that in a likely scenario for unified software is that either the console hardware will end up being "weaker" or the handheld hardware will end up being more expensive (far less likely) just so performance is more consistent across devices and less development is needed to make sure each version runs well.

Also there is a possibility that we don't get both a handheld and a console in every region, or at least Nintendo only releases a SKU where they think it will sell and in quantities they think make the most sense financially. After all, if both platforms run most of the same games and there is less incentive for many to even own more than their preferred platform (which is a sentiment some on GAF already share), if that is the direction they choose to go, they won't push 2 platforms in the same way they have in the past.
 

Pokemaniac

Member
I hope people realize that in a likely scenario for unified software is that either the console hardware will end up being "weaker" or the handheld hardware will end up being more expensive (far less likely) just so performance is more consistent across devices and less development is needed to make sure each version runs well.

Also there is a possibility that we don't get both a handheld and a console in every region, or at least Nintendo only releases a SKU where the y thing it will sell and in quantities they think make the most sense financially. After all, if both platforms run most of the same games and there is less incentive for many to even own more than their preferred platform, if that is the direction they choose to go, they won't push 2 platforms in the same way they have in the past.

I don't see any reason why there couldn't be a wide performance gap between handheld and console power. Games targeting both will be beholden to the handheld no matter what happens, and games targeting only the console don't really need to care about the handheld.
 

thefro

Member
I hope people realize that in a likely scenario for unified software is that either the console hardware will end up being "weaker" or the handheld hardware will end up being more expensive (far less likely) just so performance is more consistent across devices and less development is needed to make sure each version runs well.

Most of that will be handled by the SDK if Nintendo sets it up right, at least going from the portable version to the console version. Console version would run in a higher resolution with AA. Should be a lot of first-party games like that and the long-term plan is you can still play all those games on NX2, NX3, etc.

Obviously if you've got a PS4/XB1 game or a game that pushes the NX console it's not going to run natively on the NX portable without more work.

Also there is a possibility that we don't get both a handheld and a console in every region, or at least Nintendo only releases a SKU where the y thing it will sell and in quantities they think make the most sense financially. After all, if both platforms run most of the same games and there is less incentive for many to even own more than their preferred platform, if that is the direction they choose to go, they won't push 2 platforms in the same way they have in the past.

I'm pretty sure North America, Europe, and Japan will get both devices. It would be emerging markets that may get different stuff. I think there will be a different NX SKU for China, for one example.
 

Thraktor

Member
I was thinking something along the lines of a 3d scanner - the hh scans, erm, a player's head, sends the raw data for processing over to the console (or to the supplement/cloud) and your next mii is.. uncanny.

Unless Miis get a lot more detailed, a 3D scanner might be a little bit of overkill for them.

There's certainly promise for that kind of object scanning and room scanning in games, but I'd expect it to be more useful in a VR environment. For example, "taking real items with you" into VR.
 

10k

Banned
Star Trek holdo deck is real. Nintendo to sell it and leech off the power of other consoles and devices to make it run. MSRP $1999
 
I hope people realize that in a likely scenario for unified software is that either the console hardware will end up being "weaker" or the handheld hardware will end up being more expensive (far less likely) just so performance is more consistent across devices and less development is needed to make sure each version runs well.
Why would I buy a console if it is just as powerful as the handheld? I think there can be plenty of disparity between the two without having porting issues.
 
Why would I buy a console if it is just as powerful as the handheld? I think there can be plenty of disparity between the two without having porting issues.
Having the same power would just be a Playstation TV which has its value, of course, but I don't think Iwata would have had to mention "being like brothers" and porting assets easily between the two if they were the same system internally
In addition to the bolded, Nintendo could also diversify their line-up with the freed-up development time.
Yep. As I mentioned before, not making AC Wii U allowed them to make stuff like Splatoon, AC HHD, and amiibo festival but it left Wii U without an AC game that was most likely planned for it.
I'm not sure putting a lot of resources to release a game that's very similar on consoles and handhelds would be a good idea for a game like AC, but putting in a lot of resources to make the best AC possible know it will be on the portable and the handheld would be a great idea.
Knowing you'll reach a larger audience will make greenlighting projects less risky and selling more units thanks to releasing on a larger installbase means they can sell more DLC as well to increase profitability while lowering costs as well as being able to diversify their portfolio with more games from their best studios instead of two different but similar games for the handheld and console
 

Fawk Nin

Member


I'm confused as to how the rumour states that dev kits haven't gone out to the wider group of developers but also that it's seems to be targeting 2016. Who the hell is developing games then? (Apart from the few keys third parties mentioned).

I worry that Nintendo's secretive ways will hurt them once again. The ps4 was designed around dev feedback and we can see what a success that was.

Also, I cannot fathom the idea of at least one SKU not releasing in 2016. It would be a massive mistake to wait until next year.
 

Aostia

El Capitan Todd
I'm confused as to how the rumour states that dev kits haven't gone out to the wider group of developers but also that it's seems to be targeting 2016. Who the hell is developing games then? (Apart from the few keys third parties mentioned).

I worry that Nintendo's secretive ways will hurt them once again. The ps4 was designed around dev feedback and we can see what a success that was.

Also, I cannot fathom the idea of at least one SKU not releasing in 2016. It would be a massive mistake to wait until next year.


I am pretty sure that various western third party studios dont have dev kits and are not interested in having one and will not support the consoles not matter what.
Portable gaming in general and Nintendo home consoles are dead in their eyes (for reasons)

Other western devs or some teams inside western devs, second parties, japanese softco and some indie will be the NX representatives apart from first party studios, in the best case scenario
 
Are we expecting any third party exclusives? From the sound of that Gonintendo rumor it'll just be a bunch of ports.

Edit: I should elaborate I mean for the systems launch.
 

Aostia

El Capitan Todd
Are we expecting any third party exclusives? From the sound of that Gonintendo rumor it'll just be a bunch of ports.

MHX ultimate g edition is the closest thing I can think of in terms of third party exclusive

By western dev? I bet no, unless Nintendo tries to fund another lego - like game but I am pretty sure japan will be the focus for 2016 because portable will be the focus

Btw third party exclusive are not that common neither for Sony or Microsoft especially at launch so I wonder why nx should have something like that. Third party especially western ones show their support with multiplatform games not so many exclusives outside the funded ones
 

yoonshik

Member
Are we expecting any third party exclusives? From the sound of that Gonintendo rumor it'll just be a bunch of ports.
The 3DS has a ton of third party exclusives. You can expect Monster Hunter, Yokai Watch, Ace Attorney and more for NX.

The real question is, will we be able to play these games on the NX console?
 
MHX ultimate g edition is the closest thing I can think of in terms of third party exclusive

By western dev? I bet no, unless Nintendo tries to fund another lego - like game but I am pretty sure japan will be the focus for 2016 because portable will be the focus

Btw third party exclusive are not that common neither for Sony or Microsoft especially at launch so I wonder why nx should have something like that. Third party especially western ones show their support with multiplatform games not so many exclusives outside the funded ones

True but it'll be a shame for a Nintendo system to ship without a Red Steel or Zombi U-esque game. If its a unique platform I'd like to see third parties take advantage of that.
 

Aostia

El Capitan Todd
FFVI Remake that was recently teased by Square Enix /s.

Nah I'm not expecting third party exclusives, at least not in the first year.

True but it'll be a shame for a Nintendo system to ship without a Red Steel or Zombi U-esque game. If its a unique platform I'd like to see third parties take advantage of that.

I think that there could be third party exclusive games if the system is a portable to be released in japan this year.


Btw without knowing anything about the system is hard to predict
Is it portable or home or both? Is it unique or normal? Or unique but in a shared way between portable and home?

We all are jon snow
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Are we expecting any third party exclusives? From the sound of that Gonintendo rumor it'll just be a bunch of ports.

Edit: I should elaborate I mean for the systems launch.

I just read that rumor and didn't get that sentiment at all.
 
I just read that rumor and didn't get that sentiment at all.

It was this point here that gave me that indication

- Nintendo has informed this dev of a date at which they can order an NX dev kit

If it is launching this year as the article states then its near impossible for a game to be made from the ground up by a third party. The article also states they haven't been given an estimate on specs so they can hardly even develop a prototype.

It does also say this so I could be wrong
- Nintendo has key partners they are working with that already have Dev Kits (Second & Third party)
 

Pif

Banned
Well 3rd party brigdes are burnt already, that ship has sailed. No point in worrying about sending devkits to the studios who simply have no business for Nintendo. It's not agenda, just business.

Even if the platform proves to be wii levels of success and powerful enough to have PS4 ports, it simply won't have much of them.

I just hope Nintendo moneyhats many collaborations ala Bayonetta 2 and pumps many quality titles if now.it's easier because of shared libraries.
 

KingSnake

The Birthday Skeleton
Somehow most of the rumours that we had until now converge to the same situation: only selected few developers got devkits and big 3rd party developers didn't, at least yet.
 
R

Rösti

Unconfirmed Member
I can confirm one part of that being true:

this process is extremely complex with a lot of paperwork to complete by both sides

With emphasis on extremely. The other parts sound more like a controlled leak.

If more developers are indeed about to receive dev kits, maybe there is hope for a comment on NX during Ubisoft's Q3 2015-16 Sales and Earnings Conference Call on Feb. 11 after all.
 

Aostia

El Capitan Todd
No surprise in seeing western support so minimal if N is even creating more complex iter to be followed to just get a late already closed dev kit.
Pretty much the opposite of what Sony did and Nintendo should have done
 
Controlled leaks.... drives me mad. Please give us information Nintendo. Even if its to tell us a 2017 release or its a mobile device or its two different consoles whatever, I just want to know.
 

Peterc

Member
I'm a huge fan of nintendo games. But for the ones that prefer more 3rd party games, for what reason will they buy a nintendo nx console. What will nintendo do to convince them. Equal gfx as ps4 isnt a reason to buy one.

If a game runs on handheld/console, that can be a reason. But there is also a huge group that doesnt want a handheld.
 

Young Tick

Neo Member
One thing that's for sure. Nintendo wants to make a way that home and handheld consoles gonna drive on the same road for developing games. I'm down with that, not a problem.

But the most important thing is that Nintendo must bring heat with the hardware and that the developers have no problem to release their games on it.

For example, if Rockstar wants to bring their new game on the NX because they see portential in that system, then Nintendo does the right move.

That doesn't mean that I directly gonna believe thats about to happen. I have totally no expectations of what the NX is gonna look like, but I wanna know very badly.
 

Neoxon

Junior Member
I'm a huge fan of nintendo games. But for the ones that prefer more 3rd party games, for what reason will they buy a nintendo nx console. What will nintendo do to convince them. Equal gfx as ps4 isnt a reason to buy one.

If a game runs on handheld/console, that can be a reason. But there is also a huge group that doesnt want a handheld.
We already know that it won't be a single-device hybrid, unless you mean people who don't want a shared library of games with the handheld.
 

Phoenixus

Member
Hypothetically, let's say games made for the NX handheld could be played directly on the stronger NX console (with resolution bump, etc) but games made for the console wouldn't work on the weaker handheld. How would that go over in general do you think? (broad question, not asking one person in general)

When Nintendo talked about shared ecosystems, that's how I thought of it; maybe both systems wouldn't be the same in strength, but one would be able to play both libraries.
 

TLZ

Banned
Rösti;194483156 said:
I can confirm one part of that being true:



With emphasis on extremely. The other parts sound more like a controlled leak.

If more developers are indeed about to receive dev kits, maybe there is hope for a comment on NX during Ubisoft's Q3 2015-16 Sales and Earnings Conference Call on Feb. 11 after all.

At least we know they're true leaks :)
 

KingSnake

The Birthday Skeleton
Hypothetically, let's say games made for the NX handheld could be played directly on the stronger NX console (with resolution bump, etc) but games made for the console wouldn't work on the weaker handheld. How would that go over in general do you think? (broad question, not asking one person in general)

It could go in two ways:
1. Drive the console sales, which would be nice.
2. Handheld will still sell much more and probably there will be much more "handheld" games released. Which won't be that nice for the console.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
No surprise in seeing western support so minimal if N is even creating more complex iter to be followed to just get a late already closed dev kit.
Pretty much the opposite of what Sony did and Nintendo should have done

It's also true that Nintendo has made far, far easier to reach them in these past few years (see: indie support on Wii U), not even counting the much-improved dev portal; so it seems more like a measure for "early access" to dev kits.

This is the impression I get by reading the original article

http://www.nintengen.com/2016/02/nintendo-nx-new-dev-kit-info-nda-updates.html

Nintendo has key partners they are working with that already have Dev Kits (Second & Third party)

The Development Studio he works for is currently working on a graphically demanding PlayStation 4 game that they would like to have the opportunity to port to the NX.

The Studio does not have Dev Kit’s themselves yet and have not been informed of the specs, however the graphical performance of the NX is of great interest to them due the their current project.

The Developer and Studio he works for has been informed of the date/time frame they are allowed to start ordering NX dev kits, but they are under a strict NDA not to reveal this time frame until Nintendo has officially revealed the NX to the public.

The Developer did say that Nintendo is screening early Dev Kit access before the public developer date to order, but the process is extremely complex with a lot of paperwork to complete by both sides before having the chance of being approved. Most likely the paperwork has a lot to do with a multifaceted NDA for early access.

When NDA’s on the NX are less binding and when his studio gets the NX Dev Kit soon or in the future, he will inform me of more details on what the Dev Kit is like (specs etc) if he is able.

NX is most likely to be released this year at the end of 2016 based on the time-frame he was given (NDA) of when dev kits are planning on being distributed to developers besides the key partners to Nintendo that already have them. However, he said that ultimately as with any company it’s up to Nintendo to follow through and release the NX during this time frame.

Also, there are developers who have had dev kits for a while (mostly Japanese third parties, I assume).
 
It's also true that Nintendo has made far, far easier to reach them in these past few years (see: indie support on Wii U), not even counting the much-improved dev portal; so it seems more like a measure for "early access" to dev kits.

This is the impression I get by reading the original article

http://www.nintengen.com/2016/02/nintendo-nx-new-dev-kit-info-nda-updates.html



Also, there are developers who have had dev kits for a while (mostly Japanese third parties, I assume).


Woooooww

Nintendo is getting very hardcore ninja with NX secrecy and security. Amazing
 
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