Diablo 4. Worth every penny. I'm fine with current prices. I don't pay full price 98 percent of the time anyway.
Price is a problem.. is no THE problem.. its a luxury hobby and like everything after the pandemic has become more expensive, technology is advancing and people simple want more and more costs money!! No way around that, and be prepared for the next consoles, I feel that prices will go up all around.I've been scrolling through the pre-order section on PSN to check out some of the games that have been recently announced on SGF, and some of those prices genuinely leave me speechless with how ridiculous they're getting.
Especially the Ubisoft games, like Avatar. I dunno what's the situation over at the land of the free, but on my side of the globe the prices for this game are as follows (after conversion):
Standard: 84 USD
Gold: 121 USD
Ultimate: 143 fuck-mothering US dollars
I literally don't know what to say. It almost feels offensive that they would have the balls to ask that much for this shit.
I bought a grant total of 3 games on release this year. One of them at a significant discount because I was able to snatch some free PSN cards that covered about a third of the price for Resi 4. The other two were Dead Space and Jedi Survivor. But for the rest of it I usually just wait for a discount, the size of which will depend on how badly I want to play something.
But with these obnoxious prices being what they are, it gets progressively more difficult to convince myself that it's at all worth spending 80+ dollars on a single game, even if it's something that I'm really excited about. And it's not even that I can't afford it, because I can. But at this point it really feels like getting buttfucked without so much as a reacharound.
That’s why single player games are dying . And pirates.Full price?!
Ha ha ha ha ha
The max I'll pay for a AAA game is 20€.
The max I'll pay for an indie/AA game is 10€.
Until the games reach that price I'll entertain myself with my backlog and PS Extra catalog.
(the only exception is From Software "souls", but those are one every 4 years)
That's their problem, and in consequence of course also mine, but why should I pay more than what they ask when I have no fomo and always were able to wait for everything?That’s why single player games are dying . And pirates.
Why would they release games if people wait for mega sales.
About souls- we have a new one every year or two like sekiro. Ac6 this year
I don't care enough for spin-offs, clones or mechs to pay full price, only real "souls" get my attention at launch, and because of the mp components and dying player base with time.That’s why single player games are dying . And pirates.
Why would they release games if people wait for mega sales.
About souls- we have a new one every year or two like sekiro. Ac6 this year
That's their problem, and in consequence of course also mine, but why should I pay more than what they ask when I have no fomo and always were able to wait for everything?
If all games were like Nintendo games or at least like CoD, with little to almost no discount price, then I would pay that price, and play fewer games and concentrate on those fewer more, but as it is, I used the old Plus for most of my gaming even before it turned now into an insane deal and only rarely buy (old but still good) stuff for 2.99 or something. The most I ever payd in "recent" years was iirc Stalker, Bioshock and Witcher 2, all as some physical Collectors Edition, with book, figurine and soundtrack, and still Witcher was I believe the only slightly more expensive one with 29. Digital I think I never payd over 10 for anything.
It's a nonsense idea that sp games are suddenly dying due to any recent change, since Gold Games and magazine editions existed decades ago, offering a lot of games for almost as little money as subscriptions do now, just more limited to the specific selection of each collection. It hardly helps keeping sp alive, but the foundation for the gradual downfall was laid years ago, even before Plus/GWG and Gamepass/new Plus.
It was their choice to milk their IPs and offer games for discounts. Short term it increased revenue, like Gamepass does, but long term it ruins the market to some extent and they have to figure out how much budget games can have to be profitable with that system.
Fair enough.I don't care enough for spin-offs, clones or mechs to pay full price, only real "souls" get my attention at launch, and because of the mp components and dying player base with time.
I live on a tight budget and I'm saving for PSVR2 (only in December I expect to have enough money for it), buying 70$ games is out of the question.