Who's left to add to Smash?(As DLC or Smash5 newcomer) Some Japanese fans have ideas.

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eh, why not
 
With all their appearances on Nintendo platforms, it baffles me that Layton and Phoenix Wright haven't appaered in Smash yet.
 
Shocked Simom Belmont didn't place!

Not a Crash fan myself, but i could see him being a good character To play as. Obv final smash would reference CTR somehow (clone of Cap Falcon FS)
 
With all their appearances on Nintendo platforms, it baffles me that Layton and Phoenix Wright haven't appaered in Smash yet.
Both third party, & any chance of Wright was killed by Mega Man's inclusion. I say this as an Ace Attorney fan.
 
Now for the sakurai white knights. The only really popular characters who were included were Megaman, pacman, little Mac, and bowser jr. Every other character was just garbage/random/sakurais personal preference. So many nobodies were made playable it's crazy (tons of freaking marketing bleh).

Sakurai ignored The big 3, (mewtwo got so lucky via dlc due to the insurmountable amount of requests he couldn't be ignored.).

Tons of character cuts, 3ds version held the real versions potential back, tons reused assets, lack of adventure mode, lack of interesting ways to unlock characters, lack of dlc support, amiibos are worthless connectivity wise with the game.

Smash Wii u is a very mediocre smash brothers sequel and I blame 100% for it.

I agree that Ridley should have been in, that it sucks that the Ice Climbers got cut because they refused to put them on the system they worked on, and that a few too many stages were recycled, as well as a number of other complaints, but frankly, this game was amazing.

There were a lot of interesting character choices; I'd say they were all very interesting, and each one truly felt unique from any other character. The only exceptions were Dark Pit, Lucina, and Doc, but those were all already-there alts that they slapped movesets onto in the course of a month to. They didn't take away any potential characters because they were added, gave us 3 characters in return for the cut Ice Climbers, and most importantly are popular enough characters that they still fit the roster.

Other than the Climbers themselves, the cuts were relatively tame, honestly. Squirtle & Ivysaur only got in on the Pokemon Trainer ticket whereas Charizard could stand alone, Konami and Nintendo aren't really that close at the moment, and as much as they were different, because Lucas and Wolf were "Luigis" to another character, they were similar enough that their cuts weren't devastating, and can easily be DLC. Again, I fear they might not do DLC past Mewtwo, but it's still too early to be upset about DLC here. Same with Amiibos, since they're continually adding them to more games and adding to what they do in each game they're in. And honestly? I loved Melee's Adventure Mode, but knowing Sakurai, he'd try to make it more like the SSE. I wasn't a big fan of that mode; as much as I'd like to see a playable Primid in Smash 4, I feel we're better off without it.
 
Okay then...

- That's your fault for not looking into what others may have wanted. I for one really wanted Shulk in the game & am hoping that the Chorus Kids, who were playable at one point according to numerous sources, come back as DLC. Palutena was a big request, Duck Hunt Dog had a cult following, Lucina was popular amongst the Fire Emblem fanbase (the same cannot be said for Roy), Dark Pit was requested by Japan, Dr. Mario was a cult favorite from Melee, I could go on.
- The only thing that the 3DS did to negatively impact the Wii U version on was the Ice Climbers. The removal of transformations was for the better balancing-wise.
- Every veteran was remade from scratch
- I honestly don't miss SSE seeing as it ate up tons of development time in Brawl & the mode wasn't really that good, but a Melee-esque Adventure Mode would have been nice.
- As a tournament organizer, I appreciate that they made it easy to unlock characters. If only custom moves & stages were as quick to unlock.
- We don't know that for sure, yet. Even with what we know, we're getting a considerable amount of DLC support.

I've enjoyed Smash 4 just as much as Melee, but for different reasons. And for reference, I'm the 9th best Smash 4 player at College Station, I travel to tons of tournaments, run Smash 4 tournaments over at College Station, & also play Melee & Project M competitively.

Shulk had some popularity in japan but not much, DHD was wanted by basically no one, palutena was popular in japan I guess, fire emblem was a mess this time chrom was the most popular robin had a cult following but still few requests, dark pit had like had like 0 requests as well as Wii fit trainer, an animal crossing rep was wanted but Tom nook was way more popular than the avatar character, miis were very unpopular.

Casuals might recognize DHD, miis or villager out of these small requested ones but that's it. Most people I talk to who have played the game don't know hardly any of the newcomers.

Besides the tragic loss of ice climbers the 3ds version also hindered development time for the real version and made the amount of resources be stressed overall which is probly why most of the music is just reused and a ton of stages are just lazily reused.


Unlocking of characters was fun in melee it really had charm to it but it's very pointless in 4. As a tourney organizer of course it would be a good thing.

I agree that Ridley should have been in, that it sucks that the Ice Climbers got cut because they refused to put them on the system they worked on, and that a few too many stages were recycled, as well as a number of other complaints, but frankly, this game was amazing.

There were a lot of interesting character choices; I'd say they were all very interesting, and each one truly felt unique from any other character. The only exceptions were Dark Pit, Lucina, and Doc, but those were all already-there alts that they slapped movesets onto in the course of a month to. They didn't take away any potential characters because they were added, gave us 3 characters in return for the cut Ice Climbers, and most importantly are popular enough characters that they still fit the roster.

Other than the Climbers themselves, the cuts were relatively tame, honestly. Squirtle & Ivysaur only got in on the Pokemon Trainer ticket whereas Charizard could stand alone, Konami and Nintendo aren't really that close at the moment, and as much as they were different, because Lucas and Wolf were "Luigis" to another character, they were similar enough that their cuts weren't devastating, and can easily be DLC. Again, I fear they might not do DLC past Mewtwo, but it's still too early to be upset about DLC here. Same with Amiibos, since they're continually adding them to more games and adding to what they do in each game they're in. And honestly? I loved Melee's Adventure Mode, but knowing Sakurai, he'd try to make it more like the SSE. I wasn't a big fan of that mode; as much as I'd like to see a playable Primid in Smash 4, I feel we're better off without it.
IMO 6 cut characters is pretty bad IMO. 7 if you include mewtwo remaining gone. Wolf, ice climbers, Lucas and snake were especially beloved characters.
 
I'd legit be excited for and buy Pichu DLC.

Imagine if 4 of Pichu's alts were Plusle/Minun, that'd be sweet.

It was going to happen, but they picked Pichu instead. If they had picked Raichu, he'd still be in the series since he's more popular than Pichu and wouldn't be a joke :/
As Melee's life came to a close I mostly used Pichu and Mewtwo to handicap myself against friends and found out that they were really fun. Pichu sucks yes, he's frail and hurts himself. But that Forward Smash is so damn satisfying.
 
Shulk had some popularity in japan but not much, DHD was wanted by basically no one, palutena was popular in japan I guess, fire emblem was a mess this time chrom was the most popular robin had a cult following but still few requests, dark pit had like had like 0 requests as well as Wii fit trainer, an animal crossing rep was wanted but Tom nook was way more popular than the avatar character, miis were very unpopular.

Casuals might recognize DHD or villager out of these small requested ones but that's it. Most people I talk to who have played the game don't know hardly any of the newcomers.

Besides the tragic loss of ice climbers the 3ds version also hindered development time for the real version and made the amount of resources be stressed overall which is probly why most of the music is just reused and a ton of stages are just lazily reused.


Unlocking of characters was fun in melee it really had charm to it but it's very pointless in 4. As a tourney organizer of course it would be a good thing.

You know it's those same characters like Ice climbers you're lamenting about that are garbage characters in your previous post right?
 
Shulk had some popularity in japan but not much, DHD was wanted by basically no one, palutena was popular in japan I guess, fire emblem was a mess this time chrom was the most popular robin had a cult following but still few requests, dark pit had like had like 0 requests as well as Wii fit trainer, an animal crossing rep was wanted but Tom nook was way more popular than the avatar character, miis were very unpopular.

Casuals might recognize DHD or villager out of these small requested ones but that's it. Most people I talk to who have played the game don't know hardly any of the newcomers.

Besides the tragic loss of ice climbers the 3ds version also hindered development time for the real version and made the amount of resources be stressed overall which is probly why most of the music is just reused and a ton of stages are just lazily reused.


Unlocking of characters was fun in melee it really had charm to it but it's very pointless in 4. As a tourney organizer of course it would be a good thing.
- There's a Japanese magazine that would say differently, but I can't post scans here.
- All 3 Awakening main characters were requested, some more than others.
- As for the Ice Climbers, they were the only real sacrifice for another version of the game which sold double that of the Wii U version (and no, I don't think that the Ice Climbers would sell the Wii U version if the 3DS version didn't exist).
- As for unlocking characters, you also have to consider that we had to unlock these characters already on the 3DS version. While the decision to lessen the character-unlocking process benefited the competitive scene greatly, it also helped parties & those who didn't want to go through the grind again after the 3DS version (something I wish was the case for custom moves & stages). In fact, having unlockable characters in a fighting game in this day & age is kinda obsolete, as most other fighting games have foregone the concept. While I'm sad that Smash didn't follow suit, I'm glad they at least made unlocking characters as painless as possible.

IMO 6 cut characters is pretty bad IMO. 7 if you include mewtwo remaining gone. Wolf, ice climbers, Lucas and snake were especially beloved characters.
- Snake was a victim of poor relations between Nintendo & Konami. Nintendo is still best friends with Sega, Namco helped Nintendo make Smash 4 & are currently making both a freemium game for Nintendo as well as Pokkén Tournament, & Capcom still brings Nintendo the likes of Ace Attorney & Monster Hunter.
- Squirtle & Ivysaur aren't as popular as Charizard, so it made sense that they chose Charizard of the 3 when they had to remove Red.
- I miss Lucas personally, but I have a gut feeling that he was lower priority because his game was never localized (for reference, Ness finally saw a European release via the Virtual Console & was immune from being cut since he's one of the Original 12, while Marth saw a Western release thanks to the DS remake of Shadow Dragon)
- I also miss Wolf, but I'm pretty sure he'll be DLC eventually
- The Ice Climbers were a necessary loss financially. And you can bet your ass they'll be back in the next game.
 
You know it's those same characters like Ice climbers you're lamenting about that are garbage characters in your previous post right?
I agree Ic's were a bizarre choice but the damage was done and has been done for a while.
Ice climbers has been in for two games and has gained a large smash fanbase by now, they didn't deserve to get robbed like they did.


- There's a Japanese magazine that would say differently, but I can't post scans here.
- All 3 Awakening main characters were requested, some more than others.
- As for the Ice Climbers, they were the only real sacrifice for another version of the game which sold double that of the Wii U version (and no, I don't think that the Ice Climbers would sell the Wii U version if the 3DS version didn't exist).
- As for unlocking characters, you also have to consider that we had to unlock these characters already on the 3DS version. While the decision to lessen the character-unlocking process benefited the competitive scene greatly, it also helped parties & those who didn't want to go through the grind again after the 3DS version (something I wish was the case for custom moves & stages). In fact, having unlockable characters in a fighting game in this day & age is kinda obsolete, as most other fighting games have foregone the concept. While I'm sad that Smash didn't follow suit, I'm glad they at least made unlocking characters as painless as possible.


- Snake was a victim of poor relations between Nintendo & Konami. Nintendo is still best friends with Sega, Namco helped Nintendo make Smash 4 & are currently making both a freemium game for Nintendo as well as Pokkén Tournament, & Capcom still brings Nintendo the likes of Ace Attorney & Monster Hunter.
- Squirtle & Ivysaur aren't as popular as Charizard, so it made sense that they chose Charizard of the 3 when they had to remove Red.
- I miss Lucas personally, but I have a gut feeling that he was lower priority because his game was never localized (for reference, Ness finally saw a European release via the Virtual Console & was immune from being cut since he's one of the Original 12, while Marth saw a Western release thanks to the DS remake of Shadow Dragon)
- I also miss Wolf, but I'm pretty sure he'll be DLC eventually
- The Ice Climbers were a necessary loss financially. And you can bet your ass they'll be back in the next game.
I'd love for you to be right about wolf ;(
 
I agree Ic's were a bizarre choice but the damage was done and has been done for a while.
Ice climbers has been in for two games and has gained a large smash fanbase by now, they didn't deserve to get robbed like they did.
Logistically, if you were Nintendo, the sacrifice of 1 character for the sake of another version of the game that would go on to sell double that of the console version was a worthwhile sacrifice. And they did try to bring the Ice Climbers back, so they weren't just left behind without any effort to bring them back. Like I said before, they're just sitting this game out & will return in the next Smash game.
 
Logistically, if you were Nintendo, the sacrifice of 1 character for the sake of another version of the game that would go on to sell double that of the console version was a worthwhile sacrifice. And they did try to bring the Ice Climbers back, so they weren't just left behind without any effort to bring them back. Like I said before, they're just sitting this game out & will return in the next Smash game.

Oh I know it makes sense for Nintendo it just sucks as a customer/player.
 
Now for the sakurai white knights. The only really popular characters who were included were Megaman, pacman, little Mac, and bowser jr. Every other character was just garbage/random/sakurais personal preference. So many nobodies were made playable it's crazy (tons of freaking marketing bleh).

Sakurai ignored The big 3, (mewtwo got so lucky via dlc due to the insurmountable amount of requests he couldn't be ignored.).

Tons of character cuts, 3ds version held the real versions potential back, tons reused assets, lack of adventure mode, lack of interesting ways to unlock characters, lack of dlc support, amiibos are worthless connectivity wise with the game.

Smash Wii u is a very mediocre smash brothers sequel and I blame 100% for it.

This guy
 
How to make sure nobody in their right mind respects your opinion: Call everyone who disagrees with you a "white knight".
Your not wrong, I just never see anyone call sakurai on his bullcrap instead I see a ton of praises and articles on how painfully bizarre and bad sakurais mindset are on the smash series are and the amount of people that blindly follow him is stunning.

People love a man who actively went out of his way to hurt the competitive community the people who loved him the most because sakurai didn't like how they played the game.
 
Logistically, if you were Nintendo, the sacrifice of 1 character for the sake of another version of the game that would go on to sell double that of the console version was a worthwhile sacrifice. And they did try to bring the Ice Climbers back, so they weren't just left behind without any effort to bring them back. Like I said before, they're just sitting this game out & will return in the next Smash game.

You keep treating the 3DS version as something that they had to do, it wasent something that nintendo felt forced to do, it was sakurai's idea and this was before the WiiU was even out.
 
Your not wrong, I just never see anyone call sakurai on his bullcrap instead I see a ton of praises and articles on how painfully bizarre and bad sakurais mindset are on the smash series are and the amount of people that blindly follow him is stunning.

People love a man who actively went out of his way to hurt the competitive community the people who loved him the most because sakurai didn't like how they played the game.
- For Glory was an admirable attempt to help the competitive scene
- He brought back Smashville, a competitive staple, when he could have had Town & City be its replacement
- He took competitive feedback when the E3 demo was played, & fixed the game accordingly (I should know, I played the demo).

It isn't on Capcom levels of competitive love, but Sakurai is trying to meet us halfway.
 
You keep treating the 3DS version as something that they had to do, it wasent something that nintendo felt forced to do, it was sakurai's idea and this was before the WiiU was even out.
IIRC, the Wii U version was the one Nintendo mandated, so it was either both versions or just the 3DS version if Sakurai had his way.
 
I think Goemon would be a great character and hopefully ressurect the Mystical Ninja franchise. Also a Chrono Trigger or Final Fantasy VI character would be cool as Square Enix played a huge part in Nintendo's Nes and Super Nes days.
 
- For Glory was an admirable attempt to help the competitive scene
- He brought back Smashville, a competitive staple, when he could have had Town & City be its replacement
- He took competitive feedback when the E3 demo was played, & fixed the game accordingly (I should know, I played the demo).

It isn't on Capcom levels of competitive love, but Sakurai is trying to meet us halfway.
Maybe it's because he realized maybe alienating your biggest fans isn't a smart thing to do... Idk I just haven't seen anything that he's done for smash be really good for a while I really hope he retires and smash 5 is under a new more community driven director. (Doubt it tho)
 
MagnesD3 is speaking from a myopic point of view he mistakes for universal. It is characteristic of a sixteen year old and quite embarrassing. I am blushing from second hand embarrassment here.

Even with all the prerelease OTs Smash had, we apparently didn't get all the "my character didn't get in/other characters are unworthy" out of everyone's system.

And I'm not even touching the competitive worship, here, other than reminding you that's now how MOST people will ever play the game.
 
The issue with Simon Belmont or Bomberman, who both deserve to be in Smash Bros, is that they're all Konami characters and I don't know if they'd do more than one Konami character, or if they'd not have that one Konami character be Snake again.

Simon Belmont makes a lot more sense. Snake's presence on Nintendo is extremely minimal, presently and historically.
 
I have no idea who this is, OP.
You gamer license is invalid now :(

Goemon from Mystical Ninja/Ganbare Goemon.

At this rate we need Super Captain Smash Rainbow. It's like normal Smash but with obscure characters that will name make it into the main game :P
 
With the recent release of Majoras mask and it's significant popularity i feel like there is a character from that game that maybe deserves a spot. Considering that won't happen maybe they could throw us a bone and give us a level from the game, or how about some of the music from the game. Or i guess they could just keep ignoring it.

In terms of 3rd party characters for me the top 2 would be wonderboy and bomberman. Otherwise i would say plok but so few people know or care who he is that i know it's impossible so it's kind of pointless suggesting him.

Ice climbers returning would be my biggest request though. They were such a unique character and have been apart of smash bros for over 10 years, booting them out was a nice way to shit on the fan base. I liked most of the cut characters and would like to see almost all of them back.
 
"“C/D Ranked” Newcomers:"
" The Inkling from Splatoon has seen some recent popularity. I think after the game is released, we will see more Japanese fans wanting her as a lot of people in Japan think she is cute. "

The more interesting part of the article. That's nice to hear.

To be honest. I only have two DLC characters that I want.
That's Mewtwo and Splatoon inkling

Ice climbers can't return because of tech reasons and I don't care that much for the other cut veterans
 
Now for the sakurai white knights. The only really popular characters who were included were Megaman, pacman, little Mac, and bowser jr. Every other character was just garbage/random/sakurais personal preference. So many nobodies were made playable it's crazy (tons of freaking marketing bleh).

Sakurai ignored The big 3, (mewtwo got so lucky via dlc due to the insurmountable amount of requests he couldn't be ignored.).

Tons of character cuts, 3ds version held the real versions potential back, tons reused assets, lack of adventure mode, lack of interesting ways to unlock characters, lack of dlc support, amiibos are worthless connectivity wise with the game.

Smash Wii u is a very mediocre smash brothers sequel and I blame 100% for it.

I'm pretty sure that most of characters were requested by many fans. Do you really need to remember the fact there are many different regions that have different kind of wish lists of characters.

I'm pretty happy that Sakurai don't need to base newcomer rosters on popular characters only because THAT would be very boring.

very mediocre smash game? Heh, that was very exaggerating. Well you see if the games is pretty bad then people wouldn't continuing to play this game. So far what I see is that people are still playing the game, in fact they are actually enjoying the game.

I think you are upset that Smash U didn't went the way as you expect it to be so you chose to threw a hissy fit here.

Shulk had some popularity in japan but not much, DHD was wanted by basically no one, palutena was popular in japan I guess, fire emblem was a mess this time chrom was the most popular robin had a cult following but still few requests, dark pit had like had like 0 requests as well as Wii fit trainer, an animal crossing rep was wanted but Tom nook was way more popular than the avatar character, miis were very unpopular.

Oh Boy. You surly love to make a lot of assumptions without having evidence to back up your claim. SmashGAF peeps here knew that I have been wanting to see Duck Hunt as playable character ever since 2012 or 2013. Also there are good amount of people that really want to see Duck Hunt to happened, and you can check Smashboard and see how many people that have been supporting Duck Hunt before the leak happened.


There are good group of people out of Japan that really want to see Shulk to become playable character, including me and many smashgaf members.

From top of my head, Dark Pit did got small amounts of requests by Kid Icarus fans, but not that much comparing to Palutena and Medusa. Palutena is quite popular in Japan, but there are huge followers that want to see Palutena in other regions.

Only reason why Tom Nook requests is more popular than Villager because people thought that Villagers were disconfirmed by Sakurai during Brawl wouldn't happens in Smash 4. We were wrong.

Wii Fit Trainer was pleasuring surprise. I'm shocked by her announcement but it was really amazing addition to the roster.

Mii characters were shaken because many people have divided their opinions about Mii itself so I will leave it alone for now.

PSA: Please stop pulling things out of your ass, simply because you don't like what you are getting in Smash 4.
 
Shulk had some popularity in japan but not much, DHD was wanted by basically no one, palutena was popular in japan I guess, fire emblem was a mess this time chrom was the most popular robin had a cult following but still few requests, dark pit had like had like 0 requests as well as Wii fit trainer, an animal crossing rep was wanted but Tom nook was way more popular than the avatar character, miis were very unpopular.

Actually Sakurai wanted to add Mii's since the release of Brawl but he didn't do it because he was afraid people would use them for online bullying so they were added in Smash 4 but not allowed on For Glory.
 
Maybe it's because he realized maybe alienating your biggest fans isn't a smart thing to do... Idk I just haven't seen anything that he's done for smash be really good for a while I really hope he retires and smash 5 is under a new more community driven director. (Doubt it tho)
I forgot to mention that another balance patch is coming that takes the competitive scene's input.
 
I'm pretty sure that most of characters were requested by many fans. Do you really need to remember the fact there are many different regions that have different kind of wish lists of characters.

I'm pretty happy that Sakurai don't need to base newcomer rosters on popular characters only because THAT would be very boring.

very mediocre smash game? Heh, that was very exaggerating. Well you see if the games is pretty bad then people wouldn't continuing to play this game. So far what I see is that people are still playing the game, in fact they are actually enjoying the game.

I think you are upset that Smash U didn't went the way as you expect it to be so you chose to threw a hissy fit here.



Oh Boy. You surly love to make a lot of assumptions without having evidence to back up your claim. SmashGAF peeps here knew that I have been wanting to see Duck Hunt as playable character ever since 2012 or 2013. Also there are good amount of people that really want to see Duck Hunt to happened, and you can check Smashboard and see how many people that have been supporting Duck Hunt before the leak happened.


There are good group of people out of Japan that really want to see Shulk to become playable character, including me and many smashgaf members.

From top of my head, Dark Pit did got small amounts of requests by Kid Icarus fans, but not that much comparing to Palutena and Medusa. Palutena is quite popular in Japan, but there are huge followers that want to see Palutena in other regions.

Only reason why Tom Nook requests is more popular than Villager because people thought that Villagers were disconfirmed by Sakurai during Brawl wouldn't happens in Smash 4. We were wrong.

Wii Fit Trainer was pleasuring surprise. I'm shocked by her announcement but it was really amazing addition to the roster.

Mii characters were shaken because many people have divided their opinions about Mii itself so I will leave it alone for now.

PSA: Please stop pulling things out of your ass, simply because you don't like what you are getting in Smash 4.
For DHD I said basically, meaning it was a small group that wanted DHD but as for what's popular and what wasn't I'm just telling you several characters that got in were people basically nobody or small groups were asking for.

As for it being mediocre the amount of content added when compared to brawl and melee vs their predecessors is pretty minimal and it takes 8 years for a new one to come around so if it doesn't live up to previous standards it's going to be disappointing.

Smash seems like a very streamlined safe easy sequel that really didn't try to improve much minus graphics and sound quality (at least the fighting engine is better than brawl)
I forgot to mention that another balance patch is coming that takes the competitive scene's input.
I hope this is true as the last I heard sakurai was done with balance patches.
 
Travis Touchdown
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Amaterasu
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Rayman
rayman_x_reader___tickle_time__by_raymangirl6-d8bs450.jpg


Monster Hunter
Monster%20hunter.png


Layton
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Phoenix Wright
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and last but most certainly not least...
the DLC i would purchase day 1...
truly an underrated hero...

Parakarry
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:)
 
It was said at APEX 2015.
Oh awesome, I haven't gotten around to watching this years apex yet.


Also to further answer the op. These are the characters that should be included via dlc or smash 5 but probably won't.

Vet Dlc

Wolf, Lucas, Ice Climbers (Wii u exclusive dlc), and Snake (if konami is ok with it.)

Newcomer Dlc

Ridley, King K Rool, Isaac, saki, Krystal, paper Mario, Tom nook, inkling, impa, dark Samus, or even captain toad.

Personally 3rd party dream

Bayonetta.
 
Now for the sakurai white knights. The only really popular characters who were included were Megaman, pacman, little Mac, and bowser jr. Every other character was just garbage/random/sakurais personal preference. So many nobodies were made playable it's crazy (tons of freaking marketing bleh).

Yea, Miis are totally Sakurai's favorite character ever and Villager isn't like, from Nintendo's fourth best series or anything like that. Just crazy ol' Sakurai playing favorites with IPs he's never touched or show any affection for at all and in fact didn't think were even appropriate for Smash Brothers... /s

You'd have to be out of your mind to think Villager, Miis, Little Mac, Shulk, Lucina and Rosalina were playing favorites or doing marketing. Every single character I listed deserves 100% to be in Smash Bros.

Still can't get over how you think Villager, from a multi-million selling massive franchise and one of the most popular Nintendo series ever, is a "nobody." Duck Hunt is from one of the best selling NES games ever. Miis are a massive, worldwide icons of an entire console generation. They're "nobodies." Robin and Lucina's game saved a beloved franchise from death and went on to reinvent an entire series. "Nobodies" Little Mac was probably the most requested character next to Megaman. "Nobody" Rosalina is one of the most popular Mario characters of all time, and probably dwarves Bowser Jr in popularity by a lot, but you claim she's no better than any random "nobody" but Jr is super requested and popular. Wii Fit Trainer is the mascot of one of the largest new IPs of the previous console generation. She's just a nobody. Greninja is one of the most popular Pokemon ever, popularity not seen for a new Pokemon since... Lucario. Funny enough he's a fighter too. Shulk is from a really different and interesting series for Nintendo to incorporate in Smash and feels nice as an outsider (despite being more Nintendo than Pikachu). I'll give you Palutena and Dark Pit are favorites of Sakurai, but whatever. Dark Pit probably took 20 minutes to make as a character and Palutena is unique as a fighter (and a character from a respected, old, franchise).

There's more to a Smash Roster than being popular. If being popular was the case, Captain Falcon wouldn't even be in the series at all, and I think we'd all agree Smash wouldn't be the same without him (since he's basically the mascot of the game at this point).

IMO 6 cut characters is pretty bad IMO. 7 if you include mewtwo remaining gone. Wolf, ice climbers, Lucas and snake were especially beloved characters.
How can you say Lucas and Ivysaur are beloved characters and then turn around and say Lucina and Duck Hunt are not? I think you kind of overestimate Ivysaur and Lucas and underestimate Duck Hunt and Lucina...
 
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