It's really difficult to explain if you haven't finished it (I hope you did), but I'm talking about the true ending. It's a brilliant moment of real life ingenuity that is never explained in-game, but it's so fucking clever it made me realise video games are not as dead as I thought. It's just the people behind them that are so incompetent.
Even if you made a 999 with the Safe Ending, and then made 999 After Story for the "True" Ending, it still wouldn't be quite right. There are hardware-specific things about 999's story that wouldn't have the same impact in an anime, no matter how many endings you ran.
Just out of curiosity, why do you like it? You're not the only one who I've seen say that, so I wonder if your reason is similar to the other reasons. You've played the visual novels as well, right?
Yeah I was a fan of the game before the TV show came about.
Obviously that's part of it. The TV series is very faithful to characters I was already attached to. There are a few bits here and there that were weaker than in the game, and of course it combines multiple endings together into one super-ending that doesn't exist in the game, but I think that was a great way to end the TV series with a bang rather than just picking any single game ending.
But even putting aside looking at it as an adaptation, School Days the anime has a brand of steadily building craziness that just makes me grin. It reminds me somewhat of my enjoyment of Code Geass R2. Not just random nonsense, but events build upon previous events until it spirals out of control.
The characters are distinctive and amusing, Gotou Junji's character design is attractive, the animation didn't stand out but was adequate, it has some great vocal songs in the episode endings.
It also managed to create the most despised character in the history of anime. Despite not breaking a single law, Itou Makoto is more hated than the most vile of villains from any other show. If that's not an accomplishment, I don't know what is.
I think the most impressive thing to look forward to will be Tamako's birthday. I mean, I'm sure they established Tamako's birthday being forgotten all of the time for a reason! At first I wasn't convinced the show would span a year, but with the Valentine's Day timeskip I'm kinda expecting it now.
I felt like stuff happened in the most recent episode. It was all centered around Valentine's Day and there was a lot of stuff going on related to that.
To say that nothing happened makes it seem like the show is completely about "omg cute cute cute", and I don't think that's true. The focus in episode two is clearly Midori's
lingering feelings for Tamako/Mochizou and her inability to even explain what they are or how she should react to them
, but of course this does bring up certain problems since she was nothing but an incidental character in episode one. It feels like the thing has gone astray when in fact the whole thing hasn't even been set into motion --episode one was completely expository, with the bird added to bring a thread of mystery into the story but not really playing into the life dynamics of Tamako.
But yes, I agree it was boring. I, however, blame my own tastes here. I was discussing this with Chet in the Kyoto Animation/Future Pretty Cure thread, actually: after K-ON!! I seem to be unable to enjoy anything slice of lifey. It killed the genre for me and it's probably a huge reason why I cannot seem to be able to engage with the characters in Tamako Market anymore.
***
Fun episode, but something about the unreserved cheer and happiness of the adults bothers me. It's one thing for the children and the teens to act that way - because I'm so used to the idealized, nostalgic depiction of youth in anime - but seeing the old men and women of that shopping district be so friendly is very weird. Even the competitors mock-spar in a friendly way. Where's all the bitter worrying and gossiping and the usual establishment of social dynamics and hierarchy as would exist in any other societal niche? I know Tamako isn't that kind of a show, but still, moe is more moe when there's rage.[...]
I know. That's why it's weirding me out. I loved Hyouka, but now I'm finding myself looking at Tamako Market in the same way people who thought Hyouka was boring looked at that show. Maybe I just don't like the characters as much as I liked Oreki and crew? I'm not sure yet...
But I believe in KyoAni. They'll make me change my mind.
Having a girl named Ikaruga in a boobies show just makes me wonder whether one nipple is pink, the other brown, and there's a damage-negation mechanic in switching between them.
How did the tradition start anyhow? Did some poor soul watch the entirety of it the season it aired and in a fit of rage/self loathing curse the naïve to suffer the same fate? is it just twisted hazing?
At this point its just a trial. If I might add its also a pretty fun watch the first time, because although you pretty much hate the characters in it, you cant stop watching. And then it happens. The reactions are absolutely priceless for the uninitiated.
Wonzo's avatar cried for many weeks afterwards.
Since we can't correct the past, how about you start with me. AnimeGAF's first act of redemption.
Things I've watched that I've liked:
Steins;Gate
Bakemonogatari
Cross Game
Accel World (In a so bad its good way)
Gintama
From the New World
Not an exhaustive list by any means. I'm a fan of self aware characters such as those in bakemonogatari and gintama, so anything close would be awesome to learn about
Hmmm. Madoka Magica and Fate Zero are great recent starting points. Watch those and go from there. Also, listen to the raven and watch Martian successor Nadesico even though its old, because its amazing.
It is indeed a fantastic ED.
Just going by OP/ED though, Fractale and Kamisama Dolls have excellent ones too. The shows themselves are a different matter (althougH I like them both)
And isn't Uchikoshi all about game theory and "gaming as a media that can't be reproduced by any other media"? I wonder if he'd even like the idea of an anime adaptation of his works.
And isn't Uchikoshi all about game theory and "gaming as a media that can't be reproduced by any other media"? I wonder if he'd even like the idea of an anime adaptation of his works.
I wanna believe that it was my adventure in the Famitsu thread that brought them all. Now all I have to do is convince some PopGAF members and soon my Brocure Army will be ready to take down the K-ON thread.
Wow, that poll has 200 voters! AnimeGAF apparently has a lot more lurkers than I had ever imagined. Glad to see that 91 other people made the right choice.
I know. That's why it's weirding me out. I loved Hyouka, but now I'm finding myself looking at Tamako Market in the same way people who thought Hyouka was boring looked at that show. Maybe I just don't like the characters as much as I liked Oreki and crew? I'm not sure yet...
But I believe in KyoAni. They'll make me change my mind.
Maybe it's because Tamako Market is, at this point, more aimless than K-On season one? K-On, at least initially, had that music aspect and Hyouka had its mysteries. It's also true that the Classics Club has a very different group dynamic than the cast in Tamako Market. I think Dresden's post highlights that aspect. If the ambiance and direction aren't enough for you, then I'd understand if you'd feel as if it were boring or that nothing is happening.
I'd say that Tamako Market kinda feels like a faster version of K-On season two, but it doesn't have all of its characters introduced in the same way K-On season two did. I love it so far, but I wonder if maybe you aren't enjoying it because you don't feel that the show has given you a hook yet. I'm not sure yet though. Maybe more episodes airing will reveal more about this.
To be honest, at first I was thinking that people who found it boring probably didn't like K-On or don't like Yamada's style of directing or something, but Regulus completely threw out that idea.
I wanna believe that it was my adventure in the Famitsu thread that brought them all. Now all I have to do is convince some PopGAF members and soon my Brocure Army will be ready to take down the K-ON thread.
Yeah I was a fan of the game before the TV show came about.
Obviously that's part of it. The TV series is very faithful to characters I was already attached to. There are a few bits here and there that were weaker than in the game, and of course it combines multiple endings together into one super-ending that doesn't exist in the game, but I think that was a great way to end the TV series with a bang rather than just picking any single game ending.
But even putting aside looking at it as an adaptation, School Days the anime has a brand of steadily building craziness that just makes me grin. It reminds me somewhat of my enjoyment of Code Geass R2. Not just random nonsense, but events build upon previous events until it spirals out of control.
The characters are distinctive and amusing, Gotou Junji's character design is attractive, the animation didn't stand out but was adequate, it has some great vocal songs in the episode endings.
It also managed to create the most despised character in the history of anime. Despite not breaking a single law, Itou Makoto is more hated than than the most vile of villains from any other show. If that's not an accomplishment, I don't know what is.
Lol, I see. I've seen people who liked School Days describe it as watching a trainwreck. Some people like it because it twists harem tropes. Some people like it because they like trainwrecks and watching Itou Makoto get his comeuppance. Being familiar with the characters is probably a big factor too.
"Hey kid you know smoking is bad for you and all right? Lung cancer and that stuff. But... why don't you try it once? C'mon, just once, as social skill building. You don't have to get addicted..."
Oh hey, it's Sugita in his serious-business voice.
I wish I'd kept up with the show as it aired. I've avoided most of the chatter so far, but it's impossible to stay away from some of the talk about how Yamauchi eats dick or all the buttsqueeze/yurikiss gifs. Not looking forward to episode five, despite being quite interested in just what might happen.
The first half may have been one big infodump, but I suppose it's a good example of how to do it right - set it up with a world that the viewer is interested/invested in, and space it out in such a way as to be the conclusion of one adventure while leading up to the next. There's no lull after the exposition. Didn't give this much more thought, other than that, as clumsy as it could be, I still enjoyed it.
It's that behavior you see a rich kid who can have any toy in the world wants the very one he saw another kid playing with because that kid really looked like he was having fun with the toy. The more fun the kid has, the more the rich kid has a boner for it.
from the new world - 04
I've avoided most of the chatter so far, but it's impossible to stay away from some of the talk about how Yamauchi eats dick or all the buttsqueeze/yurikiss gifs.
It was really a bummer to see that stuff so unabashedly posted around when I was behind. I guess there is some positivity in knowing it's probably still not entirely what you think.
It's that behavior you see a rich kid who can have any toy in the world wants the very one he saw another kid playing with because that kid really looked like he was having fun with the toy. The more fun the kid has, the more the rich kid has a boner for it.
This episode must be chet's favorite. a total mio love-in. I'm totally ok with this. She has her own fanclub after all! Plus it ends with them singing this catchy little number
Music in K-on? What is this? Well it happens sometimes!