GDJustin said:I do think player/guild housing will come eventually, if for no other reason than to be another gold sink.
Blizz intentionally puts gold sinks into the game to keep the economy balanced. For a couple expansions now it has been various mounts and riding skills (& Guild Banks). But I think that lemon is just about squeezed dry, so it is going to have to be something else. For Cata I expected it to be water mounts. Sell the skill for 5K, and a bunch of the mounts for 300g, or something. :lol
Imagine if you could buy a little instanced home of your own for maybe 5,000g. You can customize & decorate it to a small degree. It would probably come with more storage space to give people a "functional" reason to use it. They could also charge a modest weekly/monthly "rent" fee like LOTRO does, to continue balancing the economy.
As time went on they could add more and more expensive upgrades. Make it bigger, give you more storage, give you portals to major cities, etc. Each upgrade costing a chunk of money.
A housing-related profession could also be introduced. Probably secondary profession, unless they can come up with a way the profession can also buff up toons.
Cities are crowded because they have trainers and the AH - that's it. As long as instanced housing doesn't have those things, it won't harm cities.
I fully expect housing + a housing profession to be the big bullet point (besides more zones/dungeons/levels) of one of the next expansions.
Save it for WoW 2.
Yes they want more time sinks but they also want the main cities to have a community, not everyone hiding in their newly decorated houses. :lol Maybe have guild housing, ala Guild Wars but if they add housing, that adds a huge amount of server resources that they have to sort for everyone that wants one. Then you have people crying they cannot afford one.
UO did is really well but outside of towns became an annoying maze of neon houses. That was fine because it had huge amount of open space doing nothing but WoW really does not have that much open space. Instancing everything would solve the issue but create more issues.
Between levelling characters, getting mounts for all those characters, levelling a guild and trade-skills, people already have a huge amount of timesink available. They just add a new expansion, up the level and start the grind again.