Nice to hear that they patched the challenge mission reward and rep for command center world quests. But I can't understand why these things are going live so obviously broken in the first place.
Lmao. Man the first time I'll be able to fly up to those world quests in Highmountain or over water to a world boss will be holy moments.
Also been wondering, will my 101 demon hunter be able to fly? Or does a character have to be 110 to unlock it?
Good lawd, that is great news. Will make leveling faster.Account wide. So that should mean all alts regardless of level.
And it looks like the NA log-in servers are taking a shit.
And it looks like the NA log-in servers are taking a shit.
Flying!
Was unsure if you could fly on the broken shore itself, but you can.
Of course my happiness was shortlived when the login servers went down.
I think that's the one that gets overwritten with the World Boss phases because of that building being up.
What about flying in new Dalaran and outside Order Halls?
more content quicker monkey paw
less itme to test
I was finally able to do in invasion. I don't think it was bad, but without legionfall rep it's basically useless, won't do it again unless there is like a weekly invasion quest with some decent rep.
I've been saying this a lot to people, but Legionfall rep as rewards for content is a very short term useful thing. If they added rep to the invasions, it would be useful until exactly when you hit revered, then invasions would be completely useless again (so around 2-3 weeks of the patch). The problem with invasions is the rewards aren't good enough in general, they need to be good enough to stand on their own once everyone is already Revered and flying since they will be happening for a while.
Personally, I think the nether shards should be buffed so that completing all WQs and the scenario get you just over 5k shards, so that you can buy one piece per invasion. The 5k shard items are useful to everyone, since even the most hardcore raiders can use them to try for OP trinkets or target legendaries, and they are great for non raiders since you can get tier and raiding trinkets with them. I also think the final scenario should reward ~4-5 million AP, or around 2.5x what it does now. Finishing one takes MUCH longer than killing one elite for 1.1m AP, you should feel a nice chunky reward for doing so.
Don't the class mounts require you to be exalted with the new rep? So that would help also.I've been saying this a lot to people, but Legionfall rep as rewards for content is a very short term useful thing. If they added rep to the invasions, it would be useful until exactly when you hit revered, then invasions would be completely useless again (so around 2-3 weeks of the patch). The problem with invasions is the rewards aren't good enough in general, they need to be good enough to stand on their own once everyone is already Revered and flying since they will be happening for a while.
Don't the class mounts require you to be exalted with the new rep? So that would help also.
Man...getting all the way to exalted just through time-gated world quests is going to really suck. And on alts? Yikes.
Sorry bro, but WoD and Legion aren't even remotely comparable. There was shit for content when it came to WoD and then they abadoned the game for 14 months. That's not the same as releasing what you've hyped up to be the "biggest patch evaaaar!" only to have it filled with time gating and bullshit that the player base has rejected many times before. You can put out content and not have it buggy, this really just seems to be shitty QA by Blizzard.
I just don't get why they made all this so complicated. Back in the day I could kill a dude for 5 rep. And then another for another 5 rep. And then another and another, until I got what I needed. Don't see any reason they had to change that.
Catering to those people seems like a bad idea. Penalizing those of us who want to put in extra work in favor of lazy people who just abandoned reputations? I don't get it.Because they went back to that for WoD and everyone hated it and didn't do the reps. So they changed it to this way, which everyone hates also. Basically everyone just hates everything that isn't WotLK/Cata style tabards in dungeons (but people would probably hate that today too, they'd say "why is blizz forcing me to run dungeons for my rep!"
That being said, I agree that rewards for invasions need to be more substantial. However....
I would put good money on this not happening until after Tomb launches, if at all.
Blizz's whole schtick with Legion world content seems to be that you don't 'need' to do any one specific thing - if they buffed the invasion rewards to the level you're describing, that would make them almost necessary for raiders (for trinket/legendary chances), and far more AP than any non raid-clear event would give.
As of right now, for all 6-8 world quests in an area, you get ~1400-1800 shards. I don't see Blizz increasing that for a good long while, if at all.
Catering to those people seems like a bad idea. Penalizing those of us who want to put in extra work in favor of lazy people who just abandoned reputations? I don't get it.
I dunno, maybe I'm out of touch. And you're not wrong that someone will always be upset no matter what, but time-gating is just the worst imo. It takes control away from the player and only rewards a certain type of playing habit.
At the time, tabards were great, because running dungeon content for justice badges remained at least somewhat relevant with new dungeons and better gear - that, and once people were geared, they could absolutely blow through the dungeons quickly.Because they went back to that for WoD and everyone hated it and didn't do the reps. So they changed it to this way, which everyone hates also. Basically everyone just hates everything that isn't WotLK/Cata style tabards in dungeons (but people would probably hate that today too, they'd say "why is blizz forcing me to run dungeons for my rep!
But I could be wrong. I'd settle for less of a buff than I mentioned. It just makes me sad that invasions are such an ineffective method of getting everything they give, because they are 100x more fun than grinding the Sentinax (now that is a bungled implementation if I've ever seen one) and slightly more fun than doing normal WQs (I quite like the 3 player scenarios at the end).
At the time, tabards were great, because running dungeon content for justice badges remained at least somewhat relevant with new dungeons and better gear - that, and once people were geared, they could absolutely blow through the dungeons quickly.
They weren't necessarily optimal for people coming in late to the Xpac, but they were still at least viable, because you could PICK the reputation you wanted to champion, no matter what dungeon you got.
The issue with tabards now would be that unless mythic+ gave rep, everyone would be annoyed at having to go through heroics/Mythic 0 for gear they don't need, especially when the AP rewards aren't as good as Mythic+ on the whole.
Honestly, if Blizz was really actually sticking to the 'you can get stronger in the ways you want' angle, there should be multiple repeatable ways to gain rep aside from just doing WQ turn-ins (that are basically just an extremely limited series of dailies) and the rare occasional rep token turn in from mob drops or the mission board - be that tabards, cathedreal-specific rep (with a limit per day), invasions, or even other things.
Even if there was a limit to how much you could gain daily, bringing back the tabard/dungeon rep system would provide another option for people.
But Blizz can't do that now, as they've tied the rep to the 3 towers that constantly get destroyed, and those WQs are essentially the only sure-fire way to get legionfall supplies.
Yeah, I agree that invasions are (on some level) still enjoyable as-is - I'm just saying I don't expect Blizz to actually 'up' the rewards now, especially after the hullabaloo about invasion timing and people missing out on them.
Yeah this is how I feel at the end of the day. And as someone who doesn't log in every day of the week it sucks knowing I simply missed a day and won't be able to make it up with extra time down the line.Doing a bunch of WQs for 75 rep each just feels so BAD.
Hey, what are your frost talents if you don't mind me asking?I felt bad.
A dude in my guild who is the same class was like "I just can't ever seem to ever get any Tier gear!" Meanwhile, I got 3 Heroic pieces in a single run, where we killed three dudes who drop Tier gear.
Although, his DPS is way better than mine for reasons I don't understand. I'm not a perfect player but Frost DK isn't that fiddly.
This was my understanding.Don't the class mounts require you to be exalted with the new rep? So that would help also.
Man...getting all the way to exalted just through time-gated world quests is going to really suck. And on alts? Yikes.
Questing has been great the last few expansions for sure.Holy shit did Blizz hire actual writers to do their quests after Cata? Pandaria was awesome but, Draenor is epic with actual good quests and cutscenes. It feels like an actual RPG sorta with this Garrison stuff too.
Multi-boxer in The Underbelly right now, how is input multiplication not banned in WoW? Oh right, that sweet, sweet multi-boxer sub money.
Maybe with gathering nodes bring able to be multi tapped but that can't be anything significant when botters control the economy.It has minimal impact on anything really. It's an amusing novelty and maybe has a minute impact in some BGs but otherwise you can't really argue it unbalances the game in any way.
Is this real life?...but at the same time you can't be surprised if patch is buggy when you didn't go on PTR to test it.
Is this real life?
Assuming it's the same as PTR, yeah should be 1500 for the story quest for everyone.So the follower quest tomorrow for 1500 rep is a story quest that everyone gets?
Aszuna invasion is utter shit ass. I couldn't find how to get on the ship, douche bags killed the boss without me and by the time I got there, his body was gone. No loot no rep. Total waste of time.
Aszuna invasion is utter shit ass. I couldn't find how to get on the ship, douche bags killed the boss without me and by the time I got there, his body was gone. No loot no rep. Total waste of time.
Same thing happened to me. I fell off the ship while fighting the boss and got disconnected. Kept getting an error when I tried logging back in, So when i was finally able to log back in, I just flew back up there to the ship by myself. Wasn't able to loot the boss but I got on one of the dragons on the ship and it completed the scenario for me. Then the loot showed up in the mail.
Is this real life?
Got flying just before shutdown. I'm pretty sure we'll get another 1500 rep quest, but felt good to have it.
Gearing up alts with flying for WQs is a game changer.
So is the mod World Quest Group Finder (WQGF). If you do ANY WQs, this mod is amazing for automagically joining and creating groups. Makes WQs go in a fraction of the time it used too.