Xbox One Backwards Compatibility Thread: Everyone wants it, no one uses it

At this point there better be a ton of fan favorites added to BC with a sale and one of them being free (like when they gave away Tekken Tag 2).
 
Just imagine:

- Phil enters the stage: gives a speech about how important is respecting their legacy and keep growing the ecosystem, then

- Lights turn off. only one light over Phil

- Light at the left, it's Denis Dyack

- Light at the right, it's Tim Sweeney

- All three holds hand and announce Too Human is being added to BC avaliable right now, free until the end of the month.

- Camera moves to the cheering crowd and spots Judge James Dever III clapping with a smile on his face and shedding a tear over his cheek.
 
Another example of a situation where communication with the player base is key. Maybe they don't have anything ready, or maybe they are preparing for a special E3 announcement. I'm fine with either of those things, but no releases + radio silence is not the way to handle it. At some point, they said that BC releases would happen whenever they are ready with no expectations, but then they started this foolish Tues/Thurs at Noon sharp pattern and that kind of regularity CREATES expectations. All Nelson would have to do is say "Sorry it's been light the past couple weeks but we're working on some great games" and people would be less annoyed.
 
Another example of a situation where communication with the player base is key. Maybe they don't have anything ready, or maybe they are preparing for a special E3 announcement. I'm fine with either of those things, but no releases + radio silence is not the way to handle it. At some point, they said that BC releases would happen whenever they are ready with no expectations, but then they started this foolish Tues/Thurs at Noon sharp pattern and that kind of regularity CREATES expectations. All Nelson would have to do is say "Sorry it's been light the past couple weeks but we're working on some great games" and people would be less annoyed.

this
 
Just imagine:

- Phil enters the stage: gives a speech about how important is respecting their legacy and keep growing the ecosystem, then

- Lights turn off. only one light over Phil

- Light at the left, it's Denis Dyack

- Light at the right, it's Tim Sweeney

- All three holds hand and announce Too Human is being added to BC avaliable right now, free until the end of the month.

- Camera moves to the cheering crowd and spots Judge James Dever III clapping with a smile on his face and shedding a tear over his cheek.

tumblr_inline_ny8tn7m14t1s4kk59_500.gif
 
Another example of a situation where communication with the player base is key. Maybe they don't have anything ready, or maybe they are preparing for a special E3 announcement. I'm fine with either of those things, but no releases + radio silence is not the way to handle it. At some point, they said that BC releases would happen whenever they are ready with no expectations, but then they started this foolish Tues/Thurs at Noon sharp pattern and that kind of regularity CREATES expectations. All Nelson would have to do is say "Sorry it's been light the past couple weeks but we're working on some great games" and people would be less annoyed.

Yeah, I agree with this. Also, people are already starting rumors and talks of big BC announcements for E3 which I am highly skeptical of but the lack of recent announcments only feeds this theories and rumors.

"Oh, nothing today because they are saving it all for a big E3 announcement!"

So not only are we annoyed, but now people will also be pissed when nothing is announced for BC during E3 which is likely to be the case.

The only exception of a BC announcement during E3 will be if a BC game is announced as a pre-order bonus, but I am not even expecting that.
 
Yeah, I agree with this. Also, people are already starting rumors and talks of big BC announcements for E3 which I am highly skeptical of but the lack of recent announcments only feeds this theories and rumors.

"Oh, nothing today because they are saving it all for a big E3 announcement!"

So not only are we annoyed, but now people will also be pissed when nothing is announced for BC during E3 which is likely to be the case.

The only exception of a BC announcement during E3 will be if a BC game is announced as a pre-order bonus, but I am not even expecting that.

No doubt they will announce at least 100 new titles at E3!

BELIEVE!
 
Just imagine:

- Phil enters the stage: gives a speech about how important is respecting their legacy and keep growing the ecosystem, then

- Lights turn off. only one light over Phil

- Light at the left, it's Denis Dyack

- Light at the right, it's Tim Sweeney

- All three holds hand and announce Too Human is being added to BC avaliable right now, free until the end of the month.

- Camera moves to the cheering crowd and spots Judge James Dever III clapping with a smile on his face and shedding a tear over his cheek.
This is, of course, in celebration of the announcement that they will continue the Too Human trilogy.
 
Another example of a situation where communication with the player base is key. Maybe they don't have anything ready, or maybe they are preparing for a special E3 announcement. I'm fine with either of those things, but no releases + radio silence is not the way to handle it. At some point, they said that BC releases would happen whenever they are ready with no expectations, but then they started this foolish Tues/Thurs at Noon sharp pattern and that kind of regularity CREATES expectations. All Nelson would have to do is say "Sorry it's been light the past couple weeks but we're working on some great games" and people would be less annoyed.

I agree radio silence is bad. It was also a bad situation they got themselves into where they announce the Bioshock games coming to backwards compatibility "in the near future" which ends up being 13 months after announcement due to either publisher or technical troubles. There definitely exists a happy medium (and I don't know what that is to keep the games, BC team, and publishers all happy) but I hope they are able to find it.

When Bill Stillwell was asked about why Tuesday and Thursday are the normal announcement days. Seems reasonable to me.

https://twitter.com/wcstillwell/status/829404657046794240 said:
It is how we optimized publishing tasks. Mon/Fri are bad days work-wise for that stuff. And Wed ends up redundant. Mon - teams need to work over the weekend. Fri - if there are issues, teams need to come in over the weekend. We'll do it if requested by the publisher. But most want us to release during the week as well for the same reasons.
 
When Bill Stillwell was asked about why Tuesday and Thursday are the normal announcement days. Seems reasonable to me.

That explanation is perfectly reasonable, but since the announcements come from Major Nelson at exactly noon on Tuesdays and Thursdays, it creates anticipation and inevitable disappointment when nothing arrives. If they wanted to avoid this situation, the tweets (which are scheduled?) should vary in their time and day on Tues, Weds, and Thurs. If that's not feasible, then they should expect to make consolation announcements after two sequential no-shows on scheduled days to reassure everyone that they aren't "abandoning BC" which is the topic that always comes up whenever we have a dry spell.
 
Just imagine:

- Phil enters the stage: gives a speech about how important is respecting their legacy and keep growing the ecosystem, then

- Lights turn off. only one light over Phil

- Light at the left, it's Denis Dyack

- Light at the right, it's Tim Sweeney

- All three holds hand and announce Too Human is being added to BC avaliable right now, free until the end of the month.

- Camera moves to the cheering crowd and spots Judge James Dever III clapping with a smile on his face and shedding a tear over his cheek.

Thanks for posting this. It got me looking up what he has been up to, he's got a pretty cool youtube channel going on. Some Too Human stuff on there too.
 
Hey, halo reach is playable! I had no idea. Last year when i tried the game ran like shit. Now it's smooth.
I read there was a patch last october that fixed the performance issue. Good job MS.

Aliasing and low res textures apart, it's a damn good looking game. And i'm enjoying the campaign.
I wish i could've experience these games back in the day.
 
Speaking of Reach, I wonder if Scorpio will be able to bump it up to a locked 30fps, or if it's more CPU-bound? Would be pretty cool if so, since on both 360 and X1 drops aren't exactly rare.

Of course, an actual native, 1080p/60fps port would be ideal... Technically Reach isn't even HD, since it's juuuuust below 720p.
 
Actually people are saying exactly that.

Admittedly, those people saying that are the minority.

That said, I don't agree with the stance offered here either. It's importance comes from outside of its time spent played, and it's bewildering to see so many on a gaming forum of all places not understand that. Taking a business perspective is fine and all, but using it to downplay a feature that is very pro-consumer and important to the preservation of video game history is when I have to question the intentions behind the words. And there's a lot of that happening in the various BC threads currently.

Ironically the 'Ars' website that gathered this data themselves say in their article that the total time spent using the feature doesn't necessarily = the worth of the feature. They actually point out towards the end of their article that simply the knowledge that 360 games can be played now or in the future could be of significant value - but, unsurprisingly, none of the websites citing their article are quoting that bit.
 
Speaking of Reach, I wonder if Scorpio will be able to bump it up to a locked 30fps, or if it's more CPU-bound? Would be pretty cool if so, since on both 360 and X1 drops aren't exactly rare.

Of course, an actual native, 1080p/60fps port would be ideal... Technically Reach isn't even HD, since it's juuuuust below 720p.

They already fixed that in a patch.
 
You are God damn right!

Sadly it looks like Reach will be the only Halo game without proper remaster

Still the one Halo game I'm yet to complete. I have been waiting for a remaster but I think I'll just wait for Scorpio and hope that it gives it a good boost. I did try it when it first came out but the frame rate was so choppy. Especially after playing MCC and 5 in 60fps.
 
Just imagine:

- Phil enters the stage: gives a speech about how important is respecting their legacy and keep growing the ecosystem, then

- Lights turn off. only one light over Phil

- Light at the left, it's Denis Dyack

- Light at the right, it's Tim Sweeney

- All three holds hand and announce Too Human is being added to BC avaliable right now, free until the end of the month.

- Camera moves to the cheering crowd and spots Judge James Dever III clapping with a smile on his face and shedding a tear over his cheek.


Magnificent!
 
I know it was improved to match, and maybe eclipse 360, but locked 30fps? It was never all that close on 360 and I'm pretty sure even post-patch it's not there on X1 yet.
it was very close to locked 30fps on 360 and it's effectively locked 30fps on XB1 post patch.
 
So I am launching Lost Odyssey today (am on Disc 4, 62 hours in, LVL 60) and the game got an update?!? 640 MB.

Wonder what was updated? The whole BC engine or what?
 
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