RandomSeed
Member
What the fuck does that even mean?
Meant to fucking be a fuckity fucking joke.
What the fuck does that even mean?
Don't mind it too much. To not have it would make things too easy. What I do have a problem with is certain enemies getting to attack you as soon as they appear, with no reasonable chance for the player to actually prepare (e.g. faceless, chryssalids).
Also, ballistic goggles now available on the workshop.
Raised goggles coming soon apparently.
Are the cigarettes mods too? Now I want to make a Danger 5 squad.
Is that the same guy who did the berets? He's good.
Oh, a Codex fighting tip. Codexes dislike EMP bombs. How much do they dislike EMP bombs? 12 damage of disliking EMP bombs. Can't split if they don't have any HP left to share.
PSI Troops are so good in this game.
Setting up a Trap and then engaging with the upgraded Void Rift for damage and Mind Control/Panic works like a charm so far. Then the ability to give one of your troops another round, disturb/control the enemy and the possibility to do damage regardless of cover/armor. Crowd Control seems to be very powerful, I love it so far.
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Most under fire: The enemy
Not the abilities as such but the Psi Amps can be upgraded. Also any Will+ PCS's you find should go to your Psi Soldier. Higher will = higher attack chance.Wait, how do you upgrade psy abilities?
This last mission is fucking tedious. I make a coffee and came back and the enemy was still taking it's turn.
Anybody know if anybody is working on more face models? I'm quite disappointed by the lack of them. Even if only having the ones from the first game added since I was able to make two soldiers look exactly like 2 of my friends to an uncanny degree in Enemy Unknown and now I can't in 2.
Maybe it's just me but at lower detail/graphics settings they don't seem as varied as I remember EU's being. At times I wish they just put in a Bethesda-esque face sliders, even if it ends up getting us hilarious and horrific slider monstrosities.Yeah, the face customization was definitely better in EU
Maybe it's just me but at lower detail/graphics settings they don't seem as varied as I remember EU's being. At times I wish they just put in a Bethesda-esque face sliders, even if it ends up getting us hilarious and horrific slider monstrosities.
Ugly Shepard's bonus chance to save Earth.
Not the abilities as such but the Psi Amps can be upgraded. Also any Will+ PCS's you find should go to your Psi Soldier. Higher will = higher attack chance.
The only downside to full face customization is it probably takes a lot more polys to do, especially for a game where you might not see the faces too often. But still, I wish there was at least like more preset face pieces you could put together.Tbh that was my hope
even if you have no ability to make faces someone else will and they'll make magic
Ah, looks like the aliens are beginning to want it again in my game. Good. Two more blips on the Avatar Doom Tracker right after each other. Up to seven. I'm gonna nuke that back to five shortly. Got Beam weapons for all but sniper rifle and pistols, and those are fun. And I just connected to the next story mission, I think.. If that doesn't mean at least a Sectopod, I'll be disappointed."Alien Forge"
Oh, a Codex fighting tip. Codexes dislike EMP bombs. How much do they dislike EMP bombs? 12 damage of disliking EMP bombs. Can't split if they don't have any HP left to share.
I love cloning codex. More codex, more brains.
You could use flashbang too. It makes enemies disoriented, so they can't use their abilities(teleport, clone, etc), just normal actions.
I love cloning codex. More codex, more brains.
You could use flashbang too. It makes enemies disoriented, so they can't use their abilities(teleport, clone, etc), just normal actions.
The only downside to full face customization is it probably takes a lot more polys to do, especially for a game where you might not see the faces too often. But still, I wish there was at least like more preset face pieces you could put together.
I've been using flashbangs pretty much every mission and it never occurred to me it prevents enemies from using their abilities. Does it stop viper grabs and sectoid mind control/panic too?
I've been using flashbangs pretty much every mission and it never occurred to me it prevents enemies from using their abilities. Does it stop viper grabs and sectoid mind control/panic too?
omg
It works on Codex!?
Flashbangs really are the best.
Well, there's that, and the automatically created soldiers would turn into monstrosities.
Yup. And if you're disoriented you can't use abilities or even grenades either.
Yes. Especially useful if the enemy is out of reach or difficult to hit. And dat AoE.
GOAT grenade.
Well, there's that, and the automatically created soldiers would turn into monstrosities.
Yup. And if you're disoriented you can't use abilities or even grenades either.
Yes. Especially useful if the enemy is out of reach or difficult to hit. And dat AoE.
GOAT grenade.
my soldiers become semi-monstrosities already.
a lot of female soldiers that I've made in the character pool show up in game with all features intact...except they for some reason have Guile hair.
Why do this Firaxis
I already made a Guile character and put him in the pool
What more must I give
Don't know how I've never noticed that. I've pretty much done it to fuck with their aim and since it seemed to make them do stupid shit.. but I guess that stupid shit is not using their abilities
Good to know.
I feel like the game chooses this hairstyle on random characters way more often than anything else
my soldiers become semi-monstrosities already.
a lot of female soldiers that I've made in the character pool show up in game with all features intact...except they for some reason have Guile hair.
Why do this Firaxis
I already made a Guile character and put him in the pool
What more must I give
Wait, how do you upgrade psy abilities?
And done.
The A team.
And done.
The A team.
What camo you using? shits nice
What the fuck does that even mean?
I love cloning codex. More codex, more brains.
You could use flashbang too. It makes enemies disoriented, so they can't use their abilities(teleport, clone, etc), just normal actions.
Camo pack mod.
Believe the one I'm using is Australian special forces.
Is there a mod for twin tails so I can make a Cammy?
Judging by the mods I guess customizing soldiers is really popular? Its so weird I barely even engage with it. Seems to take way too much time when one stray shot and that soldier is gone. The only thing I do is color code my armor so I can easy tell the class type when I am picking troopers.
Judging by the mods I guess customizing soldiers is really popular? Its so weird I barely even engage with it. Seems to take way too much time when one stray shot and that soldier is gone. The only thing I do is color code my armor so I can easy tell the class type when I am picking troopers.
Judging by the mods I guess customizing soldiers is really popular? Its so weird I barely even engage with it. Seems to take way too much time when one stray shot and that soldier is gone. The only thing I do is color code my armor so I can easy tell the class type when I am picking troopers.
Judging by the mods I guess customizing soldiers is really popular? Its so weird I barely even engage with it. Seems to take way too much time when one stray shot and that soldier is gone. The only thing I do is color code my armor so I can easy tell the class type when I am picking troopers.
final mission spoiler question:is the avatar's mind control permanent?
Nope. Works like hacking in that regard. Enemies also get to move immediately after breaking free.
Character pool, man.
Yup. And if you're disoriented you can't use abilities or even grenades either.