lol.
Lost my first campaign.
Well, didn't lose lose, but it was going off the rails.
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Still, it's weird, I can't say the game is more difficult. In a way, it's more forgiving when it comes to injuries because it gives you more soldiers.
But then again, the game is a lot different now in a lot of big and subtle ways and I'm so used to vanilla. I think I messed up the most on the strategy side of things. Spent way too much time on breakthroughs that aren't that important, for example. Gotta learn to say no to shiny new things on the screen.
Also, the heroes are obviously very good, but they also play very differently. The skirmisher is the only on that feels like "part of the squad". The reaper sometimes just vanishes away doing the scout, it changes a lot of how think about the map having a unit who can "decouple" and do its own thing and then come back and shoot or explode enemies like normal,
And the templar is just this very weird tool. Big, guaranteed damage, but then again, it's melee, so it's so tempting, it's like, "press this button and you have a guaranteed kill", but the risk, oh jeez.
The GTS now have only Squad Size I, II and the class-specific skills, so it consumes a lot less supplies, which means that I can probably focus my engineer more on construction rather than excavation.
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Man, the game feels so different. It's very weird.
It's like a funhouse mirror. I think calling it XCOM 3 is too much, but it's definetly not Vanilla + Stuff.
So much to relearn and rediscover.