This is the most important part, current emulation progress with multi-threaded systems like the PS3/360 is useless without it.Great progress!
DX12 [drawcall count/full CPU multicore utilization] will accelerate PS3/X360 emulators by a lot.
This is the most important part, current emulation progress with multi-threaded systems like the PS3/360 is useless without it.Great progress!
DX12 [drawcall count/full CPU multicore utilization] will accelerate PS3/X360 emulators by a lot.
The progress is crazy! Can you download this yet to test out games?
Will try this out tomorrow then!You can either compile it yourself or get a build from somewhere like EmuCR.
970 and a 2500k is the guys specs and DX12 will help ALOTwow this is fast, i'm guessing we need a monster pc to run this?
Theres about 150 360 games that were exclusive and not released on pc. Mostly shovelware but there are a few gems that would be good to dig up the discs for.
Impossible, the chipset blueprints don't exist.
Then how could they achieve backwards compatibilty on 360?
And does the developer of this emulator have access to the blueprints? Isn't it confidential?
So it is only a question of raw power now to get this emulator to work? Would a supercomputer (40,000 CPUs) be able to run games properly?
If DX12/Vulkan work the miracles it has been prophesied then emulation should be possible with cpu's lower than haswell.970 and a 2500k is the guys specs and DX12 will help ALOT
As long as they get most games up and running in about 5 years but it's highly unlikely
As long as they get most games up and running in about 5 years but it's highly unlikely
I thought this only ran on Haswell CPUs, since it mentions something about some hardware feature only Haswell has.970 and a 2500k is the guys specs and DX12 will help ALOT
Incredible progress. Look forward to seeing Chromehounds and Crackdown running on this.
What?
Thank god people were pushing hard for a copyright exemption to recreate servers for abandoned games. Maybe someone can recreate the online by the time this emulator is mostly working for all games.They'd have to emulate an online system, otherwise you just get tutorial missions. ):
No.If DX12/Vulkan work the miracles it has been prophesied then emulation should be possible with cpu's lower than haswell.
As far as I understand the lower level control, especially for memory, could allow them to more accurately emulate what the original system is doing without going through weird hoops. More accurate emulation could mean it is slower though... So a mixed bag if you are only interested in a few special games and not the emulator in general.If DX12/Vulkan work the miracles it has been prophesied then emulation should be possible with cpu's lower than haswell.
Thank god people were pushing hard for a copyright exemption to recreate servers for abandoned games. Maybe someone can recreate the online by the time this emulator is mostly working for all games.
Well, tons of people sent in comments about it and the EFF and some other organizations testified about it in a hearing, so maybe there'll be a copyright exemption, especially since it's limited to games that have been abandoned by the publishers.Hasn't the ESA been a fucking cunt about that, though? Basically saying "lolno".
Kinda hard to get passed the MPAA/RIAA of video games, though..look at the mess those bodies have caused from changes.
Except make their lives a living hell by way of DMCAs? I don't think so. Emulation is completely legal, from a development standpoint. Even a legal precedent for it. Forgot the names involved, though.An emu of either PS360 would obviously attract way more attention and I too would donate money to it, question is, could MS/Sony do something about it?
How do you rip games for this does it require a modded console or can a standard DVD drive read them?
Dragon Ball Raging Blast is somewhat playable now as well. Last week it rendered pure black.
Well, tons of people sent in comments about it and the EFF and some other organizations testified about it in a hearing, so maybe there'll be a copyright exemption, especially since it's limited to games that have been abandoned by the publishers.
The Copyright Office seems to be a bit less in the industries pockets, since they've been granting exemptions for stuff like format shifting and the like for years, plus it helps that there are actual organizations that promote preservation involved in the fight to get an exemption for those kinds of games. Of all the video game related copyright exemptions (see this thread), it's the one we're most likely to win.That I get. But it's all of that against the leading industry body. You know how that goes in America.
At the current rate it will easily be so.
How feasible would it be for a few sw engineers to set up a kickstarter to fund their full-time salaries on working on a 360/ps3 emulator? There have been a few emu related crowd funding campaigns like the GLideN64 graphics plugin and porting Mupen64 to Ouya. An emu of either PS360 would obviously attract way more attention and I too would donate money to it, question is, could MS/Sony do something about it?
Hopefully. As long as i can cap to at least 30fps, it'll be great. Games like Resonance of Fate really would need some graphic adjustments to make it look good.
Shit's starting to get real.Also more Xenia videos: Exit and the Red Dead Redemption menu.
Also more Xenia videos: Exit
Got to the title screen once, but it mostly hangs up here now.
What game is that?
How feasible would it be for a few sw engineers to set up a kickstarter to fund their full-time salaries on working on a 360/ps3 emulator? There have been a few emu related crowd funding campaigns like the GLideN64 graphics plugin and porting Mupen64 to Ouya. An emu of either PS360 would obviously attract way more attention and I too would donate money to it, question is, could MS/Sony do something about it?
Got to the title screen once, but it mostly hangs up here now.
Next up: ChromeHounds!
They'd have to emulate an online system, otherwise you just get tutorial missions. ):
Next Up: FUUUUUUUUUUUUUUUUU!
This is really impressive:
Frame rates kinda bad. Once they get most titles up to "full speed" things, shit will be getting real.
Dude this is Xbox 360 emulation. A thing people thought was impossible for a long time. Shit got real the second anything booted up at all.