boost skell stats when you riding one
How so? Does it let me use Human Arts in a skell?
boost skell stats when you riding one
Not unless your guns do blaze damage.
Blaze is a damage over time effect associated with the thermal damage type, has nothing to do with guns.
How so? Does it let me use Human Arts in a skell?
In the Residential District, in the morning, west of the parkAnyone know when and where Lin's fifth and final heart to heart is? The guide and the few answers I find online give a specific time in a specific spot, but I'm there [post chapter 6, pre chapter 7] and nothing happens. I know that Elma had one of her heart to hearts being tied to a story chapter for obvious reasons, but does Lin do the same?
Look at the skellwear. It tends to have battle mods/improvements on the right that directly influence you riding skells. I don't think they're personally worth it as I only use Skells if I have to or if the battle is too hard. But once I buy skells for my entire party I'll make them all have skells all of the time haha.
And my current avatar, just unlocked recustomization.
Ugh, I need one more research probe. I'm just 200 credits shy of the 15k mark so I can complete the skell license mission. Now where do I find one of those probes...
Ugh, I need one more research probe. I'm just 200 credits shy of the 15k mark so I can complete the skell license mission. Now where do I find one of those probes...
In the Residential District, in the morning, west of the park? If she's not there then it probably is related to story progress. Actually, yes, chapter 10 and the flight pack affinity mission are requirements. Didn't even notice there were extra requirements listed in the dengeki guidewith the candelabra
Ahhh I see. I'll give that a look now since everyone is in a skell. I use my free skell as a trainer one since it's lower leveled XD
Make sure you're putting probes on spots that have high ranks for income. If your highest probe is on an F rank, it isn't gonna give you shit. I was having the same problem and was stuck at like 12k, rearranged my probes and jumped to like 22.Ugh, I need one more research probe. I'm just 200 credits shy of the 15k mark so I can complete the skell license mission. Now where do I find one of those probes...
Speaking of, what's the max level you can upgrade arts?
How? I'm able to do Chapter 7 and done all normal quest I've come across.
I think everything (arts, skills, field skills) is capped at level 5.
I ask because armor/weapon upgrades have WAY more than 5.
I'm always amused how in games like these the people who tend to post the most screenshots are the ones with characters using battle bikinis haha.
I gave Elma a HEAVY armor that had potential boost and it gave her short shorts and an open top. So i had to use fashion gear to give her relevant armor.
How so? Does it let me use Human Arts in a skell?
But those are augmentations levels. Those go up to twenty AFAIK (at least that's the maximum level of augmentations you can craft).
Giving HP Plus XX to Lin is ridiculous, since her passive skill that gives her +30% HP means she gets 2K extra HP per augmentation.
By the way, can I keep skills from other classes after maxing them out? I'd love to get the +15% and +30% HP skills from the topmost class but still keep my Mastermind build in order to become a ridiculous tank, because why not. Then maybe I could actually equip some random space bikini for the ridiculous disconnect.
But those are augmentations levels. Those go up to twenty AFAIK (at least that's the maximum level of augmentations you can craft).
Giving HP Plus XX to Lin is ridiculous, since her passive skill that gives her +30% HP means she gets 2K extra HP per augmentation.
By the way, can I keep skills from other classes after maxing them out? I'd love to get the +15% and +30% HP skills from the topmost class but still keep my Mastermind build in order to become a ridiculous tank, because why not. Then maybe I could actually equip some random space bikini for the ridiculous disconnect.
Speaking of asshole replies it's always fun to boast/brag when you get a chance.
Everyone is all "WHOA THERE NEWBIE DON'T GET COCKY"
No fuck you I can get cocky. I'm a rookie and own my own skell and have done every mission critical shit for the place. So fuck you, i boast and laugh.
You definitely can, though I don't know if you need to master the entire branch first or not.
Yeah I love it
I'm strong enough to beat up every BLADE in the city if I wanted to, fuck yeah I'm gonna boast like a mofo whenever the opportunity arises
There are a lot of pretty entertaining dialogue choices in general, I like that they really add something to the otherwise sometimes a bit generic feeling normal missions
You definitely can, though I don't know if you need to master the entire branch first or not.
yes... skills aren't limited to class, once you unlocked that particular skill you can freely assign to any class... that's why the superior class for postgame is the first, basic class since it has 5 slots...
Well, I meant required missions that weren't story chapters, less obvious things. It would be pretty hard to talk to Elma somewhere that doesn't exist yet.Awesome thanks. This means I can wait until I'm done with chapter 10. And yeah some do. Elma has the fourth for example, which requires you to beat chapter 5 and have the new area in NLA
Remove all probes and then only put research. Use booster if you have. Some probe zones yield way more than others, so check them out.
Just remove a couple of mining probes. Remember that they reduce the amount of credits that you receive compared to the generic probe.
Thanks guys.Make sure you're putting probes on spots that have high ranks for income. If your highest probe is on an F rank, it isn't gonna give you shit. I was having the same problem and was stuck at like 12k, rearranged my probes and jumped to like 22.
So what's the use of skell armor for humans?
potential affect the skills that use tp right? but what about potential stats on skells?
potential affect the skills that use tp right? but what about potential stats on skells?
Oh, and here I thought it affected healing or something...
GP? there's skell skills that use GP?GP, Overdrive.
Oh, and here I thought it affected healing or something...
well, who knows if that stats covers more than just tp skills.....I thought potential was crit chance...
GP? there's skell skills that use GP?
well, who knows if that stats covers more than just tp skills.....
GP? there's skell skills that use GP?
well, who knows if that stats covers more than just tp skills.....
It says rigjht in the manual. It regulates TP skills and heals from soul voice
I'm really enjoying doing affinity quests. They really help at both fleshing out the world as well as giving some good development to the main characters.
Oh, so it actually did factor into heals, only not the kind I expected (I thought it upgraded art heals).
Oh, and here I thought it affected healing or something...
Oh, so it actually did factor into heals, only not the kind I expected (I thought it upgraded art heals).
It says rigjht in the manual. It regulates TP skills and heals from soul voice
GP? there's skell skills that use GP?
No. When you enter overdrive, potential is the stat that serves as your damage/output modifier for your Skell.
Awesome thanks. This means I can wait until I'm done with chapter 10. And yeah some do. Elma has the fourth for example, which requires you to beat chapter 5 and have the new area in NLA
Unfortunately my main guy can't use a skell exclusively anytime soon because I still have to
A. Finish leveling up my last 2 levels in Full metal jaguar
B. Switch to another class to get their ranged weapon and arts.
Speaking of, what's the max level you can upgrade arts?
ok... i guess you forgot to remove that GP from your stealth edit then