I'd say Prospectors because you'll get full pick of the rewards since it continues to be the most popular... by a lot.Suggestions on the best division to choose at the start? I know you can change any time, but figured some may be better than others to get rolling from the beginning.
Suggestions on the best division to choose at the start? I know you can change any time, but figured some may be better than others to get rolling from the beginning.
Suggestions on the best division to choose at the start? I know you can change any time, but figured some may be better than others to get rolling from the beginning.
i'm never finishing this game
Literally a recolor of my character. No scar, but she has a scouter right now.
Do you retroactively get the Division points for the areas located while planting probes though?Start with the Pathfinders, so you can find all the locations on the map, and then go with Prospectors to reap the rewards.
i'm never finishing this game
Do you retroactively get the Division points for the areas located while planting probes though?
Suddenly when I started wandering about in my skell I felt like I could beat the shit out of anything regardless of level, lol
probably unwisely!
Yeah it looks like both Pathfinder and Prospector get division points for discovering new locations, wth the following differences:Good question. I would assume so, but let me do some research first and I'll get back to you.
Edit: Yes, you can. You can enhance your Division Points while playing as a Pathfinder, by planting data probes and discovering new locations
Yeah it looks like both Pathfinder and Prospector get division points for discovering new locations, wth the following differences:
Pathfinder:
-Division points from planting data probes
-HP Support effect
Prospector:
-Division points from mining precious resources
-Defense support effect
Based on that, it seems the pathfinder has an easier time racking up division points since you would be planting probes while exploring. Then it comes down to whether you want to play more like a Paladin or Tank I guess? I'm not sure which works out better at the beginning.
Edit: Wait, what's this about rewards now? This changes everything, I think?
Some Chapter 8/9 Spoilers regarding a question that's been bothering me:
Sooo if the flight module always fails before you do the mission after Chapter 9...How were NLA Skells flying around everywhere in Chapter 8? I mean some of it could be boosting, but Marcus' missile intercept was like 20 seconds of flight at least.
WHAT
HOW
Literally a recolor of my character. No scar, but she has a scouter right now.
Some Chapter 8/9 Spoilers regarding a question that's been bothering me:
Sooo if the flight module always fails before you do the mission after Chapter 9...How were NLA Skells flying around everywhere in Chapter 8? I mean some of it could be boosting, but Marcus' missile intercept was like 20 seconds of flight at least.
*shrug* Video gamesWerent there flying Skells in space during the intro movie as well?
Weren't all of the? As for Chapter 8, it's a stretch, but it kind of fits asflying Skells in the intro either Ganglion mechs or the Aresa cutscene dramatisation of the existing jump functionality - like how you never see the Wrothians be anywhere near as acrobatic as their Chapter 8 cutscene during the boss battle.
A custom skell with PURE Potential Up XX augments
I think there were some normal looking human skells at least (in the cutscene showing the fighting when the xenos caught up with the White Whale).Weren't all of the? As for Chapter 8, it's a stretch, but it kind of fits asflying Skells in the intro either Ganglion mechs or the Aresa cutscene dramatisation of the existing jump functionality - like how you never see the Wrothians be anywhere near as acrobatic as their Chapter 8 cutscene during the boss battle.
I tried to find a full list of materials and ticket costs but found this instead:Would I be wrong in assuming that farming for monster parts is a waste of time when I can simply farm Yggy for 600-700 tickets in 3 minutes?
So with that in mind you're mostly correct. When you see the full cost like that it puts things into perspective. I definitely agree that some materials can be easily gathered (for example I have my Skell parked ready to slay a tyrant for Decreipt Wing...said tyrant takes about serveral seconds to spawn though for some reason ) but for others by the time you've looked it up you might as well farm nemesis.https://www.gamefaqs.com/boards/701151-xenoblade-chronicles-x/73042051/839991719 said:The ticket cost for XX augs are pretty ridiculous.
Assuming you have 0 materials, Arts: Gain TP XX costs 10,176 tickets.
Potential Boost XX costs 13,920 tickets.
Potential Up XX is slightly cheaper at 8,576 tickets, buuutt..
I've been farming tickets incase I don't feel like farming monsters for their drops (like farming for distilled sap is really annoying so I'm just going to buy those) but some mobs are super easy to farm.
Hop out of your skell --> Return to skell, target the enemy, 1 shot it, repeat
What's really crazy though, if you were to only use tickets for every part of the bunny outfit (I've excluded the head because you find bunny ears in the game) it'd cost 43,509 (pretending that you didn't get the stem cells from telethia farming)
That blew my mind
Farming mobs is more interesting though, you get to see different parts of the world and you get to see new mobs every once in a while, but right now while there's ygg zero its MUCH more worth it because you get like 600-1k tickets per run, and the runs take minutes
They do have 6000 max GP which is cool for overdrive (and other Sells are unlikely to reach it as Max GP Drive XX is a 20% boost) even if Skell overdrive feels like a mess with the RNG extensions and the fact you can only get a few arts off due to long animations. Apart from that though...*shrugs*Are medium skells a bit half-assed? Like in between light and heavy without really getting the benefits of either type? I don't really know what I'm talking about, just seems like that from looking at the models in the shop.
I found curators to be good. 5 BLADE points per collectible picked up is much better than most other divisions giving 1 (propectors get 3). Outfitters might be quite good too. You'll still get BLADE points for doing anything that gives BLADE points but how much is the difference. The recommended activity bonuses are pretty poorly balanced if you ask me. There is a reason why pathfinder and mediators are usually battling over last placeSuggestions on the best division to choose at the start? I know you can change any time, but figured some may be better than others to get rolling from the beginning.
I tried to wait as long as I could but I was too anxious to get my Skell and go flying around everywhere. I kinda wish I'd taken my time looking back but obviously now I can go anywhere I want... well mostly. Now I'm going back and doing everything I have in my mission log which is damn near 25 different things at least.I'm taking it slow and doing every Normal and Affinity Quest I can before advancing the story, as well as a handful of basic missions if they offer clothes I want. I'm level 33 and I haven't started chapter 6 yet, lol. I just met Dorian Caravan. Nopon with cowboy/outback hats is goddamn fantastic.