Finished this game today. Really awesome. I've already posted my opinions on how they've handled the 3DS version (poorly), but otherwise I thought this game was great. A different feeling of atmosphere and urgency than the first game, but still an intriguing adventure. I really enjoyed the amount of content in this game (took me 32 hours to do everything, or maybe I'm just slow), and the flow chart and being able to quickly advance text to match my reading speed made this game infinitely more playable than the first.
999 wrapped up everything, and casually explains that the All-Ice thing was a myth, and that there was just a plant in the coffin, no woman. The game is wrapped up. Finished.
And then you see a dancing, naked Egyptian woman in the middle of the desert, and the game ends with Clover stopping to let her in.
It is absolute genius, because it catches you completely off guard. I actually wish they'd left it ambiguous, and not had any mention of it in VLR. The VLR explanation is... Unsatisfactory.
Well, I went on a VLR streak today. Only the true end + true end path bad end left, starting from nearly the beginning of the path.
Today I got:
- Sigma ending: Very interesting and good story.
- Luna ending: Whoa, I think this ending, and the past, may have been the best so far.
- Quark ending: At first hilarious
Repopulation: 4 Women, 1 old man, 1 kid and Sigma ... :lol:
and then mind = blown
the name of the old lady is kurashiki. Can't be Akane right? Because if so she aged a lot faster than Clover, or is Clover some kind of robot too?
Going to enjoy and finish this tomorrow. So far 32 hours well spent.
Well, I went on a VLR streak today. Only the true end + true end path bad end left, starting from nearly the beginning of the path.
Today I got:
- Sigma ending: Very interesting and good story.
- Luna ending: Whoa, I think this ending, and the past, may have been the best so far.
- Quark ending: At first hilarious
Repopulation: 4 Women, 1 old man, 1 kid and Sigma ... :lol:
and then mind = blown
the name of the old lady is kurashiki. Can't be Akane right? Because if so she aged a lot faster than Clover, or is Clover some kind of robot too?
Going to enjoy and finish this tomorrow. So far 32 hours well spent.
The photo being Young Akane was a huge bomb drop, which leads to the theory that Tenmyouji is Old Man Junpei, with the murdered woman being Old Lady Akane (no!). I guess that at least Sigma, Clover and Alice were cryogenically frozen until several decades later, as it's the only way all of this fits. The final part with Quark's letter was cute and did fill up a couple of holes, but it wasn't nearly as mind-blowing as I expected.
Not sure what to think of the Zero hologram. The termites thing feels too random and out-of-the-blue to make anything of it, and the Bomb Password is definitely for another route. Not a bad moment, but it felt that it was just there.
Dio's Ending
This one was pretty amazing, and the closest to a good ending so far since Sigma got to escape. Dio's story of the Myrmidons and stuff was kinda boring, so outside of another Bomb Password (which along with the other one I have it safe and sound in my 3DS Notebook), I can't say I cared much for it. The biggest shocker was Phi hinting at the fact she's doing time jumps, which would definitely explain a lot. This ending also seems to fit with the previous theory from Tenmyouji's ending.
One final thing is that I also felt the ending was cut rather short. It definitely just stops rather than showing a more proper conclusion.
Not sure what to think of the Zero hologram. The termites thing feels too random and out-of-the-blue to make anything of it, and the Bomb Password is definitely for another route. Not a bad moment, but it felt that it was just there.
When I got to that part I knew what he was referring to right away. As you play the game more it will probably become more and more clear what Zero was talking about here.
Because they give you the option to save whenever you want at any point in time? Most VNs i've played just allow multiple saves so you can return to flags you may need while this game makes even that moot because of how it's structured.
I also habitually save after every ending so at least I have that going for me. But I like autosaving, especially when the game can have crash problems.
serious question? it's so if your Vita/3DS loses power, your progress won't disappear. you still need a manual hard save to for that. i tend to like saving wherever i want over autosaves.
I also habitually save after every ending so at least I have that going for me. But I like autosaving, especially when the game can have crash problems.
Uh, autosave could be a terrible idea with the PEC room. When you're doing it, the game autosaves, you make the game crash by touching anything, bye bye save!
(Maybe this would have made the programmers aware of the bug...)
i have nothing against autosaves, they're great. but like i said, it's not necessary for this game because of the way its designed. you don't even need to redo the puzzles if you don't want to and you can retry any puzzles if you mess up. i guess if you're not used to manually saving every so often, it would be a good feature.
To be fair, autosaving in Fire Emblem is mostly to prevent RNG abusing and to up the challenge, as when a character dies, you to have to choose to continue without said character or restart the whole map.
That sucks, just always save in non-puzzle rooms. I was lucky with the game, had no bugs or glitches or anything. Then again I only started the game up twice, and the only reason was because I forgot to charge my 3DS one night and it died during sleep mode. I never turned the game off, and when I wasn't playing I put it into sleep mode.