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Dear Watch_Dogs: please take note. (New Infamous Second Son Screenshots Inside)

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I'm disappointed in the visuals. I keep seeing shadows; I was told there weren't any. Is it too much to ask to get a game with no shadows? Dammit Sucker Punch!

Shadows are something the PS3 absolutely sucked at doing, from perfect silhouettes pasted on the ground to these weird blotchy messes
 
goddamn, each time someone posts a new set of screens the game just looks consistently better and better. It's amazing that these shots have done a much better job of getting me excited than any official media to date.

I know right? At first I thought "pshh, a new infamous with a new main character? That sounds sooo un-tempting" Honestly this game looks soo much better than Infamous it shouldn't even be called Infamous. These new shots though, phenomenal. So stoked.
 
God DAMN that "Drop a Delsin on it" gif. Take 'em to church, Gaf!

My daughters and I were watching a bit of a stream on Twitch on my PS4 earlier. Magnificent!
 
This game is amazing. This is why you bought a PS4.

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Graphics are gorgeous but I don't see many people roaming/walking, its like a ghost town.

I have seen quite a few peds at different times even in the Test Chamber vid there are a lot of peds that he murders when going into the tunnel near the end of the vid.
 
There's a weird bug on this photo, looks like only the tires are casting shadows XD

But these images look really good. Until now I thought this game was not very impressive visually, but these changed my mind completely, they even show some things were actually upgraded from before. Very well done.
 
I have seen quite a few peds at different times even in the Test Chamber vid there are a lot of peds that he murders when going into the tunnel near the end of the vid.

So far I have hardly seen any pedestrians in the screenshots people have posted, maybe like 1 or 2 lol
 
I really did not like the first two Infamous games so no matter how good the graphics look I just can not get excited about the game.
 
Remember when people were spreading FUD because of the placeholder buildings on a smeared youtube video early in development?


Time to eat some crow.

You can see a similar type of LOD in both screenshots, it just looks more aggressive in the Youtube screencap (though I don't know if that's affected by the character being stationary/moving though). The Youtube clip looks so much worse due to compression above all else.
 
That is some pretty noticeable LOD on the buildings.
You won't be analyzing every millisecond of the graphics as accurately as you are analyzing a completely static screenshot. You probably won't notice stuff like that as well when you are admiring the view and turning the camera angle around and moving & shit

Neon obtained.

I appreciate you posting screenshots, but just remember, don't fucking spoil ANYTHING that we haven't been shown as far as characters, events & different powers go outside the spoiler thread. Environmental shots are perfectly fine, just as long as you don't forget to check that there's no huge "CHANGE POWER TO UNREVEALED POWER X" texts in the middle of the screen.
 
I appreciate you posting screenshots, but just remember, don't fucking spoil ANYTHING that we haven't been shown as far as characters, events & different powers go outside the spoiler thread. Environmental shots are perfectly fine, just as long as you don't forget to check that there's no huge "CHANGE POWER TO UNREVEALED POWER X" texts in the middle of the screen.

I'm being careful, don't worry.
 
Is this topic just about the graphics?
sorry but good open world action games really are not made by graphic. What really matter is how alive the world feels, how much you have to do in it without being repetitve and how much you get motivated to explore every detail of it.

For me open world action games really have to problem of becoming boring very fast because of repetitive elements. The only games that really got me hooked are AC2 and RDR besides GTA:VC

Got Infamous 2 trough PS+ and quitted after about half an hour, so i wouldnt buy Second Son just because it looks nice

Seriously? What is with people quitting a game after 30 minutes? Especially an open world game, where most of the game mechanics are locked. 30 minutes of inFAMOUS 2 isn't even completing the first tutorials. In 30 minutes, you literally get the opening combat tutorial, arrive at New Marais, and talk to Kuo. You don't even get to Doctor Wolfe, who introduces you to the Blast Cores and you get your first new power.

Think of inFAMOUS games as RPG-lites in the way they unfold. Most RPGs don't hit you with awesome in the first 30 minutes. Hell, my favorite RPG of all time, Chrono Trigger, doesn't really get going until a good 2 or 3 hours in, then it doesn't let up.

Applied to inFAMOUS, the RPG comparison is that Cole/Delsin begin the game at Level 1. By the end of the game, they are at Level 30. At Level 1 in any RPG, how many awesome skills/abilities do you have? Most of the time, you don't even have a Cure or Heal spell.

Cole/Delsin gain abilities as the game progresses. This includes offensive and defensive powers. You get XP, and you use that XP to upgrade those abilities, and some abilities are upgraded through plot progression also (ie, the upgraded Static Thrusters in inFAMOUS 2 are a fucking game changer that you unlock about halfway through the game; following the good path, the Ice Jump is your next kick ass traversal power). Quitting on an inFAMOUS game in the first 30 minutes is like quitting an RPG after the hero's town is destroyed and he has to embark on his epic journey of self discovery. inFAMOUS 1 has the same progression in that you gain new abilities as the story progresses. Not quite a spoiler, but inFAMOUS 2 had 40 abilities that Cole unlocked as he progressed through the game. With those abilities, the "repetitiveness" of the combat scenarios fades, because you have so many tools at your disposal to mix and match.

tl;dr: You missed out on an awesome game by quitting on it too early.

Back to Second Son: Man, the screens look amazing. It's going to be a long week, but worth it for me. I've managed to avoid power and plot spoilers, so I'm really looking forward to the weekend.
 
I hope that we are done with downgrades on Sony games.

Sony has been very consistently keeping the graphics fidelity intact thus far this generation.
 
Might post a few more environment shots but my time is coming to a close due to inevitable spoilers in the UI. Hope everyone has enjoyed.

Is it just those two islands? How big is the map?

You know what? I hadn't even entered the map to check until I read your post. I've been perfectly content with the size of the place I'm in. Regardless I'm going to keep islands/map size out of this thread.
 
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